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Rename Missions, first batch.
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local CargoSet = SET_BASE:New()
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CargoSet:Add( "Engineer1", CARGO_UNIT:New( UNIT:FindByName( "Engineer1" ), "Engineers", "Engineer", 81, 2000, 25 ) )
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CargoSet:Add( "Engineer2", CARGO_UNIT:New( UNIT:FindByName( "Engineer2" ), "Engineers", "Engineer", 64, 2000, 25 ) )
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CargoSet:Add( "Engineer3", CARGO_UNIT:New( UNIT:FindByName( "Engineer3" ), "Engineers", "Engineer", 72, 2000, 25 ) )
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CargoSet:Add( "Engineer4", CARGO_UNIT:New( UNIT:FindByName( "Engineer4" ), "Engineers", "Engineer", 69, 2000, 25 ) )
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local InfantryCargo = CARGO_GROUPED:New( CargoSet, "Engineers", "Engineers", 2000, 25 )
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local CargoCarrier = UNIT:FindByName( "Carrier" )
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-- This call will make the Cargo run to the CargoCarrier.
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-- Upon arrival at the CargoCarrier, the Cargo will be Loaded into the Carrier.
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-- This process is now fully automated.
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InfantryCargo:Board( CargoCarrier )
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