mirror of
https://github.com/FlightControl-Master/MOOSE.git
synced 2026-08-13 17:31:41 +00:00
Further refinement for acoustic detection and smoke
This commit is contained in:
@@ -41,7 +41,7 @@
|
||||
-- @field #number statusupdate Time interval in seconds after which the status is refreshed. Default 60 sec. Should be negative.
|
||||
-- @field #boolean DetectAccoustic If true, also detect by sound (ie proximity).
|
||||
-- @field #number DetectAccousticRadius Radius dfor accoustic detection, defaults to 2000 meters.
|
||||
-- @field #table DetectAccousticUnitTypes Types of units we can detect accousticly. Defaults to {Unit.Category.GROUND_UNIT,Unit.Category.HELICOPTER}
|
||||
-- @field #table DetectAccousticUnitTypes Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}
|
||||
-- @extends Core.Fsm#FSM
|
||||
|
||||
--- Top Secret!
|
||||
@@ -107,7 +107,7 @@ INTEL = {
|
||||
detectStatics = false,
|
||||
DetectAccoustic = false,
|
||||
DetectAccousticRadius = 1000,
|
||||
DetectAccousticUnitTypes = {Unit.Category.GROUND_UNIT,Unit.Category.HELICOPTER},
|
||||
DetectAccousticUnitTypes = {Unit.Category.HELICOPTER},
|
||||
}
|
||||
|
||||
--- Detected item info.
|
||||
@@ -412,7 +412,7 @@ end
|
||||
function INTEL:SetAccousticDetectionOn(Radius,UnitCategories)
|
||||
self.DetectAccoustic = true
|
||||
self.DetectAccousticRadius = Radius or 1000
|
||||
self.DetectAccousticUnitTypes = UnitCategories or {Unit.Category.GROUND_UNIT,Unit.Category.HELICOPTER}
|
||||
self.DetectAccousticUnitTypes = UnitCategories or {Unit.Category.HELICOPTER}
|
||||
return self
|
||||
end
|
||||
|
||||
@@ -865,7 +865,7 @@ function INTEL:UpdateIntel()
|
||||
detectionzone = ZONE_GROUP:New(group.IdentifiableName.."INTEL_DETECT_ACCZONE",group,self.DetectAccousticRadius or 2000)
|
||||
group:SetProperty("INTEL_DETECT_ACCZONE",detectionzone)
|
||||
end
|
||||
if recce then
|
||||
if recce and recce:IsGround() then
|
||||
self:GetDetectedUnitsAccoustic(recce,DetectedUnits,RecceDetecting,detectionzone)
|
||||
end
|
||||
end
|
||||
@@ -1252,18 +1252,18 @@ function INTEL:GetDetectedUnitsAccoustic(Recce,DetectedUnits,RecceDetecting,dete
|
||||
if detectionzone then
|
||||
-- Get detected units
|
||||
local reccename = Recce:GetName()
|
||||
detectionzone:Scan({Object.Category.UNIT},self.DetectAccousticUnitTypes)
|
||||
local DetectAccousticUnitTypes = self.DetectAccousticUnitTypes or {Unit.Category.HELICOPTER}
|
||||
detectionzone:Scan({Object.Category.UNIT},DetectAccousticUnitTypes)
|
||||
local unitset = detectionzone:GetScannedSetUnit(othercoalition) -- Core.Set#SET_UNIT
|
||||
self:T("Accoustic detection found #Units "..unitset:CountAlive())
|
||||
for _,_unit in pairs(unitset.Set or {}) do
|
||||
if _unit and _unit:IsAlive() then
|
||||
if _unit and _unit:IsAlive() and _unit:GetCoalition() ~= self.coalition then
|
||||
local name = _unit:GetName() or "none"
|
||||
DetectedUnits[name]=_unit
|
||||
RecceDetecting[name]=reccename
|
||||
self:T("Unit name = "..name)
|
||||
end
|
||||
end
|
||||
unitset = nil
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
Reference in New Issue
Block a user