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@@ -2,11 +2,11 @@
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--
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-- ===
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--
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-- 1) @{Functional.AIBalancer#AIBALANCER} class, extends @{Core.Base#BASE}
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-- 1) @{AI.AI_Balancer#AIBALANCER} class, extends @{Core.Base#BASE}
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-- =======================================================
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-- The @{Functional.AIBalancer#AIBALANCER} class controls the dynamic spawning of AI GROUPS depending on a SET_CLIENT.
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-- The @{AI.AI_Balancer#AIBALANCER} class controls the dynamic spawning of AI GROUPS depending on a SET_CLIENT.
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-- There will be as many AI GROUPS spawned as there at CLIENTS in SET_CLIENT not spawned.
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-- The AIBalancer uses the @{PatrolCore.Zone#PATROLZONE} class to make AI patrol an zone until the fuel treshold is reached.
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-- The AI_Balancer uses the @{PatrolCore.Zone#PATROLZONE} class to make AI patrol an zone until the fuel treshold is reached.
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--
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-- 1.1) AIBALANCER construction method:
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-- ------------------------------------
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@@ -23,7 +23,7 @@
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--
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-- 1.3) AIBALANCER allows AI to patrol specific zones:
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-- ---------------------------------------------------
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-- Use @{Functional.AIBalancer#AIBALANCER.SetPatrolZone}() to specify a zone where the AI needs to patrol.
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-- Use @{AI.AI_Balancer#AIBALANCER.SetPatrolZone}() to specify a zone where the AI needs to patrol.
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--
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-- ===
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--
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@@ -61,7 +61,7 @@
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--
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-- * FlightControl: Framework Design & Programming
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--
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-- @module AIBalancer
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-- @module AI_Balancer
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@@ -157,7 +157,7 @@ function AIBALANCER:SetPatrolZone( PatrolZone, PatrolFloorAltitude, PatrolCeilin
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)
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end
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--- Get the @{PatrolZone} object assigned by the @{AIBalancer} object.
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--- Get the @{PatrolZone} object assigned by the @{AI_Balancer} object.
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-- @param #AIBALANCER self
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-- @return PatrolCore.Zone#PATROLZONE PatrolZone The @{PatrolZone} where the AI needs to patrol.
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function AIBALANCER:GetPatrolZone()
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