Add TERRITORY class and various fixes

Add a new passive TERRITORY functional module (Functional/Territory.lua) and register it in Modules.lua. TERRITORY provides zone-backed territory objects and DB helpers (Find/Add/Delete).

Update AUFTRAG: bump version to 1.5.0, introduce AUFTRAG.Summary, add an "Evaluated" event/transition, populate and emit mission summary from Evaluate(), set a dTevaluate for BAI, replace Stop() with __Stop(-120) on terminal states, and clear summary on repeats/stops. Minor ARTY debug prints and make Speed param optional.

INTEL: add _UpdateAgents and SetAgentAuto to optionally auto-refresh the detection set and invoke it during status updates.

OPSGROUP: require StayInZoneTime>0 before treating task as stayed.

AIRBASE: determine DCS object category and name, handle ship/oil-rig/helipad edge cases (add static helipad to DB), keep Zell detection, and create parkingCircle with explicit parameter. Coherent small refactors and safety checks across modules.
This commit is contained in:
Frank
2026-08-01 16:29:24 +02:00
parent e8f5214e0b
commit 2a73d8d34a
6 changed files with 421 additions and 21 deletions
@@ -350,6 +350,18 @@ INTEL.RCS_NoseOnFraction = 0.15
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- Constructor
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--- Create a new INTEL object and start the FSM.
-- @param #INTEL self
-- @return #INTEL self
function INTEL:_UpdateAgents()
-- Filter coalition.
if self.coalition then
local coalitionname=UTILS.GetCoalitionName(self.coalition):lower()
self.detectionset:FilterCoalitions(coalitionname):FilterAlive():FilterOnce()
end
end
--- Create a new INTEL object and start the FSM.
-- @param #INTEL self
@@ -837,6 +849,20 @@ function INTEL:AddAgent(AgentGroup)
return self
end
--- Set whether the detection set, aka agents, are updated periodically. With this all alive groups of the INTEL coalition are included.
-- @param #INTEL self
-- @param #boolean switch If `true` or nil, all groups of the coalition will be added automatically to the Agent set.
-- @return #INTEL self
function INTEL:SetAgentAuto(switch)
if switch==nil then
switch=true
else
switch=false
end
self.update_detectionset=switch
return self
end
--- Enable or disable cluster analysis of detected targets.
-- Targets will be grouped in coupled clusters.
-- @param #INTEL self
@@ -1025,6 +1051,10 @@ function INTEL:onafterStatus(From, Event, To)
-- FSM state.
local fsmstate=self:GetState()
if self.update_detectionset then
self:_UpdateAgents()
end
-- Fresh arrays.
self.ContactsLost={}