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#AI* minor fixes
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@@ -116,7 +116,7 @@
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-- @image AI_Cargo_Dispatcher.JPG
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--- @type AI_CARGO_DISPATCHER
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-- @type AI_CARGO_DISPATCHER
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-- @field Core.Set#SET_GROUP CarrierSet The set of @{Wrapper.Group#GROUP} objects of carriers that will transport the cargo.
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-- @field Core.Set#SET_CARGO CargoSet The set of @{Cargo.Cargo#CARGO} objects, which can be CARGO_GROUP, CARGO_CRATE, CARGO_SLINGLOAD objects.
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-- @field Core.Zone#SET_ZONE PickupZoneSet The set of pickup zones, which are used to where the cargo can be picked up by the carriers. If nil, then cargo can be picked up everywhere.
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@@ -1161,7 +1161,7 @@ function AI_CARGO_DISPATCHER:onafterMonitor()
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else
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local text=string.format("WARNING: Cargo %s is too heavy to be loaded into transport. Cargo weight %.1f > %.1f load capacity of carrier %s.",
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tostring(Cargo:GetName()), Cargo:GetWeight(), LargestLoadCapacity, tostring(Carrier:GetName()))
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self:I(text)
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self:T(text)
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end
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end
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end
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