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-3
@@ -21,7 +21,7 @@
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--
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-- # Status: TESTED 07 Dec 2016
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--
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-- @module TEST.AIBALANCER.T001
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-- @module TEST.AI_BALANCER.T001
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-- Define the SET of CLIENTs from the red coalition. This SET is filled during startup.
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local RU_PlanesClientSet = SET_CLIENT:New():FilterCountries( "RUSSIA" ):FilterCategories( "plane" ):FilterStart()
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@@ -31,5 +31,5 @@ local RU_PlanesClientSet = SET_CLIENT:New():FilterCountries( "RUSSIA" ):FilterCa
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-- If a blocked plane exists, this red plane will be ReSpawned.
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local RU_PlanesSpawn = SPAWN:New( "AI RU" ):InitCleanUp( 20 )
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-- Start the AIBALANCER, using the SET of red CLIENTs, and the SPAWN object as a parameter.
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local RU_AI_Balancer = AIBALANCER:New( RU_PlanesClientSet, RU_PlanesSpawn )
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-- Start the AI_BALANCER, using the SET of red CLIENTs, and the SPAWN object as a parameter.
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local RU_AI_Balancer = AI_BALANCER:New( RU_PlanesClientSet, RU_PlanesSpawn )
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@@ -22,7 +22,7 @@
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--
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-- # Status: DEVELOP 07 Dec 2016
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--
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-- @module TEST.AIBALANCER.T002
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-- @module TEST.AI_BALANCER.T002
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-- Define the SET of CLIENTs from the red coalition. This SET is filled during startup.
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local RU_PlanesClientSet = SET_CLIENT:New():FilterCountries( "RUSSIA" ):FilterCategories( "plane" ):FilterStart()
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@@ -32,8 +32,8 @@ local RU_PlanesClientSet = SET_CLIENT:New():FilterCountries( "RUSSIA" ):FilterCa
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-- If a blocked plane exists, this red plane will be ReSpawned.
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local RU_PlanesSpawn = SPAWN:New( "AI RU" ):InitCleanUp( 20 )
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-- Start the AIBALANCER, using the SET of red CLIENTs, and the SPAWN object as a parameter.
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local RU_AI_Balancer = AIBALANCER:New( RU_PlanesClientSet, RU_PlanesSpawn )
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-- Start the AI_BALANCER, using the SET of red CLIENTs, and the SPAWN object as a parameter.
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local RU_AI_Balancer = AI_BALANCER:New( RU_PlanesClientSet, RU_PlanesSpawn )
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function RU_AI_Balancer:OnAfterSpawned( SetGroup, Event, From, To, AIGroup )
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@@ -41,7 +41,7 @@ function RU_AI_Balancer:OnAfterSpawned( SetGroup, Event, From, To, AIGroup )
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local PatrolZone = ZONE_POLYGON:New( "PatrolZone", PatrolZoneGroup )
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local Patrol = PATROLZONE:New( PatrolZone, 3000, 6000, 400, 600 )
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local Patrol = AI_PATROLZONE:New( PatrolZone, 3000, 6000, 400, 600 )
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Patrol:ManageFuel( 0.2, 60 )
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Patrol:SetControllable( AIGroup )
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Patrol:__Start( 5 )
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+4
-4
@@ -2,11 +2,11 @@
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local US_PlanesClientSet = SET_CLIENT:New():FilterCountries( "USA" ):FilterCategories( "plane" ):FilterStart()
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local US_PlanesSpawn = SPAWN:New( "AI US" ):InitCleanUp( 20 )
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local US_AI_Balancer = AIBALANCER:New( US_PlanesClientSet, US_PlanesSpawn )
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local US_AI_Balancer = AI_BALANCER:New( US_PlanesClientSet, US_PlanesSpawn )
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local RU_PlanesClientSet = SET_CLIENT:New():FilterCountries( "RUSSIA" ):FilterCategories( "plane" ):FilterStart()
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local RU_PlanesSpawn = SPAWN:New( "AI RU" ):InitCleanUp( 20 )
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local RU_AI_Balancer = AIBALANCER:New( RU_PlanesClientSet, RU_PlanesSpawn )
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local RU_AI_Balancer = AI_BALANCER:New( RU_PlanesClientSet, RU_PlanesSpawn )
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local RU_AirbasesSet = SET_AIRBASE:New():FilterCoalitions("red"):FilterStart()
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RU_AirbasesSet:Flush()
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@@ -15,10 +15,10 @@ RU_AI_Balancer:ReturnToNearestAirbases( 10000, RU_AirbasesSet )
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--local PatrolZoneGroup = GROUP:FindByName( "Patrol Zone Blue" )
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--local PatrolZoneBlue = ZONE_POLYGON:New( "PatrolZone", PatrolZoneGroup )
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--local PatrolZoneB = PATROLZONE:New( PatrolZoneBlue, 3000, 6000, 900, 1100 ):ManageFuel( 0.2, 180 )
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--local PatrolZoneB = AI_PATROLZONE:New( PatrolZoneBlue, 3000, 6000, 900, 1100 ):ManageFuel( 0.2, 180 )
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--US_AI_Balancer:SetPatrolZone( PatrolZoneB )
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--
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--local PatrolZoneGroup = GROUP:FindByName( "Patrol Zone Red" )
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--local PatrolZoneRed = ZONE_POLYGON:New( "PatrolZone", PatrolZoneGroup )
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--local PatrolZoneR = PATROLZONE:New( PatrolZoneRed, 3000, 6000, 900, 1100 ):ManageFuel( 0.2, 180 )
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--local PatrolZoneR = AI_PATROLZONE:New( PatrolZoneRed, 3000, 6000, 900, 1100 ):ManageFuel( 0.2, 180 )
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--RU_AI_Balancer:SetPatrolZone( PatrolZoneR )
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