AUFTRAG: Trooptransport set pickup radius to 100 meters.
OPSGROUP: enabled pickup radius for trooptransport auftrag
ARMYGOUP: removed GetPathOnRoad as it seems unncessary
This commit is contained in:
Frank
2022-03-14 08:32:09 +01:00
parent 520eb4cd1d
commit 229868bb20
3 changed files with 36 additions and 17 deletions
+21 -13
View File
@@ -982,6 +982,13 @@ function ARMYGROUP:onafterUpdateRoute(From, Event, To, n, N, Speed, Formation)
-- Insert a point on road. -- Insert a point on road.
if wp.action==ENUMS.Formation.Vehicle.OnRoad and (wp.coordinate or wp.roadcoord) then if wp.action==ENUMS.Formation.Vehicle.OnRoad and (wp.coordinate or wp.roadcoord) then
current=self:GetClosestRoad():WaypointGround(UTILS.MpsToKmph(self.speedWp), ENUMS.Formation.Vehicle.OnRoad)
table.insert(waypoints, 2, current)
-- Removing this for now as I don't see why it is necessary and it is very CPU intensive.
-- You only need the start and end waypoint on the road. Other waypoints on the road are not necessray.
--[[
-- take direct line if on road is too long -- take direct line if on road is too long
local wptable,length,valid=self:GetCoordinate():GetPathOnRoad(wp.coordinate or wp.roadcoord,true,false,false,false) or {} local wptable,length,valid=self:GetCoordinate():GetPathOnRoad(wp.coordinate or wp.roadcoord,true,false,false,false) or {}
@@ -1004,6 +1011,7 @@ function ARMYGROUP:onafterUpdateRoute(From, Event, To, n, N, Speed, Formation)
current=self:GetClosestRoad():WaypointGround(UTILS.MpsToKmph(self.speedWp), ENUMS.Formation.Vehicle.OnRoad) current=self:GetClosestRoad():WaypointGround(UTILS.MpsToKmph(self.speedWp), ENUMS.Formation.Vehicle.OnRoad)
table.insert(waypoints, count, current) table.insert(waypoints, count, current)
end end
]]
end end
-- Debug output. -- Debug output.
@@ -1107,16 +1115,6 @@ end
function ARMYGROUP:onafterOutOfAmmo(From, Event, To) function ARMYGROUP:onafterOutOfAmmo(From, Event, To)
self:T(self.lid..string.format("Group is out of ammo at t=%.3f", timer.getTime())) self:T(self.lid..string.format("Group is out of ammo at t=%.3f", timer.getTime()))
-- Get current task.
local task=self:GetTaskCurrent()
if task then
if task.dcstask.id=="FireAtPoint" or task.dcstask.id==AUFTRAG.SpecialTask.BARRAGE then
self:T(self.lid..string.format("Cancelling current %s task because out of ammo!", task.dcstask.id))
self:TaskCancel(task)
end
end
-- Fist, check if we want to rearm once out-of-ammo. -- Fist, check if we want to rearm once out-of-ammo.
--TODO: IsMobile() check --TODO: IsMobile() check
if self.rearmOnOutOfAmmo then if self.rearmOnOutOfAmmo then
@@ -1140,6 +1138,16 @@ function ARMYGROUP:onafterOutOfAmmo(From, Event, To)
self:__RTZ(-1) self:__RTZ(-1)
end end
-- Get current task.
local task=self:GetTaskCurrent()
if task then
if task.dcstask.id=="FireAtPoint" or task.dcstask.id==AUFTRAG.SpecialTask.BARRAGE then
self:T(self.lid..string.format("Cancelling current %s task because out of ammo!", task.dcstask.id))
self:TaskCancel(task)
end
end
end end
@@ -1225,9 +1233,6 @@ end
-- @param #number Formation Formation of the group. -- @param #number Formation Formation of the group.
function ARMYGROUP:onafterRTZ(From, Event, To, Zone, Formation) function ARMYGROUP:onafterRTZ(From, Event, To, Zone, Formation)
-- ID of current waypoint.
local uid=self:GetWaypointCurrent().uid
-- Zone. -- Zone.
local zone=Zone or self.homezone local zone=Zone or self.homezone
@@ -1242,6 +1247,9 @@ function ARMYGROUP:onafterRTZ(From, Event, To, Zone, Formation)
local Coordinate=zone:GetRandomCoordinate() local Coordinate=zone:GetRandomCoordinate()
-- ID of current waypoint.
local uid=self:GetWaypointCurrentUID()
-- Add waypoint after current. -- Add waypoint after current.
local wp=self:AddWaypoint(Coordinate, nil, uid, Formation, true) local wp=self:AddWaypoint(Coordinate, nil, uid, Formation, true)
+2 -2
View File
@@ -1534,7 +1534,7 @@ end
-- @param Core.Set#SET_GROUP TransportGroupSet The set group(s) to be transported. -- @param Core.Set#SET_GROUP TransportGroupSet The set group(s) to be transported.
-- @param Core.Point#COORDINATE DropoffCoordinate Coordinate where the helo will land drop off the the troops. -- @param Core.Point#COORDINATE DropoffCoordinate Coordinate where the helo will land drop off the the troops.
-- @param Core.Point#COORDINATE PickupCoordinate Coordinate where the helo will land to pick up the the cargo. Default is the fist transport group. -- @param Core.Point#COORDINATE PickupCoordinate Coordinate where the helo will land to pick up the the cargo. Default is the fist transport group.
-- @param #number PickupRadius Radius around the pickup coordinate in meters. Default 500 m. -- @param #number PickupRadius Radius around the pickup coordinate in meters. Default 100 m.
-- @return #AUFTRAG self -- @return #AUFTRAG self
function AUFTRAG:NewTROOPTRANSPORT(TransportGroupSet, DropoffCoordinate, PickupCoordinate, PickupRadius) function AUFTRAG:NewTROOPTRANSPORT(TransportGroupSet, DropoffCoordinate, PickupCoordinate, PickupRadius)
@@ -1555,7 +1555,7 @@ function AUFTRAG:NewTROOPTRANSPORT(TransportGroupSet, DropoffCoordinate, PickupC
mission.transportPickup=PickupCoordinate or mission:GetTargetCoordinate() mission.transportPickup=PickupCoordinate or mission:GetTargetCoordinate()
mission.transportDropoff=DropoffCoordinate mission.transportDropoff=DropoffCoordinate
mission.transportPickupRadius=PickupRadius or 500 mission.transportPickupRadius=PickupRadius or 100
mission.missionTask=mission:GetMissionTaskforMissionType(AUFTRAG.Type.TROOPTRANSPORT) mission.missionTask=mission:GetMissionTaskforMissionType(AUFTRAG.Type.TROOPTRANSPORT)
+12 -1
View File
@@ -2627,6 +2627,17 @@ function OPSGROUP:GetWaypointCurrent()
return self.waypoints[self.currentwp] return self.waypoints[self.currentwp]
end end
--- Get current waypoint UID.
-- @param #OPSGROUP self
-- @return #number Current waypoint UID.
function OPSGROUP:GetWaypointCurrentUID()
local wp=self:GetWaypointCurrent()
if wp then
return wp.uid
end
return nil
end
--- Get coordinate of next waypoint of the group. --- Get coordinate of next waypoint of the group.
-- @param #OPSGROUP self -- @param #OPSGROUP self
-- @param #boolean cyclic If true, return first waypoint if last waypoint was reached. -- @param #boolean cyclic If true, return first waypoint if last waypoint was reached.
@@ -4591,7 +4602,7 @@ function OPSGROUP:RouteToMission(mission, delay)
-- Create a pickup zone around the pickup coordinate. The troops will go to a random point inside the zone. -- Create a pickup zone around the pickup coordinate. The troops will go to a random point inside the zone.
-- This is necessary so the helos do not try to land at the exact same location where the troops wait. -- This is necessary so the helos do not try to land at the exact same location where the troops wait.
local pradius=500 local pradius=mission.transportPickupRadius
local pickupZone=ZONE_RADIUS:New("Pickup Zone", mission.transportPickup:GetVec2(), pradius) local pickupZone=ZONE_RADIUS:New("Pickup Zone", mission.transportPickup:GetVec2(), pradius)
-- Add task to embark for the troops. -- Add task to embark for the troops.