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@@ -1005,7 +1005,6 @@ end
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-- @param #number CarpetLength (optional) default to 500 m.
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-- @return DCS#Task The DCS task structure.
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function CONTROLLABLE:TaskCarpetBombing(Vec2, GroupAttack, WeaponExpend, AttackQty, Direction, Altitude, WeaponType, CarpetLength)
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self:F2( { self.ControllableName, Vec2, GroupAttack, WeaponExpend, AttackQty, Direction, Altitude, WeaponType, CarpetLength } )
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-- Build Task Structure
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local DCSTask = {
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