Final updates

This commit is contained in:
FlightControl
2017-01-17 12:19:35 +01:00
parent b9c85d4cb7
commit 1206c51fe1
110 changed files with 13026 additions and 336 deletions
@@ -1,8 +1,4 @@
--- AI Spawning and Decomissioning
--
-- ===
--
-- Name: Spawned AI
-- Name: AIB-001 - Spawned AI
-- Author: FlightControl
-- Date Created: 07 Dec 2016
--
@@ -18,10 +14,6 @@
-- 1. If no player is logging into the red slots, 2 red AI planes should be alive.
-- 2. If a player joins one red slot, one red AI plane should return to the nearest home base.
-- 3. If two players join the red slots, no AI plane should be spawned, and all airborne AI planes should return to the nearest home base.
--
-- # Status: TESTED 07 Dec 2016
--
-- @module TEST.AI_BALANCER.T001
-- Define the SET of CLIENTs from the red coalition. This SET is filled during startup.
local RU_PlanesClientSet = SET_CLIENT:New():FilterCountries( "RUSSIA" ):FilterCategories( "plane" )