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Progress
- Added change logs of API changes in MOOSE documentation. - Added ZONE_BASE:GetName() method. - Added ZONE_BASE:GetZoneProbability() method. - Added ZONE_BASE:SetZoneProbability() method. - Added ZONE_BASE:GetZoneMaybe() method. - Added SPAWN:InitRandomizeZones() method.
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@@ -135,7 +135,7 @@
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<ul>
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<li><a href="##(ZONE_BASE).SetRandomizeProbability">ZONE_BASE.SetRandomizeProbability</a>(): Set the randomization probability of a zone to be selected, taking a value between 0 and 1 ( 0 = 0%, 1 = 100% )</li>
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<li><a href="##(ZONE_BASE).GetRandomizeProbability">ZONE_BASE.GetRandomizeProbability</a>(): Get the randomization probability of a zone to be selected, passing a value between 0 and 1 ( 0 = 0%, 1 = 100% )</li>
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<li><a href="##(ZONE_BASE).GetZoneRandomize">ZONE_BASE.GetZoneRandomize</a>(): Get the zone taking into account the randomization probability. nil is returned if this zone is not a candidate.</li>
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<li><a href="##(ZONE_BASE).GetZoneMaybe">ZONE_BASE.GetZoneMaybe</a>(): Get the zone taking into account the randomization probability. nil is returned if this zone is not a candidate.</li>
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</ul>
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<h3>1.3) A zone manages Vectors:</h3>
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@@ -216,6 +216,25 @@ This class is an abstract BASE class for derived classes, and is not meant to be
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<p>The ZONE_POLYGON class defined by a sequence of <a href="Group.html##(GROUP)">Group#GROUP</a> waypoints within the Mission Editor, forming a polygon.
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This class implements the inherited functions from <a href="Zone.html##(ZONE_RADIUS)">Zone#ZONE_RADIUS</a> taking into account the own zone format and properties.</p>
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<hr/>
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<h1><strong>API CHANGE HISTORY</strong></h1>
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<p>The underlying change log documents the API changes. Please read this carefully. The following notation is used:</p>
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<ul>
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<li><strong>Added</strong> parts are expressed in bold type face.</li>
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<li><em>Removed</em> parts are expressed in italic type face.</li>
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</ul>
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<p>Hereby the change log:</p>
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<p>2016-08-15: ZONE_BASE:<strong>SetRandomizationProbability( RandomizationProbability )</strong> added.</p>
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<p>2016-08-15: ZONE_BASE:<strong>GetRandomizationProbability()</strong> added.</p>
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<p>2016-08-15: ZONE_BASE:<strong>GetZoneMaybe()</strong> added.</p>
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<hr/>
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@@ -313,7 +332,7 @@ This class implements the inherited functions from <a href="Zone.html##(ZONE_RAD
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(ZONE_BASE).GetZoneRandomized">ZONE_BASE:GetZoneRandomized()</a></td>
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<td class="name" nowrap="nowrap"><a href="##(ZONE_BASE).GetZoneMaybe">ZONE_BASE:GetZoneMaybe()</a></td>
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<td class="summary">
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<p>Get the zone taking into account the randomization probability of a zone to be selected.</p>
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</td>
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@@ -873,8 +892,8 @@ A value between 0 and 1. 0 = 0% and 1 = 100% probability.</p>
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<dl class="function">
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<dt>
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<a id="#(ZONE_BASE).GetZoneRandomized" >
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<strong>ZONE_BASE:GetZoneRandomized()</strong>
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<a id="#(ZONE_BASE).GetZoneMaybe" >
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<strong>ZONE_BASE:GetZoneMaybe()</strong>
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</a>
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</dt>
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<dd>
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