mirror of
https://github.com/weyne85/DML.git
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Version 2.3.0
DCS Jul-11, Jul-22, Aug-09 code hardening. NEW: Convoy and TWN
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@@ -1,5 +1,5 @@
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cfxSpawnZones = {}
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cfxSpawnZones.version = "2.0.3"
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cfxSpawnZones.version = "2.1.0"
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cfxSpawnZones.requiredLibs = {
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"dcsCommon", -- common is of course needed for everything
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-- pretty stupid to check for this since we
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@@ -29,6 +29,8 @@ cfxSpawnZones.spawnedGroups = {}
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2.0.1 - fix in verifySpawnOwnership() when not master zone found
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2.0.2 - new "moveFormation" attribute
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2.0.3 - corrected type in spawnUnits? attribute
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2.1.0 - masterOwner update for dmlZones.
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since spawners don't extend zones, this is still old-school
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--]]--
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@@ -111,7 +113,17 @@ function cfxSpawnZones.createSpawner(inZone)
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theSpawner.country = inZone:getNumberFromZoneProperty("country", 0)
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if inZone:hasProperty("masterOwner") then
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theSpawner.masterZoneName = inZone:getStringFromZoneProperty("masterOwner", "")
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if theSpawner.masterZoneName == "" then theSpawner.masterZoneName = nil end
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if theSpawner.masterZoneName == "" then
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theSpawner.masterZoneName = nil
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else
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local masterZone = cfxZones.getZoneByName(theSpawner.masterZoneName)
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if not masterZone then
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trigger.action.outText("spawner " .. theSpawner.name .. " DID NOT FIND MASTER ZONE <" .. theSpawner.masterZoneName .. ">", 30)
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theSpawner.masterZoneName = nil
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else
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theSpawner.masterZone = masterZone
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end
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end
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end
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theSpawner.rawOwner = coalition.getCountryCoalition(theSpawner.country)
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@@ -237,18 +249,18 @@ function cfxSpawnZones.verifySpawnOwnership(spawner)
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return true
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end -- no master owner, all ok
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local myCoalition = spawner.rawOwner
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local masterZone = cfxZones.getZoneByName(spawner.masterZoneName)
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if not masterZone then
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trigger.action.outText("spawner " .. spawner.name .. " DID NOT FIND MASTER ZONE <" .. spawner.masterZoneName .. ">", 30)
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return false
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end
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if not masterZone.owner then
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-- local masterZone = cfxZones.getZoneByName(spawner.masterZoneName)
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-- if not masterZone then
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-- trigger.action.outText("spawner " .. spawner.name .. " DID NOT FIND MASTER ZONE <" .. spawner.masterZoneName .. ">", 30)
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-- return false
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-- end
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local masterZone = spawner.masterZone
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-- if not masterZone.owner then
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--trigger.action.outText("spawner " .. spawner.name .. " - masterZone " .. masterZone.name .. " HAS NO OWNER????", 30)
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return true
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end
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-- return true
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-- end
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if (myCoalition ~= masterZone.owner) then
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if (myCoalition ~= masterZone:getCoalition()) then
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-- can't spawn, surrounding area owned by enemy
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return false
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end
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