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Version 2.2.0
"maybe" for boolean inBuiltup for csarManager
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@@ -1,5 +1,5 @@
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stopGap = {}
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stopGap.version = "1.1.0 STANDALONE"
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stopGap.version = "1.1.1 STANDALONE"
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stopGap.verbose = false
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stopGap.ssbEnabled = true
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stopGap.ignoreMe = "-sg"
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@@ -36,7 +36,8 @@ stopGap.kickTheDead = true -- kick players to spectators on death to prevent re-
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1.0.8 - added refreshInterval option as requested
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1.0.9 - optimization when turning on stopgap
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1.1.0 - kickTheDead option
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1.1.1 - filter "from runway" clients
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--]]--
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stopGap.standInGroups ={}
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@@ -131,6 +132,7 @@ function stopGap.isGroundStart(theGroup)
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if action == "Fly Over Point" then return false end
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if action == "Turning Point" then return false end
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if action == "Landing" then return false end
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if action == "From Runway" then return false end
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-- looks like aircraft is on the ground
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-- but is it in water (carrier)?
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local u1 = theGroup.units[1]
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