Yeller Model, The Debugger -x !, heloTroops' dropZones
This commit is contained in:
Christian Franz
2024-11-07 07:35:36 +01:00
parent 0c1eb53a89
commit b498a4e803
13 changed files with 506 additions and 121 deletions

View File

@@ -1,5 +1,5 @@
cfxCargoReceiver = {}
cfxCargoReceiver.version = "2.0.0"
cfxCargoReceiver.version = "2.1.0"
cfxCargoReceiver.ups = 1 -- once a second
cfxCargoReceiver.maxDirectionRange = 500 -- in m. distance when cargo manager starts talking to pilots who are carrying that cargo
cfxCargoReceiver.requiredLibs = {
@@ -12,7 +12,10 @@ cfxCargoReceiver.requiredLibs = {
- 2.0.0 no more cfxPlayer Dependency
dmlZones, OOP
clean-up
- 2.1.0 code maintenance
cargo gets removed from mgr when touching ground
switch to cargoReceiver!
noBounce attribute
CargoReceiver is a zone enhancement you use to be automatically
notified if a cargo was delivered inside the zone.
@@ -25,26 +28,30 @@ cfxCargoReceiver.receiverZones = {}
function cfxCargoReceiver.processReceiverZone(aZone) -- process attribute and add to zone
-- since the attribute is there, simply set the zones
-- isCargoReceiver flag and we are good
aZone.isCargoReceiver = true
-- we can add additional processing here
aZone.autoRemove = aZone:getBoolFromZoneProperty("autoRemove", false) -- maybe add a removeDelay
aZone.isCargoReceiver = true -- so all zones can detect this. Necessary?
aZone.autoRemove = aZone:getBoolFromZoneProperty("autoRemove", false)
aZone.removeDelay = aZone:getNumberFromZoneProperty("removeDelay", 1)
if aZone.removeDelay < 1 then aZone.removeDelay = 1 end
aZone.silent = aZone:getBoolFromZoneProperty("silent", false)
-- new method support
aZone.cargoMethod = aZone:getStringFromZoneProperty("method", "inc")
if aZone:hasProperty("cargoMethod") then
aZone.cargoMethod = aZone:getStringFromZoneProperty("cargoMethod", "inc")
end
if aZone:hasProperty("f!") then
-- save the names of cargos delivered to prevent 'bounce'
aZone.cargosDelivered = {} -- by cargo name
aZone.noBounce = aZone:getBoolFromZoneProperty("noBounce", true)
if aZone:hasProperty("cargoReceiver!") then
aZone.outReceiveFlag = aZone:getStringFromZoneProperty("cargoReceiver!", "*<none>")
elseif aZone:hasProperty("f!") then
aZone.outReceiveFlag = aZone:getStringFromZoneProperty("f!", "*<none>")
elseif aZone:hasProperty("cargoReceived!") then
aZone.outReceiveFlag = aZone:getStringFromZoneProperty( "cargoReceived!", "*<none>")
end
if not aZone.outReceiveFlag then
trigger.action.outText("+++crgR: receiver <" .. aZone.name .. "> has no output!", 30)
end
end
function cfxCargoReceiver.addReceiverZone(aZone)
@@ -94,7 +101,7 @@ function cfxCargoReceiver.cargoEvent(event, object, name)
if not event then return end
if event == "grounded" then
-- this is actually the only one that interests us
-- this is the only one that interests us
if not object then
return
end
@@ -106,21 +113,28 @@ function cfxCargoReceiver.cargoEvent(event, object, name)
-- now invoke callbacks for all zones
-- this is in
for name, aZone in pairs(cfxCargoReceiver.receiverZones) do
if cfxZones.pointInZone(loc, aZone) then
if aZone:pointInZone(loc) then
cfxCargoReceiver.invokeCallback("deliver", object, name, aZone)
-- set flags as indicated
if aZone.outReceiveFlag then
cfxZones.pollFlag(aZone.outReceiveFlag, aZone.cargoMethod, aZone)
if aZone.noBounce then
-- we only do this once for every named object
if not aZone.cargosDelivered[name] then
aZone.cargosDelivered[name] = true
aZone:pollFlag(aZone.outReceiveFlag, aZone.cargoMethod)
end
else
aZone:pollFlag(aZone.outReceiveFlag, aZone.cargoMethod)
end
end
if aZone.autoRemove then
-- schedule this for in a few seconds?
-- schedule this for in a few seconds
local args = {}
args.theObject = object
args.theZone = aZone
timer.scheduleFunction(cfxCargoReceiver.removeCargo, args, timer.getTime() + aZone.removeDelay)
--object:destroy()
end
end
end
@@ -139,17 +153,13 @@ function cfxCargoReceiver.update()
-- new we see if any of these are close to a delivery zone
for idx, aCargo in pairs(liftedCargos) do
local thePoint = aCargo:getPoint()
local receiver = cfxZones.getClosestZone(
thePoint,
cfxCargoReceiver.receiverZones -- must be indexed by name
)
local receiver = cfxZones.getClosestZone(thePoint, cfxCargoReceiver.receiverZones) -- must be indexed by name
-- we now check if we are in 'speaking range' and receiver can talk
-- modify delta by distance to boundary, not
-- center
-- modify delta by distance to boundary, not center
local delta = dcsCommon.distFlat(thePoint, cfxZones.getPoint(receiver))
delta = delta - receiver.radius
if (receiver.silent == false) and
if (not receiver.silent) and
(delta < cfxCargoReceiver.maxDirectionRange) then
-- this cargo can be talked down.
-- find the player unit that is closest to in in hopes
@@ -214,10 +224,14 @@ function cfxCargoReceiver.start()
end
-- scan all zones for cargoReceiver flag
local attrZones = cfxZones.getZonesWithAttributeNamed("cargoReceiver!")
for k, aZone in pairs(attrZones) do
cfxCargoReceiver.processReceiverZone(aZone)
cfxCargoReceiver.addReceiverZone(aZone)
end
-- old version, LEGACY
local attrZones = cfxZones.getZonesWithAttributeNamed("cargoReceiver")
-- now create a spawner for all, add them to the spawner updater, and spawn for all zones that are not
-- paused
for k, aZone in pairs(attrZones) do
cfxCargoReceiver.processReceiverZone(aZone) -- process attribute and add to zone
cfxCargoReceiver.addReceiverZone(aZone) -- remember it so we can smoke it