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Version 2,27
The Debugger XRef
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@@ -1,5 +1,5 @@
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cfxSpawnZones = {}
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cfxSpawnZones.version = "2.0.2"
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cfxSpawnZones.version = "2.0.3"
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cfxSpawnZones.requiredLibs = {
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"dcsCommon", -- common is of course needed for everything
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-- pretty stupid to check for this since we
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@@ -28,6 +28,7 @@ cfxSpawnZones.spawnedGroups = {}
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- spawnWithSpawner direct link in spawner to spawnZones
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2.0.1 - fix in verifySpawnOwnership() when not master zone found
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2.0.2 - new "moveFormation" attribute
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2.0.3 - corrected type in spawnUnits? attribute
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--]]--
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@@ -76,7 +77,7 @@ function cfxSpawnZones.createSpawner(inZone)
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theSpawner.triggerFlag = inZone:getStringFromZoneProperty("spawn?", "none")
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theSpawner.lastTriggerValue = trigger.misc.getUserFlag(theSpawner.triggerFlag)
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elseif inZone:hasProperty("spawnUnits?") then
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theSpawner.triggerFlag = inZone:getStringFromZoneProperty( "spawnObject?", "none")
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theSpawner.triggerFlag = inZone:getStringFromZoneProperty( "spawnUnits?", "none")
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theSpawner.lastTriggerValue = trigger.misc.getUserFlag(theSpawner.triggerFlag)
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end
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