Version 1.5.1

DCS 2.9 Fixes, TDZ
This commit is contained in:
Christian Franz
2023-11-30 08:48:18 +01:00
parent a3cffa58d1
commit 663038db0a
14 changed files with 513 additions and 192 deletions

View File

@@ -1,5 +1,5 @@
pulseFlags = {}
pulseFlags.version = "2.0.0"
pulseFlags.version = "2.0.1"
pulseFlags.verbose = false
pulseFlags.requiredLibs = {
"dcsCommon", -- always
@@ -41,7 +41,7 @@ pulseFlags.requiredLibs = {
- 1.3.3 removed 'pulsing' when pausing, so we can restart
- 2.0.0 dmlZones / OOP
using method on all outputs
- 2.0.1 activateZoneFlag now works correctly
--]]--
@@ -238,7 +238,7 @@ function pulseFlags.update()
-- see if we got a pause or activate command
-- activatePulseFlag
if aZone:testZoneFlag(activatePulseFlag, aZone.pulseTriggerMethod, "lastActivateValue") then
if aZone:testZoneFlag(aZone.activatePulseFlag, aZone.pulseTriggerMethod, "lastActivateValue") then
if pulseFlags.verbose or aZone.verbose then
trigger.action.outText("+++pulF: activating <" .. aZone.name .. ">", 30)
end