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Version 2.4.5
csarFX, dropFormation in heloTroops
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@@ -1,5 +1,5 @@
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cfxPlayerScore = {}
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cfxPlayerScore.version = "5.2.1"
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cfxPlayerScore.version = "5.2.2"
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cfxPlayerScore.name = "cfxPlayerScore" -- compatibility with flag bangers
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cfxPlayerScore.firstSave = true -- to force overwrite
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--[[-- VERSION HISTORY
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@@ -19,6 +19,8 @@ cfxPlayerScore.firstSave = true -- to force overwrite
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5.2.1 - Event 20 (CA join) corrected typo
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- wiping score on enter and birth
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- more robust initscore
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5.2.2 - fixed typo in feat zone
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TODO: Kill event no longer invoked for map objetcs, attribute
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to faction now, reverse invocation direction with PlayerScore
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TODO: better wildcard support for kill events
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@@ -81,7 +83,7 @@ function cfxPlayerScore.addFeatZone(theZone)
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theZone.featType = "KILL"
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end
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theZone.featDesc = theZone:getStringFromZoneProperty("description", "(some feat)")
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theZone.featNum = ctheZone:getNumberFromZoneProperty("awardLimit", -1) -- how many times this can be awarded, -1 is infinite
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theZone.featNum = theZone:getNumberFromZoneProperty("awardLimit", -1) -- how many times this can be awarded, -1 is infinite
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theZone.ppOnce = theZone:getBoolFromZoneProperty("awardOnce", false)
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theZone.awardedTo = {} -- by player name: true/false
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table.insert(cfxPlayerScore.featZones, theZone)
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