Version 1.3.3

PlayerScore flag score
stopGap single player
This commit is contained in:
Christian Franz
2023-06-21 15:06:54 +02:00
parent 3b6f22ab78
commit 3f0de87b07
11 changed files with 228 additions and 25 deletions

View File

@@ -1,5 +1,5 @@
dcsCommon = {}
dcsCommon.version = "2.8.8"
dcsCommon.version = "2.8.9"
--[[-- VERSION HISTORY
2.2.6 - compassPositionOfARelativeToB
- clockPositionOfARelativeToB
@@ -153,6 +153,10 @@ dcsCommon.version = "2.8.8"
2.8.8 - new hexString2RGBA()
- new playerName2Coalition()
- new coalition2Text()
2.8.9 - vAdd supports xy and xyz
- vSub supports xy and xyz
- vMultScalar supports xy and xyz
--]]--
-- dcsCommon is a library of common lua functions
@@ -2684,7 +2688,9 @@ function dcsCommon.vAdd(a, b)
if not b then b = {x = 0, y = 0, z = 0} end
r.x = a.x + b.x
r.y = a.y + b.y
r.z = a.z + b.z
if a.z and b.z then
r.z = a.z + b.z
end
return r
end
@@ -2694,7 +2700,9 @@ function dcsCommon.vSub(a, b)
if not b then b = {x = 0, y = 0, z = 0} end
r.x = a.x - b.x
r.y = a.y - b.y
r.z = a.z - b.z
if a.z and b.z then
r.z = a.z - b.z
end
return r
end
@@ -2704,7 +2712,9 @@ function dcsCommon.vMultScalar(a, f)
if not f then f = 0 end
r.x = a.x * f
r.y = a.y * f
r.z = a.z * f
if a.z and b.z then
r.z = a.z * f
end
return r
end