Version 2.4.2

Player Score Update, Guardian Angel Update, new planeGuard
This commit is contained in:
Christian Franz
2025-01-29 07:18:10 +01:00
parent 4e78dfcb65
commit 3a87f7b784
22 changed files with 26464 additions and 24787 deletions

View File

@@ -1,23 +1,21 @@
delayFlag = {}
delayFlag.version = "2.0.0"
delayFlag.version = "2.1.0"
delayFlag.verbose = false
delayFlag.requiredLibs = {
"dcsCommon", -- always
"cfxZones", -- Zones, of course
}
delayFlag.flags = {}
--[[--
delay flags - simple flag switch & delay, allows for randomize
and dead man switching
Copyright (c) 2022-2024 by Christian Franz and cf/x AG
Copyright (c) 2022-2025 by Christian Franz and cf/x AG
Version History
1.4.0 - dmlZones
- delayLeft#
2.0.0 - clean-up
2.1.0 - deprecated old attributes
- QoL: warnings when inputs/outputs missing
--]]--
function delayFlag.addDelayZone(theZone)
@@ -31,98 +29,73 @@ function delayFlag.getDelayZoneByName(aName)
if delayFlag.verbose then
trigger.action.outText("+++dlyF: no delay flag with name <" .. aName ..">", 30)
end
return nil
end
--
-- read attributes
--
--
-- create rnd gen from zone
--
function delayFlag.createTimerWithZone(theZone)
-- delay
theZone.delayMin, theZone.delayMax = theZone:getPositiveRangeFromZoneProperty("timeDelay", 1) -- same as zone signature
if delayFlag.verbose or theZone.verbose then
trigger.action.outText("+++dlyF: time delay is <" .. theZone.delayMin .. ", " .. theZone.delayMax .. "> seconds", 30)
end
-- watchflags:
-- triggerMethod
theZone.delayTriggerMethod = theZone:getStringFromZoneProperty("triggerMethod", "change")
if theZone:hasProperty("delayTriggerMethod") then
theZone.delayTriggerMethod = theZone:getStringFromZoneProperty("delayTriggerMethod", "change")
end
-- trigger flag
if theZone:hasProperty("f?") then
theZone.triggerDelayFlag = theZone:getStringFromZoneProperty("f?", "none")
elseif theZone:hasProperty("in?") then
theZone.triggerDelayFlag = theZone:getStringFromZoneProperty("in?", "none")
elseif theZone:hasProperty("startDelay?") then
if theZone:hasProperty("startDelay?") then
theZone.triggerDelayFlag = theZone:getStringFromZoneProperty("startDelay?", "none")
end
if theZone.triggerDelayFlag then
theZone.lastDelayTriggerValue = theZone:getFlagValue(theZone.triggerDelayFlag)
else
trigger.action.outText("+++dealyFlag: WARNING - zone <" .. theZone.name .. "> has no input connected.", 30)
end
theZone.delayMethod = theZone:getStringFromZoneProperty("method", "inc")
if theZone:hasProperty("delayMethod") then
theZone.delayMethod = theZone:getStringFromZoneProperty( "delayMethod", "inc")
end
-- out flag
theZone.delayDoneFlag = theZone:getStringFromZoneProperty("out!", "*<none>")
if theZone:hasProperty("delayDone!") then
theZone.delayDoneFlag = theZone:getStringFromZoneProperty( "delayDone!", "*<none>")
else
trigger.action.outText("+++delayFlag: WARNING - zone <" .. theZone.name .. "> has no output connected.", 30)
end
-- stop the press!
if theZone:hasProperty("stopDelay?") then
theZone.triggerStopDelay = theZone:getStringFromZoneProperty("stopDelay?", "none")
theZone.lastTriggerStopValue = theZone:getFlagValue(theZone.triggerStopDelay)
end
-- pause and continue
if theZone:hasProperty("pauseDelay?") then
theZone.triggerPauseDelay = theZone:getStringFromZoneProperty("pauseDelay?", "none")
theZone.lastTriggerPauseValue = theZone:getFlagValue(theZone.triggerPauseDelay)
end
if theZone:hasProperty("continueDelay?") then
theZone.triggerContinueDelay = theZone:getStringFromZoneProperty("continueDelay?", "none")
theZone.lastTriggerContinueValue = theZone:getFlagValue(theZone.triggerContinueDelay)
end
-- timeInfo
if theZone:hasProperty("delayLeft") then
if theZone:hasProperty("delayLeft") then -- deprecated
theZone.delayTimeLeft = theZone:getStringFromZoneProperty("delayLeft", "*cfxIgnored")
else
theZone.delayTimeLeft = theZone:getStringFromZoneProperty("delayLeft#", "*cfxIgnored")
end
-- init
theZone.delayRunning = false
theZone.delayPaused = false
theZone.timeLimit = -1 -- current trigger time as calculated relative to getTime()
theZone.timeLeft = -1 -- in seconds, always kept up to date
-- but not really used
theZone:setFlagValue(theZone.delayTimeLeft, -1)
end
--
-- update
--
function delayFlag.startDelay(theZone)
-- refresh timer
theZone.delayRunning = true
@@ -139,12 +112,10 @@ function delayFlag.startDelay(theZone)
delay = delay + delayMin
if delay > theZone.delayMax then delay = theZone.delayMax end
if delay < 1 then delay = 1 end
if delayFlag.verbose or theZone.verbose then
trigger.action.outText("+++dlyF: delay " .. theZone.name .. " range " .. delayMin .. "-" .. delayMax .. ": selected " .. delay, 30)
end
end
theZone.timeLimit = timer.getTime() + delay
theZone:setFlagValue(theZone.delayTimeLeft, delay)
end
@@ -164,14 +135,11 @@ end
function delayFlag.update()
-- call me in a second to poll triggers
timer.scheduleFunction(delayFlag.update, {}, timer.getTime() + 1)
local now = timer.getTime()
for idx, aZone in pairs(delayFlag.flags) do
-- calculate remaining time on the timer
local remaining = aZone.timeLimit - now
if remaining < 0 then remaining = -1 end
-- see if we need to stop
if aZone:testZoneFlag(aZone.triggerStopDelay, aZone.delayTriggerMethod, "lastTriggerStopValue") then
aZone.delayRunning = false -- simply stop.
@@ -179,8 +147,6 @@ function delayFlag.update()
trigger.action.outText("+++dlyF: stopped delay " .. aZone.name, 30)
end
end
if aZone:testZoneFlag(aZone.triggerDelayFlag, aZone.delayTriggerMethod, "lastDelayTriggerValue") then
if delayFlag.verbose or aZone.verbose then
if aZone.delayRunning then
@@ -194,14 +160,12 @@ function delayFlag.update()
end
if not aZone.delayPaused then
if aZone.delayRunning and aZone:testZoneFlag( aZone.triggerPauseDelay, aZone.delayTriggerMethod, "lastTriggerPauseValue") then
if delayFlag.verbose or aZone.verbose then
trigger.action.outText("+++dlyF: pausing timer <" .. aZone.name .. "> with <" .. remaining .. "> remaining", 30)
end
delayFlag.pauseDelay(aZone)
end
if aZone.delayRunning then
-- check expiry
if remaining < 0 then --now > aZone.timeLimit then
@@ -214,13 +178,12 @@ function delayFlag.update()
aZone:pollFlag(aZone.delayDoneFlag, aZone.delayMethod)
end
end
aZone:setFlagValue(aZone.delayTimeLeft, remaining)
else
-- we are paused. Check for 'continue'
if aZone.delayRunning and aZone:testZoneFlag( aZone.triggerContinueDelay, aZone.delayTriggerMethod, "lastTriggerContinueValue") then
if delayFlag.verbose or aZone.verbose then
trigger.action.outText("+++dlyF: continuing timer <" .. aZone.name .. "> with <" .. aZone.remainingTime .. "> seconds remaining", 30)
trigger.action.outText("+++dlyF: continuing timer <" .. aZone.name .. "> with <" .. aZone.remainingTime .. "> seconds remaining", 30)
end
delayFlag.continueDelay(aZone)
end
@@ -228,8 +191,6 @@ function delayFlag.update()
end
end
--
-- LOAD / SAVE
--
@@ -247,7 +208,6 @@ function delayFlag.saveData()
allTimers[theName] = timerData
end
theData.allTimers = allTimers
return theData
end
@@ -260,7 +220,6 @@ function delayFlag.loadData()
end
return
end
local allTimers = theData.allTimers
if not allTimers then
if delayFlag.verbose then
@@ -268,7 +227,6 @@ function delayFlag.loadData()
end
return
end
local now = timer.getTime()
for theName, theData in pairs(allTimers) do
local theTimer = delayFlag.getDelayZoneByName(theName)
@@ -293,16 +251,9 @@ function delayFlag.readConfigZone()
if not theZone then
theZone = cfxZones.createSimpleZone("delayFlagsConfig")
end
delayFlag.verbose = theZone.verbose
if delayFlag.verbose then
trigger.action.outText("+++dlyF: read config", 30)
end
end
function delayFlag.start()
-- lib check
if not dcsCommon.libCheck then
@@ -313,17 +264,14 @@ function delayFlag.start()
delayFlag.requiredLibs) then
return false
end
-- read config
delayFlag.readConfigZone()
-- process cloner Zones
local attrZones = cfxZones.getZonesWithAttributeNamed("timeDelay")
for k, aZone in pairs(attrZones) do
delayFlag.createTimerWithZone(aZone) -- process attributes
delayFlag.addDelayZone(aZone) -- add to list
end
-- load any saved data
if persistence then
-- sign up for persistence
@@ -333,10 +281,8 @@ function delayFlag.start()
-- now load my data
delayFlag.loadData()
end
-- start update
delayFlag.update()
trigger.action.outText("cfx Delay Flag v" .. delayFlag.version .. " started.", 30)
return true
end