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Version 2.0.1
Updates to Debugger, csarManager, PlayerScore/objectDestructDetector
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@@ -1,37 +1,6 @@
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civAir = {}
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civAir.version = "3.0.1"
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civAir.version = "3.0.2"
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--[[--
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1.0.0 initial version
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1.1.0 exclude list for airfields
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1.1.1 bug fixes with remove flight
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and betweenHubs
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check if slot is really free before spawning
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add overhead waypoint
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1.1.2 inAir start possible
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1.2.0 civAir can use own config file
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1.2.1 slight update to config file (moved active/idle)
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1.3.0 add ability to use zones to add closest airfield to
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trafficCenters or excludeAirfields
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1.4.0 ability to load config from zone to override
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all configs it finds
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module check
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removed obsolete civAirConfig module
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1.5.0 process zones as in all other modules
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verbose is part of config zone
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reading type array from config corrected
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massive simplifications: always between zoned airfieds
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exclude list and include list
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1.5.1 added depart only and arrive only options for airfields
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1.5.2 fixed bugs inb verbosity
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2.0.0 dmlZones
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inbound zones
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outbound zones
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on start location is randomizes 30-70% of the way
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guarded 'no longer exist' warning for verbosity
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changed unit naming from -civA to -GA
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strenghtened guard on testing against free slots for other units
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flights are now of random neutral countries
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maxFlights synonym for maxTraffic
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3.0.0 liveries support
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default liveries for Yak-50 (main test case)
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default liveries for C-130, c-17A, IL-76MD, An-30M, An-26B
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@@ -45,6 +14,7 @@ civAir.version = "3.0.1"
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3.0.1 protest option, on by default
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protest action
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spawning now works correctly for groupType
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3.0.2 clean-up
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--]]--
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