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Version 2.4.4
Removed show-stopping bug in removeMark(), now stops smoke, better drones.
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@@ -1,5 +1,5 @@
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pulseFlags = {}
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pulseFlags.version = "2.0.3"
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pulseFlags.version = "2.0.4"
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pulseFlags.verbose = false
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pulseFlags.requiredLibs = {
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"dcsCommon", -- always
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@@ -8,7 +8,7 @@ pulseFlags.requiredLibs = {
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--[[--
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Pulse Flags: DML module to regularly change a flag
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Copyright 2022 by Christian Franz and cf/x
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Copyright 2022-2025 by Christian Franz and cf/x
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Version History
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- 2.0.0 dmlZones / OOP
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@@ -16,6 +16,7 @@ pulseFlags.requiredLibs = {
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- 2.0.1 activateZoneFlag now works correctly
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- 2.0.2 fixed scheduledTime bug while persisting
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- 2.0.3 now setting -1 (infinite) as pulses works correctly
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- 2.0.4 corrected typo when checking verbosity
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--]]--
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pulseFlags.pulses = {}
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@@ -69,7 +70,7 @@ function pulseFlags.createPulseWithZone(theZone)
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end
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end
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end
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if theZone.verbose or pulseFlag.verbose then
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if theZone.verbose or pulseFlags.verbose then
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trigger.action.outText("+++pulF: set pulses in <" .. theZone.name .. "> to <" .. theZone.pulses .. ">", 30)
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end
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