Commit Graph

105 Commits

Author SHA1 Message Date
David Pierron ec0cee3671 reproduced edits by guimcdo 2021-06-23 15:41:50 +02:00
David Pierron 4ce0c1f656 rebase from Origin/master (Ciribob) and edited 2021-06-21 18:30:29 +02:00
David Pierron 821dc1e13c Merge branch 'master' into JTAC-talk-over-SRS 2021-06-21 18:24:02 +02:00
Ciaran Fisher a9e52e07ea Merge branch 'master' into pr/61
# Conflicts:
#	CTLD.lua
2021-06-19 14:02:46 +01:00
Ciaran Fisher 522b835985 removed ctld.allowAiTeamPickups - not used
re-arranged code slightly
added contributor
2021-06-19 13:50:33 +01:00
David Pierron 0668e12c39 JTAC now talks over SRS 2021-06-17 18:37:44 +02:00
David Pierron 7837211c65 Multiple changes :
- bug corrections
- modifications to help other scripts configure/mod CTLD before using it
- when dropping JTAC groups, and extracting them, they remain JTAC
2021-06-17 16:54:25 +02:00
Ciaran Fisher b5784811db Merge pull request #57 from Knapsak/patch-1
Update CTLD.lua
2021-06-17 08:36:20 +01:00
David Pierron 07291e3e89 multiple changes :
- added logging code
- corrected calls to veaf.p
- added weight to extracted troops
- added weight to vehicles
- tested and corrected a few errors
2021-06-15 17:44:41 +02:00
David Pierron 23fbba14f7 typo 2021-06-13 10:33:26 +02:00
David Pierron 7101295603 added a bit of documentation 2021-06-13 10:32:25 +02:00
David Pierron 9643e7b82b Multiple changes in CTLD :
- updated to latest origin version
- added simulated weight to CTLD cargo
- added JTAC soldiers (nice for Yak-52)
- moved and factorized cargo status menu
- corrected a few bugs and problems
2021-06-12 17:03:23 +02:00
basman e50b7fd078 add Patriot SAM 2021-03-05 09:46:00 +01:00
Knapsak 1ac63ffe53 Update CTLD.lua
ctld.vehicleTransportEnabled = {
    "76MD", -- the il-76 mod doesnt use a normal - sign so il-76md wont match... !!!! GRR
    "Hercules",
}
2020-12-07 06:57:13 +02:00
mrSkortch 3a36008990 Fixed stinger unit typename
It appears that with DCS 2.5.6 ED remamed the unit Stinger manpad and removed the alternate versions that were assocaited with different countries.

There is just now one unit named Soldier stringer
2020-06-26 19:19:49 -06:00
jusola f603146472 Added option to use DMS instead of DM in location messages 2019-03-28 10:22:31 +02:00
Ciaran Fisher 58731f3d84 Bug Fix 2018-04-16 22:16:27 +01:00
Ciaran Fisher 7ca6af38fc Version bump 2018-04-15 18:23:24 +01:00
Ciaran Fisher 844144f695 Added minimum distance from friendly logistics option 2018-04-15 15:51:44 +01:00
Ciaran Fisher f12c67c5e0 Bug Fix
Bug fix for crate timing out
2018-02-18 17:16:40 +00:00
Ciaran Fisher b5436bd6d2 Update 1.71 2018-01-18 21:54:27 +00:00
Ciaran Fisher 58acfbc152 JTAC Target Optimisation
Possible Fixes for JTAC priority
JTAC search optimised for high unit missions
Added JTAC "visual on" report
2018-01-18 21:45:13 +00:00
Ciaran Fisher a78dd40688 Added force crate to be moved
Added Wait time for requesting crates

Added per unit type optional group limits

Added per unit type allowable actions
2017-07-24 21:06:53 +01:00
Ciaran Fisher 44ff4d61da Version 2017-06-25 21:06:51 +01:00
Ciaran Fisher 196efb7bcb Added ability to set maximum group size
You can now set the maximum group size that'll fit in a helicopter.
Larger groups cant be picked up
2017-06-25 21:03:33 +01:00
Ciaran Fisher 38128b65c0 Release 1.64
Fixed bug where count in zone wouldn't work for Mission editor added
crates
Delayed config by a second so you can easily override options without
editing the file
2016-12-11 09:09:20 +00:00
Ciaran Fisher ee6977aa96 Version bump 2016-12-07 22:26:01 +00:00
Ciaran Fisher dc214da0d6 Added New Cargos
Added new cargos
Fixed bug where units / groups would disappear
Updating MIST
Updated all missions
2016-12-07 22:20:41 +00:00
Ciaran Fisher ee41e86628 Merge pull request #24 from emilianomolina/master
List radio beacons when enabledRadioBeaconDrop is false.
2016-12-03 10:57:25 +00:00
mvee cb63b37494 Cargo objects were updated
Quickfix for the cargo container hence the catergory and type was changed after Mi8 release
2016-12-02 18:58:49 +02:00
Emiliano Molina cefd92f720 List radio beacons when enabledRadioBeaconDrop is false.
When radio beacons are programmatically generated, if option to allow
the player to create beacons is not set then there was no way for the
player to get the operating frequency of the programmatically generated
beacons.

This patch modifies addF10MenuOptions to give the user to list radio
beacons when enabledRadioBaconDrop is false.  If enabledRadioBeaconDrop
is true then there is no change to the behaviour of the program.

However if it is false then a check is made to see if
deployedRadioBeacons is empty.  If it is not the the user is given the
option to list radio beacons but not modify them.
2016-12-03 00:16:32 +11:00
Ciaran Fisher df8f19ee38 Release 1.62
Real Sling load cargo will be destroyed when unpacked
Simulated crate changed back to generator static
2016-08-01 20:40:17 +01:00
Ciaran Fisher 9ad10507dd Updated missions
Updated missions with latest CTLD
2016-04-20 19:03:31 +01:00
Ciaran Fisher 84452da00b Added Waypoint zones
Needs further testing
2016-04-19 21:25:33 +01:00
Ciaran Fisher 88edb95872 Release 1.60
Updated README
Tested and updated missions
2016-03-20 12:52:20 +00:00
Ciaran Fisher 5506a5af6b New Features
Added ability to disable hover pickup and instead load crates with F10
Added new function - ctld.removeExtractZone to stop an extract zone
after a while
Added ability to limit the number of AA systems that can be built and
active at one time
2016-03-20 12:01:55 +00:00
Ciaran Fisher 1670e77718 Bug fix for static objects issue 2016-02-21 19:15:16 +00:00
Ciaran Fisher 36dfa4f484 Merge pull request #11 from jmontleon/priority-system
add means to prioritize targets
2016-02-21 19:13:35 +00:00
Jason Montleon acfbec1e84 add a way to stop JTACS from lasing 2016-02-20 11:32:05 -05:00
Jason Montleon a8e3e58f36 add means to prioritize targets 2016-02-15 08:58:31 -05:00
Ciaran Fisher da7cb7394a Version 1.51
Added sort by distance to nearest crates
Added Steggles addition for AI pickup randomisation
2016-01-06 19:56:21 +00:00
bob7hebuilder e8b4e62983 Added option to turn random AI pickups on/off 2015-12-28 20:24:12 +10:00
bob7hebuilder fb38bd48e4 Random AI Pickups implemented
AI will randomly select one of the customs teams listed at the start
Randomization takes sides into account.
2015-12-28 14:26:48 +10:00
Ciaran Fisher 9695004a80 Updated Readme
Updated Readme
Added new ignore VHF frequency
2015-12-22 20:44:02 +00:00
Ciaran Fisher 55623fb9d1 Fix for Hawk on 1.5
Internal Rewrite of AA System Creation
Added HAWK PCP to HAWK System to fix non firing
Added more launchers to HAWK to balance difficulty of building
Added ctld.spawnGroupAtPoint
2015-12-21 18:57:24 +00:00
Ciaran Fisher 5b166f8d89 Release 1.45
Added indicator for number of crates required
Re-organised F10 Troop Menu slightly. Merged Unload / Extract into one
Added new easy config settings for the simulated sling loads
2015-12-18 16:52:41 +00:00
Ciaran Fisher 1cdfe2ac97 V1.44 Small FOB Crates
Added small FOB Crates
2015-12-15 21:21:04 +00:00
Ciaran Fisher 114d3ecf73 Release 1.43
Added two new editor functions
ctld.spawnCrateAtZone
ctld.spawnCrateAtPoint

Added test mission demonstrating crate spawning
Changed menu structure back to old style to fix a possible bug
2015-12-13 17:12:03 +00:00
Ciaran Fisher 6ee0d6a76d Bug fix for AI Auto troop load 2015-12-02 09:03:16 +00:00
Ciaran Fisher f8cf7a6e00 Bug Fix with Weights - 1.41 2015-11-29 16:22:26 +00:00