mirror of
https://github.com/ciribob/DCS-CTLD.git
synced 2026-08-25 12:29:17 +00:00
Merge branch 'master' into JTAC-talk-over-SRS
This commit is contained in:
@@ -15,8 +15,8 @@
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- mvee - https://github.com/mvee
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- jmontleon - https://github.com/jmontleon
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- emilianomolina - https://github.com/emilianomolina
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- davidp57 - https://github.com/davidp57
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Version: 1.73 - 15/04/2018
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- Allow minimum distance from friendly logistics to be set
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]]
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@@ -409,7 +409,7 @@ ctld.logisticUnits = {
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-- in the contained mission file
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ctld.vehicleTransportEnabled = {
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"76MD", -- the il-76 mod doesnt use a normal - sign so il-76md wont match... !!!! GRR
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"C-130",
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"Hercules",
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}
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@@ -529,16 +529,20 @@ ctld.spawnableCrates = {
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{ weight = 800, desc = "FOB Crate - Small", unit = "FOB-SMALL" }, -- Builds a FOB! - requires 3 * ctld.cratesRequiredForFOB
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},
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["AA Crates"] = {
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["AA short range"] = {
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{ weight = 50, desc = "Stinger", unit = "Soldier stinger", side = 2 },
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{ weight = 55, desc = "Igla", unit = "SA-18 Igla manpad", side = 1 },
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{ weight = 405, desc = "Strela-1 9P31", unit = "Strela-1 9P31", side = 1, cratesRequired = 3 },
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{ weight = 400, desc = "M1097 Avenger", unit = "M1097 Avenger", side = 2, cratesRequired = 3 },
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},
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["AA mid range"] = {
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-- HAWK System
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{ weight = 540, desc = "HAWK Launcher", unit = "Hawk ln", side = 2},
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{ weight = 545, desc = "HAWK Search Radar", unit = "Hawk sr", side = 2 },
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{ weight = 550, desc = "HAWK Track Radar", unit = "Hawk tr", side = 2 },
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{ weight = 551, desc = "HAWK PCP", unit = "Hawk pcp" , side = 2 }, -- Remove this if on 1.2
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{ weight = 552, desc = "HAWK Repair", unit = "HAWK Repair" , side = 2 },
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{ weight = 546, desc = "HAWK Track Radar", unit = "Hawk tr", side = 2 },
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{ weight = 547, desc = "HAWK PCP", unit = "Hawk pcp" , side = 2 }, -- Remove this if on 1.2
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{ weight = 549, desc = "HAWK Repair", unit = "HAWK Repair" , side = 2 },
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-- End of HAWK
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-- KUB SYSTEM
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@@ -553,12 +557,19 @@ ctld.spawnableCrates = {
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-- { weight = 585, desc = "BUK CC Radar", unit = "SA-11 Buk CC 9S470M1"},
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-- { weight = 590, desc = "BUK Repair", unit = "BUK Repair"},
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-- END of BUK
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},
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["AA long range"] = {
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-- Patriot System
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{ weight = 555, desc = "Patriot Launcher", unit = "Patriot ln", side = 2 },
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{ weight = 556, desc = "Patriot Radar", unit = "Patriot str" , side = 2 },
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{ weight = 557, desc = "Patriot ECS", unit = "Patriot ECS", side = 2 },
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-- { weight = 553, desc = "Patriot ICC", unit = "Patriot cp", side = 2 },
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-- { weight = 554, desc = "Patriot EPP", unit = "Patriot EPP", side = 2 },
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{ weight = 558, desc = "Patriot AMG (optional)", unit = "Patriot AMG" , side = 2 },
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{ weight = 559, desc = "Patriot Repair", unit = "Patriot Repair" , side = 2 },
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-- End of Patriot
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{ weight = 595, desc = "Early Warning Radar", unit = "1L13 EWR", side = 1 }, -- cant be used by BLUE coalition
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{ weight = 405, desc = "Strela-1 9P31", unit = "Strela-1 9P31", side = 1, cratesRequired = 3 },
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{ weight = 400, desc = "M1097 Avenger", unit = "M1097 Avenger", side = 2, cratesRequired = 3 },
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},
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}
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@@ -625,79 +636,6 @@ ctld.jtacUnitTypes = {
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"SKP", "Hummer" -- there are some wierd encoding issues so if you write SKP-11 it wont match as the - sign is encoded differently...
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}
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-------------------------------------------------------------------------------------------------------------------------------------------------------------
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-- Utility methods
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-------------------------------------------------------------------------------------------------------------------------------------------------------------
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--- print an object for a debugging log
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function ctld.p(o, level)
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local MAX_LEVEL = 20
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if level == nil then level = 0 end
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if level > MAX_LEVEL then
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ctld.logError("max depth reached in ctld.p : "..tostring(MAX_LEVEL))
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return ""
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end
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local text = ""
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if (type(o) == "table") then
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text = "\n"
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for key,value in pairs(o) do
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for i=0, level do
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text = text .. " "
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end
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text = text .. ".".. key.."="..ctld.p(value, level+1) .. "\n"
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end
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elseif (type(o) == "function") then
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text = "[function]"
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elseif (type(o) == "boolean") then
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if o == true then
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text = "[true]"
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else
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text = "[false]"
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end
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else
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if o == nil then
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text = "[nil]"
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else
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text = tostring(o)
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end
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end
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return text
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end
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function ctld.logError(message)
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env.info(" E - " .. ctld.Id .. message)
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end
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function ctld.logInfo(message)
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env.info(" I - " .. ctld.Id .. message)
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end
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function ctld.logDebug(message)
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if message and ctld.Debug then
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env.info(" D - " .. ctld.Id .. message)
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end
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end
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function ctld.logTrace(message)
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if message and ctld.Trace then
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env.info(" T - " .. ctld.Id .. message)
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end
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end
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ctld.nextUnitId = 1;
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ctld.getNextUnitId = function()
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ctld.nextUnitId = ctld.nextUnitId + 1
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return ctld.nextUnitId
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end
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ctld.nextGroupId = 1;
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ctld.getNextGroupId = function()
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ctld.nextGroupId = ctld.nextGroupId + 1
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return ctld.nextGroupId
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end
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-- ***************************************************************
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-- **************** Mission Editor Functions *********************
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@@ -1460,6 +1398,16 @@ ctld.AASystemTemplate = {
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repair = "HAWK Repair",
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},
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{
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name = "Patriot AA System",
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count = 4,
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parts = {
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{name = "Patriot ln", desc = "Patriot Launcher", launcher = true},
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{name = "Patriot ECS", desc = "Patriot Control Unit"},
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{name = "Patriot str", desc = "Patriot Search and Track Radar"},
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},
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repair = "Patriot Repair",
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},
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{
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name = "BUK AA System",
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count = 3,
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parts = {
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@@ -1485,6 +1433,82 @@ ctld.crateWait = {}
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ctld.crateMove = {}
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---------------- INTERNAL FUNCTIONS ----------------
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---
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---
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-------------------------------------------------------------------------------------------------------------------------------------------------------------
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-- Utility methods
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-------------------------------------------------------------------------------------------------------------------------------------------------------------
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--- print an object for a debugging log
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function ctld.p(o, level)
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local MAX_LEVEL = 20
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if level == nil then level = 0 end
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if level > MAX_LEVEL then
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ctld.logError("max depth reached in ctld.p : "..tostring(MAX_LEVEL))
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return ""
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end
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local text = ""
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if (type(o) == "table") then
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text = "\n"
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for key,value in pairs(o) do
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for i=0, level do
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text = text .. " "
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end
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text = text .. ".".. key.."="..ctld.p(value, level+1) .. "\n"
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end
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elseif (type(o) == "function") then
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text = "[function]"
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elseif (type(o) == "boolean") then
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if o == true then
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text = "[true]"
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else
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text = "[false]"
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end
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else
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if o == nil then
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text = "[nil]"
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else
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text = tostring(o)
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end
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end
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return text
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end
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function ctld.logError(message)
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env.info(" E - " .. ctld.Id .. message)
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end
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function ctld.logInfo(message)
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env.info(" I - " .. ctld.Id .. message)
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end
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function ctld.logDebug(message)
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if message and ctld.Debug then
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env.info(" D - " .. ctld.Id .. message)
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end
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end
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function ctld.logTrace(message)
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if message and ctld.Trace then
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env.info(" T - " .. ctld.Id .. message)
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end
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end
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ctld.nextUnitId = 1;
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ctld.getNextUnitId = function()
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ctld.nextUnitId = ctld.nextUnitId + 1
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return ctld.nextUnitId
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end
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ctld.nextGroupId = 1;
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ctld.getNextGroupId = function()
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ctld.nextGroupId = ctld.nextGroupId + 1
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return ctld.nextGroupId
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end
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function ctld.getTransportUnit(_unitName)
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if _unitName == nil then
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@@ -6300,9 +6324,7 @@ function ctld.initialize(force)
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-- Scheduled functions (run cyclically) -- but hold execution for a second so we can override parts
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if ctld.allowAiTeamPickups then
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timer.scheduleFunction(ctld.checkAIStatus, nil, timer.getTime() + 1)
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end
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timer.scheduleFunction(ctld.checkAIStatus, nil, timer.getTime() + 1)
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timer.scheduleFunction(ctld.checkTransportStatus, nil, timer.getTime() + 5)
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timer.scheduleFunction(function()
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