mirror of
https://github.com/FlightControl-Master/MOOSE.git
synced 2025-10-29 16:58:06 +00:00
Compare commits
2126 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
bf604da2ae | ||
|
|
d8c2b8b719 | ||
|
|
bca3abe2c2 | ||
|
|
3a06f6314e | ||
|
|
31075f7c04 | ||
|
|
6bf6b933cc | ||
|
|
5681244941 | ||
|
|
e7f7199a39 | ||
|
|
788108c5b8 | ||
|
|
6e1dabfe9b | ||
|
|
e48a823560 | ||
|
|
8f1e2a1d54 | ||
|
|
74d54637d5 | ||
|
|
1126b7753a | ||
|
|
3fbc76e37f | ||
|
|
e24acb28f7 | ||
|
|
4e5b483cc0 | ||
|
|
f28f807ee7 | ||
|
|
375a564446 | ||
|
|
ab068670cc | ||
|
|
c00da0f925 | ||
|
|
456c002c3c | ||
|
|
6161da3a22 | ||
|
|
038b89776d | ||
|
|
54e44299d8 | ||
|
|
f71d6f3f30 | ||
|
|
df6d968ebe | ||
|
|
daae77def5 | ||
|
|
4d9197b3cc | ||
|
|
b808f2f568 | ||
|
|
10dffb0689 | ||
|
|
91aa2eb9f2 | ||
|
|
722c33df62 | ||
|
|
3d697211bd | ||
|
|
dc54cc82af | ||
|
|
4fced3416a | ||
|
|
d4a46606fd | ||
|
|
015af9774c | ||
|
|
f0a37172b9 | ||
|
|
2dd2e593e8 | ||
|
|
49fd78abe7 | ||
|
|
1b5067088f | ||
|
|
7c8cca7f56 | ||
|
|
2986a33a56 | ||
|
|
0658f6dc2b | ||
|
|
ce6624fe0b | ||
|
|
75558078ee | ||
|
|
3ba868b3b9 | ||
|
|
f6b5c69d4e | ||
|
|
85b10fb1c9 | ||
|
|
a7f01eb04a | ||
|
|
e578a673d9 | ||
|
|
65f9db8efa | ||
|
|
3f04249d07 | ||
|
|
2ebad9ce96 | ||
|
|
b8a2b28462 | ||
|
|
9ccde838e7 | ||
|
|
6ba62e3e04 | ||
|
|
b9cc66004d | ||
|
|
fb1b5b209e | ||
|
|
17838e7fe7 | ||
|
|
9493570e6b | ||
|
|
b0d0dbfe72 | ||
|
|
439c11c376 | ||
|
|
2d081dfc03 | ||
|
|
a6c244f670 | ||
|
|
8c44cf8fca | ||
|
|
4a594f41b0 | ||
|
|
ffea9708d1 | ||
|
|
04b4af58f7 | ||
|
|
b108bd9ac6 | ||
|
|
f44ba39ec5 | ||
|
|
a54b785ca3 | ||
|
|
6c3f3cf0d2 | ||
|
|
bd79750efa | ||
|
|
05df765c5c | ||
|
|
04a7c912ea | ||
|
|
39fc112e53 | ||
|
|
55fb8f2064 | ||
|
|
5dc5736976 | ||
|
|
1f23525799 | ||
|
|
f390616e41 | ||
|
|
912c162eee | ||
|
|
dfc7f17308 | ||
|
|
c4e8ad50c8 | ||
|
|
652df5570a | ||
|
|
bb8e6eb7a1 | ||
|
|
2efb6a624f | ||
|
|
b7b369e78f | ||
|
|
b1436b66d4 | ||
|
|
d2107466cc | ||
|
|
3975e1961e | ||
|
|
ca84fa11cd | ||
|
|
78ffaf6e0a | ||
|
|
7c3c39c1ba | ||
|
|
ed614767e6 | ||
|
|
147f39981b | ||
|
|
6d94a0c776 | ||
|
|
80fdbc4960 | ||
|
|
81fd5cb605 | ||
|
|
fc9ddae9b2 | ||
|
|
b70bf3b9af | ||
|
|
d0330cc696 | ||
|
|
250d640e76 | ||
|
|
dca70eaa05 | ||
|
|
6a05789db5 | ||
|
|
5048201771 | ||
|
|
5e20874dca | ||
|
|
5e36425058 | ||
|
|
bc16970d96 | ||
|
|
3f1ad24f6a | ||
|
|
674fef554d | ||
|
|
f8f4bac77e | ||
|
|
3e2d312202 | ||
|
|
5aa8338c59 | ||
|
|
6ccfd499c8 | ||
|
|
468a8fed8b | ||
|
|
1362fe9019 | ||
|
|
ef3127fdab | ||
|
|
ba361e7eff | ||
|
|
ab1e3e6c60 | ||
|
|
515764bb88 | ||
|
|
31fb9bc169 | ||
|
|
917f06fe04 | ||
|
|
e5e81dbc35 | ||
|
|
e95a9525c6 | ||
|
|
c5f3bfe4a9 | ||
|
|
326d4b3135 | ||
|
|
c4fad08d58 | ||
|
|
5a57d05fd6 | ||
|
|
5329745325 | ||
|
|
792222f567 | ||
|
|
a8f14fca70 | ||
|
|
8a7fa326cd | ||
|
|
02105b1efc | ||
|
|
93fd9e5d42 | ||
|
|
65c384622c | ||
|
|
18afe9ad7a | ||
|
|
d7b87b63d8 | ||
|
|
253cf0f5a5 | ||
|
|
b5b079d75f | ||
|
|
d0421f5226 | ||
|
|
79ddc01bf7 | ||
|
|
c5a85456c0 | ||
|
|
9a383826e7 | ||
|
|
1e6731830e | ||
|
|
c4b874e3f9 | ||
|
|
d9aff32a36 | ||
|
|
8b04d32839 | ||
|
|
382605d4cf | ||
|
|
1337815f05 | ||
|
|
1cd3b6a26b | ||
|
|
f34dcdb3db | ||
|
|
e3b7a85956 | ||
|
|
655282a034 | ||
|
|
94dde73561 | ||
|
|
38cb8fb88e | ||
|
|
ad5488784f | ||
|
|
a4cdd62aff | ||
|
|
45008c9d57 | ||
|
|
92b0ab3c8d | ||
|
|
7074b70e86 | ||
|
|
e15d335f3f | ||
|
|
840b14f4ce | ||
|
|
887f7aa3e9 | ||
|
|
a8daf70dad | ||
|
|
9a9de9306e | ||
|
|
3e36e5f2b2 | ||
|
|
cf824b912d | ||
|
|
c3f5405288 | ||
|
|
084b47edb7 | ||
|
|
8d2e291deb | ||
|
|
f84e2ede66 | ||
|
|
0a8782c890 | ||
|
|
3a432782b2 | ||
|
|
5dd32d92c0 | ||
|
|
d96cc26cd8 | ||
|
|
bda1fac923 | ||
|
|
be5c1bed3b | ||
|
|
ef40b1c524 | ||
|
|
a4c81736aa | ||
|
|
2eafadcedf | ||
|
|
045c49679d | ||
|
|
6b4c08d53f | ||
|
|
f40442d309 | ||
|
|
83bae9c2f7 | ||
|
|
944ef6332b | ||
|
|
1329cd23fd | ||
|
|
fe7acecdd3 | ||
|
|
4471ec9b96 | ||
|
|
32e1d4f8fa | ||
|
|
dbd78f35a4 | ||
|
|
a2772c97d5 | ||
|
|
4f8e65b515 | ||
|
|
1d6437f9e2 | ||
|
|
a733b17840 | ||
|
|
3adf6d635a | ||
|
|
2e9320df03 | ||
|
|
d08219f9d9 | ||
|
|
f929951dbe | ||
|
|
76a36cb9f9 | ||
|
|
56aebfbee8 | ||
|
|
747e5d801a | ||
|
|
29ed630536 | ||
|
|
ffdcfa0129 | ||
|
|
c5757ffd22 | ||
|
|
9cc08cb088 | ||
|
|
268b7ef80c | ||
|
|
172004b822 | ||
|
|
6aa4683080 | ||
|
|
2771e7f856 | ||
|
|
7c4dd8160d | ||
|
|
677a64c3dc | ||
|
|
1fdc50b0da | ||
|
|
56fcd8f37f | ||
|
|
09d4e155de | ||
|
|
65703d1092 | ||
|
|
2afd09b878 | ||
|
|
f87a676e4b | ||
|
|
4ed2b0610d | ||
|
|
cbd371b40f | ||
|
|
80e9cb692c | ||
|
|
3c74aef378 | ||
|
|
8bf56b8b1a | ||
|
|
7e2233d8c7 | ||
|
|
065717b2f5 | ||
|
|
63a524f25c | ||
|
|
838e11de05 | ||
|
|
2a56da4bb3 | ||
|
|
f31741f934 | ||
|
|
f84d02d8a1 | ||
|
|
7d3a08cde2 | ||
|
|
46258492bd | ||
|
|
a7857670d3 | ||
|
|
c41b256775 | ||
|
|
e2929a78c4 | ||
|
|
15bf379cdc | ||
|
|
8a8e40e810 | ||
|
|
2c8adf58cb | ||
|
|
bb579fff5b | ||
|
|
6481f66e27 | ||
|
|
1ad538ea9f | ||
|
|
5954b8692f | ||
|
|
f6fdecf892 | ||
|
|
53fb77b50d | ||
|
|
191f7a7377 | ||
|
|
04a9dc3a8c | ||
|
|
77d2804fce | ||
|
|
10b9a32f29 | ||
|
|
63ba50a83a | ||
|
|
fb8f804af2 | ||
|
|
ffbab7453c | ||
|
|
40fa929eb0 | ||
|
|
10872918bb | ||
|
|
8979097fd7 | ||
|
|
71b2cc1ee5 | ||
|
|
8c8ef19f01 | ||
|
|
389d5c7e5b | ||
|
|
1eaa3d309d | ||
|
|
178005346d | ||
|
|
a52cd5612a | ||
|
|
041c21a883 | ||
|
|
e82ed762be | ||
|
|
0bb16ec827 | ||
|
|
fd946e971a | ||
|
|
0dab316514 | ||
|
|
a978420a67 | ||
|
|
248228720e | ||
|
|
f59326bf10 | ||
|
|
e9c1b6d268 | ||
|
|
08be2d6e93 | ||
|
|
d937ab2679 | ||
|
|
ac386d5ebe | ||
|
|
74c1e9d991 | ||
|
|
0e72717cdb | ||
|
|
1df525b9c5 | ||
|
|
cdbbad809a | ||
|
|
7164e211f2 | ||
|
|
970275e96e | ||
|
|
5456cd04c3 | ||
|
|
1cdbe55cdd | ||
|
|
0577e5171b | ||
|
|
97376320f4 | ||
|
|
9c1acc731a | ||
|
|
92f81614ba | ||
|
|
2a11c4c98a | ||
|
|
e284773492 | ||
|
|
b3d46618c2 | ||
|
|
4e36e2011f | ||
|
|
a3876c296e | ||
|
|
c80213b4cf | ||
|
|
bfe7bf1af5 | ||
|
|
dae78d7ac1 | ||
|
|
f28d92e865 | ||
|
|
bffb3e7778 | ||
|
|
d4c2de9dd1 | ||
|
|
ab5425bd83 | ||
|
|
254468c723 | ||
|
|
aec3eee3a5 | ||
|
|
eec7e5f8d9 | ||
|
|
a9b51cca93 | ||
|
|
14ddba69b0 | ||
|
|
a7806deb76 | ||
|
|
0cf35b664f | ||
|
|
71be4d99d6 | ||
|
|
c3ffffbb52 | ||
|
|
f86fc845e7 | ||
|
|
d96a55d83c | ||
|
|
83353d710d | ||
|
|
9a4c09d249 | ||
|
|
cc907b9c14 | ||
|
|
c825191556 | ||
|
|
27e85e921f | ||
|
|
c120a48879 | ||
|
|
4a03074571 | ||
|
|
8855b117a8 | ||
|
|
2cedb5e996 | ||
|
|
241b2beee1 | ||
|
|
0af68cd780 | ||
|
|
12f260e857 | ||
|
|
6a58748cd1 | ||
|
|
096d145cf9 | ||
|
|
d31db1351a | ||
|
|
0f33603ecc | ||
|
|
b3883301a2 | ||
|
|
3bbd55cfc2 | ||
|
|
163273096c | ||
|
|
3a7521c492 | ||
|
|
caa5a96235 | ||
|
|
cee1c592ba | ||
|
|
6d1030925c | ||
|
|
f1fc9f0b27 | ||
|
|
dabe8a58d1 | ||
|
|
16cf6693ab | ||
|
|
e9adcb0dd5 | ||
|
|
fd51ec6932 | ||
|
|
7a16a5dda8 | ||
|
|
1b6648996c | ||
|
|
f45a22fe78 | ||
|
|
afe2b675e5 | ||
|
|
2c14ee74b0 | ||
|
|
4314959cbb | ||
|
|
fad85ef7ed | ||
|
|
569b3df6af | ||
|
|
f351d2a37e | ||
|
|
4cb0e70184 | ||
|
|
910da86caf | ||
|
|
73ff2c576d | ||
|
|
d5ffb48548 | ||
|
|
8ce371f898 | ||
|
|
6f02f23240 | ||
|
|
0a1d469c68 | ||
|
|
823f8fb4fb | ||
|
|
41bb2551d3 | ||
|
|
f7e64bc9b5 | ||
|
|
55ed394782 | ||
|
|
261f79851c | ||
|
|
dd7a883a33 | ||
|
|
6773ac7841 | ||
|
|
39f29b066b | ||
|
|
f7acbc3928 | ||
|
|
246879c003 | ||
|
|
2318578126 | ||
|
|
709621967d | ||
|
|
0c376aec63 | ||
|
|
725efc3e70 | ||
|
|
81abe422de | ||
|
|
fb202012da | ||
|
|
89223ae142 | ||
|
|
3e6f25f17c | ||
|
|
2967de8f6e | ||
|
|
0cd6a59ce4 | ||
|
|
9c5260f801 | ||
|
|
4d9ce80c98 | ||
|
|
91a445961b | ||
|
|
ee055531b6 | ||
|
|
749e9b7e08 | ||
|
|
c9b90e884d | ||
|
|
21db80afad | ||
|
|
d9d5458450 | ||
|
|
0575b366dd | ||
|
|
905d29b279 | ||
|
|
034b2444ff | ||
|
|
5f97299cb2 | ||
|
|
7901d53d54 | ||
|
|
60b75a4c8f | ||
|
|
88f34e5bb0 | ||
|
|
0868286f27 | ||
|
|
49f3e3fc2f | ||
|
|
cae084a352 | ||
|
|
ffcc46cb2d | ||
|
|
6d07f7c48c | ||
|
|
014fea5f10 | ||
|
|
21bcd64c9d | ||
|
|
d07709a167 | ||
|
|
ac4db4a392 | ||
|
|
b30cdd073b | ||
|
|
943b68f38f | ||
|
|
a12e93c7cb | ||
|
|
bd01946f88 | ||
|
|
256b93087f | ||
|
|
7ed0d7eec3 | ||
|
|
8d25bdec7c | ||
|
|
9b8154246f | ||
|
|
8da228c9a2 | ||
|
|
74abcce956 | ||
|
|
2032c2cfbf | ||
|
|
fb070a0c86 | ||
|
|
817c69bb11 | ||
|
|
c360759e49 | ||
|
|
d8b80aab1a | ||
|
|
6cd56e4de4 | ||
|
|
b96ebc1872 | ||
|
|
6896dc155a | ||
|
|
19a4ec48bb | ||
|
|
1060d63808 | ||
|
|
c7d990850a | ||
|
|
88b6540f5b | ||
|
|
885d3b5228 | ||
|
|
7379b8135a | ||
|
|
302e785f32 | ||
|
|
1507cc0b42 | ||
|
|
240307ef94 | ||
|
|
549c9b9ce5 | ||
|
|
f4080d93e8 | ||
|
|
90c74bd82c | ||
|
|
94b74b7056 | ||
|
|
6886107934 | ||
|
|
9414096de7 | ||
|
|
f65783ed6c | ||
|
|
d8e765a9b1 | ||
|
|
07c3be9d6a | ||
|
|
526f241dc3 | ||
|
|
dffb1c0768 | ||
|
|
9869dbd95a | ||
|
|
f30f32732c | ||
|
|
49b702106a | ||
|
|
9cd3027ea6 | ||
|
|
8eb09beb96 | ||
|
|
b402a99a25 | ||
|
|
b4c7b63381 | ||
|
|
ad8938cd74 | ||
|
|
0782532763 | ||
|
|
ee409c45a0 | ||
|
|
9d5da3388d | ||
|
|
6fa9e5894e | ||
|
|
9e138aa149 | ||
|
|
c0bc9b393c | ||
|
|
cf94c4d043 | ||
|
|
a97e844aca | ||
|
|
d2e91ffcd2 | ||
|
|
d9eee7ea46 | ||
|
|
b1e233421e | ||
|
|
7157836eb1 | ||
|
|
53fa850d66 | ||
|
|
033c52ae54 | ||
|
|
e08b44187e | ||
|
|
0d29c39724 | ||
|
|
6946d8d185 | ||
|
|
6ac1d66aae | ||
|
|
a67bae4f0d | ||
|
|
4e7c689f7a | ||
|
|
f73ff10edb | ||
|
|
949e2f9ff3 | ||
|
|
cb9ab26522 | ||
|
|
7aa4aaf371 | ||
|
|
901480d99c | ||
|
|
84dbda6f2b | ||
|
|
9d00ec0c25 | ||
|
|
0d08d732a5 | ||
|
|
8c0f960e39 | ||
|
|
b0978b362e | ||
|
|
ffef3183c7 | ||
|
|
20a9857fcf | ||
|
|
828395c398 | ||
|
|
462e29da6e | ||
|
|
29ebe94015 | ||
|
|
ce7b30b54e | ||
|
|
feeb0c01f2 | ||
|
|
bef8e53347 | ||
|
|
46c3ed72c3 | ||
|
|
1fd8f4d837 | ||
|
|
6f3fbb25cf | ||
|
|
05b8df0d88 | ||
|
|
a4dcb643bd | ||
|
|
9e23cda02a | ||
|
|
c29b67df55 | ||
|
|
bd312b86d2 | ||
|
|
822b95e8aa | ||
|
|
a7e45338e3 | ||
|
|
7637f0c6ce | ||
|
|
6ec43b72ce | ||
|
|
91e80bf1a6 | ||
|
|
e6464dc5cb | ||
|
|
34c799b668 | ||
|
|
dbd7634f0e | ||
|
|
baa1dcbf8f | ||
|
|
660ebeadfe | ||
|
|
ef0ddddb46 | ||
|
|
77a39364f4 | ||
|
|
dc0a2bccd6 | ||
|
|
ac1b458eb4 | ||
|
|
f5938bc235 | ||
|
|
7280c17506 | ||
|
|
4e280f02b6 | ||
|
|
854f6ae6ae | ||
|
|
0487487e7c | ||
|
|
9ec66912c8 | ||
|
|
960f261ddd | ||
|
|
e55f96f393 | ||
|
|
713a5b067f | ||
|
|
d6aa7ec17c | ||
|
|
2da2ddb5bb | ||
|
|
608033f38f | ||
|
|
28c25816a6 | ||
|
|
709fccd96c | ||
|
|
2c24e56aa5 | ||
|
|
f104ddbe64 | ||
|
|
bbd8ceb8c0 | ||
|
|
b8498fa58f | ||
|
|
34c26c44bc | ||
|
|
c97f1791b0 | ||
|
|
63b16e5bd4 | ||
|
|
184f93168b | ||
|
|
0400f1a23e | ||
|
|
d3d60757c1 | ||
|
|
57079e5104 | ||
|
|
6d967358da | ||
|
|
095121d83c | ||
|
|
a415b131c4 | ||
|
|
54a1ea9f56 | ||
|
|
23091ff851 | ||
|
|
5571b49b4f | ||
|
|
4b4708e2a8 | ||
|
|
789a4c4b7f | ||
|
|
3775053609 | ||
|
|
35da50b67a | ||
|
|
9be30338a5 | ||
|
|
6510cca837 | ||
|
|
08b8dfbe0e | ||
|
|
9af242854a | ||
|
|
bfe9a1888e | ||
|
|
fec496f154 | ||
|
|
28fd35ad7e | ||
|
|
c5deb09c2c | ||
|
|
ee6d34a9bd | ||
|
|
6e6bb1e88d | ||
|
|
0b3aea2bf3 | ||
|
|
f731ec7b2f | ||
|
|
5b8f840d6e | ||
|
|
694ad5d33d | ||
|
|
383ee00e71 | ||
|
|
c279ab6311 | ||
|
|
4cc1db1365 | ||
|
|
f3d1378692 | ||
|
|
cfb3004142 | ||
|
|
016643e494 | ||
|
|
5ec18d45a2 | ||
|
|
f4c9bced45 | ||
|
|
e106ca3da5 | ||
|
|
262c8ffc59 | ||
|
|
affde2f030 | ||
|
|
a4982bd24e | ||
|
|
1099e8e876 | ||
|
|
6a4356fa94 | ||
|
|
2ec8d94e38 | ||
|
|
24d47ef353 | ||
|
|
76ebf8df07 | ||
|
|
a4e52c6c3c | ||
|
|
285f8d102b | ||
|
|
d0d21a6b5d | ||
|
|
ff58a47244 | ||
|
|
6e666b0ac8 | ||
|
|
47684e8717 | ||
|
|
0d0292385f | ||
|
|
83e20f8062 | ||
|
|
5943ae0a46 | ||
|
|
56c4a11626 | ||
|
|
f0f42df374 | ||
|
|
5898bc7f07 | ||
|
|
0d8b94c7fd | ||
|
|
0fa4be7c4a | ||
|
|
a7bad8e9f4 | ||
|
|
40276d190a | ||
|
|
71ccd23953 | ||
|
|
4e68e33ec7 | ||
|
|
79c8b31042 | ||
|
|
cee72c1d09 | ||
|
|
a7c8954740 | ||
|
|
a21b9b382e | ||
|
|
ef0b76a632 | ||
|
|
2806d3a191 | ||
|
|
9688c7ef01 | ||
|
|
d6181d26f8 | ||
|
|
aa5e8662ed | ||
|
|
ca11e724ab | ||
|
|
ab272da46e | ||
|
|
584e932769 | ||
|
|
691a500381 | ||
|
|
21a2df0830 | ||
|
|
4773a83a24 | ||
|
|
09e9377e54 | ||
|
|
19a90b7d9d | ||
|
|
dbaed1e97b | ||
|
|
9695789843 | ||
|
|
75ddd2e1e0 | ||
|
|
43c81afd12 | ||
|
|
88a837b769 | ||
|
|
55656761d2 | ||
|
|
92710f4625 | ||
|
|
58dc353bcd | ||
|
|
b194985827 | ||
|
|
bdd283956c | ||
|
|
a9b0017c04 | ||
|
|
8f185d1291 | ||
|
|
9564d9d893 | ||
|
|
fe01c6196e | ||
|
|
c8d9377dbb | ||
|
|
d53f01232d | ||
|
|
e3f9a27f87 | ||
|
|
e25b9155b4 | ||
|
|
b769568df1 | ||
|
|
daa60ac501 | ||
|
|
0340d17ab8 | ||
|
|
c33f637717 | ||
|
|
334af52ddf | ||
|
|
9a949c02c5 | ||
|
|
095c36b3ba | ||
|
|
ff7ebb4f92 | ||
|
|
3834991e6a | ||
|
|
67af073b95 | ||
|
|
5a44948050 | ||
|
|
3011d625b2 | ||
|
|
d25efe2293 | ||
|
|
8202791518 | ||
|
|
9871bf82d3 | ||
|
|
f9c1d62173 | ||
|
|
89d854f5be | ||
|
|
f1e0bacadb | ||
|
|
1b0131bd9d | ||
|
|
2f6cd20cbd | ||
|
|
d66d99a24e | ||
|
|
9e823f12c2 | ||
|
|
ef5ea01bc1 | ||
|
|
30e6542887 | ||
|
|
b501eec306 | ||
|
|
79e99dcb38 | ||
|
|
f6eccba966 | ||
|
|
fa1f67420d | ||
|
|
6e26e7eac3 | ||
|
|
0a04ff4f3c | ||
|
|
99023a3053 | ||
|
|
a3fd583d9d | ||
|
|
a6e7ea6590 | ||
|
|
178e4ceb7f | ||
|
|
e12455d154 | ||
|
|
71d5983adf | ||
|
|
696569f749 | ||
|
|
4892a58084 | ||
|
|
75d8d55691 | ||
|
|
614cfcd7f7 | ||
|
|
8eef039312 | ||
|
|
f6a88db46b | ||
|
|
9c5847153a | ||
|
|
cdfb47448f | ||
|
|
0adca414ce | ||
|
|
16bfbabf19 | ||
|
|
539dfd6a38 | ||
|
|
525666be7c | ||
|
|
386171bcab | ||
|
|
55383575e0 | ||
|
|
9659bfa553 | ||
|
|
85504fbe62 | ||
|
|
de8dcc4024 | ||
|
|
620c8eaa27 | ||
|
|
3f296554ed | ||
|
|
2a8d166c54 | ||
|
|
6bc263bd2b | ||
|
|
907d62c4e7 | ||
|
|
6965d319ef | ||
|
|
d674f55343 | ||
|
|
75bc95167f | ||
|
|
66bf32351a | ||
|
|
fe9a5aea2a | ||
|
|
b99d963cd5 | ||
|
|
b8398af5a3 | ||
|
|
10d8af2536 | ||
|
|
e79941bb8b | ||
|
|
4124b6d084 | ||
|
|
ae9c258531 | ||
|
|
df17a3d2a3 | ||
|
|
b47737bda3 | ||
|
|
96bb475306 | ||
|
|
7490796637 | ||
|
|
a9f2df83ff | ||
|
|
50aca57112 | ||
|
|
5011269586 | ||
|
|
bd42032e3a | ||
|
|
1256cc3bd1 | ||
|
|
62122a15bc | ||
|
|
f86db5f134 | ||
|
|
2acb841539 | ||
|
|
6724bb8edd | ||
|
|
7b5b5e0bd2 | ||
|
|
243ac3027f | ||
|
|
79a4af44d3 | ||
|
|
180a0b39d1 | ||
|
|
2664c36a14 | ||
|
|
911f4523a1 | ||
|
|
09b86d6fdf | ||
|
|
5ec8a4674c | ||
|
|
2a567c9f74 | ||
|
|
b9a7fc9409 | ||
|
|
0db13b6cdf | ||
|
|
08c7409627 | ||
|
|
c38cb046cd | ||
|
|
037b168825 | ||
|
|
41a928b775 | ||
|
|
27598406d1 | ||
|
|
a0ad5292b9 | ||
|
|
a1a258f48e | ||
|
|
4a0040a12f | ||
|
|
ab13b5f198 | ||
|
|
788d2d49b9 | ||
|
|
6c342ef910 | ||
|
|
a4b5362347 | ||
|
|
0e78be86e4 | ||
|
|
e348bbc344 | ||
|
|
bad17c39d1 | ||
|
|
8ed30da473 | ||
|
|
af1083d0f1 | ||
|
|
4fff842c90 | ||
|
|
7f81039f46 | ||
|
|
b63be6dd28 | ||
|
|
565a5294e2 | ||
|
|
254d43fef1 | ||
|
|
5819884c98 | ||
|
|
cb43f9c392 | ||
|
|
ed677b7682 | ||
|
|
ead8411454 | ||
|
|
1fc9f13919 | ||
|
|
6bf077e0aa | ||
|
|
0de8c0beb2 | ||
|
|
39f690f2b4 | ||
|
|
1a575d9364 | ||
|
|
fe58253a44 | ||
|
|
65cc72e28b | ||
|
|
00f8fccfae | ||
|
|
1fea016ac1 | ||
|
|
35057b9d05 | ||
|
|
b2fdcd5cf0 | ||
|
|
2b3363de40 | ||
|
|
d031651b58 | ||
|
|
8fb66ed329 | ||
|
|
e841a38866 | ||
|
|
addb7ba36a | ||
|
|
d4b5e24364 | ||
|
|
dd32d2e53c | ||
|
|
cc1e071e35 | ||
|
|
3f8efae23f | ||
|
|
8ee8898a78 | ||
|
|
fc77df4b5d | ||
|
|
13018ed96a | ||
|
|
236e7afcfc | ||
|
|
946a1de931 | ||
|
|
2840865b83 | ||
|
|
1411309204 | ||
|
|
60927e6728 | ||
|
|
4b11a6a304 | ||
|
|
37a00f25bc | ||
|
|
1fc541a9df | ||
|
|
c3cd732254 | ||
|
|
8f7694111b | ||
|
|
2854a2d93e | ||
|
|
78c209a96f | ||
|
|
9809f08954 | ||
|
|
4e671ce995 | ||
|
|
b5fd737cea | ||
|
|
6f82fd7eb6 | ||
|
|
542fe20782 | ||
|
|
92591432d3 | ||
|
|
a20cdac9c3 | ||
|
|
23f45359f8 | ||
|
|
0bc09548cf | ||
|
|
ee30ab48ae | ||
|
|
3028a384a4 | ||
|
|
f17db43501 | ||
|
|
7dd46ec24f | ||
|
|
cefb5d98f0 | ||
|
|
e750a99636 | ||
|
|
798684e300 | ||
|
|
7c004ee37c | ||
|
|
0a4bc23fb8 | ||
|
|
13a5146010 | ||
|
|
55fe3630c5 | ||
|
|
265196398a | ||
|
|
141d00e160 | ||
|
|
5c8d90f50e | ||
|
|
351a2463a2 | ||
|
|
f604f0f913 | ||
|
|
7afe76212d | ||
|
|
a777b40613 | ||
|
|
11ef7c6a00 | ||
|
|
b5bc881d52 | ||
|
|
66d5ba9981 | ||
|
|
eecef9a0aa | ||
|
|
7e6aa20168 | ||
|
|
69a80a6c38 | ||
|
|
d63ab1138c | ||
|
|
f790c4fb9e | ||
|
|
40427c75b9 | ||
|
|
e18a5e4832 | ||
|
|
4d2a58e428 | ||
|
|
005d6d2b06 | ||
|
|
7ada57033a | ||
|
|
1a332ae6ab | ||
|
|
064e082a12 | ||
|
|
10eec8a47b | ||
|
|
db469d1b84 | ||
|
|
1e04aaa77d | ||
|
|
e97753125d | ||
|
|
1474ff9b88 | ||
|
|
39bb95f127 | ||
|
|
42baf6c8d2 | ||
|
|
73b9552b5c | ||
|
|
60cf7506f8 | ||
|
|
894062c757 | ||
|
|
165a5d7364 | ||
|
|
405e66ea72 | ||
|
|
a42ff85406 | ||
|
|
2eba68b35c | ||
|
|
efe7673c4c | ||
|
|
ca92d7d569 | ||
|
|
0ee2baadce | ||
|
|
43856341e6 | ||
|
|
61aed403d9 | ||
|
|
a8a92c00fe | ||
|
|
84c41aa554 | ||
|
|
de415384f3 | ||
|
|
8a9ee747c1 | ||
|
|
2eeb918c8a | ||
|
|
72aa596317 | ||
|
|
6de3a45a51 | ||
|
|
28a826b35d | ||
|
|
41813dcc53 | ||
|
|
6290409e54 | ||
|
|
25033f4f6b | ||
|
|
b8fae00c1e | ||
|
|
6d4e4e2f69 | ||
|
|
1cde688fbb | ||
|
|
e3493fbe3e | ||
|
|
1b691a3dd7 | ||
|
|
3022dce26e | ||
|
|
9780a65f09 | ||
|
|
34dd864c8b | ||
|
|
9b16519a7e | ||
|
|
76321343c2 | ||
|
|
0159ce5b1d | ||
|
|
5abec25c58 | ||
|
|
d9de1e866f | ||
|
|
1ae8e7d55e | ||
|
|
67dc4521e9 | ||
|
|
852ebba530 | ||
|
|
79669d9a69 | ||
|
|
11d37bcb93 | ||
|
|
c95d5dc320 | ||
|
|
92044c7797 | ||
|
|
7084d9e084 | ||
|
|
af96e2f143 | ||
|
|
f7560714e7 | ||
|
|
785c5e66ec | ||
|
|
f281e5aa95 | ||
|
|
55f0f5271d | ||
|
|
b60d3a771d | ||
|
|
d2132b2e64 | ||
|
|
95494c0d03 | ||
|
|
76a8286c04 | ||
|
|
eca8d6dd8d | ||
|
|
e6ae034f7e | ||
|
|
236b4efb9b | ||
|
|
4b4c9ba959 | ||
|
|
6bf05741a9 | ||
|
|
5d1998accb | ||
|
|
3aa9ffc241 | ||
|
|
8ab5575e0a | ||
|
|
3980b8a9c8 | ||
|
|
27550d7ec9 | ||
|
|
35513e1e21 | ||
|
|
15496aed44 | ||
|
|
27408c191d | ||
|
|
4b6c6717ad | ||
|
|
c0bc3d8061 | ||
|
|
fe5f252bc9 | ||
|
|
e25af085fc | ||
|
|
400da676fa | ||
|
|
bf9f02e53a | ||
|
|
a437da76ec | ||
|
|
8cceee49ea | ||
|
|
34ff03936a | ||
|
|
bf3ee93c23 | ||
|
|
a3260b4ce3 | ||
|
|
ea8cf7b62a | ||
|
|
7168681918 | ||
|
|
233291b30c | ||
|
|
e53ff167ee | ||
|
|
df54d09494 | ||
|
|
4aa3edc508 | ||
|
|
4ea1b93f8d | ||
|
|
361ca2cece | ||
|
|
fa0d076a09 | ||
|
|
da5a1e0945 | ||
|
|
6d187f0d9a | ||
|
|
85eca4c464 | ||
|
|
1efbce7661 | ||
|
|
edf69d1ef1 | ||
|
|
375e7db449 | ||
|
|
ac71e38d96 | ||
|
|
ae5fd91cd4 | ||
|
|
14e8b2ef17 | ||
|
|
5bacea8b50 | ||
|
|
15dff87200 | ||
|
|
ae45c77523 | ||
|
|
7c834993f6 | ||
|
|
5f5749ac8f | ||
|
|
c99a7b6666 | ||
|
|
b4e2d3edfe | ||
|
|
8f9308f349 | ||
|
|
fc48473e40 | ||
|
|
71317db4cb | ||
|
|
23815429e2 | ||
|
|
b468134432 | ||
|
|
3e38db16f6 | ||
|
|
bf591cc01e | ||
|
|
3178cbc563 | ||
|
|
1c54f6b2f4 | ||
|
|
7743456d7d | ||
|
|
4dc43263a5 | ||
|
|
5d84f1c523 | ||
|
|
8289ebbe50 | ||
|
|
94741f1b4a | ||
|
|
a5b394aa93 | ||
|
|
9f3d152d8c | ||
|
|
94c91614d6 | ||
|
|
02a59b0742 | ||
|
|
882c2e2378 | ||
|
|
f6b56735b6 | ||
|
|
8aec463eb4 | ||
|
|
37cdcf93e6 | ||
|
|
9547a06f39 | ||
|
|
a8d5d2ace1 | ||
|
|
e8a0464f6c | ||
|
|
85a39e64c1 | ||
|
|
e18cf759f9 | ||
|
|
7e1ab1e6b0 | ||
|
|
eed74d72cd | ||
|
|
fa8c96af13 | ||
|
|
18ec2ff458 | ||
|
|
c38a737421 | ||
|
|
0166b53e21 | ||
|
|
724da4e500 | ||
|
|
ce15e8dfe0 | ||
|
|
b968d0d694 | ||
|
|
fa0549f34f | ||
|
|
999ef36963 | ||
|
|
7affd05247 | ||
|
|
2ccf4011ed | ||
|
|
61f3908d33 | ||
|
|
08e429210a | ||
|
|
f94944c41a | ||
|
|
200631e57e | ||
|
|
9c83d5e752 | ||
|
|
894bff2e35 | ||
|
|
6ff0a699c0 | ||
|
|
5083428a06 | ||
|
|
c74a14fcb0 | ||
|
|
d060c7535a | ||
|
|
5eb134f7b5 | ||
|
|
c1c5117f01 | ||
|
|
8ce1f5884f | ||
|
|
1f8b51fafe | ||
|
|
80f73f0bb1 | ||
|
|
88e7b3fb47 | ||
|
|
3bb36044c1 | ||
|
|
f9ace54fab | ||
|
|
498d7e2f66 | ||
|
|
420526df9d | ||
|
|
ab00d9534d | ||
|
|
4bb9073ce1 | ||
|
|
58cb0118b4 | ||
|
|
f19740e376 | ||
|
|
ab50d0a514 | ||
|
|
e551212516 | ||
|
|
888734b7d1 | ||
|
|
90d1a01998 | ||
|
|
ab1dd2b374 | ||
|
|
0e4d731068 | ||
|
|
f23416dfb8 | ||
|
|
469cc3d508 | ||
|
|
5ad88be997 | ||
|
|
536341b6de | ||
|
|
18dcd0a5d2 | ||
|
|
5f8a0643f4 | ||
|
|
ccbf8b34ef | ||
|
|
25915c077e | ||
|
|
bcb574e618 | ||
|
|
6cfa24340f | ||
|
|
0dc26216c2 | ||
|
|
8dd850d685 | ||
|
|
638f261bf4 | ||
|
|
ad5a0a5cd9 | ||
|
|
7dda54f36d | ||
|
|
a8477940e2 | ||
|
|
6a26f62ca1 | ||
|
|
06d0bfadca | ||
|
|
b805d7fe19 | ||
|
|
b784671397 | ||
|
|
4784a31513 | ||
|
|
3eb9bfe9ee | ||
|
|
ab31aecdac | ||
|
|
5cb2bd1332 | ||
|
|
8bff9efc5c | ||
|
|
d01360ca19 | ||
|
|
f48c71f30c | ||
|
|
a2b3190b1d | ||
|
|
913d5a532d | ||
|
|
96c6c372fd | ||
|
|
8926e06e44 | ||
|
|
6636e89a0b | ||
|
|
01e9e83641 | ||
|
|
30dc338636 | ||
|
|
d4999de214 | ||
|
|
a53595a055 | ||
|
|
0cb7415a4c | ||
|
|
9f287d0d7f | ||
|
|
feddda2948 | ||
|
|
613b7eda8a | ||
|
|
bd3364a3cf | ||
|
|
3f918bd309 | ||
|
|
9b3f2ae3c7 | ||
|
|
6c33c5701f | ||
|
|
e731fe9b98 | ||
|
|
edbfa9117d | ||
|
|
ae54cd8fde | ||
|
|
91686e252c | ||
|
|
88d132931e | ||
|
|
4afedcf126 | ||
|
|
d3d815f26a | ||
|
|
62725b1930 | ||
|
|
06d509b5ac | ||
|
|
77aba38625 | ||
|
|
ce33e1d242 | ||
|
|
591cf29edf | ||
|
|
dd81823e29 | ||
|
|
15994e7be8 | ||
|
|
61f3b87dae | ||
|
|
6279f1920e | ||
|
|
d169d60d8d | ||
|
|
f49cf43fb1 | ||
|
|
aa94ae8759 | ||
|
|
8ad20b57fd | ||
|
|
7c4cb5ea7f | ||
|
|
23733bb1a6 | ||
|
|
5be3f333f3 | ||
|
|
b14f3f53aa | ||
|
|
47c3fc35e3 | ||
|
|
0fd1497496 | ||
|
|
6c9c983f72 | ||
|
|
0422eee9af | ||
|
|
97a4b79713 | ||
|
|
0785ee3099 | ||
|
|
d58d04d6a0 | ||
|
|
9bb2b17c77 | ||
|
|
64e70d8e92 | ||
|
|
6fa9eb558a | ||
|
|
ddcc851951 | ||
|
|
dc2e5afe3e | ||
|
|
d8e9997987 | ||
|
|
3d919cd937 | ||
|
|
b094c2d78f | ||
|
|
9b699ba374 | ||
|
|
f8e5efc874 | ||
|
|
2c61c695d5 | ||
|
|
b6e806adbc | ||
|
|
e74aa160af | ||
|
|
6793228fbe | ||
|
|
e83ea8124e | ||
|
|
313f99d09d | ||
|
|
28de292107 | ||
|
|
10efb98eb3 | ||
|
|
8ac2241372 | ||
|
|
092434a103 | ||
|
|
a777997f79 | ||
|
|
36cf7f718b | ||
|
|
7989267d51 | ||
|
|
ef4398a5f1 | ||
|
|
0da8afc108 | ||
|
|
0e74d36227 | ||
|
|
290cc151bc | ||
|
|
21f93aa7e8 | ||
|
|
04c77e9760 | ||
|
|
c6da6544da | ||
|
|
94d3e38bc7 | ||
|
|
5fcf992920 | ||
|
|
22cc9eabc0 | ||
|
|
b191c0d341 | ||
|
|
d2d431ce2e | ||
|
|
3a6b58ea8c | ||
|
|
2d8fc40307 | ||
|
|
68dce2f247 | ||
|
|
bc03eb2e65 | ||
|
|
f725709e5b | ||
|
|
ba591c9dc5 | ||
|
|
def5d33055 | ||
|
|
1aaa51c4be | ||
|
|
37206bcc83 | ||
|
|
c2b86bac4b | ||
|
|
02dad179cd | ||
|
|
adb94f8773 | ||
|
|
035110df75 | ||
|
|
5adb65899c | ||
|
|
764a373e7d | ||
|
|
8114327c7e | ||
|
|
6404417dad | ||
|
|
d89cb8f1e9 | ||
|
|
dee95c2f08 | ||
|
|
3a907ec7c2 | ||
|
|
851dff6e8c | ||
|
|
47e7364976 | ||
|
|
41f8207b3a | ||
|
|
ed0a3a22ab | ||
|
|
3a513da942 | ||
|
|
a4f1c60da2 | ||
|
|
de0bf7d814 | ||
|
|
71fd72e462 | ||
|
|
619cc3c047 | ||
|
|
68c75a4e34 | ||
|
|
37671cefa3 | ||
|
|
d9f409069a | ||
|
|
fd5a190490 | ||
|
|
2f4d5b32b6 | ||
|
|
4c7ac68858 | ||
|
|
ad3a3c5266 | ||
|
|
51d924c1b8 | ||
|
|
83491f535a | ||
|
|
380731a244 | ||
|
|
60c78da0f6 | ||
|
|
2d02f4f962 | ||
|
|
982bd89924 | ||
|
|
04f60747d9 | ||
|
|
28c107b089 | ||
|
|
e6cc8757ac | ||
|
|
9169bfc608 | ||
|
|
610e33e4a4 | ||
|
|
77dd40fb4a | ||
|
|
5a63c51316 | ||
|
|
eabc8b5854 | ||
|
|
1a798886a2 | ||
|
|
8735dadbca | ||
|
|
2c53ebc0e4 | ||
|
|
f93033695d | ||
|
|
2d0f5817d0 | ||
|
|
2033e22216 | ||
|
|
bada6f64ae | ||
|
|
bc141698c8 | ||
|
|
75fddd9349 | ||
|
|
b1a417295f | ||
|
|
0522036b80 | ||
|
|
061469840b | ||
|
|
6e218ed908 | ||
|
|
626b48c3d1 | ||
|
|
dd957237e2 | ||
|
|
fc9e237dbb | ||
|
|
faac265373 | ||
|
|
998935e2a3 | ||
|
|
24f8116fce | ||
|
|
3415330871 | ||
|
|
eadeaae6db | ||
|
|
32bdaf4f24 | ||
|
|
7525fe9357 | ||
|
|
b24f31922f | ||
|
|
4c79349b8d | ||
|
|
44f7a27387 | ||
|
|
369425bec1 | ||
|
|
3dc284335e | ||
|
|
bfc284994a | ||
|
|
277409a807 | ||
|
|
d1f1f14bc3 | ||
|
|
5ee1f5d3af | ||
|
|
f4569fb5cc | ||
|
|
4ba0a2dafb | ||
|
|
c2b1c2b1d8 | ||
|
|
2e119e2efd | ||
|
|
4641918486 | ||
|
|
407f6f2b0f | ||
|
|
f01d7ecd96 | ||
|
|
e3d987bbdf | ||
|
|
89845883d0 | ||
|
|
4e7ff94b33 | ||
|
|
2fb9a1b1d7 | ||
|
|
5c0ab36662 | ||
|
|
fc6dac326d | ||
|
|
426dcff085 | ||
|
|
e623f45c04 | ||
|
|
3b9a9cb0fa | ||
|
|
c018a86bdb | ||
|
|
559be38baf | ||
|
|
e3e05e5003 | ||
|
|
95649d7d46 | ||
|
|
61097de76d | ||
|
|
e49fff5028 | ||
|
|
20ae7945e0 | ||
|
|
c5a50d23b6 | ||
|
|
ad37e5ca27 | ||
|
|
e8303064b9 | ||
|
|
f8a577749a | ||
|
|
e113817293 | ||
|
|
0d15cdd370 | ||
|
|
b5db08eec3 | ||
|
|
c3591c1fae | ||
|
|
e1a4d5497a | ||
|
|
4e83162adc | ||
|
|
42c6b8a016 | ||
|
|
48f9d808cf | ||
|
|
6546c27cf5 | ||
|
|
fc0c0f87dc | ||
|
|
9d703c0af6 | ||
|
|
24559c475b | ||
|
|
f92e8a285a | ||
|
|
0411120551 | ||
|
|
5f57d4ddcd | ||
|
|
4164bbeba8 | ||
|
|
14dea99ccd | ||
|
|
3ea1881ff5 | ||
|
|
5192c188f4 | ||
|
|
c1ffa47e9d | ||
|
|
2808a9dcc5 | ||
|
|
e1ab6b6c93 | ||
|
|
229868bb20 | ||
|
|
520eb4cd1d | ||
|
|
2d0b4d6ae5 | ||
|
|
5dae9a197a | ||
|
|
ff1ebf9775 | ||
|
|
e6f388518a | ||
|
|
3557706e3a | ||
|
|
f3d0d55a2f | ||
|
|
b0c2bad1d8 | ||
|
|
53c9ca3b3a | ||
|
|
e41ba1be45 | ||
|
|
594febaece | ||
|
|
890dae8ba7 | ||
|
|
8a3120be39 | ||
|
|
6b4975559d | ||
|
|
3326550705 | ||
|
|
6be0d82fc6 | ||
|
|
44ad841d05 | ||
|
|
53f45ace4c | ||
|
|
42e9cae876 | ||
|
|
e46922d341 | ||
|
|
21c242ee05 | ||
|
|
33b7a0cef2 | ||
|
|
9cddca1af5 | ||
|
|
8cdf0d9fce | ||
|
|
a079ac4207 | ||
|
|
099238a2e5 | ||
|
|
595bc16d92 | ||
|
|
e9875c8288 | ||
|
|
ec600ab672 | ||
|
|
c3689aee93 | ||
|
|
60a728d521 | ||
|
|
7bd7071ec5 | ||
|
|
bb787aa9ca | ||
|
|
d2f629d100 | ||
|
|
5d949de0ee | ||
|
|
e21bc8a930 | ||
|
|
af79f63870 | ||
|
|
4ff32342e3 | ||
|
|
98d55faf4e | ||
|
|
bd532ea808 | ||
|
|
d4bd57ee70 | ||
|
|
90dbfb31a6 | ||
|
|
55ca34cad3 | ||
|
|
36a5e919cd | ||
|
|
3263ba1440 | ||
|
|
9721c19e48 | ||
|
|
de71213eed | ||
|
|
65abbf9563 | ||
|
|
a94098494a | ||
|
|
ec935356aa | ||
|
|
6ab419dfad | ||
|
|
b1ffcff064 | ||
|
|
4ce09a3845 | ||
|
|
9686e74feb | ||
|
|
e97e24762d | ||
|
|
b3fd0805e8 | ||
|
|
300092d07d | ||
|
|
56ed3a11d6 | ||
|
|
6938b20ab6 | ||
|
|
77f2cf5089 | ||
|
|
19e3b015c5 | ||
|
|
2702d0fc2a | ||
|
|
472a4883f0 | ||
|
|
485e2e18bf | ||
|
|
40c0f69eff | ||
|
|
854a1e5723 | ||
|
|
f4cd28cdb9 | ||
|
|
5bae790dd8 | ||
|
|
d1d43c38cd | ||
|
|
7e1552eeb4 | ||
|
|
7306bf28e0 | ||
|
|
07e00a8faf | ||
|
|
ab93866366 | ||
|
|
d7801b59e7 | ||
|
|
ea926f173a | ||
|
|
f6b55da0c6 | ||
|
|
ee4e562874 | ||
|
|
abfe5ffc45 | ||
|
|
9629b0e1a3 | ||
|
|
80b03dd194 | ||
|
|
3f92f8d2aa | ||
|
|
823c94cace | ||
|
|
421ac6c427 | ||
|
|
72550d6d84 | ||
|
|
72999cc7b0 | ||
|
|
706cf641b3 | ||
|
|
d42bdb2505 | ||
|
|
9082054ba9 | ||
|
|
abc69bc838 | ||
|
|
23ea5d9d06 | ||
|
|
8d009d6366 | ||
|
|
8213b51bd6 | ||
|
|
a18fc2080d | ||
|
|
9c0ac0ff57 | ||
|
|
c34dc9f946 | ||
|
|
1c5c205614 | ||
|
|
897df1b8fa | ||
|
|
3fb22b7c55 | ||
|
|
7819a30c57 | ||
|
|
37d2c72945 | ||
|
|
5631e2c09f | ||
|
|
c7ddd6ec35 | ||
|
|
7280ceac32 | ||
|
|
f8b9128d8e | ||
|
|
c482f1dccd | ||
|
|
7e306be8aa | ||
|
|
035e6913b5 | ||
|
|
e12f233afc | ||
|
|
26c7ff8c18 | ||
|
|
5647364293 | ||
|
|
06fa585f69 | ||
|
|
035eac2f1e | ||
|
|
f01889cbf7 | ||
|
|
73025bfd4b | ||
|
|
aec6dd1246 | ||
|
|
ab4411e5bb | ||
|
|
0ac00efda6 | ||
|
|
f32eb8d710 | ||
|
|
ec33dfb76c | ||
|
|
43dfbac2fa | ||
|
|
7a483abec2 | ||
|
|
35e6b6faf4 | ||
|
|
1066b58fb6 | ||
|
|
b41b8f251f | ||
|
|
a1426c3e81 | ||
|
|
aa3967d88f | ||
|
|
c610c4cba9 | ||
|
|
abb3a2dbd2 | ||
|
|
1f035301d9 | ||
|
|
ebf7f76d48 | ||
|
|
397ab77105 | ||
|
|
f37abc69ea | ||
|
|
ee85b0e057 | ||
|
|
eab28abc86 | ||
|
|
16c5307fc2 | ||
|
|
8c8cae1e27 | ||
|
|
925c645821 | ||
|
|
c1c97a86b7 | ||
|
|
1fc1016148 | ||
|
|
e73545d296 | ||
|
|
f2fb7d43d0 | ||
|
|
781d421e1c | ||
|
|
a3a7464a29 | ||
|
|
ac936f5650 | ||
|
|
c0f5dc2dc8 | ||
|
|
31c113180e | ||
|
|
239df2deb2 | ||
|
|
31a8c4b0b9 | ||
|
|
f394bd45c7 | ||
|
|
63999c9ec3 | ||
|
|
82c24cee7e | ||
|
|
5e94b0c009 | ||
|
|
452ff62134 | ||
|
|
3df494cacd | ||
|
|
d62bb59df7 | ||
|
|
b367f9320b | ||
|
|
4bc3dbbf6c | ||
|
|
e7b7e3ac96 | ||
|
|
f3c4aea12f | ||
|
|
b9b5938a91 | ||
|
|
e7fdcf0db4 | ||
|
|
c1f22aa556 | ||
|
|
991b4089d6 | ||
|
|
a8132552de | ||
|
|
a0323aef19 | ||
|
|
a38abc2f7f | ||
|
|
a6beecf510 | ||
|
|
c5dece0e59 | ||
|
|
ce935bafc1 | ||
|
|
fd426a96aa | ||
|
|
fad8800842 | ||
|
|
273a473db1 | ||
|
|
a7588e517d | ||
|
|
84eff098eb | ||
|
|
f157f3b5d6 | ||
|
|
6cd00c60a7 | ||
|
|
2ea951db61 | ||
|
|
9d0bd0aabb | ||
|
|
3d88d16b4b | ||
|
|
02724dc26d | ||
|
|
21a93652cd | ||
|
|
fb4caf1a42 | ||
|
|
7a2508bf17 | ||
|
|
eeeab86952 | ||
|
|
a149ff1705 | ||
|
|
2c73c9c815 | ||
|
|
f6f29db9f1 | ||
|
|
c823a68616 | ||
|
|
e7e2184760 | ||
|
|
6fe2422bc9 | ||
|
|
cd62776be6 | ||
|
|
037357efe9 | ||
|
|
8d3910ea4c | ||
|
|
3e5926f706 | ||
|
|
a1d67bf539 | ||
|
|
3e65457041 | ||
|
|
f70180eb66 | ||
|
|
c0a558e229 | ||
|
|
801069f5ac | ||
|
|
f9dcac8264 | ||
|
|
902c001aa4 | ||
|
|
0cf2a4353d | ||
|
|
13c8cc90f2 | ||
|
|
db231fafeb | ||
|
|
c3f7deb602 | ||
|
|
300e3f2f58 | ||
|
|
513406f0e5 | ||
|
|
27e21e77f9 | ||
|
|
dadfd803f7 | ||
|
|
02b0ba2278 | ||
|
|
3e1005aef1 | ||
|
|
e2eb13739c | ||
|
|
c52e30ceae | ||
|
|
07754cdf5f | ||
|
|
c74c475a29 | ||
|
|
ad36ab520b | ||
|
|
bc32ff5db9 | ||
|
|
6009432933 | ||
|
|
99eaa37c76 | ||
|
|
ed6d5f727a | ||
|
|
c6995d6e58 | ||
|
|
cb0f453a8d | ||
|
|
d9866846ad | ||
|
|
de5d9195f3 | ||
|
|
fd1fe8562c | ||
|
|
b1298223aa | ||
|
|
c48128d92e | ||
|
|
0f4d466953 | ||
|
|
1b752fcaf6 | ||
|
|
d06db9909c | ||
|
|
921024035c | ||
|
|
3b1c8c3deb | ||
|
|
69862ab67d | ||
|
|
b05c321306 | ||
|
|
9b74a58dde | ||
|
|
d112ffaf6a | ||
|
|
554f063def | ||
|
|
f6dce02203 | ||
|
|
653dfe82fa | ||
|
|
5dbf743052 | ||
|
|
f7e7e2e41c | ||
|
|
b28b4db7fd | ||
|
|
c34f30e4a3 | ||
|
|
aa7f11185d | ||
|
|
1790d19809 | ||
|
|
fa6fbca67b | ||
|
|
cd79c57a27 | ||
|
|
4c3a97e2b2 | ||
|
|
f126dceeae | ||
|
|
414521acc5 | ||
|
|
9147422340 | ||
|
|
920646ea74 | ||
|
|
c57d839927 | ||
|
|
e7fd5db2c2 | ||
|
|
b76486ef5f | ||
|
|
5c06584676 | ||
|
|
2ae2ee64be | ||
|
|
17ba35e237 | ||
|
|
53e98e70aa | ||
|
|
359e18eb58 | ||
|
|
3377459df5 | ||
|
|
3e30d15405 | ||
|
|
2b50cf2243 | ||
|
|
b72e2b6bf9 | ||
|
|
c7a2b34f59 | ||
|
|
b48958995a | ||
|
|
58c496eacd | ||
|
|
7bd867c9dd | ||
|
|
be0558849c | ||
|
|
a1c7ec2ac9 | ||
|
|
8bf073c0c6 | ||
|
|
994689f05a | ||
|
|
3e10f9f451 | ||
|
|
972fa9f674 | ||
|
|
8e64d8e334 | ||
|
|
eccd81d40a | ||
|
|
649136f98f | ||
|
|
d7dae1366d | ||
|
|
19e2ebcd03 | ||
|
|
021c907d16 | ||
|
|
8ac3e28fdf | ||
|
|
c5af279730 | ||
|
|
e9377e93f1 | ||
|
|
6747c69511 | ||
|
|
9b6cae6c49 | ||
|
|
7148bd1d42 | ||
|
|
73940fffc6 | ||
|
|
09015449cd | ||
|
|
4dfdb99731 | ||
|
|
bbbca04066 | ||
|
|
e755bba608 | ||
|
|
9161cec238 | ||
|
|
dc14b60fcc | ||
|
|
da625d51f6 | ||
|
|
ce69055758 | ||
|
|
589ebd5bca | ||
|
|
35b50e1a9d | ||
|
|
f038564b1b | ||
|
|
1d0eb9806d | ||
|
|
c50a9bd318 | ||
|
|
cd9006d29b | ||
|
|
d3b88f9065 | ||
|
|
6a6cb1961d | ||
|
|
884c51a69a | ||
|
|
6f126e6cd4 | ||
|
|
b0c2e5409a | ||
|
|
9516ec3cd2 | ||
|
|
aecb92ccd3 | ||
|
|
bdf13f29f7 | ||
|
|
81120abfcb | ||
|
|
08a8170990 | ||
|
|
316ea910c2 | ||
|
|
0b5edfc21f | ||
|
|
76c08095ab | ||
|
|
538864519e | ||
|
|
cd6631049b | ||
|
|
079f8030b7 | ||
|
|
ad0b32c0ee | ||
|
|
8235b51a14 | ||
|
|
1bd5e7472f | ||
|
|
7433a7144c | ||
|
|
27632ecdd9 | ||
|
|
0b1e25b073 | ||
|
|
19a93f0026 | ||
|
|
3256a6d596 | ||
|
|
28ddfa5243 | ||
|
|
05c560be3b | ||
|
|
8ddd810fe2 | ||
|
|
f20760bae5 | ||
|
|
cea7320a9b | ||
|
|
fe6826016c | ||
|
|
f0167b3e88 | ||
|
|
0edbf7f517 | ||
|
|
a8a8dcff3f | ||
|
|
1b0ad13529 | ||
|
|
418d6c882c | ||
|
|
1e6899c40b | ||
|
|
259b201e65 | ||
|
|
8fb113a04e | ||
|
|
c6ebbc6122 | ||
|
|
755903a08e | ||
|
|
34e4825cd0 | ||
|
|
a68eeae9bd | ||
|
|
e4e31b554e | ||
|
|
eba6e3f5f1 | ||
|
|
d73ebaca76 | ||
|
|
94167152e5 | ||
|
|
830f76e909 | ||
|
|
8ae04944fe | ||
|
|
c55b8d29f7 | ||
|
|
30623f7d38 | ||
|
|
16964520df | ||
|
|
3050fdb3c3 | ||
|
|
77fc2c5cf1 | ||
|
|
b21c3ed4e9 | ||
|
|
93f4b345c5 | ||
|
|
88e59a2739 | ||
|
|
86bb256bf1 | ||
|
|
9a05f5bc93 | ||
|
|
bce28cf389 | ||
|
|
629c5e7739 | ||
|
|
ed402e2f5f | ||
|
|
4a56c7523d | ||
|
|
218d9f48b0 | ||
|
|
f67cf99477 | ||
|
|
2201b2adda | ||
|
|
6b36421bce | ||
|
|
8c573c65d4 | ||
|
|
730dabd9cf | ||
|
|
69175e1b19 | ||
|
|
a5ad58e516 | ||
|
|
82b4631341 | ||
|
|
a1c9c1538d | ||
|
|
1a53f58540 | ||
|
|
1b414b840e | ||
|
|
642cc0e98f | ||
|
|
63431bb54b | ||
|
|
d64de26ded | ||
|
|
8b45067226 | ||
|
|
061032e3d7 | ||
|
|
82432686aa | ||
|
|
b66d2039be | ||
|
|
d245a73d7f | ||
|
|
f0037151e6 | ||
|
|
52d494f573 | ||
|
|
36a2d71731 | ||
|
|
615a220acb | ||
|
|
c718584755 | ||
|
|
4db0ea616d | ||
|
|
5439e60078 | ||
|
|
a6880d4569 | ||
|
|
65e852f341 | ||
|
|
4ffdf9e536 | ||
|
|
8f698e3e62 | ||
|
|
61481e6e9a | ||
|
|
49397df90b | ||
|
|
7b254a08fb | ||
|
|
5bebbcf5eb | ||
|
|
83fd48e2f4 | ||
|
|
f5b25370b0 | ||
|
|
f68d3209ac | ||
|
|
2ab7f784c9 | ||
|
|
1e8d99a591 | ||
|
|
d517cba765 | ||
|
|
552eb5b9d8 | ||
|
|
684c4ea113 | ||
|
|
4dfaca610f | ||
|
|
8a53998251 | ||
|
|
6690f70b05 | ||
|
|
96d1d3cb66 | ||
|
|
09785ef451 | ||
|
|
25e118f3dc | ||
|
|
78b3e3c60b | ||
|
|
efe41a5e21 | ||
|
|
835041e5f6 | ||
|
|
93a8086ff6 | ||
|
|
1ac40684de | ||
|
|
433d1bbf57 | ||
|
|
e33de03522 | ||
|
|
86fedbfaae | ||
|
|
c0f4eef896 | ||
|
|
a2f3bf3a8c | ||
|
|
1b717e4683 | ||
|
|
52e2ac7174 | ||
|
|
3d6b053eb4 | ||
|
|
268eb1d60d | ||
|
|
a69865b8c9 | ||
|
|
4a1df3d5cc | ||
|
|
6dfd757ea1 | ||
|
|
fc1adf3b94 | ||
|
|
be2d1d7895 | ||
|
|
9e7c360912 | ||
|
|
51acd33d19 | ||
|
|
af3dbe2f86 | ||
|
|
97668e5413 | ||
|
|
464fde0ed2 | ||
|
|
65bd7909e1 | ||
|
|
5d3ea57d4d | ||
|
|
b7bc3cfbcf | ||
|
|
04ef32420b | ||
|
|
a3d8a48b92 | ||
|
|
ef86d1d7cb | ||
|
|
00b3e9b371 | ||
|
|
0d02f56855 | ||
|
|
48aa841add | ||
|
|
4ba52212a9 | ||
|
|
a14bca1059 | ||
|
|
a7e07af24f | ||
|
|
e14d655447 | ||
|
|
74bdeaf4f7 | ||
|
|
9591c62175 | ||
|
|
39c46dcab0 | ||
|
|
299e08f53d | ||
|
|
12555a6ff1 | ||
|
|
1cc012c7d1 | ||
|
|
28c6810878 | ||
|
|
1ed36fdff4 | ||
|
|
26801cf206 | ||
|
|
c80cebb824 | ||
|
|
3c6e8d6d01 | ||
|
|
76a53ab154 | ||
|
|
fa3e387dd1 | ||
|
|
dca626bbcb | ||
|
|
3289ad2817 | ||
|
|
5a022a2246 | ||
|
|
b012c5b2aa | ||
|
|
a861f8d9d4 | ||
|
|
36669c80da | ||
|
|
2ff128f184 | ||
|
|
3b44aba341 | ||
|
|
978be4e383 | ||
|
|
d4cdfcc48c | ||
|
|
5123ab0720 | ||
|
|
5021a1e1f3 | ||
|
|
576281a612 | ||
|
|
b84c0aba59 | ||
|
|
ee503a378e | ||
|
|
f235037cb9 | ||
|
|
0cd1cd97a6 | ||
|
|
74513f1b5c | ||
|
|
231c5bfea7 | ||
|
|
cfd0e4ba85 | ||
|
|
bf33e4ed4f | ||
|
|
6290db035d | ||
|
|
cd1935be1d | ||
|
|
64262d6ecc | ||
|
|
270c69344f | ||
|
|
10a0793af7 | ||
|
|
1b37af321f | ||
|
|
7cde279be1 | ||
|
|
0396741f3d | ||
|
|
117cf8888a | ||
|
|
83db7b32e8 | ||
|
|
d496d3d16e | ||
|
|
6b801247ab | ||
|
|
4c6cd31bfc | ||
|
|
a8ef096f24 | ||
|
|
c8d2a7e833 | ||
|
|
783391838b | ||
|
|
7c37d8b204 | ||
|
|
65ed8825b0 | ||
|
|
af9324dd5f | ||
|
|
064f727676 | ||
|
|
8025862fb9 | ||
|
|
2544ec5587 | ||
|
|
6c823b0137 | ||
|
|
88d44fa654 | ||
|
|
8b6f9f9de7 | ||
|
|
cb14961dcd | ||
|
|
dab486ec99 | ||
|
|
75849fbfb5 | ||
|
|
f984ff044b | ||
|
|
aaf5f295da | ||
|
|
8f612f2017 | ||
|
|
a2808163a7 | ||
|
|
e4aa23ce3d | ||
|
|
1b3cac9424 | ||
|
|
e49020b905 | ||
|
|
d68dcaf69a | ||
|
|
856c3578f6 | ||
|
|
18c6ea39ce | ||
|
|
1ce46c016c | ||
|
|
296944c23c | ||
|
|
4f772fecdc | ||
|
|
cdd22444b9 | ||
|
|
15848bc8c4 | ||
|
|
9eba6d607c | ||
|
|
e9d3c7c2e7 | ||
|
|
ad16c6d44f | ||
|
|
2046958bd6 | ||
|
|
0046533d53 | ||
|
|
ce7e152e13 | ||
|
|
edcdc057e6 | ||
|
|
cfa851beea | ||
|
|
f5d8efe86e | ||
|
|
7c8e5033ec | ||
|
|
22ec94b374 | ||
|
|
5cd3a172f1 | ||
|
|
a89a3b38ce | ||
|
|
3202702612 | ||
|
|
725e32f439 | ||
|
|
7da1905ad3 | ||
|
|
421005a3b6 | ||
|
|
d5bf28f799 | ||
|
|
990f748e42 | ||
|
|
a466365949 | ||
|
|
b12f71c430 | ||
|
|
236a69e5dc | ||
|
|
9458243926 | ||
|
|
41274e7801 | ||
|
|
0259e41ce8 | ||
|
|
e78f9cbd46 | ||
|
|
9d6851adec | ||
|
|
4668f072af | ||
|
|
a1a414925f | ||
|
|
19eb9dca30 | ||
|
|
8464a2ba43 | ||
|
|
a8549e2b7d | ||
|
|
2531a25c9e | ||
|
|
2f7b7eeddd | ||
|
|
ab1ec54c03 | ||
|
|
a1ca605206 | ||
|
|
a7b444dfea | ||
|
|
64b35b9cb3 | ||
|
|
4a8d52b328 | ||
|
|
3cbf6fff90 | ||
|
|
2693e76483 | ||
|
|
b232a5da37 | ||
|
|
e50fc00583 | ||
|
|
4b8802af37 | ||
|
|
ebd69fd10d | ||
|
|
c1a8c08880 | ||
|
|
647fb6acbf | ||
|
|
ede692ea2a | ||
|
|
ca44e2762b | ||
|
|
eda70742eb | ||
|
|
b81e3e9e6d | ||
|
|
e766eaeccc | ||
|
|
bab61271f2 | ||
|
|
b1465d89a6 | ||
|
|
05b1ddf013 | ||
|
|
903e8711f7 | ||
|
|
31b93fb42c | ||
|
|
e16bbfc2b9 | ||
|
|
220e004d73 | ||
|
|
3136861b24 | ||
|
|
dc2693bead | ||
|
|
d7da8c4253 | ||
|
|
c1ff5831ad | ||
|
|
ac5646075b | ||
|
|
5a1faba796 | ||
|
|
4ab16cb276 | ||
|
|
eb1e885c0a | ||
|
|
00ff9a11b8 | ||
|
|
8eabc024bf | ||
|
|
a848af0753 | ||
|
|
f4e7a3a314 | ||
|
|
d83283c709 | ||
|
|
a35112a6f3 | ||
|
|
66c012a30d | ||
|
|
7b92b7853d | ||
|
|
6c9f10e6a8 | ||
|
|
6db2c4465d | ||
|
|
c0cc960df5 | ||
|
|
968240ad44 | ||
|
|
50f3016711 | ||
|
|
56e2b06e9d | ||
|
|
c02f69720a | ||
|
|
96df7d1e42 | ||
|
|
1d4caf7588 | ||
|
|
b0e3201d3c | ||
|
|
bab097958f | ||
|
|
f4a3f6d433 | ||
|
|
e73ab89a18 | ||
|
|
187643f6ae | ||
|
|
3c9bdb2915 | ||
|
|
5241642447 | ||
|
|
3b2cbea1c4 | ||
|
|
80e3da49cb | ||
|
|
1df7a12587 | ||
|
|
663a59bd71 | ||
|
|
ced859424b | ||
|
|
4a6377c204 | ||
|
|
fd22558207 | ||
|
|
a6faadea48 | ||
|
|
42a26100b7 | ||
|
|
e8f4770abe | ||
|
|
7751d4ee88 | ||
|
|
cdd829e7be | ||
|
|
16bf3a89b5 | ||
|
|
11cdae098b | ||
|
|
a63ee3fa8b | ||
|
|
5cc023d1fe | ||
|
|
c4084156ac | ||
|
|
302018feff | ||
|
|
c50f6b72e7 | ||
|
|
c0401447dd | ||
|
|
43680c2fc3 | ||
|
|
2c92bb9d61 | ||
|
|
dcf1a56756 | ||
|
|
5990ab1cc9 | ||
|
|
084499fa0e | ||
|
|
74e84a73dd | ||
|
|
96b0393f91 | ||
|
|
0656c33e05 | ||
|
|
ec1ab49b54 | ||
|
|
1daa2857b2 | ||
|
|
8c55541d0e | ||
|
|
c5a4776b3a | ||
|
|
8bb9f0d7c0 | ||
|
|
7d83c251a8 | ||
|
|
ee3ead9aac | ||
|
|
54896e0e31 | ||
|
|
016198e7f2 | ||
|
|
0933eef4c3 | ||
|
|
fe55555c67 | ||
|
|
bcf8973eed | ||
|
|
50d2e42cc3 | ||
|
|
261d1cbeba | ||
|
|
242462b9ba | ||
|
|
fd4e478dbf | ||
|
|
6b91e68668 | ||
|
|
7516d2af56 | ||
|
|
c247a98402 | ||
|
|
83bcd55a7a | ||
|
|
5a43936e35 | ||
|
|
35b776179e | ||
|
|
f4cb6df8d4 | ||
|
|
a259b88f1d | ||
|
|
5b4f3d1c98 | ||
|
|
c62c21c386 | ||
|
|
17c56a11bd | ||
|
|
796561b8b6 | ||
|
|
209b7a64ed | ||
|
|
8f56299380 | ||
|
|
73b1394ca7 | ||
|
|
f3a2cf7284 | ||
|
|
df79c765f8 | ||
|
|
d09737c218 | ||
|
|
6b0c42ae50 | ||
|
|
7363da1b54 | ||
|
|
684f19c060 | ||
|
|
d08e4db0eb | ||
|
|
f1e7d8bd06 | ||
|
|
1328ac061e | ||
|
|
391f0fc9af | ||
|
|
38cf5be738 | ||
|
|
1bb70b8697 | ||
|
|
6e35b80daf | ||
|
|
a171c22ce4 | ||
|
|
f56457bc28 | ||
|
|
9708de70c7 | ||
|
|
d68589bb70 | ||
|
|
16eb38782a | ||
|
|
2175e9c0d6 | ||
|
|
9abd71f681 | ||
|
|
d1dc829136 | ||
|
|
eda672bdc6 | ||
|
|
0e5dbbea79 | ||
|
|
f5809ef302 | ||
|
|
457ce1ece1 | ||
|
|
9c9841332f | ||
|
|
9470d3a2ef | ||
|
|
8356271f8d | ||
|
|
42a6f3272d | ||
|
|
362b242c41 | ||
|
|
7ace7b49ca | ||
|
|
7cd902e924 | ||
|
|
e3c14678e2 | ||
|
|
bfaca75a7d | ||
|
|
5aecd8c255 | ||
|
|
cfc0f1a1f7 | ||
|
|
edf657c65c | ||
|
|
801d00fa26 | ||
|
|
eeffa31282 | ||
|
|
206528a530 | ||
|
|
41690fdf7b | ||
|
|
5b83f8e45b | ||
|
|
94863ed8ae | ||
|
|
e63b99c890 | ||
|
|
e8542743b4 | ||
|
|
309e1208c2 | ||
|
|
3e0db05664 | ||
|
|
9573d92cc0 | ||
|
|
1abc0dcb6a | ||
|
|
770fb3228f | ||
|
|
d6aa251c5e | ||
|
|
9305b870d2 | ||
|
|
824a98d7a8 | ||
|
|
7a55ba105c | ||
|
|
122425338e | ||
|
|
1d7f874a78 | ||
|
|
afb63a7331 | ||
|
|
0c07a660ee | ||
|
|
8ffda53e3d | ||
|
|
5a30c08ff6 | ||
|
|
9cac2674c4 | ||
|
|
ec3f43c69f | ||
|
|
270dfab6a2 | ||
|
|
624b1f5647 | ||
|
|
84332a3ebf | ||
|
|
63ff79ef0b | ||
|
|
09452444d7 | ||
|
|
75be2fc0ba | ||
|
|
1e0a0f8dc5 | ||
|
|
f3d9b9c5be | ||
|
|
cef0e444c9 | ||
|
|
bad8dc2220 | ||
|
|
e05d57d908 | ||
|
|
45c153f7a0 | ||
|
|
0948f418cd | ||
|
|
d027113b0b | ||
|
|
ff00c2fb15 | ||
|
|
cd5b4ee1be | ||
|
|
ac337b8459 | ||
|
|
567f7cbc29 | ||
|
|
d81ffcf119 | ||
|
|
6ed66a70a2 | ||
|
|
9ed3b045f7 | ||
|
|
2d6653c14a | ||
|
|
ab0e7e735a | ||
|
|
3243555d3f | ||
|
|
8696ce0cc1 | ||
|
|
459ff26868 | ||
|
|
277eb2d09f | ||
|
|
187093fa5a | ||
|
|
6c9ce55759 | ||
|
|
f9721e501a | ||
|
|
23c22651be | ||
|
|
2ad81ca499 | ||
|
|
7792381c36 | ||
|
|
591dd128ce | ||
|
|
ce10390406 | ||
|
|
bf299e5f8d | ||
|
|
7f98e703f1 | ||
|
|
421d27f640 | ||
|
|
fb1e95ab87 | ||
|
|
3737592734 | ||
|
|
6445cf01a2 | ||
|
|
8e07b93eac | ||
|
|
23f6752362 | ||
|
|
19b870c038 | ||
|
|
ca7f15e622 | ||
|
|
d497bb25f3 | ||
|
|
29d694722b | ||
|
|
40ffef035b | ||
|
|
a00c198bcc | ||
|
|
717842b276 | ||
|
|
d5c4c34759 | ||
|
|
edb0032118 | ||
|
|
123144d06e | ||
|
|
38f5d45d5b | ||
|
|
bcaf808b88 | ||
|
|
7b8db597ef | ||
|
|
18e192b235 | ||
|
|
5ad30277ba | ||
|
|
2e998dc315 | ||
|
|
cda1658541 | ||
|
|
8b640912c3 | ||
|
|
81a773b861 | ||
|
|
444cc43971 | ||
|
|
eb86d59203 | ||
|
|
5ee35f3fbb | ||
|
|
9a91145f89 | ||
|
|
637081ebdd | ||
|
|
7d2746e7be | ||
|
|
c84a92c787 | ||
|
|
b775aaa274 | ||
|
|
a97d7abc24 | ||
|
|
7e73db505b | ||
|
|
a126906776 | ||
|
|
2d6092c114 | ||
|
|
caef309547 | ||
|
|
f9ec21a2b5 | ||
|
|
06600b2a94 | ||
|
|
3f39ec0ae0 | ||
|
|
cfc45cf068 | ||
|
|
45d809a641 | ||
|
|
fcfbc5e17c | ||
|
|
f30c66424c | ||
|
|
f823fc6ee0 | ||
|
|
aac291c0c6 | ||
|
|
61adeeeda3 | ||
|
|
f94a5eed61 | ||
|
|
0695c48e7a | ||
|
|
f4bfcf58fd | ||
|
|
dee7307adc | ||
|
|
114032a743 | ||
|
|
e9e6a63e6a | ||
|
|
2a4f6020c2 | ||
|
|
3ea8b3737f | ||
|
|
ed47b4b3db | ||
|
|
adc89feda9 | ||
|
|
32c9a59ff0 | ||
|
|
200c1dac85 | ||
|
|
cf65c2af15 | ||
|
|
fb6ebc42a5 | ||
|
|
c7696c375e | ||
|
|
337e1a837f | ||
|
|
495a9fd3a0 | ||
|
|
e6f7493ddd | ||
|
|
76e75505e5 | ||
|
|
dafbd3f368 | ||
|
|
11ec70441a | ||
|
|
d1a18913f3 | ||
|
|
775b9e9fde | ||
|
|
286e34e057 | ||
|
|
da2aa00442 | ||
|
|
ba90176bb1 | ||
|
|
cf9248ecc8 | ||
|
|
0d42b12658 | ||
|
|
2f6d9b640f | ||
|
|
04923b65b2 | ||
|
|
2328f9a36b | ||
|
|
98971736f8 | ||
|
|
ec809085b4 | ||
|
|
af023c1994 | ||
|
|
d9b7cc18f3 | ||
|
|
ce1121a4c2 | ||
|
|
5fa75bf6b9 | ||
|
|
5cb1036618 | ||
|
|
9473dc2069 | ||
|
|
81f5184b43 | ||
|
|
b6bc22f991 | ||
|
|
56fad29df9 | ||
|
|
dfeea53cf6 | ||
|
|
71e6369960 | ||
|
|
0611db78b3 | ||
|
|
8c768cc517 | ||
|
|
b67750d808 | ||
|
|
96f2ad06e2 | ||
|
|
5cf4833455 | ||
|
|
f578fcfdc7 | ||
|
|
9838e1af19 | ||
|
|
cee443e28d | ||
|
|
1fe57cab67 | ||
|
|
80b22a8444 | ||
|
|
71733babf8 | ||
|
|
9f793d6cf7 | ||
|
|
46e73a108f | ||
|
|
b13ddc958b | ||
|
|
ba3954ad3f | ||
|
|
f2e417b21f | ||
|
|
d93d0afdf3 | ||
|
|
207c9ed62e | ||
|
|
e3f4aa3d64 | ||
|
|
2392c9dc8e | ||
|
|
682c1f5ef2 |
159
.github/workflows/build-docs.yml
vendored
Normal file
159
.github/workflows/build-docs.yml
vendored
Normal file
@@ -0,0 +1,159 @@
|
|||||||
|
name: Moose-Docs
|
||||||
|
|
||||||
|
on:
|
||||||
|
push:
|
||||||
|
branches:
|
||||||
|
- master
|
||||||
|
- develop
|
||||||
|
|
||||||
|
jobs:
|
||||||
|
Build:
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
|
||||||
|
steps:
|
||||||
|
- name: Extract branch name
|
||||||
|
shell: bash
|
||||||
|
run: echo "branch=${GITHUB_HEAD_REF:-${GITHUB_REF#refs/heads/}}" >> $GITHUB_OUTPUT
|
||||||
|
id: extract_branch
|
||||||
|
|
||||||
|
- name: Build informations
|
||||||
|
run: |
|
||||||
|
echo "Triggered by: ${{ github.event_name }}"
|
||||||
|
echo "Running on: ${{ runner.os }}"
|
||||||
|
echo "Ref: ${{ github.ref }}"
|
||||||
|
echo "Branch name: ${{ steps.extract_branch.outputs.branch }}"
|
||||||
|
echo "Repository: ${{ github.repository }}"
|
||||||
|
echo "Commit-Id: ${{ github.sha }}"
|
||||||
|
echo "Owner: ${{ github.repository_owner }}"
|
||||||
|
echo "FORCE_PUSH: ${{ vars.FORCE_PUSH }}"
|
||||||
|
|
||||||
|
#########################################################################
|
||||||
|
# Prepare build environment
|
||||||
|
#########################################################################
|
||||||
|
- name: Check out repository code
|
||||||
|
uses: actions/checkout@v4
|
||||||
|
|
||||||
|
- name: Prepare build output folders
|
||||||
|
run: |
|
||||||
|
mkdir -p build/tools
|
||||||
|
mkdir -p build/doc
|
||||||
|
|
||||||
|
- name: Checkout FlightControls modified luadocumentor
|
||||||
|
uses: actions/checkout@v4
|
||||||
|
with:
|
||||||
|
repository: Applevangelist/luadocumentor
|
||||||
|
path: './build/tools/luadocumentor'
|
||||||
|
ref: 'patch-1'
|
||||||
|
token: ${{ secrets.BOT_TOKEN }}
|
||||||
|
|
||||||
|
- name: Update apt-get (needed for act docker image)
|
||||||
|
run: |
|
||||||
|
sudo apt-get -qq update
|
||||||
|
|
||||||
|
- name: Install tree
|
||||||
|
run: |
|
||||||
|
sudo apt-get -qq install tree
|
||||||
|
|
||||||
|
#########################################################################
|
||||||
|
# Install all prerequisites for LuaDocumentor
|
||||||
|
#########################################################################
|
||||||
|
- name: Install Lua
|
||||||
|
run: |
|
||||||
|
sudo apt-get -qq install lua5.1
|
||||||
|
|
||||||
|
- name: Install LuaRocks
|
||||||
|
run: |
|
||||||
|
sudo apt-get -qq install luarocks -y
|
||||||
|
|
||||||
|
- name: Install markdown (prereq for LuaDocumentor)
|
||||||
|
run: |
|
||||||
|
sudo luarocks install markdown 0.32-2
|
||||||
|
|
||||||
|
- name: Install penlight (prereq for LuaDocumentor)
|
||||||
|
run: |
|
||||||
|
sudo luarocks install penlight 1.11.0-1
|
||||||
|
|
||||||
|
- name: Install metalua-compiler (prereq for LuaDocumentor)
|
||||||
|
run: |
|
||||||
|
sudo luarocks install metalua-compiler 0.7.3-1
|
||||||
|
|
||||||
|
- name: Install metalua-parser (prereq for LuaDocumentor)
|
||||||
|
run: |
|
||||||
|
sudo luarocks install metalua-parser 0.7.3-2
|
||||||
|
|
||||||
|
- name: Install checks (prereq for LuaDocumentor)
|
||||||
|
run: |
|
||||||
|
sudo luarocks install checks
|
||||||
|
|
||||||
|
#########################################################################
|
||||||
|
# Run LuaDocumentor
|
||||||
|
#########################################################################
|
||||||
|
- name: Run LuaDocumentor
|
||||||
|
run: |
|
||||||
|
lua luadocumentor.lua -d ${{ github.workspace }}/build/doc "${{ github.workspace }}/Moose Development/Moose"
|
||||||
|
working-directory: ${{ github.workspace }}/build/tools/luadocumentor
|
||||||
|
|
||||||
|
#########################################################################
|
||||||
|
# Replace <head> tag
|
||||||
|
#########################################################################
|
||||||
|
- name: Replace head tag
|
||||||
|
run: |
|
||||||
|
python3 "${{ github.workspace }}/Moose Development/docs-header.py"
|
||||||
|
working-directory: ${{ github.workspace }}/build/doc
|
||||||
|
|
||||||
|
- name: Check replacement of head tag
|
||||||
|
run: |
|
||||||
|
head -10 ${{ github.workspace }}/build/doc/AI.AI_A2A_Cap.html
|
||||||
|
|
||||||
|
#########################################################################
|
||||||
|
# Push to MOOSE_DOCS
|
||||||
|
#########################################################################
|
||||||
|
- name: Set docs repo for branch
|
||||||
|
shell: bash
|
||||||
|
id: set_doc_repo
|
||||||
|
run: |
|
||||||
|
if [[ $GITHUB_REF == 'refs/heads/master' ]]; then
|
||||||
|
echo "docrepo=MOOSE_DOCS" >> "$GITHUB_OUTPUT"
|
||||||
|
else
|
||||||
|
echo "docrepo=MOOSE_DOCS_DEVELOP" >> "$GITHUB_OUTPUT"
|
||||||
|
fi
|
||||||
|
|
||||||
|
- name: Checkout ${{ steps.set_doc_repo.outputs.docrepo }} to folder MOOSE_DOCS
|
||||||
|
uses: actions/checkout@v4
|
||||||
|
with:
|
||||||
|
repository: ${{ github.repository_owner }}/${{ steps.set_doc_repo.outputs.docrepo }}
|
||||||
|
path: './build/MOOSE_DOCS'
|
||||||
|
fetch-depth: 0
|
||||||
|
ref: 'master'
|
||||||
|
token: ${{ secrets.BOT_TOKEN }}
|
||||||
|
|
||||||
|
- name: Delete folder to remove deleted files
|
||||||
|
run: |
|
||||||
|
rm -rf ./build/MOOSE_DOCS/Documentation/
|
||||||
|
|
||||||
|
- name: Create target folder
|
||||||
|
run: mkdir -p build/MOOSE_DOCS/Documentation
|
||||||
|
|
||||||
|
- name: Copy build result to MOOSE_DOCS
|
||||||
|
run: |
|
||||||
|
cp ./build/doc/*.* ./build/MOOSE_DOCS/Documentation/
|
||||||
|
|
||||||
|
- name: Push result to docs repository
|
||||||
|
if: ${{ vars.FORCE_PUSH == 'true' }}
|
||||||
|
run: |
|
||||||
|
git config user.name "MooseBotter"
|
||||||
|
git config user.email "MooseBotter@users.noreply.github.com"
|
||||||
|
git add .
|
||||||
|
git commit --allow-empty -m "Auto commit by GitHub Actions Workflow"
|
||||||
|
git push --set-upstream origin master
|
||||||
|
|
||||||
|
working-directory: ${{ github.workspace }}/build/MOOSE_DOCS
|
||||||
|
|
||||||
|
#########################################################################
|
||||||
|
# Show the results
|
||||||
|
#########################################################################
|
||||||
|
- name: List files in the repository
|
||||||
|
run: |
|
||||||
|
tree ${{ github.workspace }}/build
|
||||||
|
|
||||||
|
- run: echo "This job's status is ${{ job.status }}."
|
||||||
141
.github/workflows/build-includes.yml
vendored
Normal file
141
.github/workflows/build-includes.yml
vendored
Normal file
@@ -0,0 +1,141 @@
|
|||||||
|
name: Moose-Includes
|
||||||
|
|
||||||
|
on:
|
||||||
|
push:
|
||||||
|
branches:
|
||||||
|
- master
|
||||||
|
- develop
|
||||||
|
|
||||||
|
jobs:
|
||||||
|
Build:
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
|
||||||
|
steps:
|
||||||
|
- name: Extract branch name
|
||||||
|
shell: bash
|
||||||
|
run: echo "branch=${GITHUB_HEAD_REF:-${GITHUB_REF#refs/heads/}}" >> $GITHUB_OUTPUT
|
||||||
|
id: extract_branch
|
||||||
|
|
||||||
|
- name: Build informations
|
||||||
|
run: |
|
||||||
|
echo "Triggered by: ${{ github.event_name }}"
|
||||||
|
echo "Running on: ${{ runner.os }}"
|
||||||
|
echo "Ref: ${{ github.ref }}"
|
||||||
|
echo "Branch name: ${{ steps.extract_branch.outputs.branch }}"
|
||||||
|
echo "Repository: ${{ github.repository }}"
|
||||||
|
echo "Commit-Id: ${{ github.sha }}"
|
||||||
|
echo "Owner: ${{ github.repository_owner }}"
|
||||||
|
echo "FORCE_PUSH: ${{ vars.FORCE_PUSH }}"
|
||||||
|
|
||||||
|
#########################################################################
|
||||||
|
# Prepare build environment
|
||||||
|
#########################################################################
|
||||||
|
- name: Check out repository code
|
||||||
|
uses: actions/checkout@v4
|
||||||
|
|
||||||
|
- name: Prepare build output folders
|
||||||
|
run: |
|
||||||
|
mkdir -p build/result/Moose_Include_Dynamic
|
||||||
|
mkdir -p build/result/Moose_Include_Static
|
||||||
|
|
||||||
|
- name: Update apt-get (needed for act docker image)
|
||||||
|
run: |
|
||||||
|
sudo apt-get -qq update
|
||||||
|
|
||||||
|
- name: Install tree
|
||||||
|
run: |
|
||||||
|
sudo apt-get -qq install tree
|
||||||
|
|
||||||
|
#########################################################################
|
||||||
|
# Install all prerequisites
|
||||||
|
#########################################################################
|
||||||
|
- name: Install Lua 5.3
|
||||||
|
run: |
|
||||||
|
sudo apt-get -qq install lua5.3 -y
|
||||||
|
- name: Check Lua version
|
||||||
|
run: |
|
||||||
|
lua -v
|
||||||
|
|
||||||
|
- name: Install LuaRocks
|
||||||
|
run: |
|
||||||
|
sudo apt-get -qq install luarocks -y
|
||||||
|
- name: Check LuaRocks version
|
||||||
|
run: |
|
||||||
|
luarocks --version
|
||||||
|
|
||||||
|
- name: Install Lua 5.3 Dev for prerequisites for LuaSrcDiet
|
||||||
|
run: |
|
||||||
|
sudo apt-get -qq install liblua5.3-dev -y
|
||||||
|
|
||||||
|
- name: Install LuaSrcDiet
|
||||||
|
run: |
|
||||||
|
sudo luarocks install luasrcdiet
|
||||||
|
|
||||||
|
- name: Install LuaCheck
|
||||||
|
run: |
|
||||||
|
sudo luarocks install luacheck
|
||||||
|
|
||||||
|
#########################################################################
|
||||||
|
# Build Include files
|
||||||
|
#########################################################################
|
||||||
|
- name: Build Include Static
|
||||||
|
run: |
|
||||||
|
export COMMIT_TIME=$(git show -s --format=%cd ${{ github.sha }} --date=iso-strict)
|
||||||
|
lua5.3 "./Moose Setup/Moose_Create.lua" S "$COMMIT_TIME-${{ github.sha }}" "./Moose Development/Moose" "./Moose Setup" "./build/result/Moose_Include_Static"
|
||||||
|
|
||||||
|
- name: Build Includes Dynamic
|
||||||
|
run: |
|
||||||
|
export COMMIT_TIME=$(git show -s --format=%cd ${{ github.sha }} --date=iso-strict)
|
||||||
|
lua5.3 "./Moose Setup/Moose_Create.lua" D "$COMMIT_TIME-${{ github.sha }}" "./Moose Development/Moose" "./Moose Setup" "./build/result/Moose_Include_Dynamic"
|
||||||
|
|
||||||
|
- name: Run LuaSrcDiet
|
||||||
|
run: |
|
||||||
|
luasrcdiet --basic --opt-emptylines ./build/result/Moose_Include_Static/Moose.lua -o ./build/result/Moose_Include_Static/Moose_.lua
|
||||||
|
|
||||||
|
#########################################################################
|
||||||
|
# Run LuaCheck
|
||||||
|
#########################################################################
|
||||||
|
- name: Run LuaCheck
|
||||||
|
if: ${{ vars.SKIP_LUACHECK != true }}
|
||||||
|
continue-on-error: true
|
||||||
|
run: |
|
||||||
|
luacheck --std=lua51c --config=.luacheckrc -gurasqq "Moose Development/Moose"
|
||||||
|
|
||||||
|
#########################################################################
|
||||||
|
# Push to MOOSE_INCLUDE
|
||||||
|
#########################################################################
|
||||||
|
- name: Checkout MOOSE_INCLUDE
|
||||||
|
uses: actions/checkout@v4
|
||||||
|
with:
|
||||||
|
repository: ${{ github.repository_owner }}/MOOSE_INCLUDE
|
||||||
|
path: './build/MOOSE_INCLUDE'
|
||||||
|
fetch-depth: 0
|
||||||
|
ref: ${{ steps.extract_branch.outputs.branch }}
|
||||||
|
token: ${{ secrets.BOT_TOKEN }}
|
||||||
|
|
||||||
|
- name: Create target folder (needed if checkout is deactivated)
|
||||||
|
run: mkdir -p build/MOOSE_INCLUDE
|
||||||
|
|
||||||
|
- name: Copy build reseult to MOOSE_INCLUDE
|
||||||
|
run: |
|
||||||
|
cp -r ./build/result/* ./build/MOOSE_INCLUDE/
|
||||||
|
|
||||||
|
- name: Push result to MOOSE_INCLUDE repository
|
||||||
|
if: ${{ vars.FORCE_PUSH == 'true' }}
|
||||||
|
run: |
|
||||||
|
git config user.name "MooseBotter"
|
||||||
|
git config user.email "MooseBotter@users.noreply.github.com"
|
||||||
|
git add .
|
||||||
|
git commit --allow-empty -m "Auto commit by GitHub Actions Workflow"
|
||||||
|
git push --set-upstream origin ${{ steps.extract_branch.outputs.branch }}
|
||||||
|
|
||||||
|
working-directory: ${{ github.workspace }}/build/MOOSE_INCLUDE
|
||||||
|
|
||||||
|
#########################################################################
|
||||||
|
# Show the results
|
||||||
|
#########################################################################
|
||||||
|
- name: List files in the repository
|
||||||
|
run: |
|
||||||
|
tree ${{ github.workspace }}/build
|
||||||
|
|
||||||
|
- run: echo "This job's status is ${{ job.status }}."
|
||||||
78
.github/workflows/gh-pages.yml
vendored
Normal file
78
.github/workflows/gh-pages.yml
vendored
Normal file
@@ -0,0 +1,78 @@
|
|||||||
|
# This workflow uses actions that are not certified by GitHub.
|
||||||
|
# They are provided by a third-party and are governed by
|
||||||
|
# separate terms of service, privacy policy, and support
|
||||||
|
# documentation.
|
||||||
|
|
||||||
|
# Sample workflow for building and deploying a Jekyll site to GitHub Pages
|
||||||
|
name: Deploy Jekyll site to Pages
|
||||||
|
|
||||||
|
on:
|
||||||
|
push:
|
||||||
|
branches: ["master"]
|
||||||
|
paths:
|
||||||
|
- 'docs/**'
|
||||||
|
- '.github/workflows/pages.yml'
|
||||||
|
|
||||||
|
# Allows you to run this workflow manually from the Actions tab
|
||||||
|
workflow_dispatch:
|
||||||
|
|
||||||
|
# Sets permissions of the GITHUB_TOKEN to allow deployment to GitHub Pages
|
||||||
|
permissions:
|
||||||
|
contents: read
|
||||||
|
pages: write
|
||||||
|
id-token: write
|
||||||
|
|
||||||
|
# Allow one concurrent deployment
|
||||||
|
concurrency:
|
||||||
|
group: "pages"
|
||||||
|
cancel-in-progress: true
|
||||||
|
|
||||||
|
jobs:
|
||||||
|
# Build job
|
||||||
|
build:
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
steps:
|
||||||
|
- name: Checkout
|
||||||
|
uses: actions/checkout@v3
|
||||||
|
- name: Setup Ruby
|
||||||
|
uses: ruby/setup-ruby@v1
|
||||||
|
with:
|
||||||
|
ruby-version: '3.1' # Not needed with a .ruby-version file
|
||||||
|
bundler-cache: true # runs 'bundle install' and caches installed gems automatically
|
||||||
|
cache-version: 0 # Increment this number if you need to re-download cached gems
|
||||||
|
working-directory: docs/
|
||||||
|
- name: Setup Pages
|
||||||
|
id: pages
|
||||||
|
uses: actions/configure-pages@v3
|
||||||
|
- name: Build with Jekyll
|
||||||
|
# Outputs to the './_site' directory by default
|
||||||
|
run: bundle exec jekyll build --baseurl "${{ steps.pages.outputs.base_path }}"
|
||||||
|
env:
|
||||||
|
JEKYLL_ENV: production
|
||||||
|
working-directory: docs/
|
||||||
|
- name: Upload artifact
|
||||||
|
# Automatically uploads an artifact from the './_site' directory by default
|
||||||
|
uses: actions/upload-pages-artifact@v1
|
||||||
|
with:
|
||||||
|
path: docs/_site/
|
||||||
|
|
||||||
|
# Deployment job
|
||||||
|
deploy:
|
||||||
|
environment:
|
||||||
|
name: github-pages
|
||||||
|
url: ${{ steps.deployment.outputs.page_url }}
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
needs: build
|
||||||
|
steps:
|
||||||
|
- name: Deploy to GitHub Pages
|
||||||
|
id: deployment
|
||||||
|
uses: actions/deploy-pages@v1
|
||||||
|
|
||||||
|
check:
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
needs: deploy
|
||||||
|
steps:
|
||||||
|
- name: Setup Node
|
||||||
|
uses: actions/setup-node@v3
|
||||||
|
- run: npm install linkinator
|
||||||
|
- run: npx linkinator https://flightcontrol-master.github.io/MOOSE/ --recurse
|
||||||
18
.gitignore
vendored
18
.gitignore
vendored
@@ -28,6 +28,13 @@ local.properties
|
|||||||
.buildpath
|
.buildpath
|
||||||
|
|
||||||
|
|
||||||
|
#####################
|
||||||
|
## Visual Studio Code
|
||||||
|
#####################
|
||||||
|
*.code-workspace
|
||||||
|
.vscode/
|
||||||
|
|
||||||
|
|
||||||
#################
|
#################
|
||||||
## Visual Studio
|
## Visual Studio
|
||||||
#################
|
#################
|
||||||
@@ -220,11 +227,12 @@ pip-log.txt
|
|||||||
_gsdata_/
|
_gsdata_/
|
||||||
|
|
||||||
#GITHUB
|
#GITHUB
|
||||||
.gitattributes
|
|
||||||
.gitignore
|
|
||||||
Moose Test Missions/MOOSE_Test_Template.miz
|
Moose Test Missions/MOOSE_Test_Template.miz
|
||||||
Moose Development/Moose/.vscode/launch.json
|
Moose Development/Moose/.vscode/launch.json
|
||||||
MooseCodeWS.code-workspace
|
MooseCodeWS.code-workspace
|
||||||
.gitignore
|
|
||||||
.gitignore
|
# Excludes for act (https://github.com/nektos/act)
|
||||||
/.gitignore
|
.secrets
|
||||||
|
.env
|
||||||
|
.actrc
|
||||||
|
.vars
|
||||||
|
|||||||
@@ -91,7 +91,12 @@
|
|||||||
-- An optional @{Core.Zone} can be set,
|
-- An optional @{Core.Zone} can be set,
|
||||||
-- that will define when the AI will engage with the detected airborne enemy targets.
|
-- that will define when the AI will engage with the detected airborne enemy targets.
|
||||||
-- Use the method @{#AI_A2A_CAP.SetEngageZone}() to define that Zone.
|
-- Use the method @{#AI_A2A_CAP.SetEngageZone}() to define that Zone.
|
||||||
--
|
--
|
||||||
|
-- # Developer Note
|
||||||
|
--
|
||||||
|
-- Note while this class still works, it is no longer supported as the original author stopped active development of MOOSE
|
||||||
|
-- Therefore, this class is considered to be deprecated
|
||||||
|
--
|
||||||
-- ===
|
-- ===
|
||||||
--
|
--
|
||||||
-- @field #AI_A2A_CAP
|
-- @field #AI_A2A_CAP
|
||||||
|
|||||||
@@ -176,7 +176,12 @@
|
|||||||
-- Per one, two, three, four?
|
-- Per one, two, three, four?
|
||||||
--
|
--
|
||||||
-- **The default grouping is 1. That means, that each spawned defender will act individually.**
|
-- **The default grouping is 1. That means, that each spawned defender will act individually.**
|
||||||
--
|
--
|
||||||
|
-- # Developer Note
|
||||||
|
--
|
||||||
|
-- Note while this class still works, it is no longer supported as the original author stopped active development of MOOSE
|
||||||
|
-- Therefore, this class is considered to be deprecated
|
||||||
|
--
|
||||||
-- ===
|
-- ===
|
||||||
--
|
--
|
||||||
-- ### Authors: **FlightControl** rework of GCICAP + introduction of new concepts (squadrons).
|
-- ### Authors: **FlightControl** rework of GCICAP + introduction of new concepts (squadrons).
|
||||||
@@ -1687,6 +1692,20 @@ do -- AI_A2A_DISPATCHER
|
|||||||
|
|
||||||
return DefenderSquadron
|
return DefenderSquadron
|
||||||
end
|
end
|
||||||
|
|
||||||
|
--- Get a resource count from a specific squadron
|
||||||
|
-- @param #AI_A2A_DISPATCHER self
|
||||||
|
-- @param #string Squadron Name of the squadron.
|
||||||
|
-- @return #number Number of airframes available or nil if the squadron does not exist
|
||||||
|
function AI_A2A_DISPATCHER:QuerySquadron(Squadron)
|
||||||
|
local Squadron = self:GetSquadron(Squadron)
|
||||||
|
if Squadron.ResourceCount then
|
||||||
|
self:T2(string.format("%s = %s",Squadron.Name,Squadron.ResourceCount))
|
||||||
|
return Squadron.ResourceCount
|
||||||
|
end
|
||||||
|
self:F({Squadron = Squadron.Name,SquadronResourceCount = Squadron.ResourceCount})
|
||||||
|
return nil
|
||||||
|
end
|
||||||
|
|
||||||
--- [DEPRECATED - Might create problems launching planes] Set the Squadron visible before startup of the dispatcher.
|
--- [DEPRECATED - Might create problems launching planes] Set the Squadron visible before startup of the dispatcher.
|
||||||
-- All planes will be spawned as uncontrolled on the parking spot.
|
-- All planes will be spawned as uncontrolled on the parking spot.
|
||||||
|
|||||||
@@ -92,7 +92,12 @@
|
|||||||
-- An optional @{Core.Zone} can be set,
|
-- An optional @{Core.Zone} can be set,
|
||||||
-- that will define when the AI will engage with the detected airborne enemy targets.
|
-- that will define when the AI will engage with the detected airborne enemy targets.
|
||||||
-- Use the method @{AI.AI_CAP#AI_CAP_ZONE.SetEngageZone}() to define that Zone.
|
-- Use the method @{AI.AI_CAP#AI_CAP_ZONE.SetEngageZone}() to define that Zone.
|
||||||
--
|
--
|
||||||
|
-- # Developer Note
|
||||||
|
--
|
||||||
|
-- Note while this class still works, it is no longer supported as the original author stopped active development of MOOSE
|
||||||
|
-- Therefore, this class is considered to be deprecated
|
||||||
|
--
|
||||||
-- ===
|
-- ===
|
||||||
--
|
--
|
||||||
-- @field #AI_A2A_GCI
|
-- @field #AI_A2A_GCI
|
||||||
|
|||||||
@@ -111,7 +111,12 @@
|
|||||||
-- When the AI is damaged, it is required that a new Patrol is started. However, damage cannon be foreseen early on.
|
-- When the AI is damaged, it is required that a new Patrol is started. However, damage cannon be foreseen early on.
|
||||||
-- Therefore, when the damage threshold is reached, the AI will return immediately to the home base (RTB).
|
-- Therefore, when the damage threshold is reached, the AI will return immediately to the home base (RTB).
|
||||||
-- Use the method @{#AI_A2A_PATROL.ManageDamage}() to have this proces in place.
|
-- Use the method @{#AI_A2A_PATROL.ManageDamage}() to have this proces in place.
|
||||||
--
|
--
|
||||||
|
-- # Developer Note
|
||||||
|
--
|
||||||
|
-- Note while this class still works, it is no longer supported as the original author stopped active development of MOOSE
|
||||||
|
-- Therefore, this class is considered to be deprecated
|
||||||
|
--
|
||||||
-- ===
|
-- ===
|
||||||
--
|
--
|
||||||
-- @field #AI_A2A_PATROL
|
-- @field #AI_A2A_PATROL
|
||||||
|
|||||||
@@ -15,7 +15,12 @@
|
|||||||
-- @extends AI.AI_A2A_Engage#AI_A2A_Engage -- TODO: Documentation. This class does not exist, unable to determine what it extends.
|
-- @extends AI.AI_A2A_Engage#AI_A2A_Engage -- TODO: Documentation. This class does not exist, unable to determine what it extends.
|
||||||
|
|
||||||
--- Implements the core functions to intercept intruders. Use the Engage trigger to intercept intruders.
|
--- Implements the core functions to intercept intruders. Use the Engage trigger to intercept intruders.
|
||||||
--
|
--
|
||||||
|
-- # Developer Note
|
||||||
|
--
|
||||||
|
-- Note while this class still works, it is no longer supported as the original author stopped active development of MOOSE
|
||||||
|
-- Therefore, this class is considered to be deprecated
|
||||||
|
--
|
||||||
-- ===
|
-- ===
|
||||||
--
|
--
|
||||||
-- @field #AI_A2G_BAI
|
-- @field #AI_A2G_BAI
|
||||||
|
|||||||
@@ -15,7 +15,12 @@
|
|||||||
-- @extends AI.AI_A2G_Patrol#AI_AIR_PATROL TODO: Documentation. This class does not exist, unable to determine what it extends.
|
-- @extends AI.AI_A2G_Patrol#AI_AIR_PATROL TODO: Documentation. This class does not exist, unable to determine what it extends.
|
||||||
|
|
||||||
--- Implements the core functions to intercept intruders. Use the Engage trigger to intercept intruders.
|
--- Implements the core functions to intercept intruders. Use the Engage trigger to intercept intruders.
|
||||||
--
|
--
|
||||||
|
-- # Developer Note
|
||||||
|
--
|
||||||
|
-- Note while this class still works, it is no longer supported as the original author stopped active development of MOOSE
|
||||||
|
-- Therefore, this class is considered to be deprecated
|
||||||
|
--
|
||||||
-- ===
|
-- ===
|
||||||
--
|
--
|
||||||
-- @field #AI_A2G_CAS
|
-- @field #AI_A2G_CAS
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
--- **AI** - Create an automated A2G defense system based on a detection network of reconnaissance vehicles and air units, coordinating SEAD, BAI and CAS operations.
|
--- **AI** - Create an automated A2G defense system with reconnaissance units, coordinating SEAD, BAI and CAS operations.
|
||||||
--
|
--
|
||||||
-- ===
|
-- ===
|
||||||
--
|
--
|
||||||
@@ -253,7 +253,12 @@
|
|||||||
--
|
--
|
||||||
-- **The default grouping is 1. That means, that each spawned defender will act individually.**
|
-- **The default grouping is 1. That means, that each spawned defender will act individually.**
|
||||||
-- But you can specify a number between 1 and 4, so that the defenders will act as a group.
|
-- But you can specify a number between 1 and 4, so that the defenders will act as a group.
|
||||||
--
|
--
|
||||||
|
-- # Developer Note
|
||||||
|
--
|
||||||
|
-- Note while this class still works, it is no longer supported as the original author stopped active development of MOOSE
|
||||||
|
-- Therefore, this class is considered to be deprecated
|
||||||
|
--
|
||||||
-- ===
|
-- ===
|
||||||
--
|
--
|
||||||
-- ### Author: **FlightControl** rework of GCICAP + introduction of new concepts (squadrons).
|
-- ### Author: **FlightControl** rework of GCICAP + introduction of new concepts (squadrons).
|
||||||
@@ -951,7 +956,7 @@ do -- AI_A2G_DISPATCHER
|
|||||||
AI_A2G_DISPATCHER.DefenseQueue = {}
|
AI_A2G_DISPATCHER.DefenseQueue = {}
|
||||||
|
|
||||||
--- Defense approach types.
|
--- Defense approach types.
|
||||||
-- @type #AI_A2G_DISPATCHER.DefenseApproach
|
-- @type AI_A2G_DISPATCHER.DefenseApproach
|
||||||
AI_A2G_DISPATCHER.DefenseApproach = {
|
AI_A2G_DISPATCHER.DefenseApproach = {
|
||||||
Random = 1,
|
Random = 1,
|
||||||
Distance = 2,
|
Distance = 2,
|
||||||
@@ -1806,6 +1811,19 @@ do -- AI_A2G_DISPATCHER
|
|||||||
return DefenderSquadron
|
return DefenderSquadron
|
||||||
end
|
end
|
||||||
|
|
||||||
|
--- Get a resource count from a specific squadron
|
||||||
|
-- @param #AI_A2G_DISPATCHER self
|
||||||
|
-- @param #string Squadron Name of the squadron.
|
||||||
|
-- @return #number Number of airframes available or nil if the squadron does not exist
|
||||||
|
function AI_A2G_DISPATCHER:QuerySquadron(Squadron)
|
||||||
|
local Squadron = self:GetSquadron(Squadron)
|
||||||
|
if Squadron.ResourceCount then
|
||||||
|
self:T2(string.format("%s = %s",Squadron.Name,Squadron.ResourceCount))
|
||||||
|
return Squadron.ResourceCount
|
||||||
|
end
|
||||||
|
self:F({Squadron = Squadron.Name,SquadronResourceCount = Squadron.ResourceCount})
|
||||||
|
return nil
|
||||||
|
end
|
||||||
|
|
||||||
--- Set the Squadron visible before startup of the dispatcher.
|
--- Set the Squadron visible before startup of the dispatcher.
|
||||||
-- All planes will be spawned as uncontrolled on the parking spot.
|
-- All planes will be spawned as uncontrolled on the parking spot.
|
||||||
@@ -1839,7 +1857,7 @@ do -- AI_A2G_DISPATCHER
|
|||||||
--- Check if the Squadron is visible before startup of the dispatcher.
|
--- Check if the Squadron is visible before startup of the dispatcher.
|
||||||
-- @param #AI_A2G_DISPATCHER self
|
-- @param #AI_A2G_DISPATCHER self
|
||||||
-- @param #string SquadronName The squadron name.
|
-- @param #string SquadronName The squadron name.
|
||||||
-- @return #bool true if visible.
|
-- @return #boolean true if visible.
|
||||||
-- @usage
|
-- @usage
|
||||||
--
|
--
|
||||||
-- -- Set the Squadron visible before startup of dispatcher.
|
-- -- Set the Squadron visible before startup of dispatcher.
|
||||||
|
|||||||
@@ -68,7 +68,12 @@
|
|||||||
-- An optional @{Core.Zone} can be set,
|
-- An optional @{Core.Zone} can be set,
|
||||||
-- that will define when the AI will engage with the detected airborne enemy targets.
|
-- that will define when the AI will engage with the detected airborne enemy targets.
|
||||||
-- Use the method @{AI.AI_CAP#AI_CAP_ZONE.SetEngageZone}() to define that Zone. -- TODO: Documentation. Check that this is actually correct. The originally referenced class does not exist.
|
-- Use the method @{AI.AI_CAP#AI_CAP_ZONE.SetEngageZone}() to define that Zone. -- TODO: Documentation. Check that this is actually correct. The originally referenced class does not exist.
|
||||||
--
|
--
|
||||||
|
-- # Developer Note
|
||||||
|
--
|
||||||
|
-- Note while this class still works, it is no longer supported as the original author stopped active development of MOOSE
|
||||||
|
-- Therefore, this class is considered to be deprecated
|
||||||
|
--
|
||||||
-- ===
|
-- ===
|
||||||
--
|
--
|
||||||
-- @field #AI_A2G_SEAD
|
-- @field #AI_A2G_SEAD
|
||||||
|
|||||||
@@ -45,7 +45,12 @@
|
|||||||
-- * **Start**: Start the transport process.
|
-- * **Start**: Start the transport process.
|
||||||
-- * **Stop**: Stop the transport process.
|
-- * **Stop**: Stop the transport process.
|
||||||
-- * **Monitor**: Monitor and take action.
|
-- * **Monitor**: Monitor and take action.
|
||||||
--
|
--
|
||||||
|
-- # Developer Note
|
||||||
|
--
|
||||||
|
-- Note while this class still works, it is no longer supported as the original author stopped active development of MOOSE
|
||||||
|
-- Therefore, this class is considered to be deprecated
|
||||||
|
--
|
||||||
-- @field #AI_AIR
|
-- @field #AI_AIR
|
||||||
AI_AIR = {
|
AI_AIR = {
|
||||||
ClassName = "AI_AIR",
|
ClassName = "AI_AIR",
|
||||||
|
|||||||
@@ -883,6 +883,11 @@ do -- AI_AIR_DISPATCHER
|
|||||||
-- However, the squadron will still stay alive. Any airplane that is airborne will continue its operations until all airborne airplanes
|
-- However, the squadron will still stay alive. Any airplane that is airborne will continue its operations until all airborne airplanes
|
||||||
-- of the squadron will be destroyed. This to keep consistency of air operations not to confuse the players.
|
-- of the squadron will be destroyed. This to keep consistency of air operations not to confuse the players.
|
||||||
--
|
--
|
||||||
|
-- # Developer Note
|
||||||
|
--
|
||||||
|
-- Note while this class still works, it is no longer supported as the original author stopped active development of MOOSE
|
||||||
|
-- Therefore, this class is considered to be deprecated
|
||||||
|
--
|
||||||
-- @field #AI_AIR_DISPATCHER
|
-- @field #AI_AIR_DISPATCHER
|
||||||
AI_AIR_DISPATCHER = {
|
AI_AIR_DISPATCHER = {
|
||||||
ClassName = "AI_AIR_DISPATCHER",
|
ClassName = "AI_AIR_DISPATCHER",
|
||||||
@@ -947,7 +952,7 @@ do -- AI_AIR_DISPATCHER
|
|||||||
AI_AIR_DISPATCHER.DefenseQueue = {}
|
AI_AIR_DISPATCHER.DefenseQueue = {}
|
||||||
|
|
||||||
--- Defense approach types
|
--- Defense approach types
|
||||||
-- @type #AI_AIR_DISPATCHER.DefenseApproach
|
-- @type AI_AIR_DISPATCHER.DefenseApproach
|
||||||
AI_AIR_DISPATCHER.DefenseApproach = {
|
AI_AIR_DISPATCHER.DefenseApproach = {
|
||||||
Random = 1,
|
Random = 1,
|
||||||
Distance = 2,
|
Distance = 2,
|
||||||
@@ -1852,7 +1857,7 @@ do -- AI_AIR_DISPATCHER
|
|||||||
--- Check if the Squadron is visible before startup of the dispatcher.
|
--- Check if the Squadron is visible before startup of the dispatcher.
|
||||||
-- @param #AI_AIR_DISPATCHER self
|
-- @param #AI_AIR_DISPATCHER self
|
||||||
-- @param #string SquadronName The squadron name.
|
-- @param #string SquadronName The squadron name.
|
||||||
-- @return #bool true if visible.
|
-- @return #boolean true if visible.
|
||||||
-- @usage
|
-- @usage
|
||||||
--
|
--
|
||||||
-- -- Set the Squadron visible before startup of dispatcher.
|
-- -- Set the Squadron visible before startup of dispatcher.
|
||||||
|
|||||||
@@ -68,7 +68,12 @@
|
|||||||
-- An optional @{Core.Zone} can be set,
|
-- An optional @{Core.Zone} can be set,
|
||||||
-- that will define when the AI will engage with the detected airborne enemy targets.
|
-- that will define when the AI will engage with the detected airborne enemy targets.
|
||||||
-- Use the method @{AI.AI_CAP#AI_AIR_ENGAGE.SetEngageZone}() to define that Zone.
|
-- Use the method @{AI.AI_CAP#AI_AIR_ENGAGE.SetEngageZone}() to define that Zone.
|
||||||
--
|
--
|
||||||
|
-- # Developer Note
|
||||||
|
--
|
||||||
|
-- Note while this class still works, it is no longer supported as the original author stopped active development of MOOSE
|
||||||
|
-- Therefore, this class is considered to be deprecated
|
||||||
|
--
|
||||||
-- ===
|
-- ===
|
||||||
--
|
--
|
||||||
-- @field #AI_AIR_ENGAGE
|
-- @field #AI_AIR_ENGAGE
|
||||||
|
|||||||
@@ -88,7 +88,12 @@
|
|||||||
-- An optional @{Core.Zone} can be set,
|
-- An optional @{Core.Zone} can be set,
|
||||||
-- that will define when the AI will engage with the detected airborne enemy targets.
|
-- that will define when the AI will engage with the detected airborne enemy targets.
|
||||||
-- Use the method @{AI.AI_CAP#AI_AIR_PATROL.SetEngageZone}() to define that Zone.
|
-- Use the method @{AI.AI_CAP#AI_AIR_PATROL.SetEngageZone}() to define that Zone.
|
||||||
--
|
--
|
||||||
|
-- # Developer Note
|
||||||
|
--
|
||||||
|
-- Note while this class still works, it is no longer supported as the original author stopped active development of MOOSE
|
||||||
|
-- Therefore, this class is considered to be deprecated
|
||||||
|
--
|
||||||
-- ===
|
-- ===
|
||||||
--
|
--
|
||||||
-- @field #AI_AIR_PATROL
|
-- @field #AI_AIR_PATROL
|
||||||
|
|||||||
@@ -18,7 +18,12 @@
|
|||||||
|
|
||||||
|
|
||||||
--- Implements the core functions modeling squadrons for airplanes and helicopters.
|
--- Implements the core functions modeling squadrons for airplanes and helicopters.
|
||||||
--
|
--
|
||||||
|
-- # Developer Note
|
||||||
|
--
|
||||||
|
-- Note while this class still works, it is no longer supported as the original author stopped active development of MOOSE
|
||||||
|
-- Therefore, this class is considered to be deprecated
|
||||||
|
--
|
||||||
-- ===
|
-- ===
|
||||||
--
|
--
|
||||||
-- @field #AI_AIR_SQUADRON
|
-- @field #AI_AIR_SQUADRON
|
||||||
|
|||||||
@@ -130,7 +130,12 @@
|
|||||||
-- AIBAIZone:SearchOff()
|
-- AIBAIZone:SearchOff()
|
||||||
--
|
--
|
||||||
-- Searching can be switched back on with the method @{#AI_BAI_ZONE.SearchOn}(). Use the method @{#AI_BAI_ZONE.SearchOnOff}() to flexibily switch searching on or off.
|
-- Searching can be switched back on with the method @{#AI_BAI_ZONE.SearchOn}(). Use the method @{#AI_BAI_ZONE.SearchOnOff}() to flexibily switch searching on or off.
|
||||||
--
|
--
|
||||||
|
-- # Developer Note
|
||||||
|
--
|
||||||
|
-- Note while this class still works, it is no longer supported as the original author stopped active development of MOOSE
|
||||||
|
-- Therefore, this class is considered to be deprecated
|
||||||
|
--
|
||||||
-- ===
|
-- ===
|
||||||
--
|
--
|
||||||
-- @field #AI_BAI_ZONE
|
-- @field #AI_BAI_ZONE
|
||||||
|
|||||||
@@ -85,7 +85,12 @@
|
|||||||
--
|
--
|
||||||
-- Note that when AI returns to an airbase, the AI_BALANCER will trigger the **Return** event and the AI will return,
|
-- Note that when AI returns to an airbase, the AI_BALANCER will trigger the **Return** event and the AI will return,
|
||||||
-- otherwise the AI_BALANCER will trigger a **Destroy** event, and the AI will be destroyed.
|
-- otherwise the AI_BALANCER will trigger a **Destroy** event, and the AI will be destroyed.
|
||||||
--
|
--
|
||||||
|
-- # Developer Note
|
||||||
|
--
|
||||||
|
-- Note while this class still works, it is no longer supported as the original author stopped active development of MOOSE
|
||||||
|
-- Therefore, this class is considered to be deprecated
|
||||||
|
--
|
||||||
-- @field #AI_BALANCER
|
-- @field #AI_BALANCER
|
||||||
AI_BALANCER = {
|
AI_BALANCER = {
|
||||||
ClassName = "AI_BALANCER",
|
ClassName = "AI_BALANCER",
|
||||||
|
|||||||
@@ -112,7 +112,12 @@
|
|||||||
-- An optional @{Core.Zone} can be set,
|
-- An optional @{Core.Zone} can be set,
|
||||||
-- that will define when the AI will engage with the detected airborne enemy targets.
|
-- that will define when the AI will engage with the detected airborne enemy targets.
|
||||||
-- Use the method @{#AI_CAP_ZONE.SetEngageZone}() to define that Zone.
|
-- Use the method @{#AI_CAP_ZONE.SetEngageZone}() to define that Zone.
|
||||||
--
|
--
|
||||||
|
-- # Developer Note
|
||||||
|
--
|
||||||
|
-- Note while this class still works, it is no longer supported as the original author stopped active development of MOOSE
|
||||||
|
-- Therefore, this class is considered to be deprecated
|
||||||
|
--
|
||||||
-- ===
|
-- ===
|
||||||
--
|
--
|
||||||
-- @field #AI_CAP_ZONE
|
-- @field #AI_CAP_ZONE
|
||||||
|
|||||||
@@ -118,7 +118,12 @@
|
|||||||
-- * **@{#AI_CAS_ZONE.Destroy}**: The AI has destroyed a target @{Wrapper.Unit}.
|
-- * **@{#AI_CAS_ZONE.Destroy}**: The AI has destroyed a target @{Wrapper.Unit}.
|
||||||
-- * **@{#AI_CAS_ZONE.Destroyed}**: The AI has destroyed all target @{Wrapper.Unit}s assigned in the CAS task.
|
-- * **@{#AI_CAS_ZONE.Destroyed}**: The AI has destroyed all target @{Wrapper.Unit}s assigned in the CAS task.
|
||||||
-- * **Status**: The AI is checking status (fuel and damage). When the thresholds have been reached, the AI will RTB.
|
-- * **Status**: The AI is checking status (fuel and damage). When the thresholds have been reached, the AI will RTB.
|
||||||
--
|
--
|
||||||
|
-- # Developer Note
|
||||||
|
--
|
||||||
|
-- Note while this class still works, it is no longer supported as the original author stopped active development of MOOSE
|
||||||
|
-- Therefore, this class is considered to be deprecated
|
||||||
|
--
|
||||||
-- ===
|
-- ===
|
||||||
--
|
--
|
||||||
-- @field #AI_CAS_ZONE
|
-- @field #AI_CAS_ZONE
|
||||||
|
|||||||
@@ -25,7 +25,12 @@
|
|||||||
-- * @{AI.AI_Cargo_APC} - Cargo transportation using APCs and other vehicles between zones.
|
-- * @{AI.AI_Cargo_APC} - Cargo transportation using APCs and other vehicles between zones.
|
||||||
-- * @{AI.AI_Cargo_Helicopter} - Cargo transportation using helicopters between zones.
|
-- * @{AI.AI_Cargo_Helicopter} - Cargo transportation using helicopters between zones.
|
||||||
-- * @{AI.AI_Cargo_Airplane} - Cargo transportation using airplanes to and from airbases.
|
-- * @{AI.AI_Cargo_Airplane} - Cargo transportation using airplanes to and from airbases.
|
||||||
--
|
--
|
||||||
|
-- # Developer Note
|
||||||
|
--
|
||||||
|
-- Note while this class still works, it is no longer supported as the original author stopped active development of MOOSE
|
||||||
|
-- Therefore, this class is considered to be deprecated
|
||||||
|
--
|
||||||
-- @field #AI_CARGO
|
-- @field #AI_CARGO
|
||||||
AI_CARGO = {
|
AI_CARGO = {
|
||||||
ClassName = "AI_CARGO",
|
ClassName = "AI_CARGO",
|
||||||
|
|||||||
@@ -75,7 +75,12 @@
|
|||||||
-- Using the @{#AI_CARGO_APC.Pickup}() method, you are able to direct the APCs towards a point on the battlefield to board/load the cargo at the specific coordinate.
|
-- Using the @{#AI_CARGO_APC.Pickup}() method, you are able to direct the APCs towards a point on the battlefield to board/load the cargo at the specific coordinate.
|
||||||
-- The APCs will follow nearby roads as much as possible, to ensure fast and clean cargo transportation between the objects and villages in the simulation environment.
|
-- The APCs will follow nearby roads as much as possible, to ensure fast and clean cargo transportation between the objects and villages in the simulation environment.
|
||||||
--
|
--
|
||||||
--
|
--
|
||||||
|
-- # Developer Note
|
||||||
|
--
|
||||||
|
-- Note while this class still works, it is no longer supported as the original author stopped active development of MOOSE
|
||||||
|
-- Therefore, this class is considered to be deprecated
|
||||||
|
--
|
||||||
--
|
--
|
||||||
-- @field #AI_CARGO_APC
|
-- @field #AI_CARGO_APC
|
||||||
AI_CARGO_APC = {
|
AI_CARGO_APC = {
|
||||||
|
|||||||
@@ -41,7 +41,12 @@
|
|||||||
-- marginal impact on the overall battlefield simulation. Fortunately, the firing strength of infantry is limited, and thus, respacing healthy infantry every
|
-- marginal impact on the overall battlefield simulation. Fortunately, the firing strength of infantry is limited, and thus, respacing healthy infantry every
|
||||||
-- time is not so much of an issue ...
|
-- time is not so much of an issue ...
|
||||||
--
|
--
|
||||||
--
|
--
|
||||||
|
-- # Developer Note
|
||||||
|
--
|
||||||
|
-- Note while this class still works, it is no longer supported as the original author stopped active development of MOOSE
|
||||||
|
-- Therefore, this class is considered to be deprecated
|
||||||
|
--
|
||||||
-- @field #AI_CARGO_AIRPLANE
|
-- @field #AI_CARGO_AIRPLANE
|
||||||
AI_CARGO_AIRPLANE = {
|
AI_CARGO_AIRPLANE = {
|
||||||
ClassName = "AI_CARGO_AIRPLANE",
|
ClassName = "AI_CARGO_AIRPLANE",
|
||||||
|
|||||||
@@ -100,7 +100,12 @@
|
|||||||
--
|
--
|
||||||
-- Yes, please ensure that the zones are declared using the @{Core.Zone} classes.
|
-- Yes, please ensure that the zones are declared using the @{Core.Zone} classes.
|
||||||
-- Possible zones that function at the moment are ZONE, ZONE_GROUP, ZONE_UNIT, ZONE_POLYGON.
|
-- Possible zones that function at the moment are ZONE, ZONE_GROUP, ZONE_UNIT, ZONE_POLYGON.
|
||||||
--
|
--
|
||||||
|
-- # Developer Note
|
||||||
|
--
|
||||||
|
-- Note while this class still works, it is no longer supported as the original author stopped active development of MOOSE
|
||||||
|
-- Therefore, this class is considered to be deprecated
|
||||||
|
--
|
||||||
-- ===
|
-- ===
|
||||||
--
|
--
|
||||||
-- ### Author: **FlightControl**
|
-- ### Author: **FlightControl**
|
||||||
|
|||||||
@@ -137,7 +137,12 @@
|
|||||||
-- Use @{#AI_CARGO_DISPATCHER_APC.SetHomeZone}() to specify the home zone.
|
-- Use @{#AI_CARGO_DISPATCHER_APC.SetHomeZone}() to specify the home zone.
|
||||||
--
|
--
|
||||||
-- If no home zone is specified, the APCs will wait near the deploy zone for a new pickup command.
|
-- If no home zone is specified, the APCs will wait near the deploy zone for a new pickup command.
|
||||||
--
|
--
|
||||||
|
-- # Developer Note
|
||||||
|
--
|
||||||
|
-- Note while this class still works, it is no longer supported as the original author stopped active development of MOOSE
|
||||||
|
-- Therefore, this class is considered to be deprecated
|
||||||
|
--
|
||||||
-- ===
|
-- ===
|
||||||
--
|
--
|
||||||
-- @field #AI_CARGO_DISPATCHER_APC
|
-- @field #AI_CARGO_DISPATCHER_APC
|
||||||
|
|||||||
@@ -108,7 +108,12 @@
|
|||||||
--
|
--
|
||||||
-- **There are a lot of templates available that allows you to quickly setup an event handler for a specific event type!**
|
-- **There are a lot of templates available that allows you to quickly setup an event handler for a specific event type!**
|
||||||
--
|
--
|
||||||
--
|
--
|
||||||
|
-- # Developer Note
|
||||||
|
--
|
||||||
|
-- Note while this class still works, it is no longer supported as the original author stopped active development of MOOSE
|
||||||
|
-- Therefore, this class is considered to be deprecated
|
||||||
|
--
|
||||||
--
|
--
|
||||||
-- @field #AI_CARGO_DISPATCHER_AIRPLANE
|
-- @field #AI_CARGO_DISPATCHER_AIRPLANE
|
||||||
AI_CARGO_DISPATCHER_AIRPLANE = {
|
AI_CARGO_DISPATCHER_AIRPLANE = {
|
||||||
|
|||||||
@@ -140,7 +140,12 @@
|
|||||||
-- Use @{#AI_CARGO_DISPATCHER_HELICOPTER.SetHomeZone}() to specify the home zone.
|
-- Use @{#AI_CARGO_DISPATCHER_HELICOPTER.SetHomeZone}() to specify the home zone.
|
||||||
--
|
--
|
||||||
-- If no home zone is specified, the helicopters will wait near the deploy zone for a new pickup command.
|
-- If no home zone is specified, the helicopters will wait near the deploy zone for a new pickup command.
|
||||||
--
|
--
|
||||||
|
-- # Developer Note
|
||||||
|
--
|
||||||
|
-- Note while this class still works, it is no longer supported as the original author stopped active development of MOOSE
|
||||||
|
-- Therefore, this class is considered to be deprecated
|
||||||
|
--
|
||||||
-- ===
|
-- ===
|
||||||
--
|
--
|
||||||
-- @field #AI_CARGO_DISPATCHER_HELICOPTER
|
-- @field #AI_CARGO_DISPATCHER_HELICOPTER
|
||||||
|
|||||||
@@ -130,7 +130,12 @@
|
|||||||
-- Use @{#AI_CARGO_DISPATCHER_SHIP.SetHomeZone}() to specify the home zone.
|
-- Use @{#AI_CARGO_DISPATCHER_SHIP.SetHomeZone}() to specify the home zone.
|
||||||
--
|
--
|
||||||
-- If no home zone is specified, the Ship will wait near the deploy zone for a new pickup command.
|
-- If no home zone is specified, the Ship will wait near the deploy zone for a new pickup command.
|
||||||
--
|
--
|
||||||
|
-- # Developer Note
|
||||||
|
--
|
||||||
|
-- Note while this class still works, it is no longer supported as the original author stopped active development of MOOSE
|
||||||
|
-- Therefore, this class is considered to be deprecated
|
||||||
|
--
|
||||||
-- ===
|
-- ===
|
||||||
--
|
--
|
||||||
-- @field #AI_CARGO_DISPATCHER_SHIP
|
-- @field #AI_CARGO_DISPATCHER_SHIP
|
||||||
|
|||||||
@@ -41,7 +41,12 @@
|
|||||||
-- marginal impact on the overall battlefield simulation. Fortunately, the firing strength of infantry is limited, and thus, respacing healthy infantry every
|
-- marginal impact on the overall battlefield simulation. Fortunately, the firing strength of infantry is limited, and thus, respacing healthy infantry every
|
||||||
-- time is not so much of an issue ...
|
-- time is not so much of an issue ...
|
||||||
--
|
--
|
||||||
--
|
--
|
||||||
|
-- # Developer Note
|
||||||
|
--
|
||||||
|
-- Note while this class still works, it is no longer supported as the original author stopped active development of MOOSE
|
||||||
|
-- Therefore, this class is considered to be deprecated
|
||||||
|
--
|
||||||
-- ===
|
-- ===
|
||||||
--
|
--
|
||||||
-- @field #AI_CARGO_HELICOPTER
|
-- @field #AI_CARGO_HELICOPTER
|
||||||
|
|||||||
@@ -54,7 +54,12 @@
|
|||||||
-- Using the @{#AI_CARGO_SHIP.Pickup}() method, you are able to direct the Ship towards a Pickup zone to board/load the cargo at the specified
|
-- Using the @{#AI_CARGO_SHIP.Pickup}() method, you are able to direct the Ship towards a Pickup zone to board/load the cargo at the specified
|
||||||
-- coordinate. The Ship will follow the Shipping Lane to ensure consistent cargo transportation within the simulation environment.
|
-- coordinate. The Ship will follow the Shipping Lane to ensure consistent cargo transportation within the simulation environment.
|
||||||
--
|
--
|
||||||
--
|
--
|
||||||
|
-- # Developer Note
|
||||||
|
--
|
||||||
|
-- Note while this class still works, it is no longer supported as the original author stopped active development of MOOSE
|
||||||
|
-- Therefore, this class is considered to be deprecated
|
||||||
|
--
|
||||||
-- @field #AI_CARGO_SHIP
|
-- @field #AI_CARGO_SHIP
|
||||||
AI_CARGO_SHIP = {
|
AI_CARGO_SHIP = {
|
||||||
ClassName = "AI_CARGO_SHIP",
|
ClassName = "AI_CARGO_SHIP",
|
||||||
|
|||||||
@@ -147,8 +147,8 @@
|
|||||||
-- @image Escorting.JPG
|
-- @image Escorting.JPG
|
||||||
|
|
||||||
|
|
||||||
|
---
|
||||||
--- @type AI_ESCORT
|
-- @type AI_ESCORT
|
||||||
-- @extends AI.AI_Formation#AI_FORMATION
|
-- @extends AI.AI_Formation#AI_FORMATION
|
||||||
|
|
||||||
|
|
||||||
@@ -168,11 +168,18 @@
|
|||||||
--
|
--
|
||||||
-- -- First find the GROUP object and the CLIENT object.
|
-- -- First find the GROUP object and the CLIENT object.
|
||||||
-- local EscortUnit = CLIENT:FindByName( "Unit Name" ) -- The Unit Name is the name of the unit flagged with the skill Client in the mission editor.
|
-- local EscortUnit = CLIENT:FindByName( "Unit Name" ) -- The Unit Name is the name of the unit flagged with the skill Client in the mission editor.
|
||||||
-- local EscortGroup = GROUP:FindByName( "Group Name" ) -- The Group Name is the name of the group that will escort the Escort Client.
|
-- local EscortGroup = SET_GROUP:New():FilterPrefixes("Escort"):FilterOnce() -- The the group name of the escorts contains "Escort".
|
||||||
--
|
--
|
||||||
-- -- Now use these 2 objects to construct the new EscortPlanes object.
|
-- -- Now use these 2 objects to construct the new EscortPlanes object.
|
||||||
-- EscortPlanes = AI_ESCORT:New( EscortUnit, EscortGroup, "Desert", "Welcome to the mission. You are escorted by a plane with code name 'Desert', which can be instructed through the F10 radio menu." )
|
-- EscortPlanes = AI_ESCORT:New( EscortUnit, EscortGroup, "Desert", "Welcome to the mission. You are escorted by a plane with code name 'Desert', which can be instructed through the F10 radio menu." )
|
||||||
--
|
-- EscortPlanes:MenusAirplanes() -- create menus for airplanes
|
||||||
|
-- EscortPlanes:__Start(2)
|
||||||
|
--
|
||||||
|
-- # Developer Note
|
||||||
|
--
|
||||||
|
-- Note while this class still works, it is no longer supported as the original author stopped active development of MOOSE
|
||||||
|
-- Therefore, this class is considered to be deprecated
|
||||||
|
--
|
||||||
-- @field #AI_ESCORT
|
-- @field #AI_ESCORT
|
||||||
AI_ESCORT = {
|
AI_ESCORT = {
|
||||||
ClassName = "AI_ESCORT",
|
ClassName = "AI_ESCORT",
|
||||||
@@ -189,7 +196,7 @@ AI_ESCORT = {
|
|||||||
TaskPoints = {}
|
TaskPoints = {}
|
||||||
}
|
}
|
||||||
|
|
||||||
--- @field Functional.Detection#DETECTION_AREAS
|
-- @field Functional.Detection#DETECTION_AREAS
|
||||||
AI_ESCORT.Detection = nil
|
AI_ESCORT.Detection = nil
|
||||||
|
|
||||||
--- MENUPARAM type
|
--- MENUPARAM type
|
||||||
@@ -211,10 +218,14 @@ AI_ESCORT.Detection = nil
|
|||||||
--
|
--
|
||||||
-- -- First find the GROUP object and the CLIENT object.
|
-- -- First find the GROUP object and the CLIENT object.
|
||||||
-- local EscortUnit = CLIENT:FindByName( "Unit Name" ) -- The Unit Name is the name of the unit flagged with the skill Client in the mission editor.
|
-- local EscortUnit = CLIENT:FindByName( "Unit Name" ) -- The Unit Name is the name of the unit flagged with the skill Client in the mission editor.
|
||||||
-- local EscortGroup = GROUP:FindByName( "Group Name" ) -- The Group Name is the name of the group that will escort the Escort Client.
|
-- local EscortGroup = SET_GROUP:New():FilterPrefixes("Escort"):FilterOnce() -- The the group name of the escorts contains "Escort".
|
||||||
--
|
--
|
||||||
-- -- Now use these 2 objects to construct the new EscortPlanes object.
|
-- -- Now use these 2 objects to construct the new EscortPlanes object.
|
||||||
-- EscortPlanes = AI_ESCORT:New( EscortUnit, EscortGroup, "Desert", "Welcome to the mission. You are escorted by a plane with code name 'Desert', which can be instructed through the F10 radio menu." )
|
-- EscortPlanes = AI_ESCORT:New( EscortUnit, EscortGroup, "Desert", "Welcome to the mission. You are escorted by a plane with code name 'Desert', which can be instructed through the F10 radio menu." )
|
||||||
|
-- EscortPlanes:MenusAirplanes() -- create menus for airplanes
|
||||||
|
-- EscortPlanes:__Start(2)
|
||||||
|
--
|
||||||
|
--
|
||||||
function AI_ESCORT:New( EscortUnit, EscortGroupSet, EscortName, EscortBriefing )
|
function AI_ESCORT:New( EscortUnit, EscortGroupSet, EscortName, EscortBriefing )
|
||||||
|
|
||||||
local self = BASE:Inherit( self, AI_FORMATION:New( EscortUnit, EscortGroupSet, EscortName, EscortBriefing ) ) -- #AI_ESCORT
|
local self = BASE:Inherit( self, AI_FORMATION:New( EscortUnit, EscortGroupSet, EscortName, EscortBriefing ) ) -- #AI_ESCORT
|
||||||
@@ -227,10 +238,17 @@ function AI_ESCORT:New( EscortUnit, EscortGroupSet, EscortName, EscortBriefing )
|
|||||||
self.EscortGroupSet = EscortGroupSet
|
self.EscortGroupSet = EscortGroupSet
|
||||||
|
|
||||||
self.EscortGroupSet:SetSomeIteratorLimit( 8 )
|
self.EscortGroupSet:SetSomeIteratorLimit( 8 )
|
||||||
|
|
||||||
self.EscortBriefing = EscortBriefing
|
self.EscortBriefing = EscortBriefing
|
||||||
|
|
||||||
self.Menu = {}
|
self.Menu = {}
|
||||||
|
self.Menu.HoldAtEscortPosition = self.Menu.HoldAtEscortPosition or {}
|
||||||
|
self.Menu.HoldAtLeaderPosition = self.Menu.HoldAtLeaderPosition or {}
|
||||||
|
self.Menu.Flare = self.Menu.Flare or {}
|
||||||
|
self.Menu.Smoke = self.Menu.Smoke or {}
|
||||||
|
self.Menu.Targets = self.Menu.Targets or {}
|
||||||
|
self.Menu.ROE = self.Menu.ROE or {}
|
||||||
|
self.Menu.ROT = self.Menu.ROT or {}
|
||||||
|
|
||||||
-- if not EscortBriefing then
|
-- if not EscortBriefing then
|
||||||
-- EscortGroup:MessageToClient( EscortGroup:GetCategoryName() .. " '" .. EscortName .. "' (" .. EscortGroup:GetCallsign() .. ") reporting! " ..
|
-- EscortGroup:MessageToClient( EscortGroup:GetCategoryName() .. " '" .. EscortName .. "' (" .. EscortGroup:GetCallsign() .. ") reporting! " ..
|
||||||
@@ -250,7 +268,7 @@ function AI_ESCORT:New( EscortUnit, EscortGroupSet, EscortName, EscortBriefing )
|
|||||||
|
|
||||||
|
|
||||||
EscortGroupSet:ForEachGroup(
|
EscortGroupSet:ForEachGroup(
|
||||||
--- @param Core.Group#GROUP EscortGroup
|
-- @param Core.Group#GROUP EscortGroup
|
||||||
function( EscortGroup )
|
function( EscortGroup )
|
||||||
-- Set EscortGroup known at EscortUnit.
|
-- Set EscortGroup known at EscortUnit.
|
||||||
if not self.PlayerUnit._EscortGroups then
|
if not self.PlayerUnit._EscortGroups then
|
||||||
@@ -325,14 +343,14 @@ function AI_ESCORT:_InitEscortRoute( EscortGroup )
|
|||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
--- @param #AI_ESCORT self
|
-- @param #AI_ESCORT self
|
||||||
-- @param Core.Set#SET_GROUP EscortGroupSet
|
-- @param Core.Set#SET_GROUP EscortGroupSet
|
||||||
function AI_ESCORT:onafterStart( EscortGroupSet )
|
function AI_ESCORT:onafterStart( EscortGroupSet )
|
||||||
|
|
||||||
self:F()
|
self:F()
|
||||||
|
|
||||||
EscortGroupSet:ForEachGroup(
|
EscortGroupSet:ForEachGroup(
|
||||||
--- @param Core.Group#GROUP EscortGroup
|
-- @param Core.Group#GROUP EscortGroup
|
||||||
function( EscortGroup )
|
function( EscortGroup )
|
||||||
EscortGroup:WayPointInitialize()
|
EscortGroup:WayPointInitialize()
|
||||||
|
|
||||||
@@ -370,7 +388,7 @@ function AI_ESCORT:onafterStart( EscortGroupSet )
|
|||||||
self:_InitFlightMenus()
|
self:_InitFlightMenus()
|
||||||
|
|
||||||
self.EscortGroupSet:ForSomeGroupAlive(
|
self.EscortGroupSet:ForSomeGroupAlive(
|
||||||
--- @param Core.Group#GROUP EscortGroup
|
-- @param Core.Group#GROUP EscortGroup
|
||||||
function( EscortGroup )
|
function( EscortGroup )
|
||||||
|
|
||||||
self:_InitEscortMenus( EscortGroup )
|
self:_InitEscortMenus( EscortGroup )
|
||||||
@@ -378,7 +396,7 @@ function AI_ESCORT:onafterStart( EscortGroupSet )
|
|||||||
|
|
||||||
self:SetFlightModeFormation( EscortGroup )
|
self:SetFlightModeFormation( EscortGroup )
|
||||||
|
|
||||||
--- @param #AI_ESCORT self
|
-- @param #AI_ESCORT self
|
||||||
-- @param Core.Event#EVENTDATA EventData
|
-- @param Core.Event#EVENTDATA EventData
|
||||||
function EscortGroup:OnEventDeadOrCrash( EventData )
|
function EscortGroup:OnEventDeadOrCrash( EventData )
|
||||||
self:F( { "EventDead", EventData } )
|
self:F( { "EventDead", EventData } )
|
||||||
@@ -394,14 +412,14 @@ function AI_ESCORT:onafterStart( EscortGroupSet )
|
|||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
--- @param #AI_ESCORT self
|
-- @param #AI_ESCORT self
|
||||||
-- @param Core.Set#SET_GROUP EscortGroupSet
|
-- @param Core.Set#SET_GROUP EscortGroupSet
|
||||||
function AI_ESCORT:onafterStop( EscortGroupSet )
|
function AI_ESCORT:onafterStop( EscortGroupSet )
|
||||||
|
|
||||||
self:F()
|
self:F()
|
||||||
|
|
||||||
EscortGroupSet:ForEachGroup(
|
EscortGroupSet:ForEachGroup(
|
||||||
--- @param Core.Group#GROUP EscortGroup
|
-- @param Core.Group#GROUP EscortGroup
|
||||||
function( EscortGroup )
|
function( EscortGroup )
|
||||||
EscortGroup:WayPointInitialize()
|
EscortGroup:WayPointInitialize()
|
||||||
|
|
||||||
@@ -443,9 +461,9 @@ end
|
|||||||
-- @param #AI_ESCORT self
|
-- @param #AI_ESCORT self
|
||||||
-- @param #number XStart The start position on the X-axis in meters for the first group.
|
-- @param #number XStart The start position on the X-axis in meters for the first group.
|
||||||
-- @param #number XSpace The space between groups on the X-axis in meters for each sequent group.
|
-- @param #number XSpace The space between groups on the X-axis in meters for each sequent group.
|
||||||
-- @param #nubmer YStart The start position on the Y-axis in meters for the first group.
|
-- @param #number YStart The start position on the Y-axis in meters for the first group.
|
||||||
-- @param #number YSpace The space between groups on the Y-axis in meters for each sequent group.
|
-- @param #number YSpace The space between groups on the Y-axis in meters for each sequent group.
|
||||||
-- @param #nubmer ZStart The start position on the Z-axis in meters for the first group.
|
-- @param #number ZStart The start position on the Z-axis in meters for the first group.
|
||||||
-- @param #number ZSpace The space between groups on the Z-axis in meters for each sequent group.
|
-- @param #number ZSpace The space between groups on the Z-axis in meters for each sequent group.
|
||||||
-- @param #number ZLevels The amount of levels on the Z-axis.
|
-- @param #number ZLevels The amount of levels on the Z-axis.
|
||||||
-- @return #AI_ESCORT
|
-- @return #AI_ESCORT
|
||||||
@@ -493,9 +511,9 @@ end
|
|||||||
-- @param #AI_ESCORT self
|
-- @param #AI_ESCORT self
|
||||||
-- @param #number XStart The start position on the X-axis in meters for the first group.
|
-- @param #number XStart The start position on the X-axis in meters for the first group.
|
||||||
-- @param #number XSpace The space between groups on the X-axis in meters for each sequent group.
|
-- @param #number XSpace The space between groups on the X-axis in meters for each sequent group.
|
||||||
-- @param #nubmer YStart The start position on the Y-axis in meters for the first group.
|
-- @param #number YStart The start position on the Y-axis in meters for the first group.
|
||||||
-- @param #number YSpace The space between groups on the Y-axis in meters for each sequent group.
|
-- @param #number YSpace The space between groups on the Y-axis in meters for each sequent group.
|
||||||
-- @param #nubmer ZStart The start position on the Z-axis in meters for the first group.
|
-- @param #number ZStart The start position on the Z-axis in meters for the first group.
|
||||||
-- @param #number ZSpace The space between groups on the Z-axis in meters for each sequent group.
|
-- @param #number ZSpace The space between groups on the Z-axis in meters for each sequent group.
|
||||||
-- @param #number ZLevels The amount of levels on the Z-axis.
|
-- @param #number ZLevels The amount of levels on the Z-axis.
|
||||||
-- @return #AI_ESCORT
|
-- @return #AI_ESCORT
|
||||||
@@ -550,7 +568,7 @@ function AI_ESCORT:SetFlightMenuFormation( Formation )
|
|||||||
local MenuFlightFormationID = MENU_GROUP_COMMAND:New( self.PlayerGroup, Formation, FlightMenuFormation,
|
local MenuFlightFormationID = MENU_GROUP_COMMAND:New( self.PlayerGroup, Formation, FlightMenuFormation,
|
||||||
function ( self, Formation, ... )
|
function ( self, Formation, ... )
|
||||||
self.EscortGroupSet:ForSomeGroupAlive(
|
self.EscortGroupSet:ForSomeGroupAlive(
|
||||||
--- @param Core.Group#GROUP EscortGroup
|
-- @param Core.Group#GROUP EscortGroup
|
||||||
function( EscortGroup, self, Formation, Arguments )
|
function( EscortGroup, self, Formation, Arguments )
|
||||||
if EscortGroup:IsAir() then
|
if EscortGroup:IsAir() then
|
||||||
self:E({FormationID=FormationID})
|
self:E({FormationID=FormationID})
|
||||||
@@ -580,7 +598,7 @@ end
|
|||||||
-- @param #AI_ESCORT self
|
-- @param #AI_ESCORT self
|
||||||
-- @param #number XStart The start position on the X-axis in meters for the first group.
|
-- @param #number XStart The start position on the X-axis in meters for the first group.
|
||||||
-- @param #number XSpace The space between groups on the X-axis in meters for each sequent group.
|
-- @param #number XSpace The space between groups on the X-axis in meters for each sequent group.
|
||||||
-- @param #nubmer YStart The start position on the Y-axis in meters for the first group.
|
-- @param #number YStart The start position on the Y-axis in meters for the first group.
|
||||||
-- @return #AI_ESCORT
|
-- @return #AI_ESCORT
|
||||||
function AI_ESCORT:MenuFormationTrail( XStart, XSpace, YStart )
|
function AI_ESCORT:MenuFormationTrail( XStart, XSpace, YStart )
|
||||||
|
|
||||||
@@ -594,7 +612,7 @@ end
|
|||||||
-- @param #AI_ESCORT self
|
-- @param #AI_ESCORT self
|
||||||
-- @param #number XStart The start position on the X-axis in meters for the first group.
|
-- @param #number XStart The start position on the X-axis in meters for the first group.
|
||||||
-- @param #number XSpace The space between groups on the X-axis in meters for each sequent group.
|
-- @param #number XSpace The space between groups on the X-axis in meters for each sequent group.
|
||||||
-- @param #nubmer YStart The start position on the Y-axis in meters for the first group.
|
-- @param #number YStart The start position on the Y-axis in meters for the first group.
|
||||||
-- @param #number YSpace The space between groups on the Y-axis in meters for each sequent group.
|
-- @param #number YSpace The space between groups on the Y-axis in meters for each sequent group.
|
||||||
-- @return #AI_ESCORT
|
-- @return #AI_ESCORT
|
||||||
function AI_ESCORT:MenuFormationStack( XStart, XSpace, YStart, YSpace )
|
function AI_ESCORT:MenuFormationStack( XStart, XSpace, YStart, YSpace )
|
||||||
@@ -609,8 +627,8 @@ end
|
|||||||
-- This menu will appear under **Formation**.
|
-- This menu will appear under **Formation**.
|
||||||
-- @param #AI_ESCORT self
|
-- @param #AI_ESCORT self
|
||||||
-- @param #number XStart The start position on the X-axis in meters for the first group.
|
-- @param #number XStart The start position on the X-axis in meters for the first group.
|
||||||
-- @param #nubmer YStart The start position on the Y-axis in meters for the first group.
|
-- @param #number YStart The start position on the Y-axis in meters for the first group.
|
||||||
-- @param #nubmer ZStart The start position on the Z-axis in meters for the first group.
|
-- @param #number ZStart The start position on the Z-axis in meters for the first group.
|
||||||
-- @param #number ZSpace The space between groups on the Z-axis in meters for each sequent group.
|
-- @param #number ZSpace The space between groups on the Z-axis in meters for each sequent group.
|
||||||
-- @return #AI_ESCORT
|
-- @return #AI_ESCORT
|
||||||
function AI_ESCORT:MenuFormationLeftLine( XStart, YStart, ZStart, ZSpace )
|
function AI_ESCORT:MenuFormationLeftLine( XStart, YStart, ZStart, ZSpace )
|
||||||
@@ -625,8 +643,8 @@ end
|
|||||||
-- This menu will appear under **Formation**.
|
-- This menu will appear under **Formation**.
|
||||||
-- @param #AI_ESCORT self
|
-- @param #AI_ESCORT self
|
||||||
-- @param #number XStart The start position on the X-axis in meters for the first group.
|
-- @param #number XStart The start position on the X-axis in meters for the first group.
|
||||||
-- @param #nubmer YStart The start position on the Y-axis in meters for the first group.
|
-- @param #number YStart The start position on the Y-axis in meters for the first group.
|
||||||
-- @param #nubmer ZStart The start position on the Z-axis in meters for the first group.
|
-- @param #number ZStart The start position on the Z-axis in meters for the first group.
|
||||||
-- @param #number ZSpace The space between groups on the Z-axis in meters for each sequent group.
|
-- @param #number ZSpace The space between groups on the Z-axis in meters for each sequent group.
|
||||||
-- @return #AI_ESCORT
|
-- @return #AI_ESCORT
|
||||||
function AI_ESCORT:MenuFormationRightLine( XStart, YStart, ZStart, ZSpace )
|
function AI_ESCORT:MenuFormationRightLine( XStart, YStart, ZStart, ZSpace )
|
||||||
@@ -642,8 +660,8 @@ end
|
|||||||
-- @param #AI_ESCORT self
|
-- @param #AI_ESCORT self
|
||||||
-- @param #number XStart The start position on the X-axis in meters for the first group.
|
-- @param #number XStart The start position on the X-axis in meters for the first group.
|
||||||
-- @param #number XSpace The space between groups on the X-axis in meters for each sequent group.
|
-- @param #number XSpace The space between groups on the X-axis in meters for each sequent group.
|
||||||
-- @param #nubmer YStart The start position on the Y-axis in meters for the first group.
|
-- @param #number YStart The start position on the Y-axis in meters for the first group.
|
||||||
-- @param #nubmer ZStart The start position on the Z-axis in meters for the first group.
|
-- @param #number ZStart The start position on the Z-axis in meters for the first group.
|
||||||
-- @param #number ZSpace The space between groups on the Z-axis in meters for each sequent group.
|
-- @param #number ZSpace The space between groups on the Z-axis in meters for each sequent group.
|
||||||
-- @return #AI_ESCORT
|
-- @return #AI_ESCORT
|
||||||
function AI_ESCORT:MenuFormationLeftWing( XStart, XSpace, YStart, ZStart, ZSpace )
|
function AI_ESCORT:MenuFormationLeftWing( XStart, XSpace, YStart, ZStart, ZSpace )
|
||||||
@@ -659,8 +677,8 @@ end
|
|||||||
-- @param #AI_ESCORT self
|
-- @param #AI_ESCORT self
|
||||||
-- @param #number XStart The start position on the X-axis in meters for the first group.
|
-- @param #number XStart The start position on the X-axis in meters for the first group.
|
||||||
-- @param #number XSpace The space between groups on the X-axis in meters for each sequent group.
|
-- @param #number XSpace The space between groups on the X-axis in meters for each sequent group.
|
||||||
-- @param #nubmer YStart The start position on the Y-axis in meters for the first group.
|
-- @param #number YStart The start position on the Y-axis in meters for the first group.
|
||||||
-- @param #nubmer ZStart The start position on the Z-axis in meters for the first group.
|
-- @param #number ZStart The start position on the Z-axis in meters for the first group.
|
||||||
-- @param #number ZSpace The space between groups on the Z-axis in meters for each sequent group.
|
-- @param #number ZSpace The space between groups on the Z-axis in meters for each sequent group.
|
||||||
-- @return #AI_ESCORT
|
-- @return #AI_ESCORT
|
||||||
function AI_ESCORT:MenuFormationRightWing( XStart, XSpace, YStart, ZStart, ZSpace )
|
function AI_ESCORT:MenuFormationRightWing( XStart, XSpace, YStart, ZStart, ZSpace )
|
||||||
@@ -676,9 +694,9 @@ end
|
|||||||
-- @param #AI_ESCORT self
|
-- @param #AI_ESCORT self
|
||||||
-- @param #number XStart The start position on the X-axis in meters for the first group.
|
-- @param #number XStart The start position on the X-axis in meters for the first group.
|
||||||
-- @param #number XSpace The space between groups on the X-axis in meters for each sequent group.
|
-- @param #number XSpace The space between groups on the X-axis in meters for each sequent group.
|
||||||
-- @param #nubmer YStart The start position on the Y-axis in meters for the first group.
|
-- @param #number YStart The start position on the Y-axis in meters for the first group.
|
||||||
-- @param #number YSpace The space between groups on the Y-axis in meters for each sequent group.
|
-- @param #number YSpace The space between groups on the Y-axis in meters for each sequent group.
|
||||||
-- @param #nubmer ZStart The start position on the Z-axis in meters for the first group.
|
-- @param #number ZStart The start position on the Z-axis in meters for the first group.
|
||||||
-- @param #number ZSpace The space between groups on the Z-axis in meters for each sequent group.
|
-- @param #number ZSpace The space between groups on the Z-axis in meters for each sequent group.
|
||||||
-- @return #AI_ESCORT
|
-- @return #AI_ESCORT
|
||||||
function AI_ESCORT:MenuFormationCenterWing( XStart, XSpace, YStart, YSpace, ZStart, ZSpace )
|
function AI_ESCORT:MenuFormationCenterWing( XStart, XSpace, YStart, YSpace, ZStart, ZSpace )
|
||||||
@@ -694,9 +712,9 @@ end
|
|||||||
-- @param #AI_ESCORT self
|
-- @param #AI_ESCORT self
|
||||||
-- @param #number XStart The start position on the X-axis in meters for the first group.
|
-- @param #number XStart The start position on the X-axis in meters for the first group.
|
||||||
-- @param #number XSpace The space between groups on the X-axis in meters for each sequent group.
|
-- @param #number XSpace The space between groups on the X-axis in meters for each sequent group.
|
||||||
-- @param #nubmer YStart The start position on the Y-axis in meters for the first group.
|
-- @param #number YStart The start position on the Y-axis in meters for the first group.
|
||||||
-- @param #number YSpace The space between groups on the Y-axis in meters for each sequent group.
|
-- @param #number YSpace The space between groups on the Y-axis in meters for each sequent group.
|
||||||
-- @param #nubmer ZStart The start position on the Z-axis in meters for the first group.
|
-- @param #number ZStart The start position on the Z-axis in meters for the first group.
|
||||||
-- @param #number ZSpace The space between groups on the Z-axis in meters for each sequent group.
|
-- @param #number ZSpace The space between groups on the Z-axis in meters for each sequent group.
|
||||||
-- @return #AI_ESCORT
|
-- @return #AI_ESCORT
|
||||||
function AI_ESCORT:MenuFormationVic( XStart, XSpace, YStart, YSpace, ZStart, ZSpace )
|
function AI_ESCORT:MenuFormationVic( XStart, XSpace, YStart, YSpace, ZStart, ZSpace )
|
||||||
@@ -712,9 +730,9 @@ end
|
|||||||
-- @param #AI_ESCORT self
|
-- @param #AI_ESCORT self
|
||||||
-- @param #number XStart The start position on the X-axis in meters for the first group.
|
-- @param #number XStart The start position on the X-axis in meters for the first group.
|
||||||
-- @param #number XSpace The space between groups on the X-axis in meters for each sequent group.
|
-- @param #number XSpace The space between groups on the X-axis in meters for each sequent group.
|
||||||
-- @param #nubmer YStart The start position on the Y-axis in meters for the first group.
|
-- @param #number YStart The start position on the Y-axis in meters for the first group.
|
||||||
-- @param #number YSpace The space between groups on the Y-axis in meters for each sequent group.
|
-- @param #number YSpace The space between groups on the Y-axis in meters for each sequent group.
|
||||||
-- @param #nubmer ZStart The start position on the Z-axis in meters for the first group.
|
-- @param #number ZStart The start position on the Z-axis in meters for the first group.
|
||||||
-- @param #number ZSpace The space between groups on the Z-axis in meters for each sequent group.
|
-- @param #number ZSpace The space between groups on the Z-axis in meters for each sequent group.
|
||||||
-- @param #number ZLevels The amount of levels on the Z-axis.
|
-- @param #number ZLevels The amount of levels on the Z-axis.
|
||||||
-- @return #AI_ESCORT
|
-- @return #AI_ESCORT
|
||||||
@@ -764,7 +782,7 @@ end
|
|||||||
|
|
||||||
function AI_ESCORT:SetFlightMenuHoldAtEscortPosition()
|
function AI_ESCORT:SetFlightMenuHoldAtEscortPosition()
|
||||||
|
|
||||||
for _, MenuHoldAtEscortPosition in pairs( self.Menu.HoldAtEscortPosition ) do
|
for _, MenuHoldAtEscortPosition in pairs( self.Menu.HoldAtEscortPosition or {} ) do
|
||||||
local FlightMenuReportNavigation = MENU_GROUP:New( self.PlayerGroup, "Navigation", self.FlightMenu )
|
local FlightMenuReportNavigation = MENU_GROUP:New( self.PlayerGroup, "Navigation", self.FlightMenu )
|
||||||
|
|
||||||
local FlightMenuHoldPosition = MENU_GROUP_COMMAND
|
local FlightMenuHoldPosition = MENU_GROUP_COMMAND
|
||||||
@@ -785,7 +803,7 @@ end
|
|||||||
|
|
||||||
function AI_ESCORT:SetEscortMenuHoldAtEscortPosition( EscortGroup )
|
function AI_ESCORT:SetEscortMenuHoldAtEscortPosition( EscortGroup )
|
||||||
|
|
||||||
for _, HoldAtEscortPosition in pairs( self.Menu.HoldAtEscortPosition ) do
|
for _, HoldAtEscortPosition in pairs( self.Menu.HoldAtEscortPosition or {}) do
|
||||||
if EscortGroup:IsAir() then
|
if EscortGroup:IsAir() then
|
||||||
local EscortGroupName = EscortGroup:GetName()
|
local EscortGroupName = EscortGroup:GetName()
|
||||||
local EscortMenuReportNavigation = MENU_GROUP:New( self.PlayerGroup, "Navigation", EscortGroup.EscortMenu )
|
local EscortMenuReportNavigation = MENU_GROUP:New( self.PlayerGroup, "Navigation", EscortGroup.EscortMenu )
|
||||||
@@ -853,7 +871,7 @@ end
|
|||||||
|
|
||||||
function AI_ESCORT:SetFlightMenuHoldAtLeaderPosition()
|
function AI_ESCORT:SetFlightMenuHoldAtLeaderPosition()
|
||||||
|
|
||||||
for _, MenuHoldAtLeaderPosition in pairs( self.Menu.HoldAtLeaderPosition ) do
|
for _, MenuHoldAtLeaderPosition in pairs( self.Menu.HoldAtLeaderPosition or {}) do
|
||||||
local FlightMenuReportNavigation = MENU_GROUP:New( self.PlayerGroup, "Navigation", self.FlightMenu )
|
local FlightMenuReportNavigation = MENU_GROUP:New( self.PlayerGroup, "Navigation", self.FlightMenu )
|
||||||
|
|
||||||
local FlightMenuHoldAtLeaderPosition = MENU_GROUP_COMMAND
|
local FlightMenuHoldAtLeaderPosition = MENU_GROUP_COMMAND
|
||||||
@@ -874,7 +892,7 @@ end
|
|||||||
|
|
||||||
function AI_ESCORT:SetEscortMenuHoldAtLeaderPosition( EscortGroup )
|
function AI_ESCORT:SetEscortMenuHoldAtLeaderPosition( EscortGroup )
|
||||||
|
|
||||||
for _, HoldAtLeaderPosition in pairs( self.Menu.HoldAtLeaderPosition ) do
|
for _, HoldAtLeaderPosition in pairs( self.Menu.HoldAtLeaderPosition or {}) do
|
||||||
if EscortGroup:IsAir() then
|
if EscortGroup:IsAir() then
|
||||||
|
|
||||||
local EscortGroupName = EscortGroup:GetName()
|
local EscortGroupName = EscortGroup:GetName()
|
||||||
@@ -999,7 +1017,7 @@ end
|
|||||||
|
|
||||||
function AI_ESCORT:SetFlightMenuFlare()
|
function AI_ESCORT:SetFlightMenuFlare()
|
||||||
|
|
||||||
for _, MenuFlare in pairs( self.Menu.Flare) do
|
for _, MenuFlare in pairs( self.Menu.Flare or {}) do
|
||||||
local FlightMenuReportNavigation = MENU_GROUP:New( self.PlayerGroup, "Navigation", self.FlightMenu )
|
local FlightMenuReportNavigation = MENU_GROUP:New( self.PlayerGroup, "Navigation", self.FlightMenu )
|
||||||
local FlightMenuFlare = MENU_GROUP:New( self.PlayerGroup, MenuFlare.MenuText, FlightMenuReportNavigation )
|
local FlightMenuFlare = MENU_GROUP:New( self.PlayerGroup, MenuFlare.MenuText, FlightMenuReportNavigation )
|
||||||
|
|
||||||
@@ -1014,7 +1032,7 @@ end
|
|||||||
|
|
||||||
function AI_ESCORT:SetEscortMenuFlare( EscortGroup )
|
function AI_ESCORT:SetEscortMenuFlare( EscortGroup )
|
||||||
|
|
||||||
for _, MenuFlare in pairs( self.Menu.Flare) do
|
for _, MenuFlare in pairs( self.Menu.Flare or {}) do
|
||||||
if EscortGroup:IsAir() then
|
if EscortGroup:IsAir() then
|
||||||
|
|
||||||
local EscortGroupName = EscortGroup:GetName()
|
local EscortGroupName = EscortGroup:GetName()
|
||||||
@@ -1059,7 +1077,7 @@ end
|
|||||||
|
|
||||||
function AI_ESCORT:SetFlightMenuSmoke()
|
function AI_ESCORT:SetFlightMenuSmoke()
|
||||||
|
|
||||||
for _, MenuSmoke in pairs( self.Menu.Smoke) do
|
for _, MenuSmoke in pairs( self.Menu.Smoke or {}) do
|
||||||
local FlightMenuReportNavigation = MENU_GROUP:New( self.PlayerGroup, "Navigation", self.FlightMenu )
|
local FlightMenuReportNavigation = MENU_GROUP:New( self.PlayerGroup, "Navigation", self.FlightMenu )
|
||||||
local FlightMenuSmoke = MENU_GROUP:New( self.PlayerGroup, MenuSmoke.MenuText, FlightMenuReportNavigation )
|
local FlightMenuSmoke = MENU_GROUP:New( self.PlayerGroup, MenuSmoke.MenuText, FlightMenuReportNavigation )
|
||||||
|
|
||||||
@@ -1076,7 +1094,7 @@ end
|
|||||||
|
|
||||||
function AI_ESCORT:SetEscortMenuSmoke( EscortGroup )
|
function AI_ESCORT:SetEscortMenuSmoke( EscortGroup )
|
||||||
|
|
||||||
for _, MenuSmoke in pairs( self.Menu.Smoke) do
|
for _, MenuSmoke in pairs( self.Menu.Smoke or {}) do
|
||||||
if EscortGroup:IsAir() then
|
if EscortGroup:IsAir() then
|
||||||
|
|
||||||
local EscortGroupName = EscortGroup:GetName()
|
local EscortGroupName = EscortGroup:GetName()
|
||||||
@@ -1169,7 +1187,7 @@ function AI_ESCORT:SetFlightMenuTargets()
|
|||||||
local FlightMenuAttackNearbyAir = MENU_GROUP_COMMAND:New( self.PlayerGroup, "Attack nearest airborne targets", self.FlightMenuAttack, AI_ESCORT._FlightAttackNearestTarget, self, self.__Enum.ReportType.Air ):SetTag( "Attack" )
|
local FlightMenuAttackNearbyAir = MENU_GROUP_COMMAND:New( self.PlayerGroup, "Attack nearest airborne targets", self.FlightMenuAttack, AI_ESCORT._FlightAttackNearestTarget, self, self.__Enum.ReportType.Air ):SetTag( "Attack" )
|
||||||
local FlightMenuAttackNearbyGround = MENU_GROUP_COMMAND:New( self.PlayerGroup, "Attack nearest ground targets", self.FlightMenuAttack, AI_ESCORT._FlightAttackNearestTarget, self, self.__Enum.ReportType.Ground ):SetTag( "Attack" )
|
local FlightMenuAttackNearbyGround = MENU_GROUP_COMMAND:New( self.PlayerGroup, "Attack nearest ground targets", self.FlightMenuAttack, AI_ESCORT._FlightAttackNearestTarget, self, self.__Enum.ReportType.Ground ):SetTag( "Attack" )
|
||||||
|
|
||||||
for _, MenuTargets in pairs( self.Menu.Targets) do
|
for _, MenuTargets in pairs( self.Menu.Targets or {}) do
|
||||||
MenuTargets.FlightReportTargetsScheduler = SCHEDULER:New( self, self._FlightReportTargetsScheduler, {}, MenuTargets.Interval, MenuTargets.Interval )
|
MenuTargets.FlightReportTargetsScheduler = SCHEDULER:New( self, self._FlightReportTargetsScheduler, {}, MenuTargets.Interval, MenuTargets.Interval )
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -1179,7 +1197,7 @@ end
|
|||||||
|
|
||||||
function AI_ESCORT:SetEscortMenuTargets( EscortGroup )
|
function AI_ESCORT:SetEscortMenuTargets( EscortGroup )
|
||||||
|
|
||||||
for _, MenuTargets in pairs( self.Menu.Targets) do
|
for _, MenuTargets in pairs( self.Menu.Targets or {} or {}) do
|
||||||
if EscortGroup:IsAir() then
|
if EscortGroup:IsAir() then
|
||||||
local EscortGroupName = EscortGroup:GetName()
|
local EscortGroupName = EscortGroup:GetName()
|
||||||
--local EscortMenuReportTargets = MENU_GROUP:New( self.PlayerGroup, "Report targets", EscortGroup.EscortMenu )
|
--local EscortMenuReportTargets = MENU_GROUP:New( self.PlayerGroup, "Report targets", EscortGroup.EscortMenu )
|
||||||
@@ -1231,7 +1249,7 @@ function AI_ESCORT:MenuAssistedAttack()
|
|||||||
self:F()
|
self:F()
|
||||||
|
|
||||||
self.EscortGroupSet:ForSomeGroupAlive(
|
self.EscortGroupSet:ForSomeGroupAlive(
|
||||||
--- @param Core.Group#GROUP EscortGroup
|
-- @param Core.Group#GROUP EscortGroup
|
||||||
function( EscortGroup )
|
function( EscortGroup )
|
||||||
if not EscortGroup:IsAir() then
|
if not EscortGroup:IsAir() then
|
||||||
-- Request assistance from other escorts.
|
-- Request assistance from other escorts.
|
||||||
@@ -1246,7 +1264,7 @@ end
|
|||||||
|
|
||||||
function AI_ESCORT:SetFlightMenuROE()
|
function AI_ESCORT:SetFlightMenuROE()
|
||||||
|
|
||||||
for _, MenuROE in pairs( self.Menu.ROE) do
|
for _, MenuROE in pairs( self.Menu.ROE or {}) do
|
||||||
local FlightMenuROE = MENU_GROUP:New( self.PlayerGroup, "Rule Of Engagement", self.FlightMenu )
|
local FlightMenuROE = MENU_GROUP:New( self.PlayerGroup, "Rule Of Engagement", self.FlightMenu )
|
||||||
|
|
||||||
local FlightMenuROEHoldFire = MENU_GROUP_COMMAND:New( self.PlayerGroup, "Hold fire", FlightMenuROE, AI_ESCORT._FlightROEHoldFire, self, "Holding weapons!" )
|
local FlightMenuROEHoldFire = MENU_GROUP_COMMAND:New( self.PlayerGroup, "Hold fire", FlightMenuROE, AI_ESCORT._FlightROEHoldFire, self, "Holding weapons!" )
|
||||||
@@ -1261,7 +1279,7 @@ end
|
|||||||
|
|
||||||
function AI_ESCORT:SetEscortMenuROE( EscortGroup )
|
function AI_ESCORT:SetEscortMenuROE( EscortGroup )
|
||||||
|
|
||||||
for _, MenuROE in pairs( self.Menu.ROE) do
|
for _, MenuROE in pairs( self.Menu.ROE or {}) do
|
||||||
if EscortGroup:IsAir() then
|
if EscortGroup:IsAir() then
|
||||||
|
|
||||||
local EscortGroupName = EscortGroup:GetName()
|
local EscortGroupName = EscortGroup:GetName()
|
||||||
@@ -1302,7 +1320,7 @@ end
|
|||||||
|
|
||||||
function AI_ESCORT:SetFlightMenuROT()
|
function AI_ESCORT:SetFlightMenuROT()
|
||||||
|
|
||||||
for _, MenuROT in pairs( self.Menu.ROT) do
|
for _, MenuROT in pairs( self.Menu.ROT or {}) do
|
||||||
local FlightMenuROT = MENU_GROUP:New( self.PlayerGroup, "Reaction On Threat", self.FlightMenu )
|
local FlightMenuROT = MENU_GROUP:New( self.PlayerGroup, "Reaction On Threat", self.FlightMenu )
|
||||||
|
|
||||||
local FlightMenuROTNoReaction = MENU_GROUP_COMMAND:New( self.PlayerGroup, "Fight until death", FlightMenuROT, AI_ESCORT._FlightROTNoReaction, self, "Fighting until death!" )
|
local FlightMenuROTNoReaction = MENU_GROUP_COMMAND:New( self.PlayerGroup, "Fight until death", FlightMenuROT, AI_ESCORT._FlightROTNoReaction, self, "Fighting until death!" )
|
||||||
@@ -1317,7 +1335,7 @@ end
|
|||||||
|
|
||||||
function AI_ESCORT:SetEscortMenuROT( EscortGroup )
|
function AI_ESCORT:SetEscortMenuROT( EscortGroup )
|
||||||
|
|
||||||
for _, MenuROT in pairs( self.Menu.ROT) do
|
for _, MenuROT in pairs( self.Menu.ROT or {}) do
|
||||||
if EscortGroup:IsAir() then
|
if EscortGroup:IsAir() then
|
||||||
|
|
||||||
local EscortGroupName = EscortGroup:GetName()
|
local EscortGroupName = EscortGroup:GetName()
|
||||||
@@ -1375,7 +1393,7 @@ function AI_ESCORT:SetEscortMenuResumeMission( EscortGroup )
|
|||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
--- @param #AI_ESCORT self
|
-- @param #AI_ESCORT self
|
||||||
-- @param Wrapper.Group#GROUP OrbitGroup
|
-- @param Wrapper.Group#GROUP OrbitGroup
|
||||||
-- @param Wrapper.Group#GROUP EscortGroup
|
-- @param Wrapper.Group#GROUP EscortGroup
|
||||||
-- @param #number OrbitHeight
|
-- @param #number OrbitHeight
|
||||||
@@ -1419,7 +1437,7 @@ function AI_ESCORT:_HoldPosition( OrbitGroup, EscortGroup, OrbitHeight, OrbitSec
|
|||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
--- @param #AI_ESCORT self
|
-- @param #AI_ESCORT self
|
||||||
-- @param Wrapper.Group#GROUP OrbitGroup
|
-- @param Wrapper.Group#GROUP OrbitGroup
|
||||||
-- @param #number OrbitHeight
|
-- @param #number OrbitHeight
|
||||||
-- @param #number OrbitSeconds
|
-- @param #number OrbitSeconds
|
||||||
@@ -1428,7 +1446,7 @@ function AI_ESCORT:_FlightHoldPosition( OrbitGroup, OrbitHeight, OrbitSeconds )
|
|||||||
local EscortUnit = self.PlayerUnit
|
local EscortUnit = self.PlayerUnit
|
||||||
|
|
||||||
self.EscortGroupSet:ForEachGroupAlive(
|
self.EscortGroupSet:ForEachGroupAlive(
|
||||||
--- @param Core.Group#GROUP EscortGroup
|
-- @param Core.Group#GROUP EscortGroup
|
||||||
function( EscortGroup, OrbitGroup )
|
function( EscortGroup, OrbitGroup )
|
||||||
if EscortGroup:IsAir() then
|
if EscortGroup:IsAir() then
|
||||||
if OrbitGroup == nil then
|
if OrbitGroup == nil then
|
||||||
@@ -1456,7 +1474,7 @@ end
|
|||||||
function AI_ESCORT:_FlightJoinUp()
|
function AI_ESCORT:_FlightJoinUp()
|
||||||
|
|
||||||
self.EscortGroupSet:ForEachGroupAlive(
|
self.EscortGroupSet:ForEachGroupAlive(
|
||||||
--- @param Core.Group#GROUP EscortGroup
|
-- @param Core.Group#GROUP EscortGroup
|
||||||
function( EscortGroup )
|
function( EscortGroup )
|
||||||
if EscortGroup:IsAir() then
|
if EscortGroup:IsAir() then
|
||||||
self:_JoinUp( EscortGroup )
|
self:_JoinUp( EscortGroup )
|
||||||
@@ -1471,7 +1489,7 @@ end
|
|||||||
-- @param #AI_ESCORT self
|
-- @param #AI_ESCORT self
|
||||||
-- @param #number XStart The start position on the X-axis in meters for the first group.
|
-- @param #number XStart The start position on the X-axis in meters for the first group.
|
||||||
-- @param #number XSpace The space between groups on the X-axis in meters for each sequent group.
|
-- @param #number XSpace The space between groups on the X-axis in meters for each sequent group.
|
||||||
-- @param #nubmer YStart The start position on the Y-axis in meters for the first group.
|
-- @param #number YStart The start position on the Y-axis in meters for the first group.
|
||||||
-- @return #AI_ESCORT
|
-- @return #AI_ESCORT
|
||||||
function AI_ESCORT:_EscortFormationTrail( EscortGroup, XStart, XSpace, YStart )
|
function AI_ESCORT:_EscortFormationTrail( EscortGroup, XStart, XSpace, YStart )
|
||||||
|
|
||||||
@@ -1483,7 +1501,7 @@ end
|
|||||||
function AI_ESCORT:_FlightFormationTrail( XStart, XSpace, YStart )
|
function AI_ESCORT:_FlightFormationTrail( XStart, XSpace, YStart )
|
||||||
|
|
||||||
self.EscortGroupSet:ForEachGroupAlive(
|
self.EscortGroupSet:ForEachGroupAlive(
|
||||||
--- @param Core.Group#GROUP EscortGroup
|
-- @param Core.Group#GROUP EscortGroup
|
||||||
function( EscortGroup )
|
function( EscortGroup )
|
||||||
if EscortGroup:IsAir() then
|
if EscortGroup:IsAir() then
|
||||||
self:_EscortFormationTrail( EscortGroup, XStart, XSpace, YStart )
|
self:_EscortFormationTrail( EscortGroup, XStart, XSpace, YStart )
|
||||||
@@ -1510,7 +1528,7 @@ end
|
|||||||
function AI_ESCORT:_FlightFormationStack( XStart, XSpace, YStart, YSpace )
|
function AI_ESCORT:_FlightFormationStack( XStart, XSpace, YStart, YSpace )
|
||||||
|
|
||||||
self.EscortGroupSet:ForEachGroupAlive(
|
self.EscortGroupSet:ForEachGroupAlive(
|
||||||
--- @param Core.Group#GROUP EscortGroup
|
-- @param Core.Group#GROUP EscortGroup
|
||||||
function( EscortGroup )
|
function( EscortGroup )
|
||||||
if EscortGroup:IsAir() then
|
if EscortGroup:IsAir() then
|
||||||
self:_EscortFormationStack( EscortGroup, XStart, XSpace, YStart, YSpace )
|
self:_EscortFormationStack( EscortGroup, XStart, XSpace, YStart, YSpace )
|
||||||
@@ -1533,7 +1551,7 @@ end
|
|||||||
function AI_ESCORT:_FlightFlare( Color, Message )
|
function AI_ESCORT:_FlightFlare( Color, Message )
|
||||||
|
|
||||||
self.EscortGroupSet:ForEachGroupAlive(
|
self.EscortGroupSet:ForEachGroupAlive(
|
||||||
--- @param Core.Group#GROUP EscortGroup
|
-- @param Core.Group#GROUP EscortGroup
|
||||||
function( EscortGroup )
|
function( EscortGroup )
|
||||||
if EscortGroup:IsAir() then
|
if EscortGroup:IsAir() then
|
||||||
self:_Flare( EscortGroup, Color, Message )
|
self:_Flare( EscortGroup, Color, Message )
|
||||||
@@ -1556,7 +1574,7 @@ end
|
|||||||
function AI_ESCORT:_FlightSmoke( Color, Message )
|
function AI_ESCORT:_FlightSmoke( Color, Message )
|
||||||
|
|
||||||
self.EscortGroupSet:ForEachGroupAlive(
|
self.EscortGroupSet:ForEachGroupAlive(
|
||||||
--- @param Core.Group#GROUP EscortGroup
|
-- @param Core.Group#GROUP EscortGroup
|
||||||
function( EscortGroup )
|
function( EscortGroup )
|
||||||
if EscortGroup:IsAir() then
|
if EscortGroup:IsAir() then
|
||||||
self:_Smoke( EscortGroup, Color, Message )
|
self:_Smoke( EscortGroup, Color, Message )
|
||||||
@@ -1587,7 +1605,7 @@ end
|
|||||||
function AI_ESCORT:_FlightSwitchReportNearbyTargets( ReportTargets )
|
function AI_ESCORT:_FlightSwitchReportNearbyTargets( ReportTargets )
|
||||||
|
|
||||||
self.EscortGroupSet:ForEachGroupAlive(
|
self.EscortGroupSet:ForEachGroupAlive(
|
||||||
--- @param Core.Group#GROUP EscortGroup
|
-- @param Core.Group#GROUP EscortGroup
|
||||||
function( EscortGroup )
|
function( EscortGroup )
|
||||||
if EscortGroup:IsAir() then
|
if EscortGroup:IsAir() then
|
||||||
self:_EscortSwitchReportNearbyTargets( EscortGroup, ReportTargets )
|
self:_EscortSwitchReportNearbyTargets( EscortGroup, ReportTargets )
|
||||||
@@ -1679,7 +1697,7 @@ function AI_ESCORT:_ScanTargets( ScanDuration )
|
|||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
--- @param Wrapper.Group#GROUP EscortGroup
|
-- @param Wrapper.Group#GROUP EscortGroup
|
||||||
-- @param #AI_ESCORT self
|
-- @param #AI_ESCORT self
|
||||||
function AI_ESCORT.___Resume( EscortGroup, self )
|
function AI_ESCORT.___Resume( EscortGroup, self )
|
||||||
|
|
||||||
@@ -1701,7 +1719,7 @@ function AI_ESCORT.___Resume( EscortGroup, self )
|
|||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
--- @param #AI_ESCORT self
|
-- @param #AI_ESCORT self
|
||||||
-- @param Wrapper.Group#GROUP EscortGroup
|
-- @param Wrapper.Group#GROUP EscortGroup
|
||||||
-- @param #number WayPoint
|
-- @param #number WayPoint
|
||||||
function AI_ESCORT:_ResumeMission( EscortGroup, WayPoint )
|
function AI_ESCORT:_ResumeMission( EscortGroup, WayPoint )
|
||||||
@@ -1723,7 +1741,7 @@ function AI_ESCORT:_ResumeMission( EscortGroup, WayPoint )
|
|||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
--- @param #AI_ESCORT self
|
-- @param #AI_ESCORT self
|
||||||
-- @param Wrapper.Group#GROUP EscortGroup The escort group that will attack the detected item.
|
-- @param Wrapper.Group#GROUP EscortGroup The escort group that will attack the detected item.
|
||||||
-- @param Functional.Detection#DETECTION_BASE.DetectedItem DetectedItem
|
-- @param Functional.Detection#DETECTION_BASE.DetectedItem DetectedItem
|
||||||
function AI_ESCORT:_AttackTarget( EscortGroup, DetectedItem )
|
function AI_ESCORT:_AttackTarget( EscortGroup, DetectedItem )
|
||||||
@@ -1743,7 +1761,7 @@ function AI_ESCORT:_AttackTarget( EscortGroup, DetectedItem )
|
|||||||
local AttackUnitTasks = {}
|
local AttackUnitTasks = {}
|
||||||
|
|
||||||
DetectedSet:ForEachUnit(
|
DetectedSet:ForEachUnit(
|
||||||
--- @param Wrapper.Unit#UNIT DetectedUnit
|
-- @param Wrapper.Unit#UNIT DetectedUnit
|
||||||
function( DetectedUnit, Tasks )
|
function( DetectedUnit, Tasks )
|
||||||
if DetectedUnit:IsAlive() then
|
if DetectedUnit:IsAlive() then
|
||||||
AttackUnitTasks[#AttackUnitTasks+1] = EscortGroup:TaskAttackUnit( DetectedUnit )
|
AttackUnitTasks[#AttackUnitTasks+1] = EscortGroup:TaskAttackUnit( DetectedUnit )
|
||||||
@@ -1767,7 +1785,7 @@ function AI_ESCORT:_AttackTarget( EscortGroup, DetectedItem )
|
|||||||
local Tasks = {}
|
local Tasks = {}
|
||||||
|
|
||||||
DetectedSet:ForEachUnit(
|
DetectedSet:ForEachUnit(
|
||||||
--- @param Wrapper.Unit#UNIT DetectedUnit
|
-- @param Wrapper.Unit#UNIT DetectedUnit
|
||||||
function( DetectedUnit, Tasks )
|
function( DetectedUnit, Tasks )
|
||||||
if DetectedUnit:IsAlive() then
|
if DetectedUnit:IsAlive() then
|
||||||
Tasks[#Tasks+1] = EscortGroup:TaskFireAtPoint( DetectedUnit:GetVec2(), 50 )
|
Tasks[#Tasks+1] = EscortGroup:TaskFireAtPoint( DetectedUnit:GetVec2(), 50 )
|
||||||
@@ -1795,7 +1813,7 @@ end
|
|||||||
function AI_ESCORT:_FlightAttackTarget( DetectedItem )
|
function AI_ESCORT:_FlightAttackTarget( DetectedItem )
|
||||||
|
|
||||||
self.EscortGroupSet:ForEachGroupAlive(
|
self.EscortGroupSet:ForEachGroupAlive(
|
||||||
--- @param Core.Group#GROUP EscortGroup
|
-- @param Core.Group#GROUP EscortGroup
|
||||||
function( EscortGroup, DetectedItem )
|
function( EscortGroup, DetectedItem )
|
||||||
if EscortGroup:IsAir() then
|
if EscortGroup:IsAir() then
|
||||||
self:_AttackTarget( EscortGroup, DetectedItem )
|
self:_AttackTarget( EscortGroup, DetectedItem )
|
||||||
@@ -1842,7 +1860,7 @@ end
|
|||||||
|
|
||||||
|
|
||||||
---
|
---
|
||||||
--- @param #AI_ESCORT self
|
-- @param #AI_ESCORT self
|
||||||
-- @param Wrapper.Group#GROUP EscortGroup The escort group that will attack the detected item.
|
-- @param Wrapper.Group#GROUP EscortGroup The escort group that will attack the detected item.
|
||||||
-- @param Functional.Detection#DETECTION_BASE.DetectedItem DetectedItem
|
-- @param Functional.Detection#DETECTION_BASE.DetectedItem DetectedItem
|
||||||
function AI_ESCORT:_AssistTarget( EscortGroup, DetectedItem )
|
function AI_ESCORT:_AssistTarget( EscortGroup, DetectedItem )
|
||||||
@@ -1854,7 +1872,7 @@ function AI_ESCORT:_AssistTarget( EscortGroup, DetectedItem )
|
|||||||
local Tasks = {}
|
local Tasks = {}
|
||||||
|
|
||||||
DetectedSet:ForEachUnit(
|
DetectedSet:ForEachUnit(
|
||||||
--- @param Wrapper.Unit#UNIT DetectedUnit
|
-- @param Wrapper.Unit#UNIT DetectedUnit
|
||||||
function( DetectedUnit, Tasks )
|
function( DetectedUnit, Tasks )
|
||||||
if DetectedUnit:IsAlive() then
|
if DetectedUnit:IsAlive() then
|
||||||
Tasks[#Tasks+1] = EscortGroup:TaskFireAtPoint( DetectedUnit:GetVec2(), 50 )
|
Tasks[#Tasks+1] = EscortGroup:TaskFireAtPoint( DetectedUnit:GetVec2(), 50 )
|
||||||
@@ -1881,7 +1899,7 @@ end
|
|||||||
|
|
||||||
function AI_ESCORT:_FlightROEHoldFire( EscortROEMessage )
|
function AI_ESCORT:_FlightROEHoldFire( EscortROEMessage )
|
||||||
self.EscortGroupSet:ForEachGroupAlive(
|
self.EscortGroupSet:ForEachGroupAlive(
|
||||||
--- @param Wrapper.Group#GROUP EscortGroup
|
-- @param Wrapper.Group#GROUP EscortGroup
|
||||||
function( EscortGroup )
|
function( EscortGroup )
|
||||||
self:_ROE( EscortGroup, EscortGroup.OptionROEHoldFire, EscortROEMessage )
|
self:_ROE( EscortGroup, EscortGroup.OptionROEHoldFire, EscortROEMessage )
|
||||||
end
|
end
|
||||||
@@ -1890,7 +1908,7 @@ end
|
|||||||
|
|
||||||
function AI_ESCORT:_FlightROEOpenFire( EscortROEMessage )
|
function AI_ESCORT:_FlightROEOpenFire( EscortROEMessage )
|
||||||
self.EscortGroupSet:ForEachGroupAlive(
|
self.EscortGroupSet:ForEachGroupAlive(
|
||||||
--- @param Wrapper.Group#GROUP EscortGroup
|
-- @param Wrapper.Group#GROUP EscortGroup
|
||||||
function( EscortGroup )
|
function( EscortGroup )
|
||||||
self:_ROE( EscortGroup, EscortGroup.OptionROEOpenFire, EscortROEMessage )
|
self:_ROE( EscortGroup, EscortGroup.OptionROEOpenFire, EscortROEMessage )
|
||||||
end
|
end
|
||||||
@@ -1899,7 +1917,7 @@ end
|
|||||||
|
|
||||||
function AI_ESCORT:_FlightROEReturnFire( EscortROEMessage )
|
function AI_ESCORT:_FlightROEReturnFire( EscortROEMessage )
|
||||||
self.EscortGroupSet:ForEachGroupAlive(
|
self.EscortGroupSet:ForEachGroupAlive(
|
||||||
--- @param Wrapper.Group#GROUP EscortGroup
|
-- @param Wrapper.Group#GROUP EscortGroup
|
||||||
function( EscortGroup )
|
function( EscortGroup )
|
||||||
self:_ROE( EscortGroup, EscortGroup.OptionROEReturnFire, EscortROEMessage )
|
self:_ROE( EscortGroup, EscortGroup.OptionROEReturnFire, EscortROEMessage )
|
||||||
end
|
end
|
||||||
@@ -1908,7 +1926,7 @@ end
|
|||||||
|
|
||||||
function AI_ESCORT:_FlightROEWeaponFree( EscortROEMessage )
|
function AI_ESCORT:_FlightROEWeaponFree( EscortROEMessage )
|
||||||
self.EscortGroupSet:ForEachGroupAlive(
|
self.EscortGroupSet:ForEachGroupAlive(
|
||||||
--- @param Wrapper.Group#GROUP EscortGroup
|
-- @param Wrapper.Group#GROUP EscortGroup
|
||||||
function( EscortGroup )
|
function( EscortGroup )
|
||||||
self:_ROE( EscortGroup, EscortGroup.OptionROEWeaponFree, EscortROEMessage )
|
self:_ROE( EscortGroup, EscortGroup.OptionROEWeaponFree, EscortROEMessage )
|
||||||
end
|
end
|
||||||
@@ -1924,7 +1942,7 @@ end
|
|||||||
|
|
||||||
function AI_ESCORT:_FlightROTNoReaction( EscortROTMessage )
|
function AI_ESCORT:_FlightROTNoReaction( EscortROTMessage )
|
||||||
self.EscortGroupSet:ForEachGroupAlive(
|
self.EscortGroupSet:ForEachGroupAlive(
|
||||||
--- @param Wrapper.Group#GROUP EscortGroup
|
-- @param Wrapper.Group#GROUP EscortGroup
|
||||||
function( EscortGroup )
|
function( EscortGroup )
|
||||||
self:_ROT( EscortGroup, EscortGroup.OptionROTNoReaction, EscortROTMessage )
|
self:_ROT( EscortGroup, EscortGroup.OptionROTNoReaction, EscortROTMessage )
|
||||||
end
|
end
|
||||||
@@ -1933,7 +1951,7 @@ end
|
|||||||
|
|
||||||
function AI_ESCORT:_FlightROTPassiveDefense( EscortROTMessage )
|
function AI_ESCORT:_FlightROTPassiveDefense( EscortROTMessage )
|
||||||
self.EscortGroupSet:ForEachGroupAlive(
|
self.EscortGroupSet:ForEachGroupAlive(
|
||||||
--- @param Wrapper.Group#GROUP EscortGroup
|
-- @param Wrapper.Group#GROUP EscortGroup
|
||||||
function( EscortGroup )
|
function( EscortGroup )
|
||||||
self:_ROT( EscortGroup, EscortGroup.OptionROTPassiveDefense, EscortROTMessage )
|
self:_ROT( EscortGroup, EscortGroup.OptionROTPassiveDefense, EscortROTMessage )
|
||||||
end
|
end
|
||||||
@@ -1942,7 +1960,7 @@ end
|
|||||||
|
|
||||||
function AI_ESCORT:_FlightROTEvadeFire( EscortROTMessage )
|
function AI_ESCORT:_FlightROTEvadeFire( EscortROTMessage )
|
||||||
self.EscortGroupSet:ForEachGroupAlive(
|
self.EscortGroupSet:ForEachGroupAlive(
|
||||||
--- @param Wrapper.Group#GROUP EscortGroup
|
-- @param Wrapper.Group#GROUP EscortGroup
|
||||||
function( EscortGroup )
|
function( EscortGroup )
|
||||||
self:_ROT( EscortGroup, EscortGroup.OptionROTEvadeFire, EscortROTMessage )
|
self:_ROT( EscortGroup, EscortGroup.OptionROTEvadeFire, EscortROTMessage )
|
||||||
end
|
end
|
||||||
@@ -1951,7 +1969,7 @@ end
|
|||||||
|
|
||||||
function AI_ESCORT:_FlightROTVertical( EscortROTMessage )
|
function AI_ESCORT:_FlightROTVertical( EscortROTMessage )
|
||||||
self.EscortGroupSet:ForEachGroupAlive(
|
self.EscortGroupSet:ForEachGroupAlive(
|
||||||
--- @param Wrapper.Group#GROUP EscortGroup
|
-- @param Wrapper.Group#GROUP EscortGroup
|
||||||
function( EscortGroup )
|
function( EscortGroup )
|
||||||
self:_ROT( EscortGroup, EscortGroup.OptionROTVertical, EscortROTMessage )
|
self:_ROT( EscortGroup, EscortGroup.OptionROTVertical, EscortROTMessage )
|
||||||
end
|
end
|
||||||
@@ -2178,5 +2196,3 @@ function AI_ESCORT:_FlightReportTargetsScheduler()
|
|||||||
|
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -20,7 +20,12 @@
|
|||||||
|
|
||||||
|
|
||||||
--- Models the automatic assignment of AI escorts to player flights.
|
--- Models the automatic assignment of AI escorts to player flights.
|
||||||
--
|
--
|
||||||
|
-- # Developer Note
|
||||||
|
--
|
||||||
|
-- Note while this class still works, it is no longer supported as the original author stopped active development of MOOSE
|
||||||
|
-- Therefore, this class is considered to be deprecated
|
||||||
|
--
|
||||||
-- ===
|
-- ===
|
||||||
--
|
--
|
||||||
-- @field #AI_ESCORT_DISPATCHER
|
-- @field #AI_ESCORT_DISPATCHER
|
||||||
|
|||||||
@@ -20,7 +20,12 @@
|
|||||||
|
|
||||||
|
|
||||||
--- Models the assignment of AI escorts to player flights upon request using the radio menu.
|
--- Models the assignment of AI escorts to player flights upon request using the radio menu.
|
||||||
--
|
--
|
||||||
|
-- # Developer Note
|
||||||
|
--
|
||||||
|
-- Note while this class still works, it is no longer supported as the original author stopped active development of MOOSE
|
||||||
|
-- Therefore, this class is considered to be deprecated
|
||||||
|
--
|
||||||
-- ===
|
-- ===
|
||||||
--
|
--
|
||||||
-- @field #AI_ESCORT_DISPATCHER_REQUEST
|
-- @field #AI_ESCORT_DISPATCHER_REQUEST
|
||||||
|
|||||||
@@ -136,7 +136,12 @@
|
|||||||
--
|
--
|
||||||
-- Escort groups can have their own mission. This menu item will allow the escort group to resume their Mission from a given waypoint.
|
-- Escort groups can have their own mission. This menu item will allow the escort group to resume their Mission from a given waypoint.
|
||||||
-- Note that this is really fantastic, as you now have the dynamic of taking control of the escort groups, and allowing them to resume their path or mission.
|
-- Note that this is really fantastic, as you now have the dynamic of taking control of the escort groups, and allowing them to resume their path or mission.
|
||||||
--
|
--
|
||||||
|
-- # Developer Note
|
||||||
|
--
|
||||||
|
-- Note while this class still works, it is no longer supported as the original author stopped active development of MOOSE
|
||||||
|
-- Therefore, this class is considered to be deprecated
|
||||||
|
--
|
||||||
-- ===
|
-- ===
|
||||||
--
|
--
|
||||||
-- ### Authors: **FlightControl**
|
-- ### Authors: **FlightControl**
|
||||||
|
|||||||
@@ -92,7 +92,12 @@
|
|||||||
-- local LargeFormation = AI_FORMATION:New( LeaderUnit, FollowGroupSet, "Center Wing Formation", "Briefing" )
|
-- local LargeFormation = AI_FORMATION:New( LeaderUnit, FollowGroupSet, "Center Wing Formation", "Briefing" )
|
||||||
-- LargeFormation:FormationCenterWing( 500, 50, 0, 250, 250 )
|
-- LargeFormation:FormationCenterWing( 500, 50, 0, 250, 250 )
|
||||||
-- LargeFormation:__Start( 1 )
|
-- LargeFormation:__Start( 1 )
|
||||||
--
|
--
|
||||||
|
-- # Developer Note
|
||||||
|
--
|
||||||
|
-- Note while this class still works, it is no longer supported as the original author stopped active development of MOOSE
|
||||||
|
-- Therefore, this class is considered to be deprecated
|
||||||
|
--
|
||||||
-- @field #AI_FORMATION
|
-- @field #AI_FORMATION
|
||||||
AI_FORMATION = {
|
AI_FORMATION = {
|
||||||
ClassName = "AI_FORMATION",
|
ClassName = "AI_FORMATION",
|
||||||
|
|||||||
@@ -144,7 +144,12 @@
|
|||||||
-- When the AI is damaged, it is required that a new AIControllable is started. However, damage cannon be foreseen early on.
|
-- When the AI is damaged, it is required that a new AIControllable is started. However, damage cannon be foreseen early on.
|
||||||
-- Therefore, when the damage threshold is reached, the AI will return immediately to the home base (RTB).
|
-- Therefore, when the damage threshold is reached, the AI will return immediately to the home base (RTB).
|
||||||
-- Use the method @{#AI_PATROL_ZONE.ManageDamage}() to have this process in place.
|
-- Use the method @{#AI_PATROL_ZONE.ManageDamage}() to have this process in place.
|
||||||
--
|
--
|
||||||
|
-- # Developer Note
|
||||||
|
--
|
||||||
|
-- Note while this class still works, it is no longer supported as the original author stopped active development of MOOSE
|
||||||
|
-- Therefore, this class is considered to be deprecated
|
||||||
|
--
|
||||||
-- ===
|
-- ===
|
||||||
--
|
--
|
||||||
-- @field #AI_PATROL_ZONE
|
-- @field #AI_PATROL_ZONE
|
||||||
|
|||||||
@@ -54,6 +54,11 @@ do -- ACT_ACCOUNT
|
|||||||
-- The state transition method needs to start with the name **OnAfter + the name of the state**.
|
-- The state transition method needs to start with the name **OnAfter + the name of the state**.
|
||||||
-- These state transition methods need to provide a return value, which is specified at the function description.
|
-- These state transition methods need to provide a return value, which is specified at the function description.
|
||||||
--
|
--
|
||||||
|
-- # Developer Note
|
||||||
|
--
|
||||||
|
-- Note while this class still works, it is no longer supported as the original author stopped active development of MOOSE
|
||||||
|
-- Therefore, this class is considered to be deprecated
|
||||||
|
--
|
||||||
-- @type ACT_ACCOUNT
|
-- @type ACT_ACCOUNT
|
||||||
-- @field Core.Set#SET_UNIT TargetSetUnit
|
-- @field Core.Set#SET_UNIT TargetSetUnit
|
||||||
-- @extends Core.Fsm#FSM_PROCESS
|
-- @extends Core.Fsm#FSM_PROCESS
|
||||||
|
|||||||
@@ -51,7 +51,12 @@
|
|||||||
-- * **After** the state transition.
|
-- * **After** the state transition.
|
||||||
-- The state transition method needs to start with the name **OnAfter + the name of the state**.
|
-- The state transition method needs to start with the name **OnAfter + the name of the state**.
|
||||||
-- These state transition methods need to provide a return value, which is specified at the function description.
|
-- These state transition methods need to provide a return value, which is specified at the function description.
|
||||||
--
|
--
|
||||||
|
-- # Developer Note
|
||||||
|
--
|
||||||
|
-- Note while this class still works, it is no longer supported as the original author stopped active development of MOOSE
|
||||||
|
-- Therefore, this class is considered to be deprecated
|
||||||
|
--
|
||||||
-- ===
|
-- ===
|
||||||
--
|
--
|
||||||
-- # 1) @{#ACT_ASSIGN_ACCEPT} class, extends @{Core.Fsm.Assign#ACT_ASSIGN}
|
-- # 1) @{#ACT_ASSIGN_ACCEPT} class, extends @{Core.Fsm.Assign#ACT_ASSIGN}
|
||||||
|
|||||||
@@ -57,7 +57,12 @@
|
|||||||
-- # 1.1) ACT_ASSIST_SMOKE_TARGETS_ZONE constructor:
|
-- # 1.1) ACT_ASSIST_SMOKE_TARGETS_ZONE constructor:
|
||||||
--
|
--
|
||||||
-- * @{#ACT_ASSIST_SMOKE_TARGETS_ZONE.New}(): Creates a new ACT_ASSIST_SMOKE_TARGETS_ZONE object.
|
-- * @{#ACT_ASSIST_SMOKE_TARGETS_ZONE.New}(): Creates a new ACT_ASSIST_SMOKE_TARGETS_ZONE object.
|
||||||
--
|
--
|
||||||
|
-- # Developer Note
|
||||||
|
--
|
||||||
|
-- Note while this class still works, it is no longer supported as the original author stopped active development of MOOSE
|
||||||
|
-- Therefore, this class is considered to be deprecated
|
||||||
|
--
|
||||||
-- ===
|
-- ===
|
||||||
--
|
--
|
||||||
-- @module Actions.Act_Assist
|
-- @module Actions.Act_Assist
|
||||||
|
|||||||
@@ -69,7 +69,12 @@
|
|||||||
-- # 1.1) ACT_ROUTE_ZONE constructor:
|
-- # 1.1) ACT_ROUTE_ZONE constructor:
|
||||||
--
|
--
|
||||||
-- * @{#ACT_ROUTE_ZONE.New}(): Creates a new ACT_ROUTE_ZONE object.
|
-- * @{#ACT_ROUTE_ZONE.New}(): Creates a new ACT_ROUTE_ZONE object.
|
||||||
--
|
--
|
||||||
|
-- # Developer Note
|
||||||
|
--
|
||||||
|
-- Note while this class still works, it is no longer supported as the original author stopped active development of MOOSE
|
||||||
|
-- Therefore, this class is considered to be deprecated
|
||||||
|
--
|
||||||
-- ===
|
-- ===
|
||||||
--
|
--
|
||||||
-- @module Actions.Act_Route
|
-- @module Actions.Act_Route
|
||||||
|
|||||||
@@ -233,7 +233,12 @@
|
|||||||
-- Note that this option is optional, so can be omitted. The default value of the RR is 250 meters.
|
-- Note that this option is optional, so can be omitted. The default value of the RR is 250 meters.
|
||||||
-- * **NR=** Provide the maximum range in meters when the cargo units will be boarded within the carrier during boarding.
|
-- * **NR=** Provide the maximum range in meters when the cargo units will be boarded within the carrier during boarding.
|
||||||
-- Note that this option is optional, so can be omitted. The default value of the RR is 10 meters.
|
-- Note that this option is optional, so can be omitted. The default value of the RR is 10 meters.
|
||||||
--
|
--
|
||||||
|
-- # Developer Note
|
||||||
|
--
|
||||||
|
-- Note while this class still works, it is no longer supported as the original author stopped active development of MOOSE
|
||||||
|
-- Therefore, this class is considered to be deprecated
|
||||||
|
--
|
||||||
-- ===
|
-- ===
|
||||||
--
|
--
|
||||||
-- ### Author: **FlightControl**
|
-- ### Author: **FlightControl**
|
||||||
|
|||||||
@@ -36,7 +36,12 @@ do -- CARGO_CRATE
|
|||||||
--
|
--
|
||||||
-- * @{Tasking.Task_Cargo_Transport#TASK_CARGO_TRANSPORT} to transport cargo by human players.
|
-- * @{Tasking.Task_Cargo_Transport#TASK_CARGO_TRANSPORT} to transport cargo by human players.
|
||||||
-- * @{Tasking.Task_Cargo_Transport#TASK_CARGO_CSAR} to transport downed pilots by human players.
|
-- * @{Tasking.Task_Cargo_Transport#TASK_CARGO_CSAR} to transport downed pilots by human players.
|
||||||
|
--
|
||||||
|
-- # Developer Note
|
||||||
--
|
--
|
||||||
|
-- Note while this class still works, it is no longer supported as the original author stopped active development of MOOSE
|
||||||
|
-- Therefore, this class is considered to be deprecated
|
||||||
|
--
|
||||||
-- ===
|
-- ===
|
||||||
--
|
--
|
||||||
-- @field #CARGO_CRATE
|
-- @field #CARGO_CRATE
|
||||||
|
|||||||
@@ -38,7 +38,12 @@ do -- CARGO_GROUP
|
|||||||
--
|
--
|
||||||
-- * @{Tasking.Task_Cargo_Transport#TASK_CARGO_TRANSPORT} to transport cargo by human players.
|
-- * @{Tasking.Task_Cargo_Transport#TASK_CARGO_TRANSPORT} to transport cargo by human players.
|
||||||
-- * @{Tasking.Task_Cargo_Transport#TASK_CARGO_CSAR} to transport downed pilots by human players.
|
-- * @{Tasking.Task_Cargo_Transport#TASK_CARGO_CSAR} to transport downed pilots by human players.
|
||||||
|
--
|
||||||
|
-- # Developer Note
|
||||||
--
|
--
|
||||||
|
-- Note while this class still works, it is no longer supported as the original author stopped active development of MOOSE
|
||||||
|
-- Therefore, this class is considered to be deprecated
|
||||||
|
--
|
||||||
-- @field #CARGO_GROUP CARGO_GROUP
|
-- @field #CARGO_GROUP CARGO_GROUP
|
||||||
--
|
--
|
||||||
CARGO_GROUP = {
|
CARGO_GROUP = {
|
||||||
|
|||||||
@@ -29,7 +29,12 @@ do -- CARGO_SLINGLOAD
|
|||||||
--
|
--
|
||||||
-- * @{Tasking.Task_Cargo_Transport#TASK_CARGO_TRANSPORT} to transport cargo by human players.
|
-- * @{Tasking.Task_Cargo_Transport#TASK_CARGO_TRANSPORT} to transport cargo by human players.
|
||||||
-- * @{Tasking.Task_Cargo_Transport#TASK_CARGO_CSAR} to transport downed pilots by human players.
|
-- * @{Tasking.Task_Cargo_Transport#TASK_CARGO_CSAR} to transport downed pilots by human players.
|
||||||
|
--
|
||||||
|
-- # Developer Note
|
||||||
--
|
--
|
||||||
|
-- Note while this class still works, it is no longer supported as the original author stopped active development of MOOSE
|
||||||
|
-- Therefore, this class is considered to be deprecated
|
||||||
|
--
|
||||||
-- ===
|
-- ===
|
||||||
--
|
--
|
||||||
-- @field #CARGO_SLINGLOAD
|
-- @field #CARGO_SLINGLOAD
|
||||||
|
|||||||
@@ -27,7 +27,12 @@ do -- CARGO_UNIT
|
|||||||
-- Note that ground forces behave in a group, and thus, act in formation, regardless if one unit is commanded to move.
|
-- Note that ground forces behave in a group, and thus, act in formation, regardless if one unit is commanded to move.
|
||||||
--
|
--
|
||||||
-- This class is used in CARGO_GROUP, and is not meant to be used by mission designers individually.
|
-- This class is used in CARGO_GROUP, and is not meant to be used by mission designers individually.
|
||||||
|
--
|
||||||
|
-- # Developer Note
|
||||||
--
|
--
|
||||||
|
-- Note while this class still works, it is no longer supported as the original author stopped active development of MOOSE
|
||||||
|
-- Therefore, this class is considered to be deprecated
|
||||||
|
--
|
||||||
-- ===
|
-- ===
|
||||||
--
|
--
|
||||||
-- @field #CARGO_UNIT CARGO_UNIT
|
-- @field #CARGO_UNIT CARGO_UNIT
|
||||||
|
|||||||
@@ -34,7 +34,8 @@ local _TraceClassMethod = {}
|
|||||||
|
|
||||||
local _ClassID = 0
|
local _ClassID = 0
|
||||||
|
|
||||||
--- @type BASE
|
---
|
||||||
|
-- @type BASE
|
||||||
-- @field ClassName The name of the class.
|
-- @field ClassName The name of the class.
|
||||||
-- @field ClassID The ID number of the class.
|
-- @field ClassID The ID number of the class.
|
||||||
-- @field ClassNameAndID The name of the class concatenated with the ID number of the class.
|
-- @field ClassNameAndID The name of the class concatenated with the ID number of the class.
|
||||||
@@ -201,10 +202,10 @@ BASE = {
|
|||||||
Scheduler = nil,
|
Scheduler = nil,
|
||||||
}
|
}
|
||||||
|
|
||||||
--- @field #BASE.__
|
-- @field #BASE.__
|
||||||
BASE.__ = {}
|
BASE.__ = {}
|
||||||
|
|
||||||
--- @field #BASE._
|
-- @field #BASE._
|
||||||
BASE._ = {
|
BASE._ = {
|
||||||
Schedules = {}, --- Contains the Schedulers Active
|
Schedules = {}, --- Contains the Schedulers Active
|
||||||
}
|
}
|
||||||
@@ -229,7 +230,7 @@ FORMATION = {
|
|||||||
-- @param #BASE self
|
-- @param #BASE self
|
||||||
-- @return #BASE
|
-- @return #BASE
|
||||||
function BASE:New()
|
function BASE:New()
|
||||||
--local self = routines.utils.deepCopy( self ) -- Create a new self instance
|
--local self = UTILS.DeepCopy( self ) -- Create a new self instance
|
||||||
local self = UTILS.DeepCopy(self)
|
local self = UTILS.DeepCopy(self)
|
||||||
|
|
||||||
_ClassID = _ClassID + 1
|
_ClassID = _ClassID + 1
|
||||||
@@ -252,7 +253,7 @@ end
|
|||||||
function BASE:Inherit( Child, Parent )
|
function BASE:Inherit( Child, Parent )
|
||||||
|
|
||||||
-- Create child.
|
-- Create child.
|
||||||
local Child = routines.utils.deepCopy( Child )
|
local Child = UTILS.DeepCopy( Child )
|
||||||
|
|
||||||
if Child ~= nil then
|
if Child ~= nil then
|
||||||
|
|
||||||
@@ -1167,7 +1168,7 @@ function BASE:_F( Arguments, DebugInfoCurrentParam, DebugInfoFromParam )
|
|||||||
if DebugInfoFrom then
|
if DebugInfoFrom then
|
||||||
LineFrom = DebugInfoFrom.currentline
|
LineFrom = DebugInfoFrom.currentline
|
||||||
end
|
end
|
||||||
env.info( string.format( "%6d(%6d)/%1s:%30s%05d.%s(%s)", LineCurrent, LineFrom, "F", self.ClassName, self.ClassID, Function, routines.utils.oneLineSerialize( Arguments ) ) )
|
env.info( string.format( "%6d(%6d)/%1s:%30s%05d.%s(%s)", LineCurrent, LineFrom, "F", self.ClassName, self.ClassID, Function, UTILS.BasicSerialize( Arguments ) ) )
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@@ -1241,7 +1242,7 @@ function BASE:_T( Arguments, DebugInfoCurrentParam, DebugInfoFromParam )
|
|||||||
if DebugInfoFrom then
|
if DebugInfoFrom then
|
||||||
LineFrom = DebugInfoFrom.currentline
|
LineFrom = DebugInfoFrom.currentline
|
||||||
end
|
end
|
||||||
env.info( string.format( "%6d(%6d)/%1s:%30s%05d.%s", LineCurrent, LineFrom, "T", self.ClassName, self.ClassID, routines.utils.oneLineSerialize( Arguments ) ) )
|
env.info( string.format( "%6d(%6d)/%1s:%30s%05d.%s", LineCurrent, LineFrom, "T", self.ClassName, self.ClassID, UTILS.BasicSerialize( Arguments ) ) )
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@@ -1311,9 +1312,9 @@ function BASE:E( Arguments )
|
|||||||
LineFrom = DebugInfoFrom.currentline
|
LineFrom = DebugInfoFrom.currentline
|
||||||
end
|
end
|
||||||
|
|
||||||
env.info( string.format( "%6d(%6d)/%1s:%30s%05d.%s(%s)", LineCurrent, LineFrom, "E", self.ClassName, self.ClassID, Function, routines.utils.oneLineSerialize( Arguments ) ) )
|
env.info( string.format( "%6d(%6d)/%1s:%30s%05d.%s(%s)", LineCurrent, LineFrom, "E", self.ClassName, self.ClassID, Function, UTILS.BasicSerialize( Arguments ) ) )
|
||||||
else
|
else
|
||||||
env.info( string.format( "%1s:%30s%05d(%s)", "E", self.ClassName, self.ClassID, routines.utils.oneLineSerialize( Arguments ) ) )
|
env.info( string.format( "%1s:%30s%05d(%s)", "E", self.ClassName, self.ClassID, UTILS.BasicSerialize( Arguments ) ) )
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
@@ -1338,9 +1339,9 @@ function BASE:I( Arguments )
|
|||||||
LineFrom = DebugInfoFrom.currentline
|
LineFrom = DebugInfoFrom.currentline
|
||||||
end
|
end
|
||||||
|
|
||||||
env.info( string.format( "%6d(%6d)/%1s:%30s%05d.%s(%s)", LineCurrent, LineFrom, "I", self.ClassName, self.ClassID, Function, routines.utils.oneLineSerialize( Arguments ) ) )
|
env.info( string.format( "%6d(%6d)/%1s:%30s%05d.%s(%s)", LineCurrent, LineFrom, "I", self.ClassName, self.ClassID, Function, UTILS.BasicSerialize( Arguments ) ) )
|
||||||
else
|
else
|
||||||
env.info( string.format( "%1s:%30s%05d(%s)", "I", self.ClassName, self.ClassID, routines.utils.oneLineSerialize( Arguments ) ) )
|
env.info( string.format( "%1s:%30s%05d(%s)", "I", self.ClassName, self.ClassID, UTILS.BasicSerialize( Arguments ) ) )
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|||||||
795
Moose Development/Moose/Core/ClientMenu.lua
Normal file
795
Moose Development/Moose/Core/ClientMenu.lua
Normal file
@@ -0,0 +1,795 @@
|
|||||||
|
--- **Core** - Client Menu Management.
|
||||||
|
--
|
||||||
|
-- **Main Features:**
|
||||||
|
--
|
||||||
|
-- * For complex, non-static menu structures
|
||||||
|
-- * Lightweigt implementation as alternative to MENU
|
||||||
|
-- * Separation of menu tree creation from menu on the clients's side
|
||||||
|
-- * Works with a SET_CLIENT set of clients
|
||||||
|
-- * Allow manipulation of the shadow tree in various ways
|
||||||
|
-- * Push to all or only one client
|
||||||
|
-- * Change entries' menu text
|
||||||
|
-- * Option to make an entry usable once only across all clients
|
||||||
|
-- * Auto appends GROUP and CLIENT objects to menu calls
|
||||||
|
--
|
||||||
|
-- ===
|
||||||
|
--
|
||||||
|
-- ### Author: **applevangelist**
|
||||||
|
--
|
||||||
|
-- ===
|
||||||
|
--
|
||||||
|
-- @module Core.ClientMenu
|
||||||
|
-- @image Core_Menu.JPG
|
||||||
|
-- last change: Sept 2023
|
||||||
|
|
||||||
|
-- TODO
|
||||||
|
----------------------------------------------------------------------------------------------------------------
|
||||||
|
--
|
||||||
|
-- CLIENTMENU
|
||||||
|
--
|
||||||
|
----------------------------------------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
---
|
||||||
|
-- @type CLIENTMENU
|
||||||
|
-- @field #string ClassName Class Name
|
||||||
|
-- @field #string lid Lid for log entries
|
||||||
|
-- @field #string version Version string
|
||||||
|
-- @field #string name Name
|
||||||
|
-- @field #string groupname Group name
|
||||||
|
-- @field #table path
|
||||||
|
-- @field #table parentpath
|
||||||
|
-- @field #CLIENTMENU Parent
|
||||||
|
-- @field Wrapper.Client#CLIENT client
|
||||||
|
-- @field #number GroupID Group ID
|
||||||
|
-- @field #number ID Entry ID
|
||||||
|
-- @field Wrapper.Group#GROUP group
|
||||||
|
-- @field #string UUID Unique ID based on path+name
|
||||||
|
-- @field #string Function
|
||||||
|
-- @field #table Functionargs
|
||||||
|
-- @field #table Children
|
||||||
|
-- @field #boolean Once
|
||||||
|
-- @field #boolean Generic
|
||||||
|
-- @field #boolean debug
|
||||||
|
-- @field #CLIENTMENUMANAGER Controller
|
||||||
|
-- @extends Core.Base#BASE
|
||||||
|
|
||||||
|
---
|
||||||
|
-- @field #CLIENTMENU
|
||||||
|
CLIENTMENU = {
|
||||||
|
ClassName = "CLIENTMENUE",
|
||||||
|
lid = "",
|
||||||
|
version = "0.1.1",
|
||||||
|
name = nil,
|
||||||
|
path = nil,
|
||||||
|
group = nil,
|
||||||
|
client = nil,
|
||||||
|
GroupID = nil,
|
||||||
|
Children = {},
|
||||||
|
Once = false,
|
||||||
|
Generic = false,
|
||||||
|
debug = false,
|
||||||
|
Controller = nil,
|
||||||
|
groupname = nil,
|
||||||
|
}
|
||||||
|
|
||||||
|
---
|
||||||
|
-- @field #CLIENTMENU_ID
|
||||||
|
CLIENTMENU_ID = 0
|
||||||
|
|
||||||
|
--- Create an new CLIENTMENU object.
|
||||||
|
-- @param #CLIENTMENU self
|
||||||
|
-- @param Wrapper.Client#CLIENT Client The client for whom this entry is.
|
||||||
|
-- @param #string Text Text of the F10 menu entry.
|
||||||
|
-- @param #CLIENTMENU Parent The parent menu entry.
|
||||||
|
-- @param #string Function (optional) Function to call when the entry is used.
|
||||||
|
-- @param ... (optional) Arguments for the Function, comma separated
|
||||||
|
-- @return #CLIENTMENU self
|
||||||
|
function CLIENTMENU:NewEntry(Client,Text,Parent,Function,...)
|
||||||
|
-- Inherit everything from BASE class.
|
||||||
|
local self=BASE:Inherit(self, BASE:New()) -- #CLIENTMENU
|
||||||
|
CLIENTMENU_ID = CLIENTMENU_ID + 1
|
||||||
|
self.ID = CLIENTMENU_ID
|
||||||
|
if Client then
|
||||||
|
self.group = Client:GetGroup()
|
||||||
|
self.client = Client
|
||||||
|
self.GroupID = self.group:GetID()
|
||||||
|
self.groupname = self.group:GetName() or "Unknown Groupname"
|
||||||
|
else
|
||||||
|
self.Generic = true
|
||||||
|
end
|
||||||
|
self.name = Text or "unknown entry"
|
||||||
|
if Parent then
|
||||||
|
if Parent:IsInstanceOf("MENU_BASE") then
|
||||||
|
self.parentpath = Parent.MenuPath
|
||||||
|
else
|
||||||
|
self.parentpath = Parent:GetPath()
|
||||||
|
Parent:AddChild(self)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
self.Parent = Parent
|
||||||
|
self.Function = Function
|
||||||
|
self.Functionargs = arg or {}
|
||||||
|
table.insert(self.Functionargs,self.group)
|
||||||
|
table.insert(self.Functionargs,self.client)
|
||||||
|
if self.Functionargs and self.debug then
|
||||||
|
self:T({"Functionargs",self.Functionargs})
|
||||||
|
end
|
||||||
|
if not self.Generic then
|
||||||
|
if Function ~= nil then
|
||||||
|
local ErrorHandler = function( errmsg )
|
||||||
|
env.info( "MOOSE Error in CLIENTMENU COMMAND function: " .. errmsg )
|
||||||
|
if BASE.Debug ~= nil then
|
||||||
|
env.info( BASE.Debug.traceback() )
|
||||||
|
end
|
||||||
|
return errmsg
|
||||||
|
end
|
||||||
|
self.CallHandler = function()
|
||||||
|
local function MenuFunction()
|
||||||
|
return self.Function( unpack( self.Functionargs ) )
|
||||||
|
end
|
||||||
|
local Status, Result = xpcall( MenuFunction, ErrorHandler)
|
||||||
|
if self.Once == true then
|
||||||
|
self:Clear()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
self.path = missionCommands.addCommandForGroup(self.GroupID,Text,self.parentpath, self.CallHandler)
|
||||||
|
else
|
||||||
|
self.path = missionCommands.addSubMenuForGroup(self.GroupID,Text,self.parentpath)
|
||||||
|
end
|
||||||
|
else
|
||||||
|
if self.parentpath then
|
||||||
|
self.path = UTILS.DeepCopy(self.parentpath)
|
||||||
|
else
|
||||||
|
self.path = {}
|
||||||
|
end
|
||||||
|
self.path[#self.path+1] = Text
|
||||||
|
end
|
||||||
|
self.UUID = table.concat(self.path,";")
|
||||||
|
self:T({self.UUID})
|
||||||
|
self.Once = false
|
||||||
|
-- Log id.
|
||||||
|
self.lid=string.format("CLIENTMENU %s | %s | ", self.ID, self.name)
|
||||||
|
self:T(self.lid.."Created")
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Create a UUID
|
||||||
|
-- @param #CLIENTMENU self
|
||||||
|
-- @param #CLIENTMENU Parent The parent object if any
|
||||||
|
-- @param #string Text The menu entry text
|
||||||
|
-- @return #string UUID
|
||||||
|
function CLIENTMENU:CreateUUID(Parent,Text)
|
||||||
|
local path = {}
|
||||||
|
if Parent and Parent.path then
|
||||||
|
path = Parent.path
|
||||||
|
end
|
||||||
|
path[#path+1] = Text
|
||||||
|
local UUID = table.concat(path,";")
|
||||||
|
return UUID
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Set the CLIENTMENUMANAGER for this entry.
|
||||||
|
-- @param #CLIENTMENU self
|
||||||
|
-- @param #CLIENTMENUMANAGER Controller The controlling object.
|
||||||
|
-- @return #CLIENTMENU self
|
||||||
|
function CLIENTMENU:SetController(Controller)
|
||||||
|
self.Controller = Controller
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
--- The entry will be deleted after being used used - for menu entries with functions only.
|
||||||
|
-- @param #CLIENTMENU self
|
||||||
|
-- @return #CLIENTMENU self
|
||||||
|
function CLIENTMENU:SetOnce()
|
||||||
|
self:T(self.lid.."SetOnce")
|
||||||
|
self.Once = true
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Remove the entry from the F10 menu.
|
||||||
|
-- @param #CLIENTMENU self
|
||||||
|
-- @return #CLIENTMENU self
|
||||||
|
function CLIENTMENU:RemoveF10()
|
||||||
|
self:T(self.lid.."RemoveF10")
|
||||||
|
if self.GroupID then
|
||||||
|
--self:I(self.lid.."Removing "..table.concat(self.path,";"))
|
||||||
|
local function RemoveFunction()
|
||||||
|
return missionCommands.removeItemForGroup(self.GroupID , self.path )
|
||||||
|
end
|
||||||
|
local status, err = pcall(RemoveFunction)
|
||||||
|
if not status then
|
||||||
|
self:I(string.format("**** Error Removing Menu Entry %s for %s!",tostring(self.name),self.groupname))
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Get the menu path table.
|
||||||
|
-- @param #CLIENTMENU self
|
||||||
|
-- @return #table Path
|
||||||
|
function CLIENTMENU:GetPath()
|
||||||
|
self:T(self.lid.."GetPath")
|
||||||
|
return self.path
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Get the UUID.
|
||||||
|
-- @param #CLIENTMENU self
|
||||||
|
-- @return #string UUID
|
||||||
|
function CLIENTMENU:GetUUID()
|
||||||
|
self:T(self.lid.."GetUUID")
|
||||||
|
return self.UUID
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Link a child entry.
|
||||||
|
-- @param #CLIENTMENU self
|
||||||
|
-- @param #CLIENTMENU Child The entry to link as a child.
|
||||||
|
-- @return #CLIENTMENU self
|
||||||
|
function CLIENTMENU:AddChild(Child)
|
||||||
|
self:T(self.lid.."AddChild "..Child.ID)
|
||||||
|
table.insert(self.Children,Child.ID,Child)
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Remove a child entry.
|
||||||
|
-- @param #CLIENTMENU self
|
||||||
|
-- @param #CLIENTMENU Child The entry to remove from the children.
|
||||||
|
-- @return #CLIENTMENU self
|
||||||
|
function CLIENTMENU:RemoveChild(Child)
|
||||||
|
self:T(self.lid.."RemoveChild "..Child.ID)
|
||||||
|
table.remove(self.Children,Child.ID)
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Remove all subentries (children) from this entry.
|
||||||
|
-- @param #CLIENTMENU self
|
||||||
|
-- @return #CLIENTMENU self
|
||||||
|
function CLIENTMENU:RemoveSubEntries()
|
||||||
|
self:T(self.lid.."RemoveSubEntries")
|
||||||
|
self:T({self.Children})
|
||||||
|
for _id,_entry in pairs(self.Children) do
|
||||||
|
self:T("Removing ".._id)
|
||||||
|
if _entry then
|
||||||
|
_entry:RemoveSubEntries()
|
||||||
|
_entry:RemoveF10()
|
||||||
|
if _entry.Parent then
|
||||||
|
_entry.Parent:RemoveChild(self)
|
||||||
|
end
|
||||||
|
--if self.Controller then
|
||||||
|
--self.Controller:_RemoveByID(_entry.ID)
|
||||||
|
--end
|
||||||
|
--_entry = nil
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Remove this entry and all subentries (children) from this entry.
|
||||||
|
-- @param #CLIENTMENU self
|
||||||
|
-- @return #CLIENTMENU self
|
||||||
|
function CLIENTMENU:Clear()
|
||||||
|
self:T(self.lid.."Clear")
|
||||||
|
for _id,_entry in pairs(self.Children) do
|
||||||
|
if _entry then
|
||||||
|
_entry:RemoveSubEntries()
|
||||||
|
_entry = nil
|
||||||
|
end
|
||||||
|
end
|
||||||
|
self:RemoveF10()
|
||||||
|
if self.Parent then
|
||||||
|
self.Parent:RemoveChild(self)
|
||||||
|
end
|
||||||
|
--if self.Controller then
|
||||||
|
--self.Controller:_RemoveByID(self.ID)
|
||||||
|
--end
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
-- TODO
|
||||||
|
----------------------------------------------------------------------------------------------------------------
|
||||||
|
--
|
||||||
|
-- CLIENTMENUMANAGER
|
||||||
|
--
|
||||||
|
----------------------------------------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
|
||||||
|
--- Class CLIENTMENUMANAGER
|
||||||
|
-- @type CLIENTMENUMANAGER
|
||||||
|
-- @field #string ClassName Class Name
|
||||||
|
-- @field #string lid Lid for log entries
|
||||||
|
-- @field #string version Version string
|
||||||
|
-- @field #string name Name
|
||||||
|
-- @field Core.Set#SET_CLIENT clientset The set of clients this menu manager is for
|
||||||
|
-- @field #table flattree
|
||||||
|
-- @field #table rootentries
|
||||||
|
-- @field #table menutree
|
||||||
|
-- @field #number entrycount
|
||||||
|
-- @field #boolean debug
|
||||||
|
-- @extends Core.Base#BASE
|
||||||
|
|
||||||
|
--- *As a child my family's menu consisted of two choices: take it, or leave it.*
|
||||||
|
--
|
||||||
|
-- ===
|
||||||
|
--
|
||||||
|
-- ## CLIENTMENU and CLIENTMENUMANAGER
|
||||||
|
--
|
||||||
|
-- Manage menu structures for a SET_CLIENT of clients.
|
||||||
|
--
|
||||||
|
-- ## Concept
|
||||||
|
--
|
||||||
|
-- Separate creation of a menu tree structure from pushing it to each client. Create a shadow "reference" menu structure tree for your client pilot's in a mission.
|
||||||
|
-- This can then be propagated to all clients. Manipulate the entries in the structure with removing, clearing or changing single entries, create replacement sub-structures
|
||||||
|
-- for entries etc, push to one or all clients.
|
||||||
|
--
|
||||||
|
-- Many functions can either change the tree for one client or for all clients.
|
||||||
|
--
|
||||||
|
-- ## Create a base reference tree and send to all clients
|
||||||
|
--
|
||||||
|
-- local clientset = SET_CLIENT:New():FilterStart()
|
||||||
|
--
|
||||||
|
-- local menumgr = CLIENTMENUMANAGER:New(clientset,"Dayshift")
|
||||||
|
-- local mymenu = menumgr:NewEntry("Top")
|
||||||
|
-- local mymenu_lv1a = menumgr:NewEntry("Level 1 a",mymenu)
|
||||||
|
-- local mymenu_lv1b = menumgr:NewEntry("Level 1 b",mymenu)
|
||||||
|
-- -- next one is a command menu entry, which can only be used once
|
||||||
|
-- local mymenu_lv1c = menumgr:NewEntry("Action Level 1 c",mymenu, testfunction, "testtext"):SetOnce()
|
||||||
|
--
|
||||||
|
-- local mymenu_lv2a = menumgr:NewEntry("Go here",mymenu_lv1a)
|
||||||
|
-- local mymenu_lv2b = menumgr:NewEntry("Level 2 ab",mymenu_lv1a)
|
||||||
|
-- local mymenu_lv2c = menumgr:NewEntry("Level 2 ac",mymenu_lv1a)
|
||||||
|
--
|
||||||
|
-- local mymenu_lv2ba = menumgr:NewEntry("Level 2 ba",mymenu_lv1b)
|
||||||
|
-- local mymenu_lv2bb = menumgr:NewEntry("Level 2 bb",mymenu_lv1b)
|
||||||
|
-- local mymenu_lv2bc = menumgr:NewEntry("Level 2 bc",mymenu_lv1b)
|
||||||
|
--
|
||||||
|
-- local mymenu_lv3a = menumgr:NewEntry("Level 3 aaa",mymenu_lv2a)
|
||||||
|
-- local mymenu_lv3b = menumgr:NewEntry("Level 3 aab",mymenu_lv2a)
|
||||||
|
-- local mymenu_lv3c = menumgr:NewEntry("Level 3 aac",mymenu_lv2a)
|
||||||
|
--
|
||||||
|
-- menumgr:Propagate()
|
||||||
|
--
|
||||||
|
-- ## Remove a single entry's subtree
|
||||||
|
--
|
||||||
|
-- menumgr:RemoveSubEntries(mymenu_lv3a)
|
||||||
|
--
|
||||||
|
-- ## Remove a single entry and also it's subtree
|
||||||
|
--
|
||||||
|
-- menumgr:DeleteEntry(mymenu_lv3a)
|
||||||
|
--
|
||||||
|
-- ## Add a single entry
|
||||||
|
--
|
||||||
|
-- local baimenu = menumgr:NewEntry("BAI",mymenu_lv1b)
|
||||||
|
--
|
||||||
|
-- menumgr:AddEntry(baimenu)
|
||||||
|
--
|
||||||
|
-- ## Add an entry with a function
|
||||||
|
--
|
||||||
|
-- local baimenu = menumgr:NewEntry("Task Action", mymenu_lv1b, TestFunction, Argument1, Argument1)
|
||||||
|
--
|
||||||
|
-- Now, the class will **automatically append the call with GROUP and CLIENT objects**, as this is can only be done when pushing the entry to the clients. So, the actual function implementation needs to look like this:
|
||||||
|
--
|
||||||
|
-- function TestFunction( Argument1, Argument2, Group, Client)
|
||||||
|
--
|
||||||
|
-- **Caveat is**, that you need to ensure your arguments are not **nil** or **false**, as LUA will optimize those away. You would end up having Group and Client in wrong places in the function call. Hence,
|
||||||
|
-- if you need/ want to send **nil** or **false**, send a place holder instead and ensure your function can handle this, e.g.
|
||||||
|
--
|
||||||
|
-- local baimenu = menumgr:NewEntry("Task Action", mymenu_lv1b, TestFunction, "nil", Argument1)
|
||||||
|
--
|
||||||
|
-- ## Change the text of a leaf entry in the menu tree
|
||||||
|
--
|
||||||
|
-- menumgr:ChangeEntryTextForAll(mymenu_lv1b,"Attack")
|
||||||
|
--
|
||||||
|
-- ## Reset a single clients menu tree
|
||||||
|
--
|
||||||
|
-- menumgr:ResetMenu(client)
|
||||||
|
--
|
||||||
|
-- ## Reset all and clear the reference tree
|
||||||
|
--
|
||||||
|
-- menumgr:ResetMenuComplete()
|
||||||
|
--
|
||||||
|
-- @field #CLIENTMENUMANAGER
|
||||||
|
CLIENTMENUMANAGER = {
|
||||||
|
ClassName = "CLIENTMENUMANAGER",
|
||||||
|
lid = "",
|
||||||
|
version = "0.1.1",
|
||||||
|
name = nil,
|
||||||
|
clientset = nil,
|
||||||
|
menutree = {},
|
||||||
|
flattree = {},
|
||||||
|
playertree = {},
|
||||||
|
entrycount = 0,
|
||||||
|
rootentries = {},
|
||||||
|
debug = true,
|
||||||
|
}
|
||||||
|
|
||||||
|
--- Create a new ClientManager instance.
|
||||||
|
-- @param #CLIENTMENUMANAGER self
|
||||||
|
-- @param Core.Set#SET_CLIENT ClientSet The set of clients to manage.
|
||||||
|
-- @param #string Alias The name of this manager.
|
||||||
|
-- @return #CLIENTMENUMANAGER self
|
||||||
|
function CLIENTMENUMANAGER:New(ClientSet, Alias)
|
||||||
|
-- Inherit everything from FSM class.
|
||||||
|
local self=BASE:Inherit(self, BASE:New()) -- #CLIENTMENUMANAGER
|
||||||
|
self.clientset = ClientSet
|
||||||
|
self.name = Alias or "Nightshift"
|
||||||
|
-- Log id.
|
||||||
|
self.lid=string.format("CLIENTMENUMANAGER %s | %s | ", self.version, self.name)
|
||||||
|
if self.debug then
|
||||||
|
self:T(self.lid.."Created")
|
||||||
|
end
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Create a new entry in the generic structure.
|
||||||
|
-- @param #CLIENTMENUMANAGER self
|
||||||
|
-- @param #string Text Text of the F10 menu entry.
|
||||||
|
-- @param #CLIENTMENU Parent The parent menu entry.
|
||||||
|
-- @param #string Function (optional) Function to call when the entry is used.
|
||||||
|
-- @param ... (optional) Arguments for the Function, comma separated.
|
||||||
|
-- @return #CLIENTMENU Entry
|
||||||
|
function CLIENTMENUMANAGER:NewEntry(Text,Parent,Function,...)
|
||||||
|
self:T(self.lid.."NewEntry "..Text or "None")
|
||||||
|
self.entrycount = self.entrycount + 1
|
||||||
|
local entry = CLIENTMENU:NewEntry(nil,Text,Parent,Function,unpack(arg))
|
||||||
|
if not Parent then
|
||||||
|
self.rootentries[self.entrycount] = entry
|
||||||
|
end
|
||||||
|
local depth = #entry.path
|
||||||
|
if not self.menutree[depth] then self.menutree[depth] = {} end
|
||||||
|
table.insert(self.menutree[depth],entry.UUID)
|
||||||
|
self.flattree[entry.UUID] = entry
|
||||||
|
return entry
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Check matching entry in the generic structure by UUID.
|
||||||
|
-- @param #CLIENTMENUMANAGER self
|
||||||
|
-- @param #string UUID UUID of the menu entry.
|
||||||
|
-- @return #boolean Exists
|
||||||
|
function CLIENTMENUMANAGER:EntryUUIDExists(UUID)
|
||||||
|
local exists = self.flattree[UUID] and true or false
|
||||||
|
return exists
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Find matching entry in the generic structure by UUID.
|
||||||
|
-- @param #CLIENTMENUMANAGER self
|
||||||
|
-- @param #string UUID UUID of the menu entry.
|
||||||
|
-- @return #CLIENTMENU Entry The #CLIENTMENU object found or nil.
|
||||||
|
function CLIENTMENUMANAGER:FindEntryByUUID(UUID)
|
||||||
|
self:T(self.lid.."FindEntryByUUID "..UUID or "None")
|
||||||
|
local entry = nil
|
||||||
|
for _gid,_entry in pairs(self.flattree) do
|
||||||
|
local Entry = _entry -- #CLIENTMENU
|
||||||
|
if Entry and Entry.UUID == UUID then
|
||||||
|
entry = Entry
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return entry
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Find matching entries by text in the generic structure by UUID.
|
||||||
|
-- @param #CLIENTMENUMANAGER self
|
||||||
|
-- @param #string Text Text or partial text of the menu entry to find.
|
||||||
|
-- @param #CLIENTMENU Parent (Optional) Only find entries under this parent entry.
|
||||||
|
-- @return #table Table of matching UUIDs of #CLIENTMENU objects
|
||||||
|
-- @return #table Table of matching #CLIENTMENU objects
|
||||||
|
-- @return #number Number of matches
|
||||||
|
function CLIENTMENUMANAGER:FindUUIDsByText(Text,Parent)
|
||||||
|
self:T(self.lid.."FindUUIDsByText "..Text or "None")
|
||||||
|
local matches = {}
|
||||||
|
local entries = {}
|
||||||
|
local n = 0
|
||||||
|
for _uuid,_entry in pairs(self.flattree) do
|
||||||
|
local Entry = _entry -- #CLIENTMENU
|
||||||
|
if Parent then
|
||||||
|
if Entry and string.find(Entry.name,Text,1,true) and string.find(Entry.UUID,Parent.UUID,1,true) then
|
||||||
|
table.insert(matches,_uuid)
|
||||||
|
table.insert(entries,Entry )
|
||||||
|
n=n+1
|
||||||
|
end
|
||||||
|
else
|
||||||
|
if Entry and string.find(Entry.name,Text,1,true) then
|
||||||
|
table.insert(matches,_uuid)
|
||||||
|
table.insert(entries,Entry )
|
||||||
|
n=n+1
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return matches, entries, n
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Find matching entries in the generic structure by the menu text.
|
||||||
|
-- @param #CLIENTMENUMANAGER self
|
||||||
|
-- @param #string Text Text or partial text of the F10 menu entry.
|
||||||
|
-- @param #CLIENTMENU Parent (Optional) Only find entries under this parent entry.
|
||||||
|
-- @return #table Table of matching #CLIENTMENU objects.
|
||||||
|
-- @return #number Number of matches
|
||||||
|
function CLIENTMENUMANAGER:FindEntriesByText(Text,Parent)
|
||||||
|
self:T(self.lid.."FindEntriesByText "..Text or "None")
|
||||||
|
local matches, objects, number = self:FindUUIDsByText(Text, Parent)
|
||||||
|
return objects, number
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Find matching entries under a parent in the generic structure by UUID.
|
||||||
|
-- @param #CLIENTMENUMANAGER self
|
||||||
|
-- @param #CLIENTMENU Parent Find entries under this parent entry.
|
||||||
|
-- @return #table Table of matching UUIDs of #CLIENTMENU objects
|
||||||
|
-- @return #table Table of matching #CLIENTMENU objects
|
||||||
|
-- @return #number Number of matches
|
||||||
|
function CLIENTMENUMANAGER:FindUUIDsByParent(Parent)
|
||||||
|
self:T(self.lid.."FindUUIDsByParent")
|
||||||
|
local matches = {}
|
||||||
|
local entries = {}
|
||||||
|
local n = 0
|
||||||
|
for _uuid,_entry in pairs(self.flattree) do
|
||||||
|
local Entry = _entry -- #CLIENTMENU
|
||||||
|
if Parent then
|
||||||
|
if Entry and string.find(Entry.UUID,Parent.UUID,1,true) then
|
||||||
|
table.insert(matches,_uuid)
|
||||||
|
table.insert(entries,Entry )
|
||||||
|
n=n+1
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return matches, entries, n
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Find matching entries in the generic structure under a parent.
|
||||||
|
-- @param #CLIENTMENUMANAGER self
|
||||||
|
-- @param #CLIENTMENU Parent Find entries under this parent entry.
|
||||||
|
-- @return #table Table of matching #CLIENTMENU objects.
|
||||||
|
-- @return #number Number of matches
|
||||||
|
function CLIENTMENUMANAGER:FindEntriesByParent(Parent)
|
||||||
|
self:T(self.lid.."FindEntriesByParent")
|
||||||
|
local matches, objects, number = self:FindUUIDsByParent(Parent)
|
||||||
|
return objects, number
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Alter the text of a leaf entry in the generic structure and push to one specific client's F10 menu.
|
||||||
|
-- @param #CLIENTMENUMANAGER self
|
||||||
|
-- @param #CLIENTMENU Entry The menu entry.
|
||||||
|
-- @param #string Text New Text of the F10 menu entry.
|
||||||
|
-- @param Wrapper.Client#CLIENT Client (optional) The client for whom to alter the entry, if nil done for all clients.
|
||||||
|
-- @return #CLIENTMENUMANAGER self
|
||||||
|
function CLIENTMENUMANAGER:ChangeEntryText(Entry, Text, Client)
|
||||||
|
self:T(self.lid.."ChangeEntryText "..Text or "None")
|
||||||
|
local newentry = CLIENTMENU:NewEntry(nil,Text,Entry.Parent,Entry.Function,unpack(Entry.Functionargs))
|
||||||
|
self:DeleteF10Entry(Entry,Client)
|
||||||
|
self:DeleteGenericEntry(Entry)
|
||||||
|
if not Entry.Parent then
|
||||||
|
self.rootentries[self.entrycount] = newentry
|
||||||
|
end
|
||||||
|
local depth = #newentry.path
|
||||||
|
if not self.menutree[depth] then self.menutree[depth] = {} end
|
||||||
|
table.insert(self.menutree[depth],newentry.UUID)
|
||||||
|
self.flattree[newentry.UUID] = newentry
|
||||||
|
self:AddEntry(newentry,Client)
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Push the complete menu structure to each of the clients in the set - refresh the menu tree of the clients.
|
||||||
|
-- @param #CLIENTMENUMANAGER self
|
||||||
|
-- @param Wrapper.Client#CLIENT Client (optional) If given, propagate only for this client.
|
||||||
|
-- @return #CLIENTMENU Entry
|
||||||
|
function CLIENTMENUMANAGER:Propagate(Client)
|
||||||
|
self:T(self.lid.."Propagate")
|
||||||
|
self:T(Client)
|
||||||
|
local Set = self.clientset.Set
|
||||||
|
if Client then
|
||||||
|
Set = {Client}
|
||||||
|
end
|
||||||
|
self:ResetMenu(Client)
|
||||||
|
for _,_client in pairs(Set) do
|
||||||
|
local client = _client -- Wrapper.Client#CLIENT
|
||||||
|
if client and client:IsAlive() then
|
||||||
|
local playername = client:GetPlayerName()
|
||||||
|
if not self.playertree[playername] then
|
||||||
|
self.playertree[playername] = {}
|
||||||
|
end
|
||||||
|
for level,branch in pairs (self.menutree) do
|
||||||
|
self:T("Building branch:" .. level)
|
||||||
|
for _,leaf in pairs(branch) do
|
||||||
|
self:T("Building leaf:" .. leaf)
|
||||||
|
local entry = self:FindEntryByUUID(leaf)
|
||||||
|
if entry then
|
||||||
|
self:T("Found generic entry:" .. entry.UUID)
|
||||||
|
local parent = nil
|
||||||
|
if entry.Parent and entry.Parent.UUID then
|
||||||
|
parent = self.playertree[playername][entry.Parent.UUID] or self:FindEntryByUUID(entry.Parent.UUID)
|
||||||
|
end
|
||||||
|
self.playertree[playername][entry.UUID] = CLIENTMENU:NewEntry(client,entry.name,parent,entry.Function,unpack(entry.Functionargs))
|
||||||
|
self.playertree[playername][entry.UUID].Once = entry.Once
|
||||||
|
else
|
||||||
|
self:T("NO generic entry for:" .. leaf)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Push a single previously created entry into the menu structure of all clients.
|
||||||
|
-- @param #CLIENTMENUMANAGER self
|
||||||
|
-- @param #CLIENTMENU Entry The entry to add.
|
||||||
|
-- @param Wrapper.Client#CLIENT Client (optional) If given, make this change only for this client.
|
||||||
|
-- @return #CLIENTMENUMANAGER self
|
||||||
|
function CLIENTMENUMANAGER:AddEntry(Entry,Client)
|
||||||
|
self:T(self.lid.."AddEntry")
|
||||||
|
local Set = self.clientset.Set
|
||||||
|
if Client then
|
||||||
|
Set = {Client}
|
||||||
|
end
|
||||||
|
for _,_client in pairs(Set) do
|
||||||
|
local client = _client -- Wrapper.Client#CLIENT
|
||||||
|
if client and client:IsAlive() then
|
||||||
|
local playername = client:GetPlayerName()
|
||||||
|
if Entry then
|
||||||
|
self:T("Adding generic entry:" .. Entry.UUID)
|
||||||
|
local parent = nil
|
||||||
|
if not self.playertree[playername] then
|
||||||
|
self.playertree[playername] = {}
|
||||||
|
end
|
||||||
|
if Entry.Parent and Entry.Parent.UUID then
|
||||||
|
parent = self.playertree[playername][Entry.Parent.UUID] or self:FindEntryByUUID(Entry.Parent.UUID)
|
||||||
|
end
|
||||||
|
self.playertree[playername][Entry.UUID] = CLIENTMENU:NewEntry(client,Entry.name,parent,Entry.Function,unpack(Entry.Functionargs))
|
||||||
|
self.playertree[playername][Entry.UUID].Once = Entry.Once
|
||||||
|
else
|
||||||
|
self:T("NO generic entry given")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Blank out the menu - remove **all root entries** and all entries below from the client's F10 menus, leaving the generic structure untouched.
|
||||||
|
-- @param #CLIENTMENUMANAGER self
|
||||||
|
-- @param Wrapper.Client#CLIENT Client (optional) If given, remove only for this client.
|
||||||
|
-- @return #CLIENTMENUMANAGER self
|
||||||
|
function CLIENTMENUMANAGER:ResetMenu(Client)
|
||||||
|
self:T(self.lid.."ResetMenu")
|
||||||
|
for _,_entry in pairs(self.rootentries) do
|
||||||
|
--local RootEntry = self.structure.generic[_entry]
|
||||||
|
if _entry then
|
||||||
|
self:DeleteF10Entry(_entry,Client)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Blank out the menu - remove **all root entries** and all entries below from all clients' F10 menus, and **delete** the generic structure.
|
||||||
|
-- @param #CLIENTMENUMANAGER self
|
||||||
|
-- @return #CLIENTMENUMANAGER self
|
||||||
|
function CLIENTMENUMANAGER:ResetMenuComplete()
|
||||||
|
self:T(self.lid.."ResetMenuComplete")
|
||||||
|
for _,_entry in pairs(self.rootentries) do
|
||||||
|
--local RootEntry = self.structure.generic[_entry]
|
||||||
|
if _entry then
|
||||||
|
self:DeleteF10Entry(_entry)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
self.playertree = nil
|
||||||
|
self.playertree = {}
|
||||||
|
self.rootentries = nil
|
||||||
|
self.rootentries = {}
|
||||||
|
self.menutree = nil
|
||||||
|
self.menutree = {}
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Remove the entry and all entries below the given entry from the client's F10 menus.
|
||||||
|
-- @param #CLIENTMENUMANAGER self
|
||||||
|
-- @param #CLIENTMENU Entry The entry to remove
|
||||||
|
-- @param Wrapper.Client#CLIENT Client (optional) If given, make this change only for this client.
|
||||||
|
-- @return #CLIENTMENUMANAGER self
|
||||||
|
function CLIENTMENUMANAGER:DeleteF10Entry(Entry,Client)
|
||||||
|
self:T(self.lid.."DeleteF10Entry")
|
||||||
|
local Set = self.clientset.Set
|
||||||
|
if Client then
|
||||||
|
Set = {Client}
|
||||||
|
end
|
||||||
|
for _,_client in pairs(Set) do
|
||||||
|
if _client and _client:IsAlive() then
|
||||||
|
local playername = _client:GetPlayerName()
|
||||||
|
if self.playertree[playername] then
|
||||||
|
local centry = self.playertree[playername][Entry.UUID] -- #CLIENTMENU
|
||||||
|
if centry then
|
||||||
|
--self:I("Match for "..Entry.UUID)
|
||||||
|
centry:Clear()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Remove the entry and all entries below the given entry from the generic tree.
|
||||||
|
-- @param #CLIENTMENUMANAGER self
|
||||||
|
-- @param #CLIENTMENU Entry The entry to remove
|
||||||
|
-- @return #CLIENTMENUMANAGER self
|
||||||
|
function CLIENTMENUMANAGER:DeleteGenericEntry(Entry)
|
||||||
|
self:T(self.lid.."DeleteGenericEntry")
|
||||||
|
|
||||||
|
if Entry.Children and #Entry.Children > 0 then
|
||||||
|
self:RemoveGenericSubEntries(Entry)
|
||||||
|
end
|
||||||
|
|
||||||
|
local depth = #Entry.path
|
||||||
|
local uuid = Entry.UUID
|
||||||
|
|
||||||
|
local tbl = UTILS.DeepCopy(self.menutree)
|
||||||
|
|
||||||
|
if tbl[depth] then
|
||||||
|
for i=depth,#tbl do
|
||||||
|
--self:I("Level = "..i)
|
||||||
|
for _id,_uuid in pairs(tbl[i]) do
|
||||||
|
self:T(_uuid)
|
||||||
|
if string.find(_uuid,uuid,1,true) or _uuid == uuid then
|
||||||
|
--self:I("Match for ".._uuid)
|
||||||
|
self.menutree[i][_id] = nil
|
||||||
|
self.flattree[_uuid] = nil
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Remove all entries below the given entry from the generic tree.
|
||||||
|
-- @param #CLIENTMENUMANAGER self
|
||||||
|
-- @param #CLIENTMENU Entry The entry where to start. This entry stays.
|
||||||
|
-- @return #CLIENTMENUMANAGER self
|
||||||
|
function CLIENTMENUMANAGER:RemoveGenericSubEntries(Entry)
|
||||||
|
self:T(self.lid.."RemoveGenericSubEntries")
|
||||||
|
|
||||||
|
local depth = #Entry.path + 1
|
||||||
|
local uuid = Entry.UUID
|
||||||
|
|
||||||
|
local tbl = UTILS.DeepCopy(self.menutree)
|
||||||
|
|
||||||
|
if tbl[depth] then
|
||||||
|
for i=depth,#tbl do
|
||||||
|
self:T("Level = "..i)
|
||||||
|
for _id,_uuid in pairs(tbl[i]) do
|
||||||
|
self:T(_uuid)
|
||||||
|
if string.find(_uuid,uuid,1,true) then
|
||||||
|
self:T("Match for ".._uuid)
|
||||||
|
self.menutree[i][_id] = nil
|
||||||
|
self.flattree[_uuid] = nil
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
--- Remove all entries below the given entry from the client's F10 menus.
|
||||||
|
-- @param #CLIENTMENUMANAGER self
|
||||||
|
-- @param #CLIENTMENU Entry The entry where to start. This entry stays.
|
||||||
|
-- @param Wrapper.Client#CLIENT Client (optional) If given, make this change only for this client. In this case the generic structure will not be touched.
|
||||||
|
-- @return #CLIENTMENUMANAGER self
|
||||||
|
function CLIENTMENUMANAGER:RemoveF10SubEntries(Entry,Client)
|
||||||
|
self:T(self.lid.."RemoveSubEntries")
|
||||||
|
local Set = self.clientset.Set
|
||||||
|
if Client then
|
||||||
|
Set = {Client}
|
||||||
|
end
|
||||||
|
for _,_client in pairs(Set) do
|
||||||
|
if _client and _client:IsAlive() then
|
||||||
|
local playername = _client:GetPlayerName()
|
||||||
|
if self.playertree[playername] then
|
||||||
|
local centry = self.playertree[playername][Entry.UUID] -- #CLIENTMENU
|
||||||
|
centry:RemoveSubEntries()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
----------------------------------------------------------------------------------------------------------------
|
||||||
|
--
|
||||||
|
-- End ClientMenu
|
||||||
|
--
|
||||||
|
----------------------------------------------------------------------------------------------------------------
|
||||||
|
|
||||||
@@ -31,11 +31,12 @@
|
|||||||
-- @module Core.Database
|
-- @module Core.Database
|
||||||
-- @image Core_Database.JPG
|
-- @image Core_Database.JPG
|
||||||
|
|
||||||
|
---
|
||||||
--- @type DATABASE
|
-- @type DATABASE
|
||||||
-- @field #string ClassName Name of the class.
|
-- @field #string ClassName Name of the class.
|
||||||
-- @field #table Templates Templates: Units, Groups, Statics, ClientsByName, ClientsByID.
|
-- @field #table Templates Templates: Units, Groups, Statics, ClientsByName, ClientsByID.
|
||||||
-- @field #table CLIENTS Clients.
|
-- @field #table CLIENTS Clients.
|
||||||
|
-- @field #table STORAGES DCS warehouse storages.
|
||||||
-- @extends Core.Base#BASE
|
-- @extends Core.Base#BASE
|
||||||
|
|
||||||
--- Contains collections of wrapper objects defined within MOOSE that reflect objects within the simulator.
|
--- Contains collections of wrapper objects defined within MOOSE that reflect objects within the simulator.
|
||||||
@@ -50,6 +51,7 @@
|
|||||||
-- * PLAYERSJOINED
|
-- * PLAYERSJOINED
|
||||||
-- * PLAYERS
|
-- * PLAYERS
|
||||||
-- * CARGOS
|
-- * CARGOS
|
||||||
|
-- * STORAGES (DCS warehouses)
|
||||||
--
|
--
|
||||||
-- On top, for internal MOOSE administration purposes, the DATABASE administers the Unit and Group TEMPLATES as defined within the Mission Editor.
|
-- On top, for internal MOOSE administration purposes, the DATABASE administers the Unit and Group TEMPLATES as defined within the Mission Editor.
|
||||||
--
|
--
|
||||||
@@ -88,7 +90,9 @@ DATABASE = {
|
|||||||
WAREHOUSES = {},
|
WAREHOUSES = {},
|
||||||
FLIGHTGROUPS = {},
|
FLIGHTGROUPS = {},
|
||||||
FLIGHTCONTROLS = {},
|
FLIGHTCONTROLS = {},
|
||||||
|
OPSZONES = {},
|
||||||
PATHLINES = {},
|
PATHLINES = {},
|
||||||
|
STORAGES = {},
|
||||||
}
|
}
|
||||||
|
|
||||||
local _DATABASECoalition =
|
local _DATABASECoalition =
|
||||||
@@ -245,6 +249,38 @@ function DATABASE:FindAirbase( AirbaseName )
|
|||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
--- Adds a STORAGE (DCS warehouse wrapper) based on the Airbase Name to the DATABASE.
|
||||||
|
-- @param #DATABASE self
|
||||||
|
-- @param #string AirbaseName The name of the airbase.
|
||||||
|
-- @return Wrapper.Storage#STORAGE Storage object.
|
||||||
|
function DATABASE:AddStorage( AirbaseName )
|
||||||
|
|
||||||
|
if not self.STORAGES[AirbaseName] then
|
||||||
|
self.STORAGES[AirbaseName] = STORAGE:New( AirbaseName )
|
||||||
|
end
|
||||||
|
|
||||||
|
return self.STORAGES[AirbaseName]
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
--- Deletes a STORAGE from the DATABASE based on the name of the associated airbase.
|
||||||
|
-- @param #DATABASE self
|
||||||
|
-- @param #string AirbaseName The name of the airbase.
|
||||||
|
function DATABASE:DeleteStorage( AirbaseName )
|
||||||
|
self.STORAGES[AirbaseName] = nil
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
--- Finds an STORAGE based on the name of the associated airbase.
|
||||||
|
-- @param #DATABASE self
|
||||||
|
-- @param #string AirbaseName Name of the airbase.
|
||||||
|
-- @return Wrapper.Storage#STORAGE The found STORAGE.
|
||||||
|
function DATABASE:FindStorage( AirbaseName )
|
||||||
|
local storage = self.STORAGES[AirbaseName]
|
||||||
|
return storage
|
||||||
|
end
|
||||||
|
|
||||||
do -- Zones and Pathlines
|
do -- Zones and Pathlines
|
||||||
|
|
||||||
--- Finds a @{Core.Zone} based on the zone name.
|
--- Finds a @{Core.Zone} based on the zone name.
|
||||||
@@ -580,6 +616,46 @@ do -- Zone_Goal
|
|||||||
end
|
end
|
||||||
|
|
||||||
end -- Zone_Goal
|
end -- Zone_Goal
|
||||||
|
|
||||||
|
do -- OpsZone
|
||||||
|
|
||||||
|
--- Finds a @{Ops.OpsZone#OPSZONE} based on the zone name.
|
||||||
|
-- @param #DATABASE self
|
||||||
|
-- @param #string ZoneName The name of the zone.
|
||||||
|
-- @return Ops.OpsZone#OPSZONE The found OPSZONE.
|
||||||
|
function DATABASE:FindOpsZone( ZoneName )
|
||||||
|
|
||||||
|
local ZoneFound = self.OPSZONES[ZoneName]
|
||||||
|
|
||||||
|
return ZoneFound
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Adds a @{Ops.OpsZone#OPSZONE} based on the zone name in the DATABASE.
|
||||||
|
-- @param #DATABASE self
|
||||||
|
-- @param Ops.OpsZone#OPSZONE OpsZone The zone.
|
||||||
|
function DATABASE:AddOpsZone( OpsZone )
|
||||||
|
|
||||||
|
if OpsZone then
|
||||||
|
|
||||||
|
local ZoneName=OpsZone:GetName()
|
||||||
|
|
||||||
|
if not self.OPSZONES[ZoneName] then
|
||||||
|
self.OPSZONES[ZoneName] = OpsZone
|
||||||
|
end
|
||||||
|
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
--- Deletes a @{Ops.OpsZone#OPSZONE} from the DATABASE based on the zone name.
|
||||||
|
-- @param #DATABASE self
|
||||||
|
-- @param #string ZoneName The name of the zone.
|
||||||
|
function DATABASE:DeleteOpsZone( ZoneName )
|
||||||
|
self.OPSZONES[ZoneName] = nil
|
||||||
|
end
|
||||||
|
|
||||||
|
end -- OpsZone
|
||||||
|
|
||||||
do -- cargo
|
do -- cargo
|
||||||
|
|
||||||
--- Adds a Cargo based on the Cargo Name in the DATABASE.
|
--- Adds a Cargo based on the Cargo Name in the DATABASE.
|
||||||
@@ -1083,7 +1159,7 @@ end
|
|||||||
-- @param #string AirbaseName Name of the airbase.
|
-- @param #string AirbaseName Name of the airbase.
|
||||||
-- @return #number Category.
|
-- @return #number Category.
|
||||||
function DATABASE:GetCategoryFromAirbase( AirbaseName )
|
function DATABASE:GetCategoryFromAirbase( AirbaseName )
|
||||||
return self.AIRBASES[AirbaseName]:GetCategory()
|
return self.AIRBASES[AirbaseName]:GetAirbaseCategory()
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
@@ -1292,7 +1368,7 @@ function DATABASE:_EventOnBirth( Event )
|
|||||||
if PlayerName then
|
if PlayerName then
|
||||||
|
|
||||||
-- Debug info.
|
-- Debug info.
|
||||||
self:I(string.format("Player '%s' joint unit '%s' of group '%s'", tostring(PlayerName), tostring(Event.IniDCSUnitName), tostring(Event.IniDCSGroupName)))
|
self:I(string.format("Player '%s' joined unit '%s' of group '%s'", tostring(PlayerName), tostring(Event.IniDCSUnitName), tostring(Event.IniDCSGroupName)))
|
||||||
|
|
||||||
-- Add client in case it does not exist already.
|
-- Add client in case it does not exist already.
|
||||||
if not client then
|
if not client then
|
||||||
@@ -1599,10 +1675,10 @@ end
|
|||||||
-- @param #DATABASE self
|
-- @param #DATABASE self
|
||||||
-- @param #function IteratorFunction The function that will be called object in the database. The function needs to accept a CLIENT parameter.
|
-- @param #function IteratorFunction The function that will be called object in the database. The function needs to accept a CLIENT parameter.
|
||||||
-- @return #DATABASE self
|
-- @return #DATABASE self
|
||||||
function DATABASE:ForEachClient( IteratorFunction, ... )
|
function DATABASE:ForEachClient( IteratorFunction, FinalizeFunction, ... )
|
||||||
self:F2( arg )
|
self:F2( arg )
|
||||||
|
|
||||||
self:ForEach( IteratorFunction, arg, self.CLIENTS )
|
self:ForEach( IteratorFunction, FinalizeFunction, arg, self.CLIENTS )
|
||||||
|
|
||||||
return self
|
return self
|
||||||
end
|
end
|
||||||
@@ -1611,10 +1687,10 @@ end
|
|||||||
-- @param #DATABASE self
|
-- @param #DATABASE self
|
||||||
-- @param #function IteratorFunction The function that will be called for each object in the database. The function needs to accept a CLIENT parameter.
|
-- @param #function IteratorFunction The function that will be called for each object in the database. The function needs to accept a CLIENT parameter.
|
||||||
-- @return #DATABASE self
|
-- @return #DATABASE self
|
||||||
function DATABASE:ForEachCargo( IteratorFunction, ... )
|
function DATABASE:ForEachCargo( IteratorFunction, FinalizeFunction, ... )
|
||||||
self:F2( arg )
|
self:F2( arg )
|
||||||
|
|
||||||
self:ForEach( IteratorFunction, arg, self.CARGOS )
|
self:ForEach( IteratorFunction, FinalizeFunction, arg, self.CARGOS )
|
||||||
|
|
||||||
return self
|
return self
|
||||||
end
|
end
|
||||||
@@ -1772,13 +1848,13 @@ function DATABASE:GetFlightControl(airbasename)
|
|||||||
return self.FLIGHTCONTROLS[airbasename]
|
return self.FLIGHTCONTROLS[airbasename]
|
||||||
end
|
end
|
||||||
|
|
||||||
--- @param #DATABASE self
|
-- @param #DATABASE self
|
||||||
function DATABASE:_RegisterTemplates()
|
function DATABASE:_RegisterTemplates()
|
||||||
self:F2()
|
self:F2()
|
||||||
|
|
||||||
self.Navpoints = {}
|
self.Navpoints = {}
|
||||||
self.UNITS = {}
|
self.UNITS = {}
|
||||||
--Build routines.db.units and self.Navpoints
|
--Build self.Navpoints
|
||||||
for CoalitionName, coa_data in pairs(env.mission.coalition) do
|
for CoalitionName, coa_data in pairs(env.mission.coalition) do
|
||||||
self:T({CoalitionName=CoalitionName})
|
self:T({CoalitionName=CoalitionName})
|
||||||
|
|
||||||
@@ -1800,7 +1876,7 @@ function DATABASE:_RegisterTemplates()
|
|||||||
for nav_ind, nav_data in pairs(coa_data.nav_points) do
|
for nav_ind, nav_data in pairs(coa_data.nav_points) do
|
||||||
|
|
||||||
if type(nav_data) == 'table' then
|
if type(nav_data) == 'table' then
|
||||||
self.Navpoints[CoalitionName][nav_ind] = routines.utils.deepCopy(nav_data)
|
self.Navpoints[CoalitionName][nav_ind] = UTILS.DeepCopy(nav_data)
|
||||||
|
|
||||||
self.Navpoints[CoalitionName][nav_ind]['name'] = nav_data.callsignStr -- name is a little bit more self-explanatory.
|
self.Navpoints[CoalitionName][nav_ind]['name'] = nav_data.callsignStr -- name is a little bit more self-explanatory.
|
||||||
self.Navpoints[CoalitionName][nav_ind]['point'] = {} -- point is used by SSE, support it.
|
self.Navpoints[CoalitionName][nav_ind]['point'] = {} -- point is used by SSE, support it.
|
||||||
|
|||||||
@@ -1224,7 +1224,7 @@ function EVENT:onEvent( Event )
|
|||||||
if Event.TgtObjectCategory == Object.Category.STATIC then
|
if Event.TgtObjectCategory == Object.Category.STATIC then
|
||||||
-- get base data
|
-- get base data
|
||||||
Event.TgtDCSUnit = Event.target
|
Event.TgtDCSUnit = Event.target
|
||||||
if Event.target:isExist() and Event.id ~= 33 and not Event.TgtObjectCategory == Object.Category.COORDINATE then -- leave out ejected seat object
|
if Event.target:isExist() and Event.id ~= 33 then -- leave out ejected seat object
|
||||||
Event.TgtDCSUnitName = Event.TgtDCSUnit:getName()
|
Event.TgtDCSUnitName = Event.TgtDCSUnit:getName()
|
||||||
Event.TgtUnitName = Event.TgtDCSUnitName
|
Event.TgtUnitName = Event.TgtDCSUnitName
|
||||||
Event.TgtUnit = STATIC:FindByName( Event.TgtDCSUnitName, false )
|
Event.TgtUnit = STATIC:FindByName( Event.TgtDCSUnitName, false )
|
||||||
|
|||||||
@@ -52,7 +52,7 @@
|
|||||||
-- ===
|
-- ===
|
||||||
--
|
--
|
||||||
-- ### Author: **FlightControl**
|
-- ### Author: **FlightControl**
|
||||||
-- ### Contributions:
|
-- ### Contributions: **Applevangelist**
|
||||||
--
|
--
|
||||||
-- ===
|
-- ===
|
||||||
--
|
--
|
||||||
@@ -371,7 +371,9 @@ function MESSAGE:ToCoalition( CoalitionSide, Settings )
|
|||||||
trigger.action.outTextForCoalition( CoalitionSide, self.MessageText:gsub( "\n$", "" ):gsub( "\n$", "" ), self.MessageDuration, self.ClearScreen )
|
trigger.action.outTextForCoalition( CoalitionSide, self.MessageText:gsub( "\n$", "" ):gsub( "\n$", "" ), self.MessageDuration, self.ClearScreen )
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
self.CoalitionSide = CoalitionSide
|
||||||
|
|
||||||
return self
|
return self
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -454,3 +456,138 @@ function MESSAGE:ToLogIf( Condition )
|
|||||||
end
|
end
|
||||||
return self
|
return self
|
||||||
end
|
end
|
||||||
|
|
||||||
|
_MESSAGESRS = {}
|
||||||
|
|
||||||
|
--- Set up MESSAGE generally to allow Text-To-Speech via SRS and TTS functions.
|
||||||
|
-- @param #string PathToSRS Path to SRS Folder, defaults to "C:\\\\Program Files\\\\DCS-SimpleRadio-Standalone".
|
||||||
|
-- @param #number Port Port number of SRS, defaults to 5002.
|
||||||
|
-- @param #string PathToCredentials (optional) Path to credentials file for e.g. Google.
|
||||||
|
-- @param #number Frequency Frequency in MHz. Can also be given as a #table of frequencies.
|
||||||
|
-- @param #number Modulation Modulation, i.e. radio.modulation.AM or radio.modulation.FM. Can also be given as a #table of modulations.
|
||||||
|
-- @param #string Gender (optional) Gender, i.e. "male" or "female", defaults to "male".
|
||||||
|
-- @param #string Culture (optional) Culture, e.g. "en-US", defaults to "en-GB"
|
||||||
|
-- @param #string Voice (optional) Voice. Will override gender and culture settings, e.g. MSRS.Voices.Microsoft.Hazel or MSRS.Voices.Google.Standard.de_DE_Standard_D. Hint on Microsoft voices - working voices are limited to Hedda, Hazel, David, Zira and Hortense. **Must** be installed on your Desktop or Server!
|
||||||
|
-- @param #number Coalition (optional) Coalition, can be coalition.side.RED, coalition.side.BLUE or coalition.side.NEUTRAL. Defaults to coalition.side.NEUTRAL.
|
||||||
|
-- @param #number Volume (optional) Volume, can be between 0.0 and 1.0 (loudest).
|
||||||
|
-- @param #string Label (optional) Label, defaults to "MESSAGE" or the Message Category set.
|
||||||
|
-- @param Core.Point#COORDINATE Coordinate (optional) Coordinate this messages originates from.
|
||||||
|
-- @usage
|
||||||
|
-- -- Mind the dot here, not using the colon this time around!
|
||||||
|
-- -- Needed once only
|
||||||
|
-- MESSAGE.SetMSRS("D:\\Program Files\\DCS-SimpleRadio-Standalone",5012,nil,127,radio.modulation.FM,"female","en-US",nil,coalition.side.BLUE)
|
||||||
|
-- -- later on in your code
|
||||||
|
-- MESSAGE:New("Test message!",15,"SPAWN"):ToSRS()
|
||||||
|
--
|
||||||
|
function MESSAGE.SetMSRS(PathToSRS,Port,PathToCredentials,Frequency,Modulation,Gender,Culture,Voice,Coalition,Volume,Label,Coordinate)
|
||||||
|
_MESSAGESRS.MSRS = MSRS:New(PathToSRS,Frequency,Modulation,Volume)
|
||||||
|
_MESSAGESRS.MSRS:SetCoalition(Coalition)
|
||||||
|
_MESSAGESRS.MSRS:SetCoordinate(Coordinate)
|
||||||
|
_MESSAGESRS.MSRS:SetCulture(Culture)
|
||||||
|
_MESSAGESRS.Culture = Culture
|
||||||
|
--_MESSAGESRS.MSRS:SetFrequencies(Frequency)
|
||||||
|
_MESSAGESRS.MSRS:SetGender(Gender)
|
||||||
|
_MESSAGESRS.Gender = Gender
|
||||||
|
_MESSAGESRS.MSRS:SetGoogle(PathToCredentials)
|
||||||
|
_MESSAGESRS.MSRS:SetLabel(Label or "MESSAGE")
|
||||||
|
--_MESSAGESRS.MSRS:SetModulations(Modulation)
|
||||||
|
--_MESSAGESRS.MSRS:SetPath(PathToSRS)
|
||||||
|
_MESSAGESRS.MSRS:SetPort(Port)
|
||||||
|
-- _MESSAGESRS.MSRS:SetVolume(Volume)
|
||||||
|
_MESSAGESRS.MSRS:SetVoice(Voice)
|
||||||
|
_MESSAGESRS.Voice = Voice
|
||||||
|
_MESSAGESRS.SRSQ = MSRSQUEUE:New(Label or "MESSAGE")
|
||||||
|
env.info(_MESSAGESRS.MSRS.provider,false)
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Sends a message via SRS.
|
||||||
|
-- @param #MESSAGE self
|
||||||
|
-- @param #number frequency (optional) Frequency in MHz. Can also be given as a #table of frequencies. Only needed if you want to override defaults set with `MESSAGE.SetMSRS()` for this one setting.
|
||||||
|
-- @param #number modulation (optional) Modulation, i.e. radio.modulation.AM or radio.modulation.FM. Can also be given as a #table of modulations. Only needed if you want to override defaults set with `MESSAGE.SetMSRS()` for this one setting.
|
||||||
|
-- @param #string gender (optional) Gender, i.e. "male" or "female". Only needed if you want to change defaults set with `MESSAGE.SetMSRS()`.
|
||||||
|
-- @param #string culture (optional) Culture, e.g. "en-US. Only needed if you want to change defaults set with `MESSAGE.SetMSRS()`.
|
||||||
|
-- @param #string voice (optional) Voice. Will override gender and culture settings. Only needed if you want to change defaults set with `MESSAGE.SetMSRS()`.
|
||||||
|
-- @param #number coalition (optional) Coalition, can be coalition.side.RED, coalition.side.BLUE or coalition.side.NEUTRAL. Only needed if you want to change defaults set with `MESSAGE.SetMSRS()`.
|
||||||
|
-- @param #number volume (optional) Volume, can be between 0.0 and 1.0 (loudest). Only needed if you want to change defaults set with `MESSAGE.SetMSRS()`.
|
||||||
|
-- @param Core.Point#COORDINATE coordinate (optional) Coordinate this messages originates from. Only needed if you want to change defaults set with `MESSAGE.SetMSRS()`.
|
||||||
|
-- @return #MESSAGE self
|
||||||
|
-- @usage
|
||||||
|
-- -- Mind the dot here, not using the colon this time around!
|
||||||
|
-- -- Needed once only
|
||||||
|
-- MESSAGE.SetMSRS("D:\\Program Files\\DCS-SimpleRadio-Standalone",5012,nil,127,radio.modulation.FM,"female","en-US",nil,coalition.side.BLUE)
|
||||||
|
-- -- later on in your code
|
||||||
|
-- MESSAGE:New("Test message!",15,"SPAWN"):ToSRS()
|
||||||
|
--
|
||||||
|
function MESSAGE:ToSRS(frequency,modulation,gender,culture,voice,coalition,volume,coordinate)
|
||||||
|
if _MESSAGESRS.SRSQ then
|
||||||
|
_MESSAGESRS.MSRS:SetVoice(voice or _MESSAGESRS.Voice)
|
||||||
|
_MESSAGESRS.SRSQ:NewTransmission(self.MessageText,nil,_MESSAGESRS.MSRS,nil,nil,nil,nil,nil,frequency,modulation,gender or _MESSAGESRS.Gender,culture or _MESSAGESRS.Culture,voice or _MESSAGESRS.Voice,volume,self.MessageCategory)
|
||||||
|
end
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Sends a message via SRS on the blue coalition side.
|
||||||
|
-- @param #MESSAGE self
|
||||||
|
-- @param #number frequency (optional) Frequency in MHz. Can also be given as a #table of frequencies. Only needed if you want to override defaults set with `MESSAGE.SetMSRS()` for this one setting.
|
||||||
|
-- @param #number modulation (optional) Modulation, i.e. radio.modulation.AM or radio.modulation.FM. Can also be given as a #table of modulations. Only needed if you want to override defaults set with `MESSAGE.SetMSRS()` for this one setting.
|
||||||
|
-- @param #string gender (optional) Gender, i.e. "male" or "female". Only needed if you want to change defaults set with `MESSAGE.SetMSRS()`.
|
||||||
|
-- @param #string culture (optional) Culture, e.g. "en-US. Only needed if you want to change defaults set with `MESSAGE.SetMSRS()`.
|
||||||
|
-- @param #string voice (optional) Voice. Will override gender and culture settings. Only needed if you want to change defaults set with `MESSAGE.SetMSRS()`.
|
||||||
|
-- @param #number volume (optional) Volume, can be between 0.0 and 1.0 (loudest). Only needed if you want to change defaults set with `MESSAGE.SetMSRS()`.
|
||||||
|
-- @param Core.Point#COORDINATE coordinate (optional) Coordinate this messages originates from. Only needed if you want to change defaults set with `MESSAGE.SetMSRS()`.
|
||||||
|
-- @return #MESSAGE self
|
||||||
|
-- @usage
|
||||||
|
-- -- Mind the dot here, not using the colon this time around!
|
||||||
|
-- -- Needed once only
|
||||||
|
-- MESSAGE.SetMSRS("D:\\Program Files\\DCS-SimpleRadio-Standalone",5012,nil,127,radio.modulation.FM,"female","en-US",nil,coalition.side.BLUE)
|
||||||
|
-- -- later on in your code
|
||||||
|
-- MESSAGE:New("Test message!",15,"SPAWN"):ToSRSBlue()
|
||||||
|
--
|
||||||
|
function MESSAGE:ToSRSBlue(frequency,modulation,gender,culture,voice,volume,coordinate)
|
||||||
|
self:ToSRS(frequency,modulation,gender,culture,voice,coalition.side.BLUE,volume,coordinate)
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Sends a message via SRS on the red coalition side.
|
||||||
|
-- @param #MESSAGE self
|
||||||
|
-- @param #number frequency (optional) Frequency in MHz. Can also be given as a #table of frequencies. Only needed if you want to override defaults set with `MESSAGE.SetMSRS()` for this one setting.
|
||||||
|
-- @param #number modulation (optional) Modulation, i.e. radio.modulation.AM or radio.modulation.FM. Can also be given as a #table of modulations. Only needed if you want to override defaults set with `MESSAGE.SetMSRS()` for this one setting.
|
||||||
|
-- @param #string gender (optional) Gender, i.e. "male" or "female". Only needed if you want to change defaults set with `MESSAGE.SetMSRS()`.
|
||||||
|
-- @param #string culture (optional) Culture, e.g. "en-US. Only needed if you want to change defaults set with `MESSAGE.SetMSRS()`.
|
||||||
|
-- @param #string voice (optional) Voice. Will override gender and culture settings. Only needed if you want to change defaults set with `MESSAGE.SetMSRS()`.
|
||||||
|
-- @param #number volume (optional) Volume, can be between 0.0 and 1.0 (loudest). Only needed if you want to change defaults set with `MESSAGE.SetMSRS()`.
|
||||||
|
-- @param Core.Point#COORDINATE coordinate (optional) Coordinate this messages originates from. Only needed if you want to change defaults set with `MESSAGE.SetMSRS()`.
|
||||||
|
-- @return #MESSAGE self
|
||||||
|
-- @usage
|
||||||
|
-- -- Mind the dot here, not using the colon this time around!
|
||||||
|
-- -- Needed once only
|
||||||
|
-- MESSAGE.SetMSRS("D:\\Program Files\\DCS-SimpleRadio-Standalone",5012,nil,127,radio.modulation.FM,"female","en-US",nil,coalition.side.RED)
|
||||||
|
-- -- later on in your code
|
||||||
|
-- MESSAGE:New("Test message!",15,"SPAWN"):ToSRSRed()
|
||||||
|
--
|
||||||
|
function MESSAGE:ToSRSRed(frequency,modulation,gender,culture,voice,volume,coordinate)
|
||||||
|
self:ToSRS(frequency,modulation,gender,culture,voice,coalition.side.RED,volume,coordinate)
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Sends a message via SRS to all - via the neutral coalition side.
|
||||||
|
-- @param #MESSAGE self
|
||||||
|
-- @param #number frequency (optional) Frequency in MHz. Can also be given as a #table of frequencies. Only needed if you want to override defaults set with `MESSAGE.SetMSRS()` for this one setting.
|
||||||
|
-- @param #number modulation (optional) Modulation, i.e. radio.modulation.AM or radio.modulation.FM. Can also be given as a #table of modulations. Only needed if you want to override defaults set with `MESSAGE.SetMSRS()` for this one setting.
|
||||||
|
-- @param #string gender (optional) Gender, i.e. "male" or "female". Only needed if you want to change defaults set with `MESSAGE.SetMSRS()`.
|
||||||
|
-- @param #string culture (optional) Culture, e.g. "en-US. Only needed if you want to change defaults set with `MESSAGE.SetMSRS()`.
|
||||||
|
-- @param #string voice (optional) Voice. Will override gender and culture settings. Only needed if you want to change defaults set with `MESSAGE.SetMSRS()`.
|
||||||
|
-- @param #number volume (optional) Volume, can be between 0.0 and 1.0 (loudest). Only needed if you want to change defaults set with `MESSAGE.SetMSRS()`.
|
||||||
|
-- @param Core.Point#COORDINATE coordinate (optional) Coordinate this messages originates from. Only needed if you want to change defaults set with `MESSAGE.SetMSRS()`.
|
||||||
|
-- @return #MESSAGE self
|
||||||
|
-- @usage
|
||||||
|
-- -- Mind the dot here, not using the colon this time around!
|
||||||
|
-- -- Needed once only
|
||||||
|
-- MESSAGE.SetMSRS("D:\\Program Files\\DCS-SimpleRadio-Standalone",5012,nil,127,radio.modulation.FM,"female","en-US",nil,coalition.side.NEUTRAL)
|
||||||
|
-- -- later on in your code
|
||||||
|
-- MESSAGE:New("Test message!",15,"SPAWN"):ToSRSAll()
|
||||||
|
--
|
||||||
|
function MESSAGE:ToSRSAll(frequency,modulation,gender,culture,voice,volume,coordinate)
|
||||||
|
self:ToSRS(frequency,modulation,gender,culture,voice,coalition.side.NEUTRAL,volume,coordinate)
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|||||||
@@ -540,7 +540,7 @@ do -- COORDINATE
|
|||||||
local gotscenery=false
|
local gotscenery=false
|
||||||
|
|
||||||
local function EvaluateZone(ZoneObject)
|
local function EvaluateZone(ZoneObject)
|
||||||
BASE:T({ZoneObject})
|
|
||||||
if ZoneObject then
|
if ZoneObject then
|
||||||
|
|
||||||
-- Get category of scanned object.
|
-- Get category of scanned object.
|
||||||
@@ -603,6 +603,46 @@ do -- COORDINATE
|
|||||||
|
|
||||||
return set
|
return set
|
||||||
end
|
end
|
||||||
|
|
||||||
|
--- Scan/find STATICS within a certain radius around the coordinate using the world.searchObjects() DCS API function.
|
||||||
|
-- @param #COORDINATE self
|
||||||
|
-- @param #number radius (Optional) Scan radius in meters. Default 100 m.
|
||||||
|
-- @return Core.Set#SET_UNIT Set of units.
|
||||||
|
function COORDINATE:ScanStatics(radius)
|
||||||
|
|
||||||
|
local _,_,_,_,statics=self:ScanObjects(radius, false, true, false)
|
||||||
|
|
||||||
|
local set=SET_STATIC:New()
|
||||||
|
|
||||||
|
for _,stat in pairs(statics) do
|
||||||
|
set:AddStatic(STATIC:Find(stat))
|
||||||
|
end
|
||||||
|
|
||||||
|
return set
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Find the closest static to the COORDINATE within a certain radius.
|
||||||
|
-- @param #COORDINATE self
|
||||||
|
-- @param #number radius Scan radius in meters. Default 100 m.
|
||||||
|
-- @return Wrapper.Static#STATIC The closest static or #nil if no unit is inside the given radius.
|
||||||
|
function COORDINATE:FindClosestStatic(radius)
|
||||||
|
|
||||||
|
local units=self:ScanStatics(radius)
|
||||||
|
|
||||||
|
local umin=nil --Wrapper.Unit#UNIT
|
||||||
|
local dmin=math.huge
|
||||||
|
for _,_unit in pairs(units.Set) do
|
||||||
|
local unit=_unit --Wrapper.Static#STATIC
|
||||||
|
local coordinate=unit:GetCoordinate()
|
||||||
|
local d=self:Get2DDistance(coordinate)
|
||||||
|
if d<dmin then
|
||||||
|
dmin=d
|
||||||
|
umin=unit
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
return umin
|
||||||
|
end
|
||||||
|
|
||||||
--- Find the closest unit to the COORDINATE within a certain radius.
|
--- Find the closest unit to the COORDINATE within a certain radius.
|
||||||
-- @param #COORDINATE self
|
-- @param #COORDINATE self
|
||||||
@@ -2349,7 +2389,6 @@ do -- COORDINATE
|
|||||||
end
|
end
|
||||||
|
|
||||||
--- Creates a free form shape on the F10 map. The first point is the current COORDINATE. The remaining points need to be specified.
|
--- Creates a free form shape on the F10 map. The first point is the current COORDINATE. The remaining points need to be specified.
|
||||||
-- **NOTE**: A free form polygon must have **at least three points** in total and currently only **up to 15 points** in total are supported.
|
|
||||||
-- @param #COORDINATE self
|
-- @param #COORDINATE self
|
||||||
-- @param #table Coordinates Table of coordinates of the remaining points of the shape.
|
-- @param #table Coordinates Table of coordinates of the remaining points of the shape.
|
||||||
-- @param #number Coalition Coalition: All=-1, Neutral=0, Red=1, Blue=2. Default -1=All.
|
-- @param #number Coalition Coalition: All=-1, Neutral=0, Red=1, Blue=2. Default -1=All.
|
||||||
@@ -2423,9 +2462,30 @@ do -- COORDINATE
|
|||||||
vecs[11], vecs[12], vecs[13], vecs[14], vecs[15],
|
vecs[11], vecs[12], vecs[13], vecs[14], vecs[15],
|
||||||
Color, FillColor, LineType, ReadOnly, Text or "")
|
Color, FillColor, LineType, ReadOnly, Text or "")
|
||||||
else
|
else
|
||||||
self:E("ERROR: Currently a free form polygon can only have 15 points in total!")
|
|
||||||
-- Unfortunately, unpack(vecs) does not work! So no idea how to generalize this :(
|
-- Unfortunately, unpack(vecs) does not work! So no idea how to generalize this :(
|
||||||
trigger.action.markupToAll(7, Coalition, MarkID, unpack(vecs), Color, FillColor, LineType, ReadOnly, Text or "")
|
--trigger.action.markupToAll(7, Coalition, MarkID, unpack(vecs), Color, FillColor, LineType, ReadOnly, Text or "")
|
||||||
|
|
||||||
|
-- Write command as string and execute that. Idea by Grimes https://forum.dcs.world/topic/324201-mark-to-all-function/#comment-5273793
|
||||||
|
local s=string.format("trigger.action.markupToAll(7, %d, %d,", Coalition, MarkID)
|
||||||
|
for _,vec in pairs(vecs) do
|
||||||
|
s=s..string.format("%s,", UTILS._OneLineSerialize(vec))
|
||||||
|
end
|
||||||
|
s=s..string.format("%s, %s, %s, %s", UTILS._OneLineSerialize(Color), UTILS._OneLineSerialize(FillColor), tostring(LineType), tostring(ReadOnly))
|
||||||
|
if Text and Text~="" then
|
||||||
|
s=s..string.format(", \"%s\"", Text)
|
||||||
|
end
|
||||||
|
s=s..")"
|
||||||
|
|
||||||
|
|
||||||
|
-- Execute string command
|
||||||
|
local success=UTILS.DoString(s)
|
||||||
|
|
||||||
|
if not success then
|
||||||
|
self:E("ERROR: Could not draw polygon")
|
||||||
|
env.info(s)
|
||||||
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
return MarkID
|
return MarkID
|
||||||
@@ -2904,8 +2964,13 @@ do -- COORDINATE
|
|||||||
if alt < 1 then
|
if alt < 1 then
|
||||||
alttext = "very low"
|
alttext = "very low"
|
||||||
end
|
end
|
||||||
|
|
||||||
local track = UTILS.BearingToCardinal(bearing) or "North"
|
-- corrected Track to be direction of travel of bogey (self in this case)
|
||||||
|
local track = "Maneuver"
|
||||||
|
|
||||||
|
if self.Heading then
|
||||||
|
track = UTILS.BearingToCardinal(self.Heading) or "North"
|
||||||
|
end
|
||||||
|
|
||||||
if rangeNM > 3 then
|
if rangeNM > 3 then
|
||||||
if SSML then -- google says "oh" instead of zero, be aware
|
if SSML then -- google says "oh" instead of zero, be aware
|
||||||
@@ -3283,7 +3348,52 @@ do -- COORDINATE
|
|||||||
|
|
||||||
return self:GetTemperatureText( nil, Settings )
|
return self:GetTemperatureText( nil, Settings )
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
|
--- Function to check if a coordinate is in a steep (>8% elevation) area of the map
|
||||||
|
-- @param #COORDINATE self
|
||||||
|
-- @param #number Radius (Optional) Radius to check around the coordinate, defaults to 50m (100m diameter)
|
||||||
|
-- @param #number Minelevation (Optional) Elevation from which on a area is defined as steep, defaults to 8% (8m height gain across 100 meters)
|
||||||
|
-- @return #boolen IsSteep If true, area is steep
|
||||||
|
-- @return #number MaxElevation Elevation in meters measured over 100m
|
||||||
|
function COORDINATE:IsInSteepArea(Radius,Minelevation)
|
||||||
|
local steep = false
|
||||||
|
local elev = Minelevation or 8
|
||||||
|
local bdelta = 0
|
||||||
|
local h0 = self:GetLandHeight()
|
||||||
|
local radius = Radius or 50
|
||||||
|
local diam = radius * 2
|
||||||
|
for i=0,150,30 do
|
||||||
|
local polar = math.fmod(i+180,360)
|
||||||
|
local c1 = self:Translate(radius,i,false,false)
|
||||||
|
local c2 = self:Translate(radius,polar,false,false)
|
||||||
|
local h1 = c1:GetLandHeight()
|
||||||
|
local h2 = c2:GetLandHeight()
|
||||||
|
local d1 = math.abs(h1-h2)
|
||||||
|
local d2 = math.abs(h0-h1)
|
||||||
|
local d3 = math.abs(h0-h2)
|
||||||
|
local dm = d1 > d2 and d1 or d2
|
||||||
|
local dm1 = dm > d3 and dm or d3
|
||||||
|
bdelta = dm1 > bdelta and dm1 or bdelta
|
||||||
|
self:T(string.format("d1=%d, d2=%d, d3=%d, max delta=%d",d1,d2,d3,bdelta))
|
||||||
|
end
|
||||||
|
local steepness = bdelta / (radius / 100)
|
||||||
|
if steepness >= elev then steep = true end
|
||||||
|
return steep, math.floor(steepness)
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Function to check if a coordinate is in a flat (<8% elevation) area of the map
|
||||||
|
-- @param #COORDINATE self
|
||||||
|
-- @param #number Radius (Optional) Radius to check around the coordinate, defaults to 50m (100m diameter)
|
||||||
|
-- @param #number Minelevation (Optional) Elevation from which on a area is defined as steep, defaults to 8% (8m height gain across 100 meters)
|
||||||
|
-- @return #boolen IsFlat If true, area is flat
|
||||||
|
-- @return #number MaxElevation Elevation in meters measured over 100m
|
||||||
|
function COORDINATE:IsInFlatArea(Radius,Minelevation)
|
||||||
|
local steep, elev = self:IsInSteepArea(Radius,Minelevation)
|
||||||
|
local flat = not steep
|
||||||
|
return flat, elev
|
||||||
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
do -- POINT_VEC3
|
do -- POINT_VEC3
|
||||||
|
|||||||
@@ -208,7 +208,7 @@ SCHEDULER = {
|
|||||||
-- @param #number RandomizeFactor Specifies a randomization factor between 0 and 1 to randomize the Repeat.
|
-- @param #number RandomizeFactor Specifies a randomization factor between 0 and 1 to randomize the Repeat.
|
||||||
-- @param #number Stop Specifies the amount of seconds when the scheduler will be stopped.
|
-- @param #number Stop Specifies the amount of seconds when the scheduler will be stopped.
|
||||||
-- @return #SCHEDULER self.
|
-- @return #SCHEDULER self.
|
||||||
-- @return #table The ScheduleID of the planned schedule.
|
-- @return #string The ScheduleID of the planned schedule.
|
||||||
function SCHEDULER:New( MasterObject, SchedulerFunction, SchedulerArguments, Start, Repeat, RandomizeFactor, Stop )
|
function SCHEDULER:New( MasterObject, SchedulerFunction, SchedulerArguments, Start, Repeat, RandomizeFactor, Stop )
|
||||||
|
|
||||||
local self = BASE:Inherit( self, BASE:New() ) -- #SCHEDULER
|
local self = BASE:Inherit( self, BASE:New() ) -- #SCHEDULER
|
||||||
|
|||||||
File diff suppressed because it is too large
Load Diff
@@ -744,7 +744,7 @@ do -- SETTINGS
|
|||||||
|
|
||||||
self.PlayerMenu = PlayerMenu
|
self.PlayerMenu = PlayerMenu
|
||||||
|
|
||||||
self:I( string.format( "Setting menu for player %s", tostring( PlayerName ) ) )
|
self:T( string.format( "Setting menu for player %s", tostring( PlayerName ) ) )
|
||||||
|
|
||||||
local submenu = MENU_GROUP:New( PlayerGroup, "LL Accuracy", PlayerMenu )
|
local submenu = MENU_GROUP:New( PlayerGroup, "LL Accuracy", PlayerMenu )
|
||||||
MENU_GROUP_COMMAND:New( PlayerGroup, "LL 0 Decimals", submenu, self.MenuGroupLL_DDM_AccuracySystem, self, PlayerUnit, PlayerGroup, PlayerName, 0 )
|
MENU_GROUP_COMMAND:New( PlayerGroup, "LL 0 Decimals", submenu, self.MenuGroupLL_DDM_AccuracySystem, self, PlayerUnit, PlayerGroup, PlayerName, 0 )
|
||||||
@@ -989,7 +989,7 @@ do -- SETTINGS
|
|||||||
do
|
do
|
||||||
--- @param #SETTINGS self
|
--- @param #SETTINGS self
|
||||||
function SETTINGS:MenuGroupA2GSystem( PlayerUnit, PlayerGroup, PlayerName, A2GSystem )
|
function SETTINGS:MenuGroupA2GSystem( PlayerUnit, PlayerGroup, PlayerName, A2GSystem )
|
||||||
BASE:E( { self, PlayerUnit:GetName(), A2GSystem } )
|
--BASE:E( {PlayerUnit:GetName(), A2GSystem } )
|
||||||
self.A2GSystem = A2GSystem
|
self.A2GSystem = A2GSystem
|
||||||
MESSAGE:New( string.format( "Settings: A2G format set to %s for player %s.", A2GSystem, PlayerName ), 5 ):ToGroup( PlayerGroup )
|
MESSAGE:New( string.format( "Settings: A2G format set to %s for player %s.", A2GSystem, PlayerName ), 5 ):ToGroup( PlayerGroup )
|
||||||
if _SETTINGS.MenuStatic == false then
|
if _SETTINGS.MenuStatic == false then
|
||||||
|
|||||||
@@ -162,7 +162,17 @@
|
|||||||
-- ### Array formation
|
-- ### Array formation
|
||||||
--
|
--
|
||||||
-- * @{#SPAWN.InitArray}(): Make groups visible before they are actually activated, and order these groups like a battalion in an array.
|
-- * @{#SPAWN.InitArray}(): Make groups visible before they are actually activated, and order these groups like a battalion in an array.
|
||||||
--
|
--
|
||||||
|
-- ### Group initial position - if wanted different from template position, for use with e.g. @{#SPAWN.SpawnScheduled}().
|
||||||
|
--
|
||||||
|
-- * @{#SPAWN.InitPositionCoordinate}(): Set initial position of group via a COORDINATE.
|
||||||
|
-- * @{#SPAWN.InitPositionVec2}(): Set initial position of group via a VEC2.
|
||||||
|
--
|
||||||
|
-- ### Set the positions of a group's units to absolute positions, or relative positions to unit No. 1
|
||||||
|
--
|
||||||
|
-- * @{#SPAWN.InitSetUnitRelativePositions}(): Spawn the UNITs of this group with individual relative positions to unit #1 and individual headings.
|
||||||
|
-- * @{#SPAWN.InitSetUnitAbsolutePositions}(): Spawn the UNITs of this group with individual absolute positions and individual headings.
|
||||||
|
--
|
||||||
-- ### Position randomization
|
-- ### Position randomization
|
||||||
--
|
--
|
||||||
-- * @{#SPAWN.InitRandomizePosition}(): Randomizes the position of @{Wrapper.Group}s that are spawned within a **radius band**, given an Outer and Inner radius, from the point that the spawn happens.
|
-- * @{#SPAWN.InitRandomizePosition}(): Randomizes the position of @{Wrapper.Group}s that are spawned within a **radius band**, given an Outer and Inner radius, from the point that the spawn happens.
|
||||||
@@ -268,7 +278,7 @@ SPAWN = {
|
|||||||
-- @type SPAWN.Takeoff
|
-- @type SPAWN.Takeoff
|
||||||
-- @extends Wrapper.Group#GROUP.Takeoff
|
-- @extends Wrapper.Group#GROUP.Takeoff
|
||||||
|
|
||||||
--- @field #SPAWN.Takeoff Takeoff
|
-- @field #SPAWN.Takeoff Takeoff
|
||||||
SPAWN.Takeoff = {
|
SPAWN.Takeoff = {
|
||||||
Air = 1,
|
Air = 1,
|
||||||
Runway = 2,
|
Runway = 2,
|
||||||
@@ -276,7 +286,8 @@ SPAWN.Takeoff = {
|
|||||||
Cold = 4,
|
Cold = 4,
|
||||||
}
|
}
|
||||||
|
|
||||||
--- @type SPAWN.SpawnZoneTable
|
---
|
||||||
|
-- @type SPAWN.SpawnZoneTable
|
||||||
-- @list <Core.Zone#ZONE_BASE> SpawnZone
|
-- @list <Core.Zone#ZONE_BASE> SpawnZone
|
||||||
|
|
||||||
--- Creates the main object to spawn a @{Wrapper.Group} defined in the DCS ME.
|
--- Creates the main object to spawn a @{Wrapper.Group} defined in the DCS ME.
|
||||||
@@ -317,6 +328,8 @@ function SPAWN:New( SpawnTemplatePrefix )
|
|||||||
self.SpawnInitModu = nil -- No special modulation.
|
self.SpawnInitModu = nil -- No special modulation.
|
||||||
self.SpawnInitRadio = nil -- No radio comms setting.
|
self.SpawnInitRadio = nil -- No radio comms setting.
|
||||||
self.SpawnInitModex = nil
|
self.SpawnInitModex = nil
|
||||||
|
self.SpawnInitModexPrefix = nil
|
||||||
|
self.SpawnInitModexPostfix = nil
|
||||||
self.SpawnInitAirbase = nil
|
self.SpawnInitAirbase = nil
|
||||||
self.TweakedTemplate = false -- Check if the user is using self made template.
|
self.TweakedTemplate = false -- Check if the user is using self made template.
|
||||||
|
|
||||||
@@ -335,7 +348,7 @@ end
|
|||||||
-- @param #SPAWN self
|
-- @param #SPAWN self
|
||||||
-- @param #string SpawnTemplatePrefix is the name of the Group in the ME that defines the Template.
|
-- @param #string SpawnTemplatePrefix is the name of the Group in the ME that defines the Template.
|
||||||
-- @param #string SpawnAliasPrefix is the name that will be given to the Group at runtime.
|
-- @param #string SpawnAliasPrefix is the name that will be given to the Group at runtime.
|
||||||
-- @return #SPAWN
|
-- @return #SPAWN self
|
||||||
-- @usage
|
-- @usage
|
||||||
-- -- NATO helicopters engaging in the battle field.
|
-- -- NATO helicopters engaging in the battle field.
|
||||||
-- Spawn_BE_KA50 = SPAWN:NewWithAlias( 'BE KA-50@RAMP-Ground Defense', 'Helicopter Attacking a City' )
|
-- Spawn_BE_KA50 = SPAWN:NewWithAlias( 'BE KA-50@RAMP-Ground Defense', 'Helicopter Attacking a City' )
|
||||||
@@ -371,6 +384,8 @@ function SPAWN:NewWithAlias( SpawnTemplatePrefix, SpawnAliasPrefix )
|
|||||||
self.SpawnInitModu = nil -- No special modulation.
|
self.SpawnInitModu = nil -- No special modulation.
|
||||||
self.SpawnInitRadio = nil -- No radio communication setting.
|
self.SpawnInitRadio = nil -- No radio communication setting.
|
||||||
self.SpawnInitModex = nil
|
self.SpawnInitModex = nil
|
||||||
|
self.SpawnInitModexPrefix = nil
|
||||||
|
self.SpawnInitModexPostfix = nil
|
||||||
self.SpawnInitAirbase = nil
|
self.SpawnInitAirbase = nil
|
||||||
self.TweakedTemplate = false -- Check if the user is using self made template.
|
self.TweakedTemplate = false -- Check if the user is using self made template.
|
||||||
|
|
||||||
@@ -385,32 +400,129 @@ function SPAWN:NewWithAlias( SpawnTemplatePrefix, SpawnAliasPrefix )
|
|||||||
return self
|
return self
|
||||||
end
|
end
|
||||||
|
|
||||||
--- Creates a new SPAWN instance to create new groups based on the provided template.
|
--- Creates a new SPAWN instance to create new groups based on the provided template. This will also register the template for future use.
|
||||||
-- @param #SPAWN self
|
-- @param #SPAWN self
|
||||||
-- @param #table SpawnTemplate is the Template of the Group. This must be a valid Group Template structure!
|
-- @param #table SpawnTemplate is the Template of the Group. This must be a valid Group Template structure - see [Hoggit Wiki](https://wiki.hoggitworld.com/view/DCS_func_addGroup)!
|
||||||
-- @param #string SpawnTemplatePrefix is the name of the Group that will be given at each spawn.
|
-- @param #string SpawnTemplatePrefix [Mandatory] is the name of the template and the prefix of the GROUP on spawn. The name in the template **will** be overwritten!
|
||||||
-- @param #string SpawnAliasPrefix is the name that will be given to the Group at runtime.
|
-- @param #string SpawnAliasPrefix [Optional] is the prefix that will be given to the GROUP on spawn.
|
||||||
-- @return #SPAWN
|
-- @param #boolean NoMooseNamingPostfix [Optional] If true, skip the Moose naming additions (like groupname#001-01) - **but** you need to ensure yourself no duplicate group names exist!
|
||||||
|
-- @return #SPAWN self
|
||||||
-- @usage
|
-- @usage
|
||||||
-- -- Create a new SPAWN object based on a Group Template defined from scratch.
|
-- -- Spawn a P51 Mustang from scratch
|
||||||
-- Spawn_BE_KA50 = SPAWN:NewWithAlias( 'BE KA-50@RAMP-Ground Defense', 'Helicopter Attacking a City' )
|
-- local ttemp =
|
||||||
-- @usage
|
-- {
|
||||||
--
|
-- ["modulation"] = 0,
|
||||||
-- -- Create a new CSAR_Spawn object based on a normal Group Template to spawn a soldier.
|
-- ["tasks"] =
|
||||||
-- local CSAR_Spawn = SPAWN:NewWithFromTemplate( Template, "CSAR", "Pilot" )
|
-- {
|
||||||
--
|
-- }, -- end of ["tasks"]
|
||||||
function SPAWN:NewFromTemplate( SpawnTemplate, SpawnTemplatePrefix, SpawnAliasPrefix )
|
-- ["task"] = "Reconnaissance",
|
||||||
local self = BASE:Inherit( self, BASE:New() )
|
-- ["uncontrolled"] = false,
|
||||||
self:F( { SpawnTemplate, SpawnTemplatePrefix, SpawnAliasPrefix } )
|
-- ["route"] =
|
||||||
if SpawnAliasPrefix == nil or SpawnAliasPrefix == "" then
|
-- {
|
||||||
BASE:I( "ERROR: in function NewFromTemplate, required parameter SpawnAliasPrefix is not set" )
|
-- ["points"] =
|
||||||
|
-- {
|
||||||
|
-- [1] =
|
||||||
|
-- {
|
||||||
|
-- ["alt"] = 2000,
|
||||||
|
-- ["action"] = "Turning Point",
|
||||||
|
-- ["alt_type"] = "BARO",
|
||||||
|
-- ["speed"] = 125,
|
||||||
|
-- ["task"] =
|
||||||
|
-- {
|
||||||
|
-- ["id"] = "ComboTask",
|
||||||
|
-- ["params"] =
|
||||||
|
-- {
|
||||||
|
-- ["tasks"] =
|
||||||
|
-- {
|
||||||
|
-- }, -- end of ["tasks"]
|
||||||
|
-- }, -- end of ["params"]
|
||||||
|
-- }, -- end of ["task"]
|
||||||
|
-- ["type"] = "Turning Point",
|
||||||
|
-- ["ETA"] = 0,
|
||||||
|
-- ["ETA_locked"] = true,
|
||||||
|
-- ["y"] = 666285.71428571,
|
||||||
|
-- ["x"] = -312000,
|
||||||
|
-- ["formation_template"] = "",
|
||||||
|
-- ["speed_locked"] = true,
|
||||||
|
-- }, -- end of [1]
|
||||||
|
-- }, -- end of ["points"]
|
||||||
|
-- }, -- end of ["route"]
|
||||||
|
-- ["groupId"] = 1,
|
||||||
|
-- ["hidden"] = false,
|
||||||
|
-- ["units"] =
|
||||||
|
-- {
|
||||||
|
-- [1] =
|
||||||
|
-- {
|
||||||
|
-- ["alt"] = 2000,
|
||||||
|
-- ["alt_type"] = "BARO",
|
||||||
|
-- ["livery_id"] = "USAF 364th FS",
|
||||||
|
-- ["skill"] = "High",
|
||||||
|
-- ["speed"] = 125,
|
||||||
|
-- ["type"] = "TF-51D",
|
||||||
|
-- ["unitId"] = 1,
|
||||||
|
-- ["psi"] = 0,
|
||||||
|
-- ["y"] = 666285.71428571,
|
||||||
|
-- ["x"] = -312000,
|
||||||
|
-- ["name"] = "P51-1-1",
|
||||||
|
-- ["payload"] =
|
||||||
|
-- {
|
||||||
|
-- ["pylons"] =
|
||||||
|
-- {
|
||||||
|
-- }, -- end of ["pylons"]
|
||||||
|
-- ["fuel"] = 340.68,
|
||||||
|
-- ["flare"] = 0,
|
||||||
|
-- ["chaff"] = 0,
|
||||||
|
-- ["gun"] = 100,
|
||||||
|
-- }, -- end of ["payload"]
|
||||||
|
-- ["heading"] = 0,
|
||||||
|
-- ["callsign"] =
|
||||||
|
-- {
|
||||||
|
-- [1] = 1,
|
||||||
|
-- [2] = 1,
|
||||||
|
-- ["name"] = "Enfield11",
|
||||||
|
-- [3] = 1,
|
||||||
|
-- }, -- end of ["callsign"]
|
||||||
|
-- ["onboard_num"] = "010",
|
||||||
|
-- }, -- end of [1]
|
||||||
|
-- }, -- end of ["units"]
|
||||||
|
-- ["y"] = 666285.71428571,
|
||||||
|
-- ["x"] = -312000,
|
||||||
|
-- ["name"] = "P51",
|
||||||
|
-- ["communication"] = true,
|
||||||
|
-- ["start_time"] = 0,
|
||||||
|
-- ["frequency"] = 124,
|
||||||
|
-- }
|
||||||
|
--
|
||||||
|
--
|
||||||
|
-- local mustang = SPAWN:NewFromTemplate(ttemp,"P51D")
|
||||||
|
-- -- you MUST set the next three:
|
||||||
|
-- mustang:InitCountry(country.id.FRANCE)
|
||||||
|
-- mustang:InitCategory(Group.Category.AIRPLANE)
|
||||||
|
-- mustang:InitCoalition(coalition.side.BLUE)
|
||||||
|
-- mustang:OnSpawnGroup(
|
||||||
|
-- function(grp)
|
||||||
|
-- MESSAGE:New("Group Spawned: "..grp:GetName(),15,"SPAWN"):ToAll()
|
||||||
|
-- end
|
||||||
|
-- )
|
||||||
|
-- mustang:Spawn()
|
||||||
|
--
|
||||||
|
function SPAWN:NewFromTemplate( SpawnTemplate, SpawnTemplatePrefix, SpawnAliasPrefix, NoMooseNamingPostfix )
|
||||||
|
local self = BASE:Inherit( self, BASE:New() )
|
||||||
|
self:F( { SpawnTemplate, SpawnTemplatePrefix, SpawnAliasPrefix } )
|
||||||
|
--if SpawnAliasPrefix == nil or SpawnAliasPrefix == "" then
|
||||||
|
--BASE:I( "ERROR: in function NewFromTemplate, required parameter SpawnAliasPrefix is not set" )
|
||||||
|
--return nil
|
||||||
|
--end
|
||||||
|
if SpawnTemplatePrefix == nil or SpawnTemplatePrefix == "" then
|
||||||
|
BASE:I( "ERROR: in function NewFromTemplate, required parameter SpawnTemplatePrefix is not set" )
|
||||||
return nil
|
return nil
|
||||||
end
|
end
|
||||||
|
|
||||||
if SpawnTemplate then
|
if SpawnTemplate then
|
||||||
self.SpawnTemplate = SpawnTemplate -- Contains the template structure for a Group Spawn from the Mission Editor. Note that this group must have lateActivation always on!!!
|
self.SpawnTemplate = SpawnTemplate -- Contains the template structure for a Group Spawn from the Mission Editor. Note that this group must have lateActivation always on!!!
|
||||||
self.SpawnTemplatePrefix = SpawnTemplatePrefix
|
self.SpawnTemplatePrefix = SpawnTemplatePrefix
|
||||||
self.SpawnAliasPrefix = SpawnAliasPrefix
|
self.SpawnAliasPrefix = SpawnAliasPrefix or SpawnTemplatePrefix
|
||||||
|
self.SpawnTemplate.name = SpawnTemplatePrefix
|
||||||
self.SpawnIndex = 0
|
self.SpawnIndex = 0
|
||||||
self.SpawnCount = 0 -- The internal counter of the amount of spawning the has happened since SpawnStart.
|
self.SpawnCount = 0 -- The internal counter of the amount of spawning the has happened since SpawnStart.
|
||||||
self.AliveUnits = 0 -- Contains the counter how many units are currently alive
|
self.AliveUnits = 0 -- Contains the counter how many units are currently alive
|
||||||
@@ -433,9 +545,15 @@ function SPAWN:NewFromTemplate( SpawnTemplate, SpawnTemplatePrefix, SpawnAliasPr
|
|||||||
self.SpawnInitModu = nil -- No special modulation.
|
self.SpawnInitModu = nil -- No special modulation.
|
||||||
self.SpawnInitRadio = nil -- No radio communication setting.
|
self.SpawnInitRadio = nil -- No radio communication setting.
|
||||||
self.SpawnInitModex = nil
|
self.SpawnInitModex = nil
|
||||||
|
self.SpawnInitModexPrefix = nil
|
||||||
|
self.SpawnInitModexPostfix = nil
|
||||||
self.SpawnInitAirbase = nil
|
self.SpawnInitAirbase = nil
|
||||||
self.TweakedTemplate = true -- Check if the user is using self made template.
|
self.TweakedTemplate = true -- Check if the user is using self made template.
|
||||||
|
self.MooseNameing = true
|
||||||
|
if NoMooseNamingPostfix == true then
|
||||||
|
self.MooseNameing = false
|
||||||
|
end
|
||||||
|
|
||||||
self.SpawnGroups = {} -- Array containing the descriptions of each Group to be Spawned.
|
self.SpawnGroups = {} -- Array containing the descriptions of each Group to be Spawned.
|
||||||
else
|
else
|
||||||
error( "There is no template provided for SpawnTemplatePrefix = '" .. SpawnTemplatePrefix .. "'" )
|
error( "There is no template provided for SpawnTemplatePrefix = '" .. SpawnTemplatePrefix .. "'" )
|
||||||
@@ -700,12 +818,17 @@ end
|
|||||||
--- Sets the modex of the first unit of the group. If more units are in the group, the number is increased by one with every unit.
|
--- Sets the modex of the first unit of the group. If more units are in the group, the number is increased by one with every unit.
|
||||||
-- @param #SPAWN self
|
-- @param #SPAWN self
|
||||||
-- @param #number modex Modex of the first unit.
|
-- @param #number modex Modex of the first unit.
|
||||||
|
-- @param #string prefix (optional) String to prefix to modex, e.g. for French AdA Modex, eg. -L-102 then "-L-" would be the prefix.
|
||||||
|
-- @param #string postfix (optional) String to postfix to modex, example tbd.
|
||||||
-- @return #SPAWN self
|
-- @return #SPAWN self
|
||||||
function SPAWN:InitModex( modex )
|
function SPAWN:InitModex( modex, prefix, postfix )
|
||||||
|
|
||||||
if modex then
|
if modex then
|
||||||
self.SpawnInitModex = tonumber( modex )
|
self.SpawnInitModex = tonumber( modex )
|
||||||
end
|
end
|
||||||
|
|
||||||
|
self.SpawnInitModexPrefix = prefix
|
||||||
|
self.SpawnInitModexPostfix = postfix
|
||||||
|
|
||||||
return self
|
return self
|
||||||
end
|
end
|
||||||
@@ -946,7 +1069,7 @@ end
|
|||||||
--- This method provides the functionality to randomize the spawning of the Groups at a given list of zones of different types.
|
--- This method provides the functionality to randomize the spawning of the Groups at a given list of zones of different types.
|
||||||
-- @param #SPAWN self
|
-- @param #SPAWN self
|
||||||
-- @param #table SpawnZoneTable A table with @{Core.Zone} objects. If this table is given, then each spawn will be executed within the given list of @{Core.Zone}s objects.
|
-- @param #table SpawnZoneTable A table with @{Core.Zone} objects. If this table is given, then each spawn will be executed within the given list of @{Core.Zone}s objects.
|
||||||
-- @return #SPAWN
|
-- @return #SPAWN self
|
||||||
-- @usage
|
-- @usage
|
||||||
--
|
--
|
||||||
-- -- Create a zone table of the 2 zones.
|
-- -- Create a zone table of the 2 zones.
|
||||||
@@ -976,6 +1099,31 @@ function SPAWN:InitRandomizeZones( SpawnZoneTable )
|
|||||||
return self
|
return self
|
||||||
end
|
end
|
||||||
|
|
||||||
|
--- This method sets a spawn position for the group that is different from the location of the template.
|
||||||
|
-- @param #SPAWN self
|
||||||
|
-- @param Core.Point#COORDINATE Coordinate The position to spawn from
|
||||||
|
-- @return #SPAWN self
|
||||||
|
function SPAWN:InitPositionCoordinate(Coordinate)
|
||||||
|
self:T( { self.SpawnTemplatePrefix, Coordinate:GetVec2()} )
|
||||||
|
self:InitPositionVec2(Coordinate:GetVec2())
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
--- This method sets a spawn position for the group that is different from the location of the template.
|
||||||
|
-- @param #SPAWN self
|
||||||
|
-- @param DCS#Vec2 Vec2 The position to spawn from
|
||||||
|
-- @return #SPAWN self
|
||||||
|
function SPAWN:InitPositionVec2(Vec2)
|
||||||
|
self:T( { self.SpawnTemplatePrefix, Vec2} )
|
||||||
|
self.SpawnInitPosition = Vec2
|
||||||
|
self.SpawnFromNewPosition = true
|
||||||
|
self:I("MaxGroups:"..self.SpawnMaxGroups)
|
||||||
|
for SpawnGroupID = 1, self.SpawnMaxGroups do
|
||||||
|
self:_SetInitialPosition( SpawnGroupID )
|
||||||
|
end
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
--- For planes and helicopters, when these groups go home and land on their home airbases and FARPs, they normally would taxi to the parking spot, shut-down their engines and wait forever until the Group is removed by the runtime environment.
|
--- For planes and helicopters, when these groups go home and land on their home airbases and FARPs, they normally would taxi to the parking spot, shut-down their engines and wait forever until the Group is removed by the runtime environment.
|
||||||
-- This method is used to re-spawn automatically (so no extra call is needed anymore) the same group after it has landed.
|
-- This method is used to re-spawn automatically (so no extra call is needed anymore) the same group after it has landed.
|
||||||
-- This will enable a spawned group to be re-spawned after it lands, until it is destroyed...
|
-- This will enable a spawned group to be re-spawned after it lands, until it is destroyed...
|
||||||
@@ -1066,7 +1214,6 @@ function SPAWN:InitCleanUp( SpawnCleanUpInterval )
|
|||||||
local SpawnGroup, SpawnCursor = self:GetFirstAliveGroup()
|
local SpawnGroup, SpawnCursor = self:GetFirstAliveGroup()
|
||||||
self:T( { "CleanUp Scheduler:", SpawnGroup } )
|
self:T( { "CleanUp Scheduler:", SpawnGroup } )
|
||||||
|
|
||||||
-- self.CleanUpFunction = routines.scheduleFunction( self._SpawnCleanUpScheduler, { self }, timer.getTime() + 1, SpawnCleanUpInterval )
|
|
||||||
self.CleanUpScheduler = SCHEDULER:New( self, self._SpawnCleanUpScheduler, {}, 1, SpawnCleanUpInterval, 0.2 )
|
self.CleanUpScheduler = SCHEDULER:New( self, self._SpawnCleanUpScheduler, {}, 1, SpawnCleanUpInterval, 0.2 )
|
||||||
return self
|
return self
|
||||||
end
|
end
|
||||||
@@ -1275,7 +1422,12 @@ function SPAWN:SpawnWithIndex( SpawnIndex, NoBirth )
|
|||||||
self:F2( { SpawnTemplatePrefix = self.SpawnTemplatePrefix, SpawnIndex = SpawnIndex, AliveUnits = self.AliveUnits, SpawnMaxGroups = self.SpawnMaxGroups } )
|
self:F2( { SpawnTemplatePrefix = self.SpawnTemplatePrefix, SpawnIndex = SpawnIndex, AliveUnits = self.AliveUnits, SpawnMaxGroups = self.SpawnMaxGroups } )
|
||||||
|
|
||||||
if self:_GetSpawnIndex( SpawnIndex ) then
|
if self:_GetSpawnIndex( SpawnIndex ) then
|
||||||
|
|
||||||
|
if self.SpawnFromNewPosition then
|
||||||
|
self:_SetInitialPosition( SpawnIndex )
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
if self.SpawnGroups[self.SpawnIndex].Visible then
|
if self.SpawnGroups[self.SpawnIndex].Visible then
|
||||||
self.SpawnGroups[self.SpawnIndex].Group:Activate()
|
self.SpawnGroups[self.SpawnIndex].Group:Activate()
|
||||||
else
|
else
|
||||||
@@ -1430,7 +1582,10 @@ function SPAWN:SpawnWithIndex( SpawnIndex, NoBirth )
|
|||||||
-- Set tail number.
|
-- Set tail number.
|
||||||
if self.SpawnInitModex then
|
if self.SpawnInitModex then
|
||||||
for UnitID = 1, #SpawnTemplate.units do
|
for UnitID = 1, #SpawnTemplate.units do
|
||||||
SpawnTemplate.units[UnitID].onboard_num = string.format( "%03d", self.SpawnInitModex + (UnitID - 1) )
|
local modexnumber = string.format( "%03d", self.SpawnInitModex + (UnitID - 1) )
|
||||||
|
if self.SpawnInitModexPrefix then modexnumber = self.SpawnInitModexPrefix..modexnumber end
|
||||||
|
if self.SpawnInitModexPostfix then modexnumber = modexnumber..self.SpawnInitModexPostfix end
|
||||||
|
SpawnTemplate.units[UnitID].onboard_num = modexnumber
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -1513,7 +1668,7 @@ end
|
|||||||
-- @param #number SpawnTime The time interval defined in seconds between each new spawn of new groups.
|
-- @param #number SpawnTime The time interval defined in seconds between each new spawn of new groups.
|
||||||
-- @param #number SpawnTimeVariation The variation to be applied on the defined time interval between each new spawn.
|
-- @param #number SpawnTimeVariation The variation to be applied on the defined time interval between each new spawn.
|
||||||
-- The variation is a number between 0 and 1, representing the % of variation to be applied on the time interval.
|
-- The variation is a number between 0 and 1, representing the % of variation to be applied on the time interval.
|
||||||
-- @param #boolen WithDelay Do not spawn the **first** group immediately, but delay the spawn as per the calculation below.
|
-- @param #boolean WithDelay Do not spawn the **first** group immediately, but delay the spawn as per the calculation below.
|
||||||
-- Effectively the same as @{InitDelayOn}().
|
-- Effectively the same as @{InitDelayOn}().
|
||||||
-- @return #SPAWN self
|
-- @return #SPAWN self
|
||||||
-- @usage
|
-- @usage
|
||||||
@@ -2037,14 +2192,18 @@ end
|
|||||||
-- @param #table Spots Table of parking spot IDs. Note that these in general are different from the numbering in the mission editor!
|
-- @param #table Spots Table of parking spot IDs. Note that these in general are different from the numbering in the mission editor!
|
||||||
-- @param #SPAWN.Takeoff Takeoff (Optional) Takeoff type, i.e. either SPAWN.Takeoff.Cold or SPAWN.Takeoff.Hot. Default is Hot.
|
-- @param #SPAWN.Takeoff Takeoff (Optional) Takeoff type, i.e. either SPAWN.Takeoff.Cold or SPAWN.Takeoff.Hot. Default is Hot.
|
||||||
-- @return Wrapper.Group#GROUP The group that was spawned or nil when nothing was spawned.
|
-- @return Wrapper.Group#GROUP The group that was spawned or nil when nothing was spawned.
|
||||||
function SPAWN:SpawnAtParkingSpot( Airbase, Spots, Takeoff ) -- R2.5
|
function SPAWN:SpawnAtParkingSpot( Airbase, Spots, Takeoff )
|
||||||
self:F( { Airbase = Airbase, Spots = Spots, Takeoff = Takeoff } )
|
self:F( { Airbase = Airbase, Spots = Spots, Takeoff = Takeoff } )
|
||||||
|
|
||||||
-- Ensure that Spots parameter is a table.
|
-- Ensure that Spots parameter is a table.
|
||||||
if type( Spots ) ~= "table" then
|
if type( Spots ) ~= "table" then
|
||||||
Spots = { Spots }
|
Spots = { Spots }
|
||||||
end
|
end
|
||||||
|
|
||||||
|
if type(Airbase) == "string" then
|
||||||
|
Airbase = AIRBASE:FindByName(Airbase)
|
||||||
|
end
|
||||||
|
|
||||||
-- Get template group.
|
-- Get template group.
|
||||||
local group = GROUP:FindByName( self.SpawnTemplatePrefix )
|
local group = GROUP:FindByName( self.SpawnTemplatePrefix )
|
||||||
|
|
||||||
@@ -3026,7 +3185,11 @@ function SPAWN:_GetTemplate( SpawnTemplatePrefix )
|
|||||||
self:F( { self.SpawnTemplatePrefix, self.SpawnAliasPrefix, SpawnTemplatePrefix } )
|
self:F( { self.SpawnTemplatePrefix, self.SpawnAliasPrefix, SpawnTemplatePrefix } )
|
||||||
|
|
||||||
local SpawnTemplate = nil
|
local SpawnTemplate = nil
|
||||||
|
|
||||||
|
if _DATABASE.Templates.Groups[SpawnTemplatePrefix] == nil then
|
||||||
|
error( 'No Template exists for SpawnTemplatePrefix = ' .. SpawnTemplatePrefix )
|
||||||
|
end
|
||||||
|
|
||||||
local Template = _DATABASE.Templates.Groups[SpawnTemplatePrefix].Template
|
local Template = _DATABASE.Templates.Groups[SpawnTemplatePrefix].Template
|
||||||
self:F( { Template = Template } )
|
self:F( { Template = Template } )
|
||||||
|
|
||||||
@@ -3060,6 +3223,11 @@ function SPAWN:_Prepare( SpawnTemplatePrefix, SpawnIndex ) -- R2.2
|
|||||||
if self.TweakedTemplate ~= nil and self.TweakedTemplate == true then
|
if self.TweakedTemplate ~= nil and self.TweakedTemplate == true then
|
||||||
BASE:I( "WARNING: You are using a tweaked template." )
|
BASE:I( "WARNING: You are using a tweaked template." )
|
||||||
SpawnTemplate = self.SpawnTemplate
|
SpawnTemplate = self.SpawnTemplate
|
||||||
|
if self.MooseNameing == true then
|
||||||
|
SpawnTemplate.name = self:SpawnGroupName( SpawnIndex )
|
||||||
|
else
|
||||||
|
SpawnTemplate.name = self:SpawnGroupName()
|
||||||
|
end
|
||||||
else
|
else
|
||||||
SpawnTemplate = self:_GetTemplate( SpawnTemplatePrefix )
|
SpawnTemplate = self:_GetTemplate( SpawnTemplatePrefix )
|
||||||
SpawnTemplate.name = self:SpawnGroupName( SpawnIndex )
|
SpawnTemplate.name = self:SpawnGroupName( SpawnIndex )
|
||||||
@@ -3190,6 +3358,57 @@ function SPAWN:_RandomizeTemplate( SpawnIndex )
|
|||||||
return self
|
return self
|
||||||
end
|
end
|
||||||
|
|
||||||
|
--- Private method that sets the DCS#Vec2 where the Group will be spawned.
|
||||||
|
-- @param #SPAWN self
|
||||||
|
-- @param #number SpawnIndex
|
||||||
|
-- @return #SPAWN self
|
||||||
|
function SPAWN:_SetInitialPosition( SpawnIndex )
|
||||||
|
self:T( { self.SpawnTemplatePrefix, SpawnIndex, self.SpawnRandomizeZones } )
|
||||||
|
|
||||||
|
if self.SpawnFromNewPosition then
|
||||||
|
|
||||||
|
self:T( "Preparing Spawn at Vec2 ", self.SpawnInitPosition )
|
||||||
|
|
||||||
|
local SpawnVec2 = self.SpawnInitPosition
|
||||||
|
|
||||||
|
self:T( { SpawnVec2 = SpawnVec2 } )
|
||||||
|
|
||||||
|
local SpawnTemplate = self.SpawnGroups[SpawnIndex].SpawnTemplate
|
||||||
|
|
||||||
|
SpawnTemplate.route = SpawnTemplate.route or {}
|
||||||
|
SpawnTemplate.route.points = SpawnTemplate.route.points or {}
|
||||||
|
SpawnTemplate.route.points[1] = SpawnTemplate.route.points[1] or {}
|
||||||
|
SpawnTemplate.route.points[1].x = SpawnTemplate.route.points[1].x or 0
|
||||||
|
SpawnTemplate.route.points[1].y = SpawnTemplate.route.points[1].y or 0
|
||||||
|
|
||||||
|
self:T( { Route = SpawnTemplate.route } )
|
||||||
|
|
||||||
|
for UnitID = 1, #SpawnTemplate.units do
|
||||||
|
local UnitTemplate = SpawnTemplate.units[UnitID]
|
||||||
|
self:T( 'Before Translation SpawnTemplate.units[' .. UnitID .. '].x = ' .. UnitTemplate.x .. ', SpawnTemplate.units[' .. UnitID .. '].y = ' .. UnitTemplate.y )
|
||||||
|
local SX = UnitTemplate.x
|
||||||
|
local SY = UnitTemplate.y
|
||||||
|
local BX = SpawnTemplate.route.points[1].x
|
||||||
|
local BY = SpawnTemplate.route.points[1].y
|
||||||
|
local TX = SpawnVec2.x + (SX - BX)
|
||||||
|
local TY = SpawnVec2.y + (SY - BY)
|
||||||
|
UnitTemplate.x = TX
|
||||||
|
UnitTemplate.y = TY
|
||||||
|
-- TODO: Manage altitude based on landheight...
|
||||||
|
-- SpawnTemplate.units[UnitID].alt = SpawnVec2:
|
||||||
|
self:T( 'After Translation SpawnTemplate.units[' .. UnitID .. '].x = ' .. UnitTemplate.x .. ', SpawnTemplate.units[' .. UnitID .. '].y = ' .. UnitTemplate.y )
|
||||||
|
end
|
||||||
|
|
||||||
|
SpawnTemplate.route.points[1].x = SpawnVec2.x
|
||||||
|
SpawnTemplate.route.points[1].y = SpawnVec2.y
|
||||||
|
SpawnTemplate.x = SpawnVec2.x
|
||||||
|
SpawnTemplate.y = SpawnVec2.y
|
||||||
|
|
||||||
|
end
|
||||||
|
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
--- Private method that randomizes the @{Core.Zone}s where the Group will be spawned.
|
--- Private method that randomizes the @{Core.Zone}s where the Group will be spawned.
|
||||||
-- @param #SPAWN self
|
-- @param #SPAWN self
|
||||||
-- @param #number SpawnIndex
|
-- @param #number SpawnIndex
|
||||||
@@ -3309,7 +3528,7 @@ end
|
|||||||
|
|
||||||
-- TODO Need to delete this... _DATABASE does this now ...
|
-- TODO Need to delete this... _DATABASE does this now ...
|
||||||
|
|
||||||
--- @param #SPAWN self
|
-- @param #SPAWN self
|
||||||
-- @param Core.Event#EVENTDATA EventData
|
-- @param Core.Event#EVENTDATA EventData
|
||||||
function SPAWN:_OnBirth( EventData )
|
function SPAWN:_OnBirth( EventData )
|
||||||
self:F( self.SpawnTemplatePrefix )
|
self:F( self.SpawnTemplatePrefix )
|
||||||
@@ -3329,7 +3548,7 @@ function SPAWN:_OnBirth( EventData )
|
|||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
--- @param #SPAWN self
|
-- @param #SPAWN self
|
||||||
-- @param Core.Event#EVENTDATA EventData
|
-- @param Core.Event#EVENTDATA EventData
|
||||||
function SPAWN:_OnDeadOrCrash( EventData )
|
function SPAWN:_OnDeadOrCrash( EventData )
|
||||||
self:F( self.SpawnTemplatePrefix )
|
self:F( self.SpawnTemplatePrefix )
|
||||||
|
|||||||
@@ -33,7 +33,8 @@
|
|||||||
|
|
||||||
do
|
do
|
||||||
|
|
||||||
--- @type SPOT
|
---
|
||||||
|
-- @type SPOT
|
||||||
-- @extends Core.Fsm#FSM
|
-- @extends Core.Fsm#FSM
|
||||||
|
|
||||||
|
|
||||||
@@ -228,7 +229,8 @@ do
|
|||||||
-- @param #number LaserCode Laser code.
|
-- @param #number LaserCode Laser code.
|
||||||
-- @param #number Duration Duration of lasing in seconds.
|
-- @param #number Duration Duration of lasing in seconds.
|
||||||
function SPOT:onafterLaseOn( From, Event, To, Target, LaserCode, Duration )
|
function SPOT:onafterLaseOn( From, Event, To, Target, LaserCode, Duration )
|
||||||
self:F( { "LaseOn", Target, LaserCode, Duration } )
|
self:T({From, Event, To})
|
||||||
|
self:T2( { "LaseOn", Target, LaserCode, Duration } )
|
||||||
|
|
||||||
local function StopLase( self )
|
local function StopLase( self )
|
||||||
self:LaseOff()
|
self:LaseOff()
|
||||||
@@ -256,6 +258,8 @@ do
|
|||||||
self:HandleEvent( EVENTS.Dead )
|
self:HandleEvent( EVENTS.Dead )
|
||||||
|
|
||||||
self:__Lasing( -1 )
|
self:__Lasing( -1 )
|
||||||
|
|
||||||
|
return self
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
@@ -268,7 +272,7 @@ do
|
|||||||
-- @param #number LaserCode Laser code.
|
-- @param #number LaserCode Laser code.
|
||||||
-- @param #number Duration Duration of lasing in seconds.
|
-- @param #number Duration Duration of lasing in seconds.
|
||||||
function SPOT:onafterLaseOnCoordinate(From, Event, To, Coordinate, LaserCode, Duration)
|
function SPOT:onafterLaseOnCoordinate(From, Event, To, Coordinate, LaserCode, Duration)
|
||||||
self:F( { "LaseOnCoordinate", Coordinate, LaserCode, Duration } )
|
self:T2( { "LaseOnCoordinate", Coordinate, LaserCode, Duration } )
|
||||||
|
|
||||||
local function StopLase( self )
|
local function StopLase( self )
|
||||||
self:LaseOff()
|
self:LaseOff()
|
||||||
@@ -290,12 +294,14 @@ do
|
|||||||
end
|
end
|
||||||
|
|
||||||
self:__Lasing(-1)
|
self:__Lasing(-1)
|
||||||
|
return self
|
||||||
end
|
end
|
||||||
|
|
||||||
--- @param #SPOT self
|
---
|
||||||
|
-- @param #SPOT self
|
||||||
-- @param Core.Event#EVENTDATA EventData
|
-- @param Core.Event#EVENTDATA EventData
|
||||||
function SPOT:OnEventDead(EventData)
|
function SPOT:OnEventDead(EventData)
|
||||||
self:F( { Dead = EventData.IniDCSUnitName, Target = self.Target } )
|
self:T2( { Dead = EventData.IniDCSUnitName, Target = self.Target } )
|
||||||
if self.Target then
|
if self.Target then
|
||||||
if EventData.IniDCSUnitName == self.TargetName then
|
if EventData.IniDCSUnitName == self.TargetName then
|
||||||
self:F( {"Target dead ", self.TargetName } )
|
self:F( {"Target dead ", self.TargetName } )
|
||||||
@@ -309,42 +315,51 @@ do
|
|||||||
self:LaseOff()
|
self:LaseOff()
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
return self
|
||||||
end
|
end
|
||||||
|
|
||||||
--- @param #SPOT self
|
---
|
||||||
|
-- @param #SPOT self
|
||||||
-- @param From
|
-- @param From
|
||||||
-- @param Event
|
-- @param Event
|
||||||
-- @param To
|
-- @param To
|
||||||
function SPOT:onafterLasing( From, Event, To )
|
function SPOT:onafterLasing( From, Event, To )
|
||||||
|
self:T({From, Event, To})
|
||||||
if self.Target and self.Target:IsAlive() then
|
|
||||||
self.SpotIR:setPoint( self.Target:GetPointVec3():AddY(1):AddY(math.random(-100,100)/100):AddX(math.random(-100,100)/100):GetVec3() )
|
|
||||||
self.SpotLaser:setPoint( self.Target:GetPointVec3():AddY(1):GetVec3() )
|
|
||||||
self:__Lasing( -0.2 )
|
|
||||||
elseif self.TargetCoord then
|
|
||||||
|
|
||||||
-- Wiggle the IR spot a bit.
|
if self.Lasing then
|
||||||
local irvec3={x=self.TargetCoord.x+math.random(-100,100)/100, y=self.TargetCoord.y+math.random(-100,100)/100, z=self.TargetCoord.z} --#DCS.Vec3
|
if self.Target and self.Target:IsAlive() then
|
||||||
local lsvec3={x=self.TargetCoord.x, y=self.TargetCoord.y, z=self.TargetCoord.z} --#DCS.Vec3
|
|
||||||
|
self.SpotIR:setPoint( self.Target:GetPointVec3():AddY(1):AddY(math.random(-100,100)/100):AddX(math.random(-100,100)/100):GetVec3() )
|
||||||
|
self.SpotLaser:setPoint( self.Target:GetPointVec3():AddY(1):GetVec3() )
|
||||||
|
|
||||||
|
self:__Lasing(0.2)
|
||||||
|
elseif self.TargetCoord then
|
||||||
|
|
||||||
self.SpotIR:setPoint(irvec3)
|
-- Wiggle the IR spot a bit.
|
||||||
self.SpotLaser:setPoint(lsvec3)
|
local irvec3={x=self.TargetCoord.x+math.random(-100,100)/100, y=self.TargetCoord.y+math.random(-100,100)/100, z=self.TargetCoord.z} --#DCS.Vec3
|
||||||
|
local lsvec3={x=self.TargetCoord.x, y=self.TargetCoord.y, z=self.TargetCoord.z} --#DCS.Vec3
|
||||||
self:__Lasing(-0.25)
|
|
||||||
else
|
self.SpotIR:setPoint(irvec3)
|
||||||
self:F( { "Target is not alive", self.Target:IsAlive() } )
|
self.SpotLaser:setPoint(lsvec3)
|
||||||
|
|
||||||
|
self:__Lasing(0.2)
|
||||||
|
else
|
||||||
|
self:F( { "Target is not alive", self.Target:IsAlive() } )
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
return self
|
||||||
end
|
end
|
||||||
|
|
||||||
--- @param #SPOT self
|
---
|
||||||
|
-- @param #SPOT self
|
||||||
-- @param From
|
-- @param From
|
||||||
-- @param Event
|
-- @param Event
|
||||||
-- @param To
|
-- @param To
|
||||||
-- @return #SPOT
|
-- @return #SPOT
|
||||||
function SPOT:onafterLaseOff( From, Event, To )
|
function SPOT:onafterLaseOff( From, Event, To )
|
||||||
|
self:T({From, Event, To})
|
||||||
self:F( {"Stopped lasing for ", self.Target and self.Target:GetName() or "coord", SpotIR = self.SportIR, SpotLaser = self.SpotLaser } )
|
|
||||||
|
self:T2( {"Stopped lasing for ", self.Target and self.Target:GetName() or "coord", SpotIR = self.SportIR, SpotLaser = self.SpotLaser } )
|
||||||
|
|
||||||
self.Lasing = false
|
self.Lasing = false
|
||||||
|
|
||||||
@@ -383,4 +398,4 @@ do
|
|||||||
return self
|
return self
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|||||||
@@ -107,7 +107,7 @@ _TIMERID=0
|
|||||||
|
|
||||||
--- TIMER class version.
|
--- TIMER class version.
|
||||||
-- @field #string version
|
-- @field #string version
|
||||||
TIMER.version="0.1.2"
|
TIMER.version="0.2.0"
|
||||||
|
|
||||||
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||||
-- TODO list
|
-- TODO list
|
||||||
@@ -222,7 +222,20 @@ function TIMER:Stop(Delay)
|
|||||||
|
|
||||||
-- Remove timer function.
|
-- Remove timer function.
|
||||||
self:T(self.lid..string.format("Stopping timer by removing timer function after %d calls!", self.ncalls))
|
self:T(self.lid..string.format("Stopping timer by removing timer function after %d calls!", self.ncalls))
|
||||||
timer.removeFunction(self.tid)
|
|
||||||
|
-- We use a pcall here because if the DCS timer does not exist any more, it crashes the whole script!
|
||||||
|
local status=pcall(
|
||||||
|
function ()
|
||||||
|
timer.removeFunction(self.tid)
|
||||||
|
end
|
||||||
|
)
|
||||||
|
|
||||||
|
-- Debug messages.
|
||||||
|
if status then
|
||||||
|
self:T2(self.lid..string.format("Stopped timer!"))
|
||||||
|
else
|
||||||
|
self:E(self.lid..string.format("WARNING: Could not remove timer function! isrunning=%s", tostring(self.isrunning)))
|
||||||
|
end
|
||||||
|
|
||||||
-- Not running any more.
|
-- Not running any more.
|
||||||
self.isrunning=false
|
self.isrunning=false
|
||||||
|
|||||||
@@ -53,7 +53,8 @@
|
|||||||
-- @module Core.Zone
|
-- @module Core.Zone
|
||||||
-- @image Core_Zones.JPG
|
-- @image Core_Zones.JPG
|
||||||
|
|
||||||
--- @type ZONE_BASE
|
---
|
||||||
|
-- @type ZONE_BASE
|
||||||
-- @field #string ZoneName Name of the zone.
|
-- @field #string ZoneName Name of the zone.
|
||||||
-- @field #number ZoneProbability A value between 0 and 1. 0 = 0% and 1 = 100% probability.
|
-- @field #number ZoneProbability A value between 0 and 1. 0 = 0% and 1 = 100% probability.
|
||||||
-- @field #number DrawID Unique ID of the drawn zone on the F10 map.
|
-- @field #number DrawID Unique ID of the drawn zone on the F10 map.
|
||||||
@@ -63,6 +64,7 @@
|
|||||||
-- @field #number ZoneID ID of zone. Only zones defined in the ME have an ID!
|
-- @field #number ZoneID ID of zone. Only zones defined in the ME have an ID!
|
||||||
-- @field #table Table of any trigger zone properties from the ME. The key is the Name of the property, and the value is the property's Value.
|
-- @field #table Table of any trigger zone properties from the ME. The key is the Name of the property, and the value is the property's Value.
|
||||||
-- @field #number Surface Type of surface. Only determined at the center of the zone!
|
-- @field #number Surface Type of surface. Only determined at the center of the zone!
|
||||||
|
-- @field #number Checktime Check every Checktime seconds, used for ZONE:Trigger()
|
||||||
-- @extends Core.Fsm#FSM
|
-- @extends Core.Fsm#FSM
|
||||||
|
|
||||||
|
|
||||||
@@ -121,6 +123,7 @@ ZONE_BASE = {
|
|||||||
ZoneID=nil,
|
ZoneID=nil,
|
||||||
Properties={},
|
Properties={},
|
||||||
Surface=nil,
|
Surface=nil,
|
||||||
|
Checktime = 5,
|
||||||
}
|
}
|
||||||
|
|
||||||
--- The ZONE_BASE.BoundingSquare
|
--- The ZONE_BASE.BoundingSquare
|
||||||
@@ -189,13 +192,14 @@ end
|
|||||||
-- @param Core.Point#COORDINATE Coordinate The coordinate to test.
|
-- @param Core.Point#COORDINATE Coordinate The coordinate to test.
|
||||||
-- @return #boolean true if the coordinate is within the zone.
|
-- @return #boolean true if the coordinate is within the zone.
|
||||||
function ZONE_BASE:IsCoordinateInZone( Coordinate )
|
function ZONE_BASE:IsCoordinateInZone( Coordinate )
|
||||||
|
if not Coordinate then return false end
|
||||||
local InZone = self:IsVec2InZone( Coordinate:GetVec2() )
|
local InZone = self:IsVec2InZone( Coordinate:GetVec2() )
|
||||||
return InZone
|
return InZone
|
||||||
end
|
end
|
||||||
|
|
||||||
--- Returns if a PointVec2 is within the zone. (Name is misleading, actually takes a #COORDINATE)
|
--- Returns if a PointVec2 is within the zone. (Name is misleading, actually takes a #COORDINATE)
|
||||||
-- @param #ZONE_BASE self
|
-- @param #ZONE_BASE self
|
||||||
-- @param Core.Point#COORDINATE PointVec2 The coordinate to test.
|
-- @param Core.Point#COORDINATE Coordinate The coordinate to test.
|
||||||
-- @return #boolean true if the PointVec2 is within the zone.
|
-- @return #boolean true if the PointVec2 is within the zone.
|
||||||
function ZONE_BASE:IsPointVec2InZone( Coordinate )
|
function ZONE_BASE:IsPointVec2InZone( Coordinate )
|
||||||
local InZone = self:IsVec2InZone( Coordinate:GetVec2() )
|
local InZone = self:IsVec2InZone( Coordinate:GetVec2() )
|
||||||
@@ -555,6 +559,154 @@ function ZONE_BASE:GetZoneMaybe()
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
--- Set the check time for ZONE:Trigger()
|
||||||
|
-- @param #ZONE_BASE self
|
||||||
|
-- @param #number seconds Check every seconds for objects entering or leaving the zone. Defaults to 5 secs.
|
||||||
|
-- @return #ZONE_BASE self
|
||||||
|
function ZONE_BASE:SetCheckTime(seconds)
|
||||||
|
self.Checktime = seconds or 5
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Start watching if the Object or Objects move into or out of a zone.
|
||||||
|
-- @param #ZONE_BASE self
|
||||||
|
-- @param Wrappe.Controllable#CONTROLLABLE Objects Object or Objects to watch, can be of type UNIT, GROUP, CLIENT, or SET\_UNIT, SET\_GROUP, SET\_CLIENT
|
||||||
|
-- @return #ZONE_BASE self
|
||||||
|
-- @usage
|
||||||
|
-- -- Create a new zone and start watching it every 5 secs for a defined GROUP entering or leaving
|
||||||
|
-- local triggerzone = ZONE:New("ZonetoWatch"):Trigger(GROUP:FindByName("Aerial-1"))
|
||||||
|
--
|
||||||
|
-- -- This FSM function will be called when the group enters the zone
|
||||||
|
-- function triggerzone:OnAfterEnteredZone(From,Event,To,Group)
|
||||||
|
-- MESSAGE:New("Group has entered zone!",15):ToAll()
|
||||||
|
-- end
|
||||||
|
--
|
||||||
|
-- -- This FSM function will be called when the group leaves the zone
|
||||||
|
-- function triggerzone:OnAfterLeftZone(From,Event,To,Group)
|
||||||
|
-- MESSAGE:New("Group has left zone!",15):ToAll()
|
||||||
|
-- end
|
||||||
|
--
|
||||||
|
-- -- Stop watching the zone after 1 hour
|
||||||
|
-- triggerzone:__TriggerStop(3600)
|
||||||
|
function ZONE_BASE:Trigger(Objects)
|
||||||
|
--self:I("Added Zone Trigger")
|
||||||
|
self:SetStartState("TriggerStopped")
|
||||||
|
self:AddTransition("TriggerStopped","TriggerStart","TriggerRunning")
|
||||||
|
self:AddTransition("*","EnteredZone","*")
|
||||||
|
self:AddTransition("*","LeftZone","*")
|
||||||
|
self:AddTransition("*","TriggerRunCheck","*")
|
||||||
|
self:AddTransition("*","TriggerStop","TriggerStopped")
|
||||||
|
self:TriggerStart()
|
||||||
|
self.checkobjects = Objects
|
||||||
|
if UTILS.IsInstanceOf(Objects,"SET_BASE") then
|
||||||
|
self.objectset = Objects.Set
|
||||||
|
else
|
||||||
|
self.objectset = {Objects}
|
||||||
|
end
|
||||||
|
self:_TriggerCheck(true)
|
||||||
|
self:__TriggerRunCheck(self.Checktime)
|
||||||
|
return self
|
||||||
|
|
||||||
|
------------------------
|
||||||
|
--- Pseudo Functions ---
|
||||||
|
------------------------
|
||||||
|
|
||||||
|
--- Triggers the FSM event "TriggerStop". Stops the ZONE_BASE Trigger.
|
||||||
|
-- @function [parent=#ZONE_BASE] TriggerStop
|
||||||
|
-- @param #ZONE_BASE self
|
||||||
|
|
||||||
|
--- Triggers the FSM event "TriggerStop" after a delay.
|
||||||
|
-- @function [parent=#ZONE_BASE] __TriggerStop
|
||||||
|
-- @param #ZONE_BASE self
|
||||||
|
-- @param #number delay Delay in seconds.
|
||||||
|
|
||||||
|
--- On After "EnteredZone" event. An observed object has entered the zone.
|
||||||
|
-- @function [parent=#ZONE_BASE] OnAfterEnteredZone
|
||||||
|
-- @param #ZONE_BASE self
|
||||||
|
-- @param #string From From state.
|
||||||
|
-- @param #string Event Event.
|
||||||
|
-- @param #string To To state.
|
||||||
|
-- @param Wrapper.Controllable#CONTROLLABLE Controllable The controllable entering the zone.
|
||||||
|
|
||||||
|
--- On After "LeftZone" event. An observed object has left the zone.
|
||||||
|
-- @function [parent=#ZONE_BASE] OnAfterLeftZone
|
||||||
|
-- @param #ZONE_BASE self
|
||||||
|
-- @param #string From From state.
|
||||||
|
-- @param #string Event Event.
|
||||||
|
-- @param #string To To state.
|
||||||
|
-- @param Wrapper.Controllable#CONTROLLABLE Controllable The controllable leaving the zone.
|
||||||
|
end
|
||||||
|
|
||||||
|
--- (Internal) Check the assigned objects for being in/out of the zone
|
||||||
|
-- @param #ZONE_BASE self
|
||||||
|
-- @param #boolean fromstart If true, do the init of the objects
|
||||||
|
-- @return #ZONE_BASE self
|
||||||
|
function ZONE_BASE:_TriggerCheck(fromstart)
|
||||||
|
--self:I("_TriggerCheck | FromStart = "..tostring(fromstart))
|
||||||
|
local objectset = self.objectset or {}
|
||||||
|
if fromstart then
|
||||||
|
-- just earmark everyone in/out
|
||||||
|
for _,_object in pairs(objectset) do
|
||||||
|
local obj = _object -- Wrapper.Controllable#CONTROLLABLE
|
||||||
|
if not obj.TriggerInZone then obj.TriggerInZone = {} end
|
||||||
|
if obj and obj:IsAlive() and self:IsCoordinateInZone(obj:GetCoordinate()) then
|
||||||
|
obj.TriggerInZone[self.ZoneName] = true
|
||||||
|
else
|
||||||
|
obj.TriggerInZone[self.ZoneName] = false
|
||||||
|
end
|
||||||
|
--self:I("Object "..obj:GetName().." is in zone = "..tostring(obj.TriggerInZone[self.ZoneName]))
|
||||||
|
end
|
||||||
|
else
|
||||||
|
-- Check for changes
|
||||||
|
for _,_object in pairs(objectset) do
|
||||||
|
local obj = _object -- Wrapper.Controllable#CONTROLLABLE
|
||||||
|
if obj and obj:IsAlive() then
|
||||||
|
if not obj.TriggerInZone then
|
||||||
|
-- has not been tagged previously - wasn't in set!
|
||||||
|
obj.TriggerInZone = {}
|
||||||
|
end
|
||||||
|
if not obj.TriggerInZone[self.ZoneName] then
|
||||||
|
-- has not been tagged previously - wasn't in set!
|
||||||
|
obj.TriggerInZone[self.ZoneName] = false
|
||||||
|
end
|
||||||
|
-- is obj in zone?
|
||||||
|
local inzone = self:IsCoordinateInZone(obj:GetCoordinate())
|
||||||
|
--self:I("Object "..obj:GetName().." is in zone: "..tostring(inzone))
|
||||||
|
if inzone and not obj.TriggerInZone[self.ZoneName] then
|
||||||
|
-- wasn't in zone before
|
||||||
|
--self:I("Newly entered")
|
||||||
|
self:__EnteredZone(0.5,obj)
|
||||||
|
obj.TriggerInZone[self.ZoneName] = true
|
||||||
|
elseif (not inzone) and obj.TriggerInZone[self.ZoneName] then
|
||||||
|
-- has left the zone
|
||||||
|
--self:I("Newly left")
|
||||||
|
self:__LeftZone(0.5,obj)
|
||||||
|
obj.TriggerInZone[self.ZoneName] = false
|
||||||
|
else
|
||||||
|
--self:I("Not left or not entered, or something went wrong!")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
--- (Internal) Check the assigned objects for being in/out of the zone
|
||||||
|
-- @param #ZONE_BASE self
|
||||||
|
-- @param #string From
|
||||||
|
-- @param #string Event
|
||||||
|
-- @param #string to
|
||||||
|
-- @return #ZONE_BASE self
|
||||||
|
function ZONE_BASE:onafterTriggerRunCheck(From,Event,To)
|
||||||
|
if self:GetState() ~= "TriggerStopped" then
|
||||||
|
self:_TriggerCheck()
|
||||||
|
self:__TriggerRunCheck(self.Checktime)
|
||||||
|
end
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
--- Returns the Value of the zone with the given PropertyName, or nil if no matching property exists.
|
--- Returns the Value of the zone with the given PropertyName, or nil if no matching property exists.
|
||||||
-- @param #ZONE_BASE self
|
-- @param #ZONE_BASE self
|
||||||
-- @param #string PropertyName The name of a the TriggerZone Property to be retrieved.
|
-- @param #string PropertyName The name of a the TriggerZone Property to be retrieved.
|
||||||
@@ -953,7 +1105,7 @@ function ZONE_RADIUS:Scan( ObjectCategories, UnitCategories )
|
|||||||
|
|
||||||
local Include = false
|
local Include = false
|
||||||
if not UnitCategories then
|
if not UnitCategories then
|
||||||
-- Anythink found is included.
|
-- Anything found is included.
|
||||||
Include = true
|
Include = true
|
||||||
else
|
else
|
||||||
-- Check if found object is in specified categories.
|
-- Check if found object is in specified categories.
|
||||||
@@ -984,9 +1136,9 @@ function ZONE_RADIUS:Scan( ObjectCategories, UnitCategories )
|
|||||||
if ObjectCategory == Object.Category.SCENERY then
|
if ObjectCategory == Object.Category.SCENERY then
|
||||||
local SceneryType = ZoneObject:getTypeName()
|
local SceneryType = ZoneObject:getTypeName()
|
||||||
local SceneryName = ZoneObject:getName()
|
local SceneryName = ZoneObject:getName()
|
||||||
--BASE:I("SceneryType "..SceneryType.."SceneryName"..SceneryName)
|
--BASE:I("SceneryType "..SceneryType.." SceneryName "..tostring(SceneryName))
|
||||||
self.ScanData.Scenery[SceneryType] = self.ScanData.Scenery[SceneryType] or {}
|
self.ScanData.Scenery[SceneryType] = self.ScanData.Scenery[SceneryType] or {}
|
||||||
self.ScanData.Scenery[SceneryType][SceneryName] = SCENERY:Register( SceneryName, ZoneObject )
|
self.ScanData.Scenery[SceneryType][SceneryName] = SCENERY:Register( tostring(SceneryName), ZoneObject)
|
||||||
table.insert(self.ScanData.SceneryTable,self.ScanData.Scenery[SceneryType][SceneryName] )
|
table.insert(self.ScanData.SceneryTable,self.ScanData.Scenery[SceneryType][SceneryName] )
|
||||||
self:T( { SCENERY = self.ScanData.Scenery[SceneryType][SceneryName] } )
|
self:T( { SCENERY = self.ScanData.Scenery[SceneryType][SceneryName] } )
|
||||||
end
|
end
|
||||||
@@ -1001,6 +1153,24 @@ function ZONE_RADIUS:Scan( ObjectCategories, UnitCategories )
|
|||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
|
--- Remove junk inside the zone using the `world.removeJunk` function.
|
||||||
|
-- @param #ZONE_RADIUS self
|
||||||
|
-- @return #number Number of deleted objects.
|
||||||
|
function ZONE_RADIUS:RemoveJunk()
|
||||||
|
|
||||||
|
local radius=self.Radius
|
||||||
|
local vec3=self:GetVec3()
|
||||||
|
|
||||||
|
local volS = {
|
||||||
|
id = world.VolumeType.SPHERE,
|
||||||
|
params = {point = vec3, radius = radius}
|
||||||
|
}
|
||||||
|
|
||||||
|
local n=world.removeJunk(volS)
|
||||||
|
|
||||||
|
return n
|
||||||
|
end
|
||||||
|
|
||||||
--- Count the number of different coalitions inside the zone.
|
--- Count the number of different coalitions inside the zone.
|
||||||
-- @param #ZONE_RADIUS self
|
-- @param #ZONE_RADIUS self
|
||||||
-- @return #table Table of DCS units and DCS statics inside the zone.
|
-- @return #table Table of DCS units and DCS statics inside the zone.
|
||||||
@@ -1424,8 +1594,11 @@ function ZONE_RADIUS:GetRandomCoordinateWithoutBuildings(inner,outer,distance,ma
|
|||||||
local T1 = timer.getTime()
|
local T1 = timer.getTime()
|
||||||
|
|
||||||
local buildings = {}
|
local buildings = {}
|
||||||
|
local buildingzones = {}
|
||||||
|
|
||||||
if self.ScanData and self.ScanData.BuildingCoordinates then
|
if self.ScanData and self.ScanData.BuildingCoordinates then
|
||||||
buildings = self.ScanData.BuildingCoordinates
|
buildings = self.ScanData.BuildingCoordinates
|
||||||
|
buildingzones = self.ScanData.BuildingZones
|
||||||
else
|
else
|
||||||
-- build table of buildings coordinates
|
-- build table of buildings coordinates
|
||||||
for _,_object in pairs (objects) do
|
for _,_object in pairs (objects) do
|
||||||
@@ -1437,28 +1610,32 @@ function ZONE_RADIUS:GetRandomCoordinateWithoutBuildings(inner,outer,distance,ma
|
|||||||
MARKER:New(scenery:GetCoordinate(),"Building"):ToAll()
|
MARKER:New(scenery:GetCoordinate(),"Building"):ToAll()
|
||||||
end
|
end
|
||||||
buildings[#buildings+1] = scenery:GetCoordinate()
|
buildings[#buildings+1] = scenery:GetCoordinate()
|
||||||
|
local bradius = scenery:GetBoundingRadius() or dist
|
||||||
|
local bzone = ZONE_RADIUS:New("Building-"..math.random(1,100000),scenery:GetVec2(),bradius,false)
|
||||||
|
buildingzones[#buildingzones+1] = bzone
|
||||||
|
--bzone:DrawZone(-1,{1,0,0},Alpha,FillColor,FillAlpha,1,ReadOnly)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
self.ScanData.BuildingCoordinates = buildings
|
self.ScanData.BuildingCoordinates = buildings
|
||||||
|
self.ScanData.BuildingZones = buildingzones
|
||||||
end
|
end
|
||||||
|
|
||||||
-- max 1000 tries
|
-- max 1000 tries
|
||||||
local rcoord = nil
|
local rcoord = nil
|
||||||
local found = false
|
local found = true
|
||||||
local iterations = 0
|
local iterations = 0
|
||||||
|
|
||||||
for i=1,1000 do
|
for i=1,1000 do
|
||||||
iterations = iterations + 1
|
iterations = iterations + 1
|
||||||
rcoord = self:GetRandomCoordinate(inner,outer)
|
rcoord = self:GetRandomCoordinate(inner,outer)
|
||||||
found = false
|
found = true
|
||||||
for _,_coord in pairs (buildings) do
|
for _,_coord in pairs (buildingzones) do
|
||||||
local coord = _coord -- Core.Point#COORDINATE
|
local zone = _coord -- Core.Zone#ZONE_RADIUS
|
||||||
-- keep >50m dist from buildings
|
-- keep >50m dist from buildings
|
||||||
if coord:Get3DDistance(rcoord) > dist then
|
if zone:IsPointVec2InZone(rcoord) then
|
||||||
found = true
|
|
||||||
else
|
|
||||||
found = false
|
found = false
|
||||||
|
break
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
if found then
|
if found then
|
||||||
@@ -1470,15 +1647,43 @@ function ZONE_RADIUS:GetRandomCoordinateWithoutBuildings(inner,outer,distance,ma
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
if not found then
|
||||||
|
-- max 1000 tries
|
||||||
|
local rcoord = nil
|
||||||
|
local found = true
|
||||||
|
local iterations = 0
|
||||||
|
|
||||||
|
for i=1,1000 do
|
||||||
|
iterations = iterations + 1
|
||||||
|
rcoord = self:GetRandomCoordinate(inner,outer)
|
||||||
|
found = true
|
||||||
|
for _,_coord in pairs (buildings) do
|
||||||
|
local coord = _coord -- Core.Point#COORDINATE
|
||||||
|
-- keep >50m dist from buildings
|
||||||
|
if coord:Get3DDistance(rcoord) < dist then
|
||||||
|
found = false
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if found then
|
||||||
|
-- we have a winner!
|
||||||
|
if markfinal then
|
||||||
|
MARKER:New(rcoord,"FREE"):ToAll()
|
||||||
|
end
|
||||||
|
break
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
T1=timer.getTime()
|
T1=timer.getTime()
|
||||||
|
|
||||||
self:T(string.format("Found a coordinate: %s | Iterations: %d | Time: %d",tostring(found),iterations,T1-T0))
|
self:T(string.format("Found a coordinate: %s | Iterations: %d | Time: %.3f",tostring(found),iterations,T1-T0))
|
||||||
|
|
||||||
if found then return rcoord else return nil end
|
if found then return rcoord else return nil end
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
--- @type ZONE
|
---
|
||||||
|
-- @type ZONE
|
||||||
-- @extends #ZONE_RADIUS
|
-- @extends #ZONE_RADIUS
|
||||||
|
|
||||||
|
|
||||||
@@ -1562,8 +1767,8 @@ function ZONE:FindByName( ZoneName )
|
|||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
|
---
|
||||||
--- @type ZONE_UNIT
|
-- @type ZONE_UNIT
|
||||||
-- @field Wrapper.Unit#UNIT ZoneUNIT
|
-- @field Wrapper.Unit#UNIT ZoneUNIT
|
||||||
-- @extends Core.Zone#ZONE_RADIUS
|
-- @extends Core.Zone#ZONE_RADIUS
|
||||||
|
|
||||||
@@ -1598,7 +1803,11 @@ function ZONE_UNIT:New( ZoneName, ZoneUNIT, Radius, Offset)
|
|||||||
if (Offset.dx or Offset.dy) and (Offset.rho or Offset.theta) then
|
if (Offset.dx or Offset.dy) and (Offset.rho or Offset.theta) then
|
||||||
error("Cannot use (dx, dy) with (rho, theta)")
|
error("Cannot use (dx, dy) with (rho, theta)")
|
||||||
end
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local self = BASE:Inherit( self, ZONE_RADIUS:New( ZoneName, ZoneUNIT:GetVec2(), Radius, true ) )
|
||||||
|
|
||||||
|
if Offset then
|
||||||
self.dy = Offset.dy or 0.0
|
self.dy = Offset.dy or 0.0
|
||||||
self.dx = Offset.dx or 0.0
|
self.dx = Offset.dx or 0.0
|
||||||
self.rho = Offset.rho or 0.0
|
self.rho = Offset.rho or 0.0
|
||||||
@@ -1606,8 +1815,6 @@ function ZONE_UNIT:New( ZoneName, ZoneUNIT, Radius, Offset)
|
|||||||
self.relative_to_unit = Offset.relative_to_unit or false
|
self.relative_to_unit = Offset.relative_to_unit or false
|
||||||
end
|
end
|
||||||
|
|
||||||
local self = BASE:Inherit( self, ZONE_RADIUS:New( ZoneName, ZoneUNIT:GetVec2(), Radius, true ) )
|
|
||||||
|
|
||||||
self:F( { ZoneName, ZoneUNIT:GetVec2(), Radius } )
|
self:F( { ZoneName, ZoneUNIT:GetVec2(), Radius } )
|
||||||
|
|
||||||
self.ZoneUNIT = ZoneUNIT
|
self.ZoneUNIT = ZoneUNIT
|
||||||
@@ -1703,7 +1910,8 @@ function ZONE_UNIT:GetVec3( Height )
|
|||||||
return Vec3
|
return Vec3
|
||||||
end
|
end
|
||||||
|
|
||||||
--- @type ZONE_GROUP
|
---
|
||||||
|
-- @type ZONE_GROUP
|
||||||
-- @extends #ZONE_RADIUS
|
-- @extends #ZONE_RADIUS
|
||||||
|
|
||||||
|
|
||||||
@@ -1789,7 +1997,8 @@ function ZONE_GROUP:GetRandomPointVec2( inner, outer )
|
|||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
--- @type ZONE_POLYGON_BASE
|
---
|
||||||
|
-- @type ZONE_POLYGON_BASE
|
||||||
-- @field #ZONE_POLYGON_BASE.ListVec2 Polygon The polygon defined by an array of @{DCS#Vec2}.
|
-- @field #ZONE_POLYGON_BASE.ListVec2 Polygon The polygon defined by an array of @{DCS#Vec2}.
|
||||||
-- @extends #ZONE_BASE
|
-- @extends #ZONE_BASE
|
||||||
|
|
||||||
@@ -2141,6 +2350,35 @@ function ZONE_POLYGON_BASE:GetZoneQuad(ZoneName, DoNotRegisterZone)
|
|||||||
return zone
|
return zone
|
||||||
end
|
end
|
||||||
|
|
||||||
|
--- Remove junk inside the zone. Due to DCS limitations, this works only for rectangular zones. So we get the smallest rectangular zone encompassing all points points of the polygon zone.
|
||||||
|
-- @param #ZONE_POLYGON_BASE self
|
||||||
|
-- @param #number Height Height of the box in meters. Default 1000.
|
||||||
|
-- @return #number Number of removed objects.
|
||||||
|
function ZONE_POLYGON_BASE:RemoveJunk(Height)
|
||||||
|
|
||||||
|
Height=Height or 1000
|
||||||
|
|
||||||
|
local vec2SW, vec2NE=self:GetBoundingVec2()
|
||||||
|
|
||||||
|
local vec3SW={x=vec2SW.x, y=-Height, z=vec2SW.y} --DCS#Vec3
|
||||||
|
local vec3NE={x=vec2NE.x, y= Height, z=vec2NE.y} --DCS#Vec3
|
||||||
|
|
||||||
|
--local coord1=COORDINATE:NewFromVec3(vec3SW):MarkToAll("SW")
|
||||||
|
--local coord1=COORDINATE:NewFromVec3(vec3NE):MarkToAll("NE")
|
||||||
|
|
||||||
|
local volume = {
|
||||||
|
id = world.VolumeType.BOX,
|
||||||
|
params = {
|
||||||
|
min=vec3SW,
|
||||||
|
max=vec3SW
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
local n=world.removeJunk(volume)
|
||||||
|
|
||||||
|
return n
|
||||||
|
end
|
||||||
|
|
||||||
--- Smokes the zone boundaries in a color.
|
--- Smokes the zone boundaries in a color.
|
||||||
-- @param #ZONE_POLYGON_BASE self
|
-- @param #ZONE_POLYGON_BASE self
|
||||||
-- @param Utilities.Utils#SMOKECOLOR SmokeColor The smoke color.
|
-- @param Utilities.Utils#SMOKECOLOR SmokeColor The smoke color.
|
||||||
@@ -2409,7 +2647,8 @@ function ZONE_POLYGON_BASE:Boundary(Coalition, Color, Radius, Alpha, Segments, C
|
|||||||
return self
|
return self
|
||||||
end
|
end
|
||||||
|
|
||||||
--- @type ZONE_POLYGON
|
---
|
||||||
|
-- @type ZONE_POLYGON
|
||||||
-- @extends #ZONE_POLYGON_BASE
|
-- @extends #ZONE_POLYGON_BASE
|
||||||
|
|
||||||
|
|
||||||
@@ -2537,7 +2776,7 @@ function ZONE_POLYGON:Scan( ObjectCategories, UnitCategories )
|
|||||||
local minmarkcoord = COORDINATE:NewFromVec3(minVec3)
|
local minmarkcoord = COORDINATE:NewFromVec3(minVec3)
|
||||||
local maxmarkcoord = COORDINATE:NewFromVec3(maxVec3)
|
local maxmarkcoord = COORDINATE:NewFromVec3(maxVec3)
|
||||||
local ZoneRadius = minmarkcoord:Get2DDistance(maxmarkcoord)/2
|
local ZoneRadius = minmarkcoord:Get2DDistance(maxmarkcoord)/2
|
||||||
|
-- self:I("Scan Radius:" ..ZoneRadius)
|
||||||
local CenterVec3 = self:GetCoordinate():GetVec3()
|
local CenterVec3 = self:GetCoordinate():GetVec3()
|
||||||
|
|
||||||
--[[ this a bit shaky in functionality it seems
|
--[[ this a bit shaky in functionality it seems
|
||||||
@@ -2860,7 +3099,7 @@ end
|
|||||||
|
|
||||||
do -- ZONE_ELASTIC
|
do -- ZONE_ELASTIC
|
||||||
|
|
||||||
--- @type ZONE_ELASTIC
|
-- @type ZONE_ELASTIC
|
||||||
-- @field #table points Points in 2D.
|
-- @field #table points Points in 2D.
|
||||||
-- @field #table setGroups Set of GROUPs.
|
-- @field #table setGroups Set of GROUPs.
|
||||||
-- @field #table setOpsGroups Set of OPSGROUPS.
|
-- @field #table setOpsGroups Set of OPSGROUPS.
|
||||||
@@ -3060,7 +3299,7 @@ end
|
|||||||
|
|
||||||
do -- ZONE_AIRBASE
|
do -- ZONE_AIRBASE
|
||||||
|
|
||||||
--- @type ZONE_AIRBASE
|
-- @type ZONE_AIRBASE
|
||||||
-- @field #boolean isShip If `true`, airbase is a ship.
|
-- @field #boolean isShip If `true`, airbase is a ship.
|
||||||
-- @field #boolean isHelipad If `true`, airbase is a helipad.
|
-- @field #boolean isHelipad If `true`, airbase is a helipad.
|
||||||
-- @field #boolean isAirdrome If `true`, airbase is an airdrome.
|
-- @field #boolean isAirdrome If `true`, airbase is an airdrome.
|
||||||
|
|||||||
@@ -135,6 +135,22 @@ do -- env
|
|||||||
|
|
||||||
end -- env
|
end -- env
|
||||||
|
|
||||||
|
do -- radio
|
||||||
|
|
||||||
|
---@type radio
|
||||||
|
-- @field #radio.modulation modulation
|
||||||
|
|
||||||
|
---
|
||||||
|
-- @type radio.modulation
|
||||||
|
-- @field AM
|
||||||
|
-- @field FM
|
||||||
|
|
||||||
|
radio = {}
|
||||||
|
radio.modulation = {}
|
||||||
|
radio.modulation.AM = 0
|
||||||
|
radio.modulation.FM = 1
|
||||||
|
|
||||||
|
end
|
||||||
|
|
||||||
do -- timer
|
do -- timer
|
||||||
|
|
||||||
@@ -329,11 +345,11 @@ end -- country
|
|||||||
|
|
||||||
do -- Command
|
do -- Command
|
||||||
|
|
||||||
--- @type Command
|
-- @type Command
|
||||||
-- @field #string id
|
-- @field #string id
|
||||||
-- @field #Command.params params
|
-- @field #Command.params params
|
||||||
|
|
||||||
--- @type Command.params
|
-- @type Command.params
|
||||||
|
|
||||||
end -- Command
|
end -- Command
|
||||||
|
|
||||||
@@ -374,7 +390,7 @@ end -- coalition
|
|||||||
|
|
||||||
do -- Types
|
do -- Types
|
||||||
|
|
||||||
--- @type Desc
|
-- @type Desc
|
||||||
-- @field #number speedMax0 Max speed in meters/second at zero altitude.
|
-- @field #number speedMax0 Max speed in meters/second at zero altitude.
|
||||||
-- @field #number massEmpty Empty mass in kg.
|
-- @field #number massEmpty Empty mass in kg.
|
||||||
-- @field #number tankerType Type of refueling system: 0=boom, 1=probe.
|
-- @field #number tankerType Type of refueling system: 0=boom, 1=probe.
|
||||||
@@ -471,16 +487,16 @@ do -- Types
|
|||||||
-- @type AttributeNameArray
|
-- @type AttributeNameArray
|
||||||
-- @list <#AttributeName>
|
-- @list <#AttributeName>
|
||||||
|
|
||||||
--- @type Zone
|
-- @type Zone
|
||||||
-- @field DCSVec3#Vec3 point
|
-- @field DCSVec3#Vec3 point
|
||||||
-- @field #number radius
|
-- @field #number radius
|
||||||
|
|
||||||
Zone = {}
|
Zone = {}
|
||||||
|
|
||||||
--- @type ModelTime
|
-- @type ModelTime
|
||||||
-- @extends #number
|
-- @extends #number
|
||||||
|
|
||||||
--- @type Time
|
-- @type Time
|
||||||
-- @extends #number
|
-- @extends #number
|
||||||
|
|
||||||
--- A task descriptor (internal structure for DCS World). See [https://wiki.hoggitworld.com/view/Category:Tasks](https://wiki.hoggitworld.com/view/Category:Tasks).
|
--- A task descriptor (internal structure for DCS World). See [https://wiki.hoggitworld.com/view/Category:Tasks](https://wiki.hoggitworld.com/view/Category:Tasks).
|
||||||
@@ -489,7 +505,7 @@ do -- Types
|
|||||||
-- @field #string id
|
-- @field #string id
|
||||||
-- @field #Task.param param
|
-- @field #Task.param param
|
||||||
|
|
||||||
--- @type Task.param
|
-- @type Task.param
|
||||||
|
|
||||||
--- List of @{#Task}
|
--- List of @{#Task}
|
||||||
-- @type TaskArray
|
-- @type TaskArray
|
||||||
@@ -536,7 +552,7 @@ do -- Object
|
|||||||
-- @field SCENERY
|
-- @field SCENERY
|
||||||
-- @field CARGO
|
-- @field CARGO
|
||||||
|
|
||||||
--- @type Object.Desc
|
-- @type Object.Desc
|
||||||
-- @extends #Desc
|
-- @extends #Desc
|
||||||
-- @field #number life initial life level
|
-- @field #number life initial life level
|
||||||
-- @field #Box3 box bounding box of collision geometry
|
-- @field #Box3 box bounding box of collision geometry
|
||||||
@@ -793,11 +809,118 @@ do -- Airbase
|
|||||||
-- @function [parent=#Airbase] getDesc
|
-- @function [parent=#Airbase] getDesc
|
||||||
-- @param self
|
-- @param self
|
||||||
-- @return #Airbase.Desc
|
-- @return #Airbase.Desc
|
||||||
|
|
||||||
|
--- Returns the warehouse object associated with the airbase object. Can then be used to call the warehouse class functions to modify the contents of the warehouse.
|
||||||
|
-- @function [parent=#Airbase] getWarehouse
|
||||||
|
-- @param self
|
||||||
|
-- @return #Warehouse The DCS warehouse object of this airbase.
|
||||||
|
|
||||||
|
--- Enables or disables the airbase and FARP auto capture game mechanic where ownership of a base can change based on the presence of ground forces or the
|
||||||
|
-- default setting assigned in the editor.
|
||||||
|
-- @function [parent=#Airbase] autoCapture
|
||||||
|
-- @param self
|
||||||
|
-- @param #boolean setting `true` : enables autoCapture behavior, `false` : disables autoCapture behavior
|
||||||
|
|
||||||
|
--- Returns the current autoCapture setting for the passed base.
|
||||||
|
-- @function [parent=#Airbase] autoCaptureIsOn
|
||||||
|
-- @param self
|
||||||
|
-- @return #boolean `true` if autoCapture behavior is enabled and `false` otherwise.
|
||||||
|
|
||||||
|
--- Changes the passed airbase object's coalition to the set value. Must be used with Airbase.autoCapture to disable auto capturing of the base,
|
||||||
|
-- otherwise the base can revert back to a different coalition depending on the situation and built in game capture rules.
|
||||||
|
-- @function [parent=#Airbase] setCoalition
|
||||||
|
-- @param self
|
||||||
|
-- @param #number coa The new owner coalition: 0=neutra, 1=red, 2=blue.
|
||||||
|
|
||||||
|
--- Returns the wsType of every object that exists in DCS. A wsType is a table consisting of 4 entries indexed numerically.
|
||||||
|
-- It can be used to broadly categorize object types. The table can be broken down as: {mainCategory, subCat1, subCat2, index}
|
||||||
|
-- @function [parent=#Airbase] getResourceMap
|
||||||
|
-- @param self
|
||||||
|
-- @return #table wsType of every object that exists in DCS.
|
||||||
|
|
||||||
Airbase = {} --#Airbase
|
Airbase = {} --#Airbase
|
||||||
|
|
||||||
end -- Airbase
|
end -- Airbase
|
||||||
|
|
||||||
|
|
||||||
|
do -- Warehouse
|
||||||
|
|
||||||
|
--- [DCS Class Warehouse](https://wiki.hoggitworld.com/view/DCS_Class_Warehouse)
|
||||||
|
-- The warehouse class gives control over warehouses that exist in airbase objects. These warehouses can limit the aircraft, munitions, and fuel available to coalition aircraft.
|
||||||
|
-- @type Warehouse
|
||||||
|
|
||||||
|
|
||||||
|
--- Get a warehouse by passing its name.
|
||||||
|
-- @function [parent=#Warehouse] getByName
|
||||||
|
-- @param #string Name Name of the warehouse.
|
||||||
|
-- @return #Warehouse The warehouse object.
|
||||||
|
|
||||||
|
--- Adds the passed amount of a given item to the warehouse.
|
||||||
|
-- itemName is the typeName associated with the item: "weapons.missiles.AIM_54C_Mk47"
|
||||||
|
-- A wsType table can also be used, however the last digit with wsTypes has been known to change. {4, 4, 7, 322}
|
||||||
|
-- @function [parent=#Warehouse] addItem
|
||||||
|
-- @param self
|
||||||
|
-- @param #string itemName Name of the item.
|
||||||
|
-- @param #number count Number of items to add.
|
||||||
|
|
||||||
|
--- Returns the number of the passed type of item currently in a warehouse object.
|
||||||
|
-- @function [parent=#Warehouse] getItemCount
|
||||||
|
-- @param self
|
||||||
|
-- @param #string itemName Name of the item.
|
||||||
|
|
||||||
|
--- Sets the passed amount of a given item to the warehouse.
|
||||||
|
-- @function [parent=#Warehouse] setItem
|
||||||
|
-- @param self
|
||||||
|
-- @param #string itemName Name of the item.
|
||||||
|
-- @param #number count Number of items to add.
|
||||||
|
|
||||||
|
--- Removes the amount of the passed item from the warehouse.
|
||||||
|
-- @function [parent=#Warehouse] removeItem
|
||||||
|
-- @param self
|
||||||
|
-- @param #string itemName Name of the item.
|
||||||
|
-- @param #number count Number of items to be removed.
|
||||||
|
|
||||||
|
--- Adds the passed amount of a liquid fuel into the warehouse inventory.
|
||||||
|
-- @function [parent=#Warehouse] addLiquid
|
||||||
|
-- @param self
|
||||||
|
-- @param #number liquidType Type of liquid to add: 0=jetfuel, 1=aviation gasoline, 2=MW50, 3=Diesel.
|
||||||
|
-- @param #number count Amount of liquid to add.
|
||||||
|
|
||||||
|
--- Returns the amount of the passed liquid type within a given warehouse.
|
||||||
|
-- @function [parent=#Warehouse] getLiquidAmount
|
||||||
|
-- @param self
|
||||||
|
-- @param #number liquidType Type of liquid to add: 0=jetfuel, 1=aviation gasoline, 2=MW50, 3=Diesel.
|
||||||
|
-- @return #number Amount of liquid.
|
||||||
|
|
||||||
|
--- Sets the passed amount of a liquid fuel into the warehouse inventory.
|
||||||
|
-- @function [parent=#Warehouse] setLiquidAmount
|
||||||
|
-- @param self
|
||||||
|
-- @param #number liquidType Type of liquid to add: 0=jetfuel, 1=aviation gasoline, 2=MW50, 3=Diesel.
|
||||||
|
-- @param #number count Amount of liquid.
|
||||||
|
|
||||||
|
--- Removes the set amount of liquid from the inventory in a warehouse.
|
||||||
|
-- @function [parent=#Warehouse] setLiquidAmount
|
||||||
|
-- @param self
|
||||||
|
-- @param #number liquidType Type of liquid to add: 0=jetfuel, 1=aviation gasoline, 2=MW50, 3=Diesel.
|
||||||
|
-- @param #number count Amount of liquid.
|
||||||
|
|
||||||
|
--- Returns the airbase object associated with the warehouse object.
|
||||||
|
-- @function [parent=#Warehouse] getOwner
|
||||||
|
-- @param self
|
||||||
|
-- @return #Airbase The airbase object owning this warehouse.
|
||||||
|
|
||||||
|
--- Returns a full itemized list of everything currently in a warehouse. If a category is set to unlimited then the table will be returned empty.
|
||||||
|
-- Aircraft and weapons are indexed by strings. Liquids are indexed by number.
|
||||||
|
-- @function [parent=#Warehouse] getInventory
|
||||||
|
-- @param self
|
||||||
|
-- @param #string itemName Name of the item.
|
||||||
|
-- @return #table Itemized list of everything currently in a warehouse
|
||||||
|
|
||||||
|
|
||||||
|
Warehouse = {} --#Warehouse
|
||||||
|
|
||||||
|
end
|
||||||
|
|
||||||
do -- Spot
|
do -- Spot
|
||||||
|
|
||||||
--- [DCS Class Spot](https://wiki.hoggitworld.com/view/DCS_Class_Spot)
|
--- [DCS Class Spot](https://wiki.hoggitworld.com/view/DCS_Class_Spot)
|
||||||
@@ -860,7 +983,7 @@ do -- Spot
|
|||||||
end -- Spot
|
end -- Spot
|
||||||
|
|
||||||
do -- Controller
|
do -- Controller
|
||||||
--- Controller is an object that performs A.I.-routines. Other words controller is an instance of A.I.. Controller stores current main task, active enroute tasks and behavior options. Controller performs commands. Please, read DCS A-10C GUI Manual EN.pdf chapter "Task Planning for Unit Groups", page 91 to understand A.I. system of DCS:A-10C.
|
--- Controller is an object that performs A.I.-tasks. Other words controller is an instance of A.I.. Controller stores current main task, active enroute tasks and behavior options. Controller performs commands. Please, read DCS A-10C GUI Manual EN.pdf chapter "Task Planning for Unit Groups", page 91 to understand A.I. system of DCS:A-10C.
|
||||||
--
|
--
|
||||||
-- This class has 2 types of functions:
|
-- This class has 2 types of functions:
|
||||||
--
|
--
|
||||||
@@ -978,7 +1101,7 @@ end -- Controller
|
|||||||
|
|
||||||
do -- Unit
|
do -- Unit
|
||||||
|
|
||||||
--- @type Unit
|
-- @type Unit
|
||||||
-- @extends #CoalitionObject
|
-- @extends #CoalitionObject
|
||||||
-- @field ID Identifier of an unit. It assigned to an unit by the Mission Editor automatically.
|
-- @field ID Identifier of an unit. It assigned to an unit by the Mission Editor automatically.
|
||||||
-- @field #Unit.Category Category
|
-- @field #Unit.Category Category
|
||||||
@@ -1093,15 +1216,18 @@ do -- Unit
|
|||||||
-- @field #Distance detectionDistanceHRM detection distance for RCS=1m^2 in high-resolution mapping mode, nil if radar has no HRM
|
-- @field #Distance detectionDistanceHRM detection distance for RCS=1m^2 in high-resolution mapping mode, nil if radar has no HRM
|
||||||
-- @field #Unit.Radar.detectionDistanceAir detectionDistanceAir detection distance for RCS=1m^2 airborne target, nil if radar doesn't support air search
|
-- @field #Unit.Radar.detectionDistanceAir detectionDistanceAir detection distance for RCS=1m^2 airborne target, nil if radar doesn't support air search
|
||||||
|
|
||||||
--- @type Unit.Radar.detectionDistanceAir
|
--- A radar.
|
||||||
|
-- @type Unit.Radar.detectionDistanceAir
|
||||||
-- @field #Unit.Radar.detectionDistanceAir.upperHemisphere upperHemisphere
|
-- @field #Unit.Radar.detectionDistanceAir.upperHemisphere upperHemisphere
|
||||||
-- @field #Unit.Radar.detectionDistanceAir.lowerHemisphere lowerHemisphere
|
-- @field #Unit.Radar.detectionDistanceAir.lowerHemisphere lowerHemisphere
|
||||||
|
|
||||||
--- @type Unit.Radar.detectionDistanceAir.upperHemisphere
|
--- A radar.
|
||||||
|
-- @type Unit.Radar.detectionDistanceAir.upperHemisphere
|
||||||
-- @field #Distance headOn
|
-- @field #Distance headOn
|
||||||
-- @field #Distance tailOn
|
-- @field #Distance tailOn
|
||||||
|
|
||||||
--- @type Unit.Radar.detectionDistanceAir.lowerHemisphere
|
--- A radar.
|
||||||
|
-- @type Unit.Radar.detectionDistanceAir.lowerHemisphere
|
||||||
-- @field #Distance headOn
|
-- @field #Distance headOn
|
||||||
-- @field #Distance tailOn
|
-- @field #Distance tailOn
|
||||||
|
|
||||||
@@ -1403,22 +1529,26 @@ do -- AI
|
|||||||
-- @field IR_POINTER
|
-- @field IR_POINTER
|
||||||
-- @field LASER
|
-- @field LASER
|
||||||
|
|
||||||
--- @type AI.Task.WaypointType
|
---
|
||||||
|
-- @type AI.Task.WaypointType
|
||||||
-- @field TAKEOFF
|
-- @field TAKEOFF
|
||||||
-- @field TAKEOFF_PARKING
|
-- @field TAKEOFF_PARKING
|
||||||
-- @field TURNING_POINT
|
-- @field TURNING_POINT
|
||||||
-- @field TAKEOFF_PARKING_HOT
|
-- @field TAKEOFF_PARKING_HOT
|
||||||
-- @field LAND
|
-- @field LAND
|
||||||
|
|
||||||
--- @type AI.Task.TurnMethod
|
---
|
||||||
|
-- @type AI.Task.TurnMethod
|
||||||
-- @field FLY_OVER_POINT
|
-- @field FLY_OVER_POINT
|
||||||
-- @field FIN_POINT
|
-- @field FIN_POINT
|
||||||
|
|
||||||
--- @type AI.Task.AltitudeType
|
---
|
||||||
|
-- @type AI.Task.AltitudeType
|
||||||
-- @field BARO
|
-- @field BARO
|
||||||
-- @field RADIO
|
-- @field RADIO
|
||||||
|
|
||||||
--- @type AI.Task.VehicleFormation
|
---
|
||||||
|
-- @type AI.Task.VehicleFormation
|
||||||
-- @field OFF_ROAD
|
-- @field OFF_ROAD
|
||||||
-- @field ON_ROAD
|
-- @field ON_ROAD
|
||||||
-- @field RANK
|
-- @field RANK
|
||||||
@@ -1428,27 +1558,30 @@ do -- AI
|
|||||||
-- @field ECHELON_LEFT
|
-- @field ECHELON_LEFT
|
||||||
-- @field ECHELON_RIGHT
|
-- @field ECHELON_RIGHT
|
||||||
|
|
||||||
--- @type AI.Option
|
---
|
||||||
|
-- @type AI.Option
|
||||||
-- @field #AI.Option.Air Air
|
-- @field #AI.Option.Air Air
|
||||||
-- @field #AI.Option.Ground Ground
|
-- @field #AI.Option.Ground Ground
|
||||||
-- @field #AI.Option.Naval Naval
|
-- @field #AI.Option.Naval Naval
|
||||||
|
|
||||||
--- @type AI.Option.Air
|
---
|
||||||
|
-- @type AI.Option.Air
|
||||||
-- @field #AI.Option.Air.id id
|
-- @field #AI.Option.Air.id id
|
||||||
-- @field #AI.Option.Air.val val
|
-- @field #AI.Option.Air.val val
|
||||||
|
|
||||||
--- @type AI.Option.Ground
|
---
|
||||||
|
-- @type AI.Option.Ground
|
||||||
-- @field #AI.Option.Ground.id id
|
-- @field #AI.Option.Ground.id id
|
||||||
-- @field #AI.Option.Ground.val val
|
-- @field #AI.Option.Ground.val val
|
||||||
-- @field #AI.Option.Ground.mid mid
|
-- @field #AI.Option.Ground.mid mid
|
||||||
-- @field #AI.Option.Ground.mval mval
|
-- @field #AI.Option.Ground.mval mval
|
||||||
--
|
--
|
||||||
--- @type AI.Option.Naval
|
-- @type AI.Option.Naval
|
||||||
-- @field #AI.Option.Naval.id id
|
-- @field #AI.Option.Naval.id id
|
||||||
-- @field #AI.Option.Naval.val val
|
-- @field #AI.Option.Naval.val val
|
||||||
|
|
||||||
|
---
|
||||||
--- @type AI.Option.Air.id
|
-- @type AI.Option.Air.id
|
||||||
-- @field NO_OPTION
|
-- @field NO_OPTION
|
||||||
-- @field ROE
|
-- @field ROE
|
||||||
-- @field REACTION_ON_THREAT
|
-- @field REACTION_ON_THREAT
|
||||||
@@ -1470,73 +1603,61 @@ do -- AI
|
|||||||
-- @field OPTION_RADIO_USAGE_KILL
|
-- @field OPTION_RADIO_USAGE_KILL
|
||||||
-- @field JETT_TANKS_IF_EMPTY
|
-- @field JETT_TANKS_IF_EMPTY
|
||||||
-- @field FORCED_ATTACK
|
-- @field FORCED_ATTACK
|
||||||
|
|
||||||
--- @type AI.Option.Air.id.FORMATION
|
|
||||||
-- @field LINE_ABREAST
|
|
||||||
-- @field TRAIL
|
|
||||||
-- @field WEDGE
|
|
||||||
-- @field ECHELON_RIGHT
|
|
||||||
-- @field ECHELON_LEFT
|
|
||||||
-- @field FINGER_FOUR
|
|
||||||
-- @field SPREAD_FOUR
|
|
||||||
-- @field WW2_BOMBER_ELEMENT
|
|
||||||
-- @field WW2_BOMBER_ELEMENT_HEIGHT
|
|
||||||
-- @field WW2_FIGHTER_VIC
|
|
||||||
-- @field HEL_WEDGE
|
|
||||||
-- @field HEL_ECHELON
|
|
||||||
-- @field HEL_FRONT
|
|
||||||
-- @field HEL_COLUMN
|
|
||||||
-- @field COMBAT_BOX
|
|
||||||
-- @field JAVELIN_DOWN
|
|
||||||
|
|
||||||
|
---
|
||||||
--- @type AI.Option.Air.val
|
-- @type AI.Option.Air.val
|
||||||
-- @field #AI.Option.Air.val.ROE ROE
|
-- @field #AI.Option.Air.val.ROE ROE
|
||||||
-- @field #AI.Option.Air.val.REACTION_ON_THREAT REACTION_ON_THREAT
|
-- @field #AI.Option.Air.val.REACTION_ON_THREAT REACTION_ON_THREAT
|
||||||
-- @field #AI.Option.Air.val.RADAR_USING RADAR_USING
|
-- @field #AI.Option.Air.val.RADAR_USING RADAR_USING
|
||||||
-- @field #AI.Option.Air.val.FLARE_USING FLARE_USING
|
-- @field #AI.Option.Air.val.FLARE_USING FLARE_USING
|
||||||
|
|
||||||
--- @type AI.Option.Air.val.ROE
|
---
|
||||||
|
-- @type AI.Option.Air.val.ROE
|
||||||
-- @field WEAPON_FREE
|
-- @field WEAPON_FREE
|
||||||
-- @field OPEN_FIRE_WEAPON_FREE
|
-- @field OPEN_FIRE_WEAPON_FREE
|
||||||
-- @field OPEN_FIRE
|
-- @field OPEN_FIRE
|
||||||
-- @field RETURN_FIRE
|
-- @field RETURN_FIRE
|
||||||
-- @field WEAPON_HOLD
|
-- @field WEAPON_HOLD
|
||||||
|
|
||||||
--- @type AI.Option.Air.val.REACTION_ON_THREAT
|
---
|
||||||
|
-- @type AI.Option.Air.val.REACTION_ON_THREAT
|
||||||
-- @field NO_REACTION
|
-- @field NO_REACTION
|
||||||
-- @field PASSIVE_DEFENCE
|
-- @field PASSIVE_DEFENCE
|
||||||
-- @field EVADE_FIRE
|
-- @field EVADE_FIRE
|
||||||
-- @field BYPASS_AND_ESCAPE
|
-- @field BYPASS_AND_ESCAPE
|
||||||
-- @field ALLOW_ABORT_MISSION
|
-- @field ALLOW_ABORT_MISSION
|
||||||
|
|
||||||
--- @type AI.Option.Air.val.RADAR_USING
|
---
|
||||||
|
-- @type AI.Option.Air.val.RADAR_USING
|
||||||
-- @field NEVER
|
-- @field NEVER
|
||||||
-- @field FOR_ATTACK_ONLY
|
-- @field FOR_ATTACK_ONLY
|
||||||
-- @field FOR_SEARCH_IF_REQUIRED
|
-- @field FOR_SEARCH_IF_REQUIRED
|
||||||
-- @field FOR_CONTINUOUS_SEARCH
|
-- @field FOR_CONTINUOUS_SEARCH
|
||||||
|
|
||||||
--- @type AI.Option.Air.val.FLARE_USING
|
---
|
||||||
|
-- @type AI.Option.Air.val.FLARE_USING
|
||||||
-- @field NEVER
|
-- @field NEVER
|
||||||
-- @field AGAINST_FIRED_MISSILE
|
-- @field AGAINST_FIRED_MISSILE
|
||||||
-- @field WHEN_FLYING_IN_SAM_WEZ
|
-- @field WHEN_FLYING_IN_SAM_WEZ
|
||||||
-- @field WHEN_FLYING_NEAR_ENEMIES
|
-- @field WHEN_FLYING_NEAR_ENEMIES
|
||||||
|
|
||||||
--- @type AI.Option.Air.val.ECM_USING
|
---
|
||||||
|
-- @type AI.Option.Air.val.ECM_USING
|
||||||
-- @field NEVER_USE
|
-- @field NEVER_USE
|
||||||
-- @field USE_IF_ONLY_LOCK_BY_RADAR
|
-- @field USE_IF_ONLY_LOCK_BY_RADAR
|
||||||
-- @field USE_IF_DETECTED_LOCK_BY_RADAR
|
-- @field USE_IF_DETECTED_LOCK_BY_RADAR
|
||||||
-- @field ALWAYS_USE
|
-- @field ALWAYS_USE
|
||||||
|
|
||||||
--- @type AI.Option.Air.val.MISSILE_ATTACK
|
---
|
||||||
|
-- @type AI.Option.Air.val.MISSILE_ATTACK
|
||||||
-- @field MAX_RANGE
|
-- @field MAX_RANGE
|
||||||
-- @field NEZ_RANGE
|
-- @field NEZ_RANGE
|
||||||
-- @field HALF_WAY_RMAX_NEZ
|
-- @field HALF_WAY_RMAX_NEZ
|
||||||
-- @field TARGET_THREAT_EST
|
-- @field TARGET_THREAT_EST
|
||||||
-- @field RANDOM_RANGE
|
-- @field RANDOM_RANGE
|
||||||
|
|
||||||
|
---
|
||||||
--- @type AI.Option.Ground.id
|
-- @type AI.Option.Ground.id
|
||||||
-- @field NO_OPTION
|
-- @field NO_OPTION
|
||||||
-- @field ROE @{#AI.Option.Ground.val.ROE}
|
-- @field ROE @{#AI.Option.Ground.val.ROE}
|
||||||
-- @field FORMATION
|
-- @field FORMATION
|
||||||
@@ -1545,42 +1666,51 @@ do -- AI
|
|||||||
-- @field ENGAGE_AIR_WEAPONS
|
-- @field ENGAGE_AIR_WEAPONS
|
||||||
-- @field AC_ENGAGEMENT_RANGE_RESTRICTION
|
-- @field AC_ENGAGEMENT_RANGE_RESTRICTION
|
||||||
|
|
||||||
--- @type AI.Option.Ground.mid -- Moose added
|
---
|
||||||
|
-- @type AI.Option.Ground.mid -- Moose added
|
||||||
-- @field RESTRICT_AAA_MIN 27
|
-- @field RESTRICT_AAA_MIN 27
|
||||||
-- @field RESTRICT_AAA_MAX 29
|
-- @field RESTRICT_AAA_MAX 29
|
||||||
-- @field RESTRICT_TARGETS @{#AI.Option.Ground.mval.ENGAGE_TARGETS} 28
|
-- @field RESTRICT_TARGETS @{#AI.Option.Ground.mval.ENGAGE_TARGETS} 28
|
||||||
|
|
||||||
--- @type AI.Option.Ground.val
|
---
|
||||||
|
-- @type AI.Option.Ground.val
|
||||||
-- @field #AI.Option.Ground.val.ROE ROE
|
-- @field #AI.Option.Ground.val.ROE ROE
|
||||||
-- @field #AI.Option.Ground.val.ALARM_STATE ALARM_STATE
|
-- @field #AI.Option.Ground.val.ALARM_STATE ALARM_STATE
|
||||||
-- @field #AI.Option.Ground.val.ENGAGE_TARGETS RESTRICT_TARGETS
|
-- @field #AI.Option.Ground.val.ENGAGE_TARGETS RESTRICT_TARGETS
|
||||||
|
|
||||||
--- @type AI.Option.Ground.val.ROE
|
---
|
||||||
|
-- @type AI.Option.Ground.val.ROE
|
||||||
-- @field OPEN_FIRE
|
-- @field OPEN_FIRE
|
||||||
-- @field RETURN_FIRE
|
-- @field RETURN_FIRE
|
||||||
-- @field WEAPON_HOLD
|
-- @field WEAPON_HOLD
|
||||||
|
|
||||||
--- @type AI.Option.Ground.mval -- Moose added
|
---
|
||||||
|
-- @type AI.Option.Ground.mval -- Moose added
|
||||||
-- @field #AI.Option.Ground.mval.ENGAGE_TARGETS ENGAGE_TARGETS
|
-- @field #AI.Option.Ground.mval.ENGAGE_TARGETS ENGAGE_TARGETS
|
||||||
|
|
||||||
--- @type AI.Option.Ground.mval.ENGAGE_TARGETS -- Moose added
|
---
|
||||||
|
-- @type AI.Option.Ground.mval.ENGAGE_TARGETS -- Moose added
|
||||||
-- @field ANY_TARGET -- 0
|
-- @field ANY_TARGET -- 0
|
||||||
-- @field AIR_UNITS_ONLY -- 1
|
-- @field AIR_UNITS_ONLY -- 1
|
||||||
-- @field GROUND_UNITS_ONLY -- 2
|
-- @field GROUND_UNITS_ONLY -- 2
|
||||||
|
|
||||||
--- @type AI.Option.Ground.val.ALARM_STATE
|
---
|
||||||
|
-- @type AI.Option.Ground.val.ALARM_STATE
|
||||||
-- @field AUTO
|
-- @field AUTO
|
||||||
-- @field GREEN
|
-- @field GREEN
|
||||||
-- @field RED
|
-- @field RED
|
||||||
|
|
||||||
--- @type AI.Option.Naval.id
|
---
|
||||||
|
-- @type AI.Option.Naval.id
|
||||||
-- @field NO_OPTION
|
-- @field NO_OPTION
|
||||||
-- @field ROE
|
-- @field ROE
|
||||||
|
|
||||||
--- @type AI.Option.Naval.val
|
---
|
||||||
|
-- @type AI.Option.Naval.val
|
||||||
-- @field #AI.Option.Naval.val.ROE ROE
|
-- @field #AI.Option.Naval.val.ROE ROE
|
||||||
|
|
||||||
--- @type AI.Option.Naval.val.ROE
|
---
|
||||||
|
-- @type AI.Option.Naval.val.ROE
|
||||||
-- @field OPEN_FIRE
|
-- @field OPEN_FIRE
|
||||||
-- @field RETURN_FIRE
|
-- @field RETURN_FIRE
|
||||||
-- @field WEAPON_HOLD
|
-- @field WEAPON_HOLD
|
||||||
|
|||||||
1338
Moose Development/Moose/Functional/AICSAR.lua
Normal file
1338
Moose Development/Moose/Functional/AICSAR.lua
Normal file
File diff suppressed because it is too large
Load Diff
806
Moose Development/Moose/Functional/AmmoTruck.lua
Normal file
806
Moose Development/Moose/Functional/AmmoTruck.lua
Normal file
@@ -0,0 +1,806 @@
|
|||||||
|
--- **Functional** -- Send a truck to supply artillery groups.
|
||||||
|
--
|
||||||
|
-- ===
|
||||||
|
--
|
||||||
|
-- **AMMOTRUCK** - Send a truck to supply artillery groups.
|
||||||
|
--
|
||||||
|
-- ===
|
||||||
|
--
|
||||||
|
-- ## Missions:
|
||||||
|
--
|
||||||
|
-- ### [AmmoTruck](https://github.com/FlightControl-Master/MOOSE_MISSIONS/tree/develop/AMT%20-%20AmmoTruck/AmmoTruck%20100%20-%20NTTR%20-%20Basic)
|
||||||
|
--
|
||||||
|
-- ===
|
||||||
|
--
|
||||||
|
-- ### Author : **applevangelist**
|
||||||
|
--
|
||||||
|
-- @module Functional.AmmoTruck
|
||||||
|
-- @image Artillery.JPG
|
||||||
|
--
|
||||||
|
-- Last update: July 2023
|
||||||
|
|
||||||
|
-------------------------------------------------------------------------
|
||||||
|
--- **AMMOTRUCK** class, extends Core.FSM#FSM
|
||||||
|
-- @type AMMOTRUCK
|
||||||
|
-- @field #string ClassName Class Name
|
||||||
|
-- @field #string lid Lid for log entries
|
||||||
|
-- @field #string version Version string
|
||||||
|
-- @field #string alias Alias name
|
||||||
|
-- @field #boolean debug Debug flag
|
||||||
|
-- @field #table trucklist List of (alive) #AMMOTRUCK.data trucks
|
||||||
|
-- @field #table targetlist List of (alive) #AMMOTRUCK.data artillery
|
||||||
|
-- @field #number coalition Coalition this is for
|
||||||
|
-- @field Core.Set#SET_GROUP truckset SET of trucks
|
||||||
|
-- @field Core.Set#SET_GROUP targetset SET of artillery
|
||||||
|
-- @field #table remunitionqueue List of (alive) #AMMOTRUCK.data artillery to be reloaded
|
||||||
|
-- @field #table waitingtargets List of (alive) #AMMOTRUCK.data artillery waiting
|
||||||
|
-- @field #number ammothreshold Threshold (min) ammo before sending a truck
|
||||||
|
-- @field #number remunidist Max distance trucks will go
|
||||||
|
-- @field #number monitor Monitor interval in seconds
|
||||||
|
-- @field #number unloadtime Unload time in seconds
|
||||||
|
-- @field #number waitingtime Max waiting time in seconds
|
||||||
|
-- @field #boolean routeonroad Route truck on road if true (default)
|
||||||
|
-- @field #number reloads Number of reloads a single truck can do before he must return home
|
||||||
|
-- @extends Core.FSM#FSM
|
||||||
|
|
||||||
|
--- *Amateurs talk about tactics, but professionals study logistics.* - General Robert H Barrow, USMC
|
||||||
|
--
|
||||||
|
-- Simple Class to re-arm your artillery with trucks.
|
||||||
|
--
|
||||||
|
-- #AMMOTRUCK
|
||||||
|
--
|
||||||
|
-- * Controls a SET\_GROUP of trucks which will re-arm a SET\_GROUP of artillery groups when they run out of ammunition.
|
||||||
|
--
|
||||||
|
-- ## 1 The AMMOTRUCK concept
|
||||||
|
--
|
||||||
|
-- A SET\_GROUP of trucks which will re-arm a SET\_GROUP of artillery groups when they run out of ammunition. They will be based on a
|
||||||
|
-- homebase and drive from there to the artillery groups and then back home.
|
||||||
|
-- Trucks are the **only known in-game mechanic** to re-arm artillery and other units in DCS. Working units are e.g.: M-939 (blue), Ural-375 and ZIL-135 (both red).
|
||||||
|
--
|
||||||
|
-- ## 2 Set-up
|
||||||
|
--
|
||||||
|
-- Define a set of trucks and a set of artillery:
|
||||||
|
--
|
||||||
|
-- local truckset = SET_GROUP:New():FilterCoalitions("blue"):FilterActive(true):FilterCategoryGround():FilterPrefixes("Ammo Truck"):FilterStart()
|
||||||
|
-- local ariset = SET_GROUP:New():FilterCoalitions("blue"):FilterActive(true):FilterCategoryGround():FilterPrefixes("Artillery"):FilterStart()
|
||||||
|
--
|
||||||
|
-- Create an AMMOTRUCK object to take care of the artillery using the trucks, with a homezone:
|
||||||
|
--
|
||||||
|
-- local ammotruck = AMMOTRUCK:New(truckset,ariset,coalition.side.BLUE,"Logistics",ZONE:FindByName("HomeZone")
|
||||||
|
--
|
||||||
|
-- ## 2 Options and their default values
|
||||||
|
--
|
||||||
|
-- ammotruck.ammothreshold = 5 -- send a truck when down to this many rounds
|
||||||
|
-- ammotruck.remunidist = 20000 -- 20km - send trucks max this far from home
|
||||||
|
-- ammotruck.unloadtime = 600 -- 10 minutes - min time to unload ammunition
|
||||||
|
-- ammotruck.waitingtime = 1800 -- 30 mintes - wait max this long until remunition is done
|
||||||
|
-- ammotruck.monitor = -60 -- 1 minute - AMMOTRUCK checks run every one minute
|
||||||
|
-- ammotruck.routeonroad = true -- Trucks will **try** to drive on roads
|
||||||
|
-- ammotruck.usearmygroup = false -- If true, will make use of ARMYGROUP in the background (if used in DEV branch)
|
||||||
|
-- ammotruck.reloads = 5 -- Maxn re-arms a truck can do before he needs to go home and restock. Set to -1 for unlimited
|
||||||
|
--
|
||||||
|
-- ## 3 FSM Events to shape mission
|
||||||
|
--
|
||||||
|
-- Truck has been sent off:
|
||||||
|
--
|
||||||
|
-- function ammotruck:OnAfterRouteTruck(From, Event, To, Truckdata, Aridata)
|
||||||
|
-- ...
|
||||||
|
-- end
|
||||||
|
--
|
||||||
|
-- Truck has arrived:
|
||||||
|
--
|
||||||
|
-- function ammotruck:OnAfterTruckArrived(From, Event, To, Truckdata)
|
||||||
|
-- ...
|
||||||
|
-- end
|
||||||
|
--
|
||||||
|
-- Truck is unloading:
|
||||||
|
--
|
||||||
|
-- function ammotruck:OnAfterTruckUnloading(From, Event, To, Truckdata)
|
||||||
|
-- ...
|
||||||
|
-- end
|
||||||
|
--
|
||||||
|
-- Truck is returning home:
|
||||||
|
--
|
||||||
|
-- function ammotruck:OnAfterTruckReturning(From, Event, To, Truckdata)
|
||||||
|
-- ...
|
||||||
|
-- end
|
||||||
|
--
|
||||||
|
-- Truck is arrived at home:
|
||||||
|
--
|
||||||
|
-- function ammotruck:OnAfterTruckHome(From, Event, To, Truckdata)
|
||||||
|
-- ...
|
||||||
|
-- end
|
||||||
|
--
|
||||||
|
-- @field #AMMOTRUCK
|
||||||
|
AMMOTRUCK = {
|
||||||
|
ClassName = "AMMOTRUCK",
|
||||||
|
lid = "",
|
||||||
|
version = "0.0.12",
|
||||||
|
alias = "",
|
||||||
|
debug = false,
|
||||||
|
trucklist = {},
|
||||||
|
targetlist = {},
|
||||||
|
coalition = nil,
|
||||||
|
truckset = nil,
|
||||||
|
targetset = nil,
|
||||||
|
remunitionqueue = {},
|
||||||
|
waitingtargets = {},
|
||||||
|
ammothreshold = 5,
|
||||||
|
remunidist = 20000,
|
||||||
|
monitor = -60,
|
||||||
|
unloadtime = 600,
|
||||||
|
waitingtime = 1800,
|
||||||
|
routeonroad = true,
|
||||||
|
reloads = 5,
|
||||||
|
}
|
||||||
|
|
||||||
|
---
|
||||||
|
-- @type AMMOTRUCK.State
|
||||||
|
AMMOTRUCK.State = {
|
||||||
|
IDLE = "idle",
|
||||||
|
DRIVING = "driving",
|
||||||
|
ARRIVED = "arrived",
|
||||||
|
UNLOADING = "unloading",
|
||||||
|
RETURNING = "returning",
|
||||||
|
WAITING = "waiting",
|
||||||
|
RELOADING = "reloading",
|
||||||
|
OUTOFAMMO = "outofammo",
|
||||||
|
REQUESTED = "requested",
|
||||||
|
}
|
||||||
|
|
||||||
|
---
|
||||||
|
--@type AMMOTRUCK.data
|
||||||
|
--@field Wrapper.Group#GROUP group
|
||||||
|
--@field #string name
|
||||||
|
--@field #AMMOTRUCK.State statusquo
|
||||||
|
--@field #number timestamp
|
||||||
|
--@field #number ammo
|
||||||
|
--@field Core.Point#COORDINATE coordinate
|
||||||
|
--@field #string targetname
|
||||||
|
--@field Wrapper.Group#GROUP targetgroup
|
||||||
|
--@field Core.Point#COORDINATE targetcoordinate
|
||||||
|
--@field #number reloads
|
||||||
|
|
||||||
|
---
|
||||||
|
-- @param #AMMOTRUCK self
|
||||||
|
-- @param Core.Set#SET_GROUP Truckset Set of truck groups
|
||||||
|
-- @param Core.Set#SET_GROUP Targetset Set of artillery groups
|
||||||
|
-- @param #number Coalition Coalition
|
||||||
|
-- @param #string Alias Alias Name
|
||||||
|
-- @param Core.Zone#ZONE Homezone Home, return zone for trucks
|
||||||
|
-- @return #AMMOTRUCK self
|
||||||
|
-- @usage
|
||||||
|
-- Define a set of trucks and a set of artillery:
|
||||||
|
-- local truckset = SET_GROUP:New():FilterCoalitions("blue"):FilterActive(true):FilterCategoryGround():FilterPrefixes("Ammo Truck"):FilterStart()
|
||||||
|
-- local ariset = SET_GROUP:New():FilterCoalitions("blue"):FilterActive(true):FilterCategoryGround():FilterPrefixes("Artillery"):FilterStart()
|
||||||
|
--
|
||||||
|
-- Create an AMMOTRUCK object to take care of the artillery using the trucks, with a homezone:
|
||||||
|
-- local ammotruck = AMMOTRUCK:New(truckset,ariset,coalition.side.BLUE,"Logistics",ZONE:FindByName("HomeZone")
|
||||||
|
function AMMOTRUCK:New(Truckset,Targetset,Coalition,Alias,Homezone)
|
||||||
|
|
||||||
|
-- Inherit everything from BASE class.
|
||||||
|
local self=BASE:Inherit(self, FSM:New()) -- #AMMOTRUCK
|
||||||
|
|
||||||
|
self.truckset = Truckset -- Core.Set#SET_GROUP
|
||||||
|
self.targetset = Targetset -- Core.Set#SET_GROUP
|
||||||
|
self.coalition = Coalition -- #number
|
||||||
|
self.alias = Alias -- #string
|
||||||
|
self.debug = false
|
||||||
|
self.remunitionqueue = {}
|
||||||
|
self.trucklist = {}
|
||||||
|
self.targetlist = {}
|
||||||
|
self.ammothreshold = 5
|
||||||
|
self.remunidist = 20000
|
||||||
|
self.homezone = Homezone -- Core.Zone#ZONE
|
||||||
|
self.waitingtime = 1800
|
||||||
|
self.usearmygroup = false
|
||||||
|
self.hasarmygroup = false
|
||||||
|
|
||||||
|
-- Log id.
|
||||||
|
self.lid=string.format("AMMOTRUCK %s | %s | ", self.version, self.alias)
|
||||||
|
|
||||||
|
self:SetStartState("Stopped")
|
||||||
|
self:AddTransition("Stopped", "Start", "Running")
|
||||||
|
self:AddTransition("*", "Monitor", "*")
|
||||||
|
self:AddTransition("*", "RouteTruck", "*")
|
||||||
|
self:AddTransition("*", "TruckArrived", "*")
|
||||||
|
self:AddTransition("*", "TruckUnloading", "*")
|
||||||
|
self:AddTransition("*", "TruckReturning", "*")
|
||||||
|
self:AddTransition("*", "TruckHome", "*")
|
||||||
|
self:AddTransition("*", "Stop", "Stopped")
|
||||||
|
|
||||||
|
self:__Start(math.random(5,10))
|
||||||
|
|
||||||
|
self:I(self.lid .. "Started")
|
||||||
|
|
||||||
|
------------------------
|
||||||
|
--- Pseudo Functions ---
|
||||||
|
------------------------
|
||||||
|
|
||||||
|
--- Triggers the FSM event "Stop". Stops the AMMOTRUCK and all its event handlers.
|
||||||
|
-- @function [parent=#AMMOTRUCK] Stop
|
||||||
|
-- @param #AMMOTRUCK self
|
||||||
|
|
||||||
|
--- Triggers the FSM event "Stop" after a delay. Stops the AMMOTRUCK and all its event handlers.
|
||||||
|
-- @function [parent=#AMMOTRUCK] __Stop
|
||||||
|
-- @param #AMMOTRUCK self
|
||||||
|
-- @param #number delay Delay in seconds.
|
||||||
|
|
||||||
|
--- On after "RouteTruck" event.
|
||||||
|
-- @function [parent=#AMMOTRUCK] OnAfterRouteTruck
|
||||||
|
-- @param #AMMOTRUCK self
|
||||||
|
-- @param #string From From state.
|
||||||
|
-- @param #string Event Event.
|
||||||
|
-- @param #string To To state.
|
||||||
|
-- @param #AMMOTRUCK.data Truck
|
||||||
|
-- @param #AMMOTRUCK.data Artillery
|
||||||
|
|
||||||
|
--- On after "TruckUnloading" event.
|
||||||
|
-- @function [parent=#AMMOTRUCK] OnAfterTruckUnloading
|
||||||
|
-- @param #AMMOTRUCK self
|
||||||
|
-- @param #string From From state.
|
||||||
|
-- @param #string Event Event.
|
||||||
|
-- @param #string To To state.
|
||||||
|
-- @param #AMMOTRUCK.data Truck
|
||||||
|
|
||||||
|
--- On after "TruckReturning" event.
|
||||||
|
-- @function [parent=#AMMOTRUCK] OnAfterTruckReturning
|
||||||
|
-- @param #AMMOTRUCK self
|
||||||
|
-- @param #string From From state.
|
||||||
|
-- @param #string Event Event.
|
||||||
|
-- @param #string To To state.
|
||||||
|
-- @param #AMMOTRUCK.data Truck
|
||||||
|
|
||||||
|
--- On after "RouteTruck" event.
|
||||||
|
-- @function [parent=#AMMOTRUCK] OnAfterRouteTruck
|
||||||
|
-- @param #AMMOTRUCK self
|
||||||
|
-- @param #string From From state.
|
||||||
|
-- @param #string Event Event.
|
||||||
|
-- @param #string To To state.
|
||||||
|
-- @param #AMMOTRUCK.data Truck
|
||||||
|
|
||||||
|
--- On after "TruckHome" event.
|
||||||
|
-- @function [parent=#AMMOTRUCK] OnAfterTruckHome
|
||||||
|
-- @param #AMMOTRUCK self
|
||||||
|
-- @param #string From From state.
|
||||||
|
-- @param #string Event Event.
|
||||||
|
-- @param #string To To state.
|
||||||
|
-- @param #AMMOTRUCK.data Truck
|
||||||
|
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
---
|
||||||
|
-- @param #AMMOTRUCK self
|
||||||
|
-- @param #table dataset table of #AMMOTRUCK.data entries
|
||||||
|
-- @return #AMMOTRUCK self
|
||||||
|
function AMMOTRUCK:CheckDrivingTrucks(dataset)
|
||||||
|
self:T(self.lid .. " CheckDrivingTrucks")
|
||||||
|
local data = dataset
|
||||||
|
for _,_data in pairs (data) do
|
||||||
|
local truck = _data -- #AMMOTRUCK.data
|
||||||
|
-- see if we arrived at destination
|
||||||
|
local coord = truck.group:GetCoordinate()
|
||||||
|
local tgtcoord = truck.targetcoordinate
|
||||||
|
local dist = coord:Get2DDistance(tgtcoord)
|
||||||
|
if dist <= 150 then
|
||||||
|
-- arrived
|
||||||
|
truck.statusquo = AMMOTRUCK.State.ARRIVED
|
||||||
|
truck.timestamp = timer.getAbsTime()
|
||||||
|
truck.coordinate = coord
|
||||||
|
self:__TruckArrived(1,truck)
|
||||||
|
end
|
||||||
|
-- still driving?
|
||||||
|
local Tnow = timer.getAbsTime()
|
||||||
|
if Tnow - truck.timestamp > 30 then
|
||||||
|
local group = truck.group
|
||||||
|
if self.usearmygroup then
|
||||||
|
group = truck.group:GetGroup()
|
||||||
|
end
|
||||||
|
local currspeed = group:GetVelocityKMH()
|
||||||
|
if truck.lastspeed then
|
||||||
|
if truck.lastspeed == 0 and currspeed == 0 then
|
||||||
|
self:T(truck.group:GetName().." Is not moving!")
|
||||||
|
-- try and move it
|
||||||
|
truck.timestamp = timer.getAbsTime()
|
||||||
|
if self.routeonroad then
|
||||||
|
group:RouteGroundOnRoad(truck.targetcoordinate,30,2,"Vee")
|
||||||
|
else
|
||||||
|
group:RouteGroundTo(truck.targetcoordinate,30,"Vee",2)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
truck.lastspeed = currspeed
|
||||||
|
else
|
||||||
|
truck.lastspeed = currspeed
|
||||||
|
truck.timestamp = timer.getAbsTime()
|
||||||
|
end
|
||||||
|
self:I({truck=truck.group:GetName(),currspeed=currspeed,lastspeed=truck.lastspeed})
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
---
|
||||||
|
-- @param #AMMOTRUCK self
|
||||||
|
-- @param Wrapper.Group#GROUP Group
|
||||||
|
-- @return #AMMOTRUCK self
|
||||||
|
function AMMOTRUCK:GetAmmoStatus(Group)
|
||||||
|
local ammotot, shells, rockets, bombs, missiles, narti = Group:GetAmmunition()
|
||||||
|
return rockets+missiles+narti
|
||||||
|
end
|
||||||
|
|
||||||
|
---
|
||||||
|
-- @param #AMMOTRUCK self
|
||||||
|
-- @param #table dataset table of #AMMOTRUCK.data entries
|
||||||
|
-- @return #AMMOTRUCK self
|
||||||
|
function AMMOTRUCK:CheckWaitingTargets(dataset)
|
||||||
|
self:T(self.lid .. " CheckWaitingTargets")
|
||||||
|
local data = dataset
|
||||||
|
for _,_data in pairs (data) do
|
||||||
|
local truck = _data -- #AMMOTRUCK.data
|
||||||
|
-- see how long we're waiting - maybe ammo truck is dead?
|
||||||
|
local Tnow = timer.getAbsTime()
|
||||||
|
local Tdiff = Tnow - truck.timestamp
|
||||||
|
if Tdiff > self.waitingtime then
|
||||||
|
local hasammo = self:GetAmmoStatus(truck.group)
|
||||||
|
if hasammo <= self.ammothreshold then
|
||||||
|
truck.statusquo = AMMOTRUCK.State.OUTOFAMMO
|
||||||
|
else
|
||||||
|
truck.statusquo = AMMOTRUCK.State.IDLE
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
---
|
||||||
|
-- @param #AMMOTRUCK self
|
||||||
|
-- @param #table dataset table of #AMMOTRUCK.data entries
|
||||||
|
-- @return #AMMOTRUCK self
|
||||||
|
function AMMOTRUCK:CheckReturningTrucks(dataset)
|
||||||
|
self:T(self.lid .. " CheckReturningTrucks")
|
||||||
|
local data = dataset
|
||||||
|
local tgtcoord = self.homezone:GetCoordinate()
|
||||||
|
local radius = self.homezone:GetRadius()
|
||||||
|
for _,_data in pairs (data) do
|
||||||
|
local truck = _data -- #AMMOTRUCK.data
|
||||||
|
-- see if we arrived at destination
|
||||||
|
local coord = truck.group:GetCoordinate()
|
||||||
|
local dist = coord:Get2DDistance(tgtcoord)
|
||||||
|
self:T({name=truck.name,radius=radius,distance=dist})
|
||||||
|
if dist <= radius then
|
||||||
|
-- arrived
|
||||||
|
truck.statusquo = AMMOTRUCK.State.IDLE
|
||||||
|
truck.timestamp = timer.getAbsTime()
|
||||||
|
truck.coordinate = coord
|
||||||
|
truck.reloads = self.reloads or 5
|
||||||
|
self:__TruckHome(1,truck)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
---
|
||||||
|
-- @param #AMMOTRUCK self
|
||||||
|
-- @param #string name Artillery group name to find
|
||||||
|
-- @return #AMMOTRUCK.data Data
|
||||||
|
function AMMOTRUCK:FindTarget(name)
|
||||||
|
self:T(self.lid .. " FindTarget")
|
||||||
|
local data = nil
|
||||||
|
local dataset = self.targetlist
|
||||||
|
for _,_entry in pairs(dataset) do
|
||||||
|
local entry = _entry -- #AMMOTRUCK.data
|
||||||
|
if entry.name == name then
|
||||||
|
data = entry
|
||||||
|
break
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return data
|
||||||
|
end
|
||||||
|
|
||||||
|
---
|
||||||
|
-- @param #AMMOTRUCK self
|
||||||
|
-- @param #string name Truck group name to find
|
||||||
|
-- @return #AMMOTRUCK.data Data
|
||||||
|
function AMMOTRUCK:FindTruck(name)
|
||||||
|
self:T(self.lid .. " FindTruck")
|
||||||
|
local data = nil
|
||||||
|
local dataset = self.trucklist
|
||||||
|
for _,_entry in pairs(dataset) do
|
||||||
|
local entry = _entry -- #AMMOTRUCK.data
|
||||||
|
if entry.name == name then
|
||||||
|
data = entry
|
||||||
|
break
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return data
|
||||||
|
end
|
||||||
|
|
||||||
|
---
|
||||||
|
-- @param #AMMOTRUCK self
|
||||||
|
-- @param #table dataset table of #AMMOTRUCK.data entries
|
||||||
|
-- @return #AMMOTRUCK self
|
||||||
|
function AMMOTRUCK:CheckArrivedTrucks(dataset)
|
||||||
|
self:T(self.lid .. " CheckArrivedTrucks")
|
||||||
|
local data = dataset
|
||||||
|
for _,_data in pairs (data) do
|
||||||
|
-- set to unloading
|
||||||
|
local truck = _data -- #AMMOTRUCK.data
|
||||||
|
truck.statusquo = AMMOTRUCK.State.UNLOADING
|
||||||
|
truck.timestamp = timer.getAbsTime()
|
||||||
|
self:__TruckUnloading(2,truck)
|
||||||
|
-- set target to reloading
|
||||||
|
local aridata = self:FindTarget(truck.targetname) -- #AMMOTRUCK.data
|
||||||
|
if aridata then
|
||||||
|
aridata.statusquo = AMMOTRUCK.State.RELOADING
|
||||||
|
aridata.timestamp = timer.getAbsTime()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
---
|
||||||
|
-- @param #AMMOTRUCK self
|
||||||
|
-- @param #table dataset table of #AMMOTRUCK.data entries
|
||||||
|
-- @return #AMMOTRUCK self
|
||||||
|
function AMMOTRUCK:CheckUnloadingTrucks(dataset)
|
||||||
|
self:T(self.lid .. " CheckUnloadingTrucks")
|
||||||
|
local data = dataset
|
||||||
|
for _,_data in pairs (data) do
|
||||||
|
-- check timestamp
|
||||||
|
local truck = _data -- #AMMOTRUCK.data
|
||||||
|
local Tnow = timer.getAbsTime()
|
||||||
|
local Tpassed = Tnow - truck.timestamp
|
||||||
|
local hasammo = self:GetAmmoStatus(truck.targetgroup)
|
||||||
|
if Tpassed > self.unloadtime and hasammo > self.ammothreshold then
|
||||||
|
truck.statusquo = AMMOTRUCK.State.RETURNING
|
||||||
|
truck.timestamp = timer.getAbsTime()
|
||||||
|
self:__TruckReturning(2,truck)
|
||||||
|
-- set target to reloaded
|
||||||
|
local aridata = self:FindTarget(truck.targetname) -- #AMMOTRUCK.data
|
||||||
|
if aridata then
|
||||||
|
aridata.statusquo = AMMOTRUCK.State.IDLE
|
||||||
|
aridata.timestamp = timer.getAbsTime()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
---
|
||||||
|
-- @param #AMMOTRUCK self
|
||||||
|
-- @return #AMMOTRUCK self
|
||||||
|
function AMMOTRUCK:CheckTargetsAlive()
|
||||||
|
self:T(self.lid .. " CheckTargetsAlive")
|
||||||
|
local arilist = self.targetlist
|
||||||
|
for _,_ari in pairs(arilist) do
|
||||||
|
local ari = _ari -- #AMMOTRUCK.data
|
||||||
|
if ari.group and ari.group:IsAlive() then
|
||||||
|
-- everything fine
|
||||||
|
else
|
||||||
|
-- ari dead
|
||||||
|
self.targetlist[ari.name] = nil
|
||||||
|
end
|
||||||
|
end
|
||||||
|
-- new arrivals?
|
||||||
|
local aritable = self.targetset:GetSetObjects() --#table
|
||||||
|
for _,_ari in pairs(aritable) do
|
||||||
|
local ari = _ari -- Wrapper.Group#GROUP
|
||||||
|
if ari and ari:IsAlive() and not self.targetlist[ari:GetName()] then
|
||||||
|
local name = ari:GetName()
|
||||||
|
local newari = {} -- #AMMOTRUCK.data
|
||||||
|
newari.name = name
|
||||||
|
newari.group = ari
|
||||||
|
newari.statusquo = AMMOTRUCK.State.IDLE
|
||||||
|
newari.timestamp = timer.getAbsTime()
|
||||||
|
newari.coordinate = ari:GetCoordinate()
|
||||||
|
local hasammo = self:GetAmmoStatus(ari)
|
||||||
|
--newari.ammo = ari:GetAmmunition()
|
||||||
|
newari.ammo = hasammo
|
||||||
|
self.targetlist[name] = newari
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
---
|
||||||
|
-- @param #AMMOTRUCK self
|
||||||
|
-- @return #AMMOTRUCK self
|
||||||
|
function AMMOTRUCK:CheckTrucksAlive()
|
||||||
|
self:T(self.lid .. " CheckTrucksAlive")
|
||||||
|
local trucklist = self.trucklist
|
||||||
|
for _,_truck in pairs(trucklist) do
|
||||||
|
local truck = _truck -- #AMMOTRUCK.data
|
||||||
|
if truck.group and truck.group:IsAlive() then
|
||||||
|
-- everything fine
|
||||||
|
else
|
||||||
|
-- truck dead
|
||||||
|
local tgtname = truck.targetname
|
||||||
|
local targetdata = self:FindTarget(tgtname) -- #AMMOTRUCK.data
|
||||||
|
if targetdata then
|
||||||
|
if targetdata.statusquo ~= AMMOTRUCK.State.IDLE then
|
||||||
|
targetdata.statusquo = AMMOTRUCK.State.IDLE
|
||||||
|
end
|
||||||
|
end
|
||||||
|
self.trucklist[truck.name] = nil
|
||||||
|
end
|
||||||
|
end
|
||||||
|
-- new arrivals?
|
||||||
|
local trucktable = self.truckset:GetSetObjects() --#table
|
||||||
|
for _,_truck in pairs(trucktable) do
|
||||||
|
local truck = _truck -- Wrapper.Group#GROUP
|
||||||
|
if truck and truck:IsAlive() and not self.trucklist[truck:GetName()] then
|
||||||
|
local name = truck:GetName()
|
||||||
|
local newtruck = {} -- #AMMOTRUCK.data
|
||||||
|
newtruck.name = name
|
||||||
|
newtruck.group = truck
|
||||||
|
if self.hasarmygroup then
|
||||||
|
-- is (not) already ARMYGROUP?
|
||||||
|
if truck.ClassName and truck.ClassName == "GROUP" then
|
||||||
|
local trucker = ARMYGROUP:New(truck)
|
||||||
|
trucker:Activate()
|
||||||
|
newtruck.group = trucker
|
||||||
|
end
|
||||||
|
end
|
||||||
|
newtruck.statusquo = AMMOTRUCK.State.IDLE
|
||||||
|
newtruck.timestamp = timer.getAbsTime()
|
||||||
|
newtruck.coordinate = truck:GetCoordinate()
|
||||||
|
newtruck.reloads = self.reloads or 5
|
||||||
|
self.trucklist[name] = newtruck
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
---
|
||||||
|
-- @param #AMMOTRUCK self
|
||||||
|
-- @param #string From
|
||||||
|
-- @param #string Event
|
||||||
|
-- @param #string To
|
||||||
|
-- @return #AMMOTRUCK self
|
||||||
|
function AMMOTRUCK:onafterStart(From, Event, To)
|
||||||
|
self:T({From, Event, To})
|
||||||
|
if ARMYGROUP and self.usearmygroup then
|
||||||
|
self.hasarmygroup = true
|
||||||
|
else
|
||||||
|
self.hasarmygroup = false
|
||||||
|
end
|
||||||
|
if self.debug then
|
||||||
|
BASE:TraceOn()
|
||||||
|
BASE:TraceClass("AMMOTRUCK")
|
||||||
|
end
|
||||||
|
self:CheckTargetsAlive()
|
||||||
|
self:CheckTrucksAlive()
|
||||||
|
self:__Monitor(-30)
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
---
|
||||||
|
-- @param #AMMOTRUCK self
|
||||||
|
-- @param #string From
|
||||||
|
-- @param #string Event
|
||||||
|
-- @param #string To
|
||||||
|
-- @return #AMMOTRUCK self
|
||||||
|
function AMMOTRUCK:onafterMonitor(From, Event, To)
|
||||||
|
self:T({From, Event, To})
|
||||||
|
self:CheckTargetsAlive()
|
||||||
|
self:CheckTrucksAlive()
|
||||||
|
-- update ammo state
|
||||||
|
local remunition = false
|
||||||
|
local remunitionqueue = {}
|
||||||
|
local waitingtargets = {}
|
||||||
|
for _,_ari in pairs(self.targetlist) do
|
||||||
|
local data = _ari -- #AMMOTRUCK.data
|
||||||
|
if data.group and data.group:IsAlive() then
|
||||||
|
data.ammo = self:GetAmmoStatus(data.group)
|
||||||
|
data.timestamp = timer.getAbsTime()
|
||||||
|
local text = string.format("Ari %s | Ammo %d | State %s",data.name,data.ammo,data.statusquo)
|
||||||
|
self:T(text)
|
||||||
|
if data.ammo <= self.ammothreshold and (data.statusquo == AMMOTRUCK.State.IDLE or data.statusquo == AMMOTRUCK.State.OUTOFAMMO) then
|
||||||
|
-- add to remu queue
|
||||||
|
data.statusquo = AMMOTRUCK.State.OUTOFAMMO
|
||||||
|
remunitionqueue[#remunitionqueue+1] = data
|
||||||
|
remunition = true
|
||||||
|
elseif data.statusquo == AMMOTRUCK.State.WAITING then
|
||||||
|
waitingtargets[#waitingtargets+1] = data
|
||||||
|
end
|
||||||
|
else
|
||||||
|
self.targetlist[data.name] = nil
|
||||||
|
end
|
||||||
|
end
|
||||||
|
-- sort trucks in buckets
|
||||||
|
local idletrucks = {}
|
||||||
|
local drivingtrucks = {}
|
||||||
|
local unloadingtrucks = {}
|
||||||
|
local arrivedtrucks = {}
|
||||||
|
local returningtrucks = {}
|
||||||
|
local found = false
|
||||||
|
for _,_truckdata in pairs(self.trucklist) do
|
||||||
|
local data = _truckdata -- #AMMOTRUCK.data
|
||||||
|
if data.group and data.group:IsAlive() then
|
||||||
|
-- check state
|
||||||
|
local text = string.format("Truck %s | State %s",data.name,data.statusquo)
|
||||||
|
self:T(text)
|
||||||
|
if data.statusquo == AMMOTRUCK.State.IDLE then
|
||||||
|
idletrucks[#idletrucks+1] = data
|
||||||
|
found = true
|
||||||
|
elseif data.statusquo == AMMOTRUCK.State.DRIVING then
|
||||||
|
drivingtrucks[#drivingtrucks+1] = data
|
||||||
|
elseif data.statusquo == AMMOTRUCK.State.ARRIVED then
|
||||||
|
arrivedtrucks[#arrivedtrucks+1] = data
|
||||||
|
elseif data.statusquo == AMMOTRUCK.State.UNLOADING then
|
||||||
|
unloadingtrucks[#unloadingtrucks+1] = data
|
||||||
|
elseif data.statusquo == AMMOTRUCK.State.RETURNING then
|
||||||
|
returningtrucks[#returningtrucks+1] = data
|
||||||
|
if data.reloads > 0 or data.reloads == -1 then
|
||||||
|
idletrucks[#idletrucks+1] = data
|
||||||
|
found = true
|
||||||
|
end
|
||||||
|
end
|
||||||
|
else
|
||||||
|
self.truckset[data.name] = nil
|
||||||
|
end
|
||||||
|
end
|
||||||
|
-- see if we can/need route one
|
||||||
|
local n=0
|
||||||
|
if found and remunition then
|
||||||
|
-- match
|
||||||
|
--local match = false
|
||||||
|
for _,_truckdata in pairs(idletrucks) do
|
||||||
|
local truckdata = _truckdata -- #AMMOTRUCK.data
|
||||||
|
local truckcoord = truckdata.group:GetCoordinate() -- Core.Point#COORDINATE
|
||||||
|
for _,_aridata in pairs(remunitionqueue) do
|
||||||
|
local aridata = _aridata -- #AMMOTRUCK.data
|
||||||
|
local aricoord = aridata.coordinate
|
||||||
|
local distance = truckcoord:Get2DDistance(aricoord)
|
||||||
|
if distance <= self.remunidist and aridata.statusquo == AMMOTRUCK.State.OUTOFAMMO and n <= #idletrucks then
|
||||||
|
n = n + 1
|
||||||
|
aridata.statusquo = AMMOTRUCK.State.REQUESTED
|
||||||
|
self:__RouteTruck(n*5,truckdata,aridata)
|
||||||
|
break
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- check driving trucks
|
||||||
|
if #drivingtrucks > 0 then
|
||||||
|
self:CheckDrivingTrucks(drivingtrucks)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- check arrived trucks
|
||||||
|
if #arrivedtrucks > 0 then
|
||||||
|
self:CheckArrivedTrucks(arrivedtrucks)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- check unloading trucks
|
||||||
|
if #unloadingtrucks > 0 then
|
||||||
|
self:CheckUnloadingTrucks(unloadingtrucks)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- check returningtrucks trucks
|
||||||
|
if #returningtrucks > 0 then
|
||||||
|
self:CheckReturningTrucks(returningtrucks)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- check waiting targets
|
||||||
|
if #waitingtargets > 0 then
|
||||||
|
self:CheckWaitingTargets(waitingtargets)
|
||||||
|
end
|
||||||
|
|
||||||
|
self:__Monitor(self.monitor)
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
---
|
||||||
|
-- @param #AMMOTRUCK self
|
||||||
|
-- @param #string From
|
||||||
|
-- @param #string Event
|
||||||
|
-- @param #string To
|
||||||
|
-- @param #AMMOTRUCK.data Truckdata
|
||||||
|
-- @param #AMMOTRUCK.data Aridata
|
||||||
|
-- @return #AMMOTRUCK self
|
||||||
|
function AMMOTRUCK:onafterRouteTruck(From, Event, To, Truckdata, Aridata)
|
||||||
|
self:T({From, Event, To, Truckdata.name, Aridata.name})
|
||||||
|
local truckdata = Truckdata -- #AMMOTRUCK.data
|
||||||
|
local aridata = Aridata -- #AMMOTRUCK.data
|
||||||
|
local tgtgrp = aridata.group
|
||||||
|
local tgtzone = ZONE_GROUP:New(aridata.name,tgtgrp,30)
|
||||||
|
local tgtcoord = tgtzone:GetRandomCoordinate(15)
|
||||||
|
if self.hasarmygroup then
|
||||||
|
local mission = AUFTRAG:NewONGUARD(tgtcoord)
|
||||||
|
local oldmission = truckdata.group:GetMissionCurrent()
|
||||||
|
if oldmission then oldmission:Cancel() end
|
||||||
|
mission:SetTime(5)
|
||||||
|
mission:SetTeleport(false)
|
||||||
|
truckdata.group:AddMission(mission)
|
||||||
|
elseif self.routeonroad then
|
||||||
|
truckdata.group:RouteGroundOnRoad(tgtcoord,30)
|
||||||
|
else
|
||||||
|
truckdata.group:RouteGroundTo(tgtcoord,30)
|
||||||
|
end
|
||||||
|
truckdata.statusquo = AMMOTRUCK.State.DRIVING
|
||||||
|
truckdata.targetgroup = tgtgrp
|
||||||
|
truckdata.targetname = aridata.name
|
||||||
|
truckdata.targetcoordinate = tgtcoord
|
||||||
|
aridata.statusquo = AMMOTRUCK.State.WAITING
|
||||||
|
aridata.timestamp = timer.getAbsTime()
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
---
|
||||||
|
-- @param #AMMOTRUCK self
|
||||||
|
-- @param #string From
|
||||||
|
-- @param #string Event
|
||||||
|
-- @param #string To
|
||||||
|
-- @param #AMMOTRUCK.data Truckdata
|
||||||
|
-- @return #AMMOTRUCK self
|
||||||
|
function AMMOTRUCK:onafterTruckUnloading(From, Event, To, Truckdata)
|
||||||
|
local m = MESSAGE:New("Truck "..Truckdata.name.." unloading!",15,"AmmoTruck"):ToCoalitionIf(self.coalition,self.debug)
|
||||||
|
local truck = Truckdata -- Functional.AmmoTruck#AMMOTRUCK.data
|
||||||
|
local coord = truck.group:GetCoordinate()
|
||||||
|
local heading = truck.group:GetHeading()
|
||||||
|
heading = heading < 180 and (360-heading) or (heading - 180)
|
||||||
|
local cid = self.coalition == coalition.side.BLUE and country.id.USA or country.id.RUSSIA
|
||||||
|
cid = self.coalition == coalition.side.NEUTRAL and country.id.UN_PEACEKEEPERS or cid
|
||||||
|
|
||||||
|
local ammo = {}
|
||||||
|
for i=1,5 do
|
||||||
|
ammo[i] = SPAWNSTATIC:NewFromType("ammo_cargo","Cargos",cid)
|
||||||
|
:InitCoordinate(coord:Translate((15+((i-1)*4)),heading))
|
||||||
|
:Spawn(0,"AmmoCrate-"..math.random(1,10000))
|
||||||
|
end
|
||||||
|
|
||||||
|
local function destroyammo(ammo)
|
||||||
|
for _,_crate in pairs(ammo) do
|
||||||
|
_crate:Destroy(false)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local scheduler = SCHEDULER:New(nil,destroyammo,{ammo},self.waitingtime)
|
||||||
|
|
||||||
|
-- one reload less
|
||||||
|
if truck.reloads ~= -1 then
|
||||||
|
truck.reloads = truck.reloads - 1
|
||||||
|
end
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
---
|
||||||
|
-- @param #AMMOTRUCK self
|
||||||
|
-- @param #string From
|
||||||
|
-- @param #string Event
|
||||||
|
-- @param #string To
|
||||||
|
-- @param #AMMOTRUCK.data Truck
|
||||||
|
-- @return #AMMOTRUCK self
|
||||||
|
function AMMOTRUCK:onafterTruckReturning(From, Event, To, Truck)
|
||||||
|
self:T({From, Event, To, Truck.name})
|
||||||
|
-- route home
|
||||||
|
local truckdata = Truck -- #AMMOTRUCK.data
|
||||||
|
local tgtzone = self.homezone
|
||||||
|
local tgtcoord = tgtzone:GetRandomCoordinate()
|
||||||
|
if self.hasarmygroup then
|
||||||
|
local mission = AUFTRAG:NewONGUARD(tgtcoord)
|
||||||
|
local oldmission = truckdata.group:GetMissionCurrent()
|
||||||
|
if oldmission then oldmission:Cancel() end
|
||||||
|
mission:SetTime(5)
|
||||||
|
mission:SetTeleport(false)
|
||||||
|
truckdata.group:AddMission(mission)
|
||||||
|
elseif self.routeonroad then
|
||||||
|
truckdata.group:RouteGroundOnRoad(tgtcoord,30,1,"Cone")
|
||||||
|
else
|
||||||
|
truckdata.group:RouteGroundTo(tgtcoord,30,"Cone",1)
|
||||||
|
end
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
---
|
||||||
|
-- @param #AMMOTRUCK self
|
||||||
|
-- @param #string From
|
||||||
|
-- @param #string Event
|
||||||
|
-- @param #string To
|
||||||
|
-- @return #AMMOTRUCK self
|
||||||
|
function AMMOTRUCK:onafterStop(From, Event, To)
|
||||||
|
self:T({From, Event, To})
|
||||||
|
return self
|
||||||
|
end
|
||||||
@@ -3547,8 +3547,6 @@ end
|
|||||||
function ARTY:onafterRespawn(Controllable, From, Event, To)
|
function ARTY:onafterRespawn(Controllable, From, Event, To)
|
||||||
self:_EventFromTo("onafterRespawn", Event, From, To)
|
self:_EventFromTo("onafterRespawn", Event, From, To)
|
||||||
|
|
||||||
env.info("FF Respawning arty group")
|
|
||||||
|
|
||||||
local group=self.Controllable --Wrapper.Group#GROUP
|
local group=self.Controllable --Wrapper.Group#GROUP
|
||||||
|
|
||||||
-- Respawn group.
|
-- Respawn group.
|
||||||
|
|||||||
1090
Moose Development/Moose/Functional/Autolase.lua
Normal file
1090
Moose Development/Moose/Functional/Autolase.lua
Normal file
File diff suppressed because it is too large
Load Diff
@@ -2354,6 +2354,7 @@ do -- DETECTION_TYPES
|
|||||||
if not DetectedItem then
|
if not DetectedItem then
|
||||||
DetectedItem = self:AddDetectedItem( "TYPE", DetectedTypeName )
|
DetectedItem = self:AddDetectedItem( "TYPE", DetectedTypeName )
|
||||||
DetectedItem.TypeName = DetectedTypeName
|
DetectedItem.TypeName = DetectedTypeName
|
||||||
|
DetectedItem.Name = DetectedUnitName -- fix by @Nocke
|
||||||
end
|
end
|
||||||
|
|
||||||
DetectedItem.Set:AddUnit( DetectedUnit )
|
DetectedItem.Set:AddUnit( DetectedUnit )
|
||||||
|
|||||||
@@ -108,8 +108,8 @@
|
|||||||
-- @image Escorting.JPG
|
-- @image Escorting.JPG
|
||||||
|
|
||||||
|
|
||||||
|
---
|
||||||
--- @type ESCORT
|
-- @type ESCORT
|
||||||
-- @extends Core.Base#BASE
|
-- @extends Core.Base#BASE
|
||||||
-- @field Wrapper.Client#CLIENT EscortClient
|
-- @field Wrapper.Client#CLIENT EscortClient
|
||||||
-- @field Wrapper.Group#GROUP EscortGroup
|
-- @field Wrapper.Group#GROUP EscortGroup
|
||||||
@@ -600,7 +600,7 @@ function ESCORT:MenuReportTargets( Seconds )
|
|||||||
self.EscortMenuAttackNearbyTargets = MENU_GROUP:New( self.EscortClient:GetGroup(), "Attack targets", self.EscortMenu )
|
self.EscortMenuAttackNearbyTargets = MENU_GROUP:New( self.EscortClient:GetGroup(), "Attack targets", self.EscortMenu )
|
||||||
|
|
||||||
|
|
||||||
self.ReportTargetsScheduler = SCHEDULER:New( self, self._ReportTargetsScheduler, {}, 1, Seconds )
|
self.ReportTargetsScheduler, self.ReportTargetsSchedulerID = SCHEDULER:New( self, self._ReportTargetsScheduler, {}, 1, Seconds )
|
||||||
|
|
||||||
return self
|
return self
|
||||||
end
|
end
|
||||||
@@ -693,7 +693,7 @@ function ESCORT:MenuResumeMission()
|
|||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
--- @param #MENUPARAM MenuParam
|
-- @param #MENUPARAM MenuParam
|
||||||
function ESCORT:_HoldPosition( OrbitGroup, OrbitHeight, OrbitSeconds )
|
function ESCORT:_HoldPosition( OrbitGroup, OrbitHeight, OrbitSeconds )
|
||||||
|
|
||||||
local EscortGroup = self.EscortGroup
|
local EscortGroup = self.EscortGroup
|
||||||
@@ -733,7 +733,7 @@ function ESCORT:_HoldPosition( OrbitGroup, OrbitHeight, OrbitSeconds )
|
|||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
--- @param #MENUPARAM MenuParam
|
-- @param #MENUPARAM MenuParam
|
||||||
function ESCORT:_JoinUpAndFollow( Distance )
|
function ESCORT:_JoinUpAndFollow( Distance )
|
||||||
|
|
||||||
local EscortGroup = self.EscortGroup
|
local EscortGroup = self.EscortGroup
|
||||||
@@ -766,7 +766,7 @@ function ESCORT:JoinUpAndFollow( EscortGroup, EscortClient, Distance )
|
|||||||
EscortGroup:MessageToClient( "Rejoining and Following at " .. Distance .. "!", 30, EscortClient )
|
EscortGroup:MessageToClient( "Rejoining and Following at " .. Distance .. "!", 30, EscortClient )
|
||||||
end
|
end
|
||||||
|
|
||||||
--- @param #MENUPARAM MenuParam
|
-- @param #MENUPARAM MenuParam
|
||||||
function ESCORT:_Flare( Color, Message )
|
function ESCORT:_Flare( Color, Message )
|
||||||
|
|
||||||
local EscortGroup = self.EscortGroup
|
local EscortGroup = self.EscortGroup
|
||||||
@@ -776,7 +776,7 @@ function ESCORT:_Flare( Color, Message )
|
|||||||
EscortGroup:MessageToClient( Message, 10, EscortClient )
|
EscortGroup:MessageToClient( Message, 10, EscortClient )
|
||||||
end
|
end
|
||||||
|
|
||||||
--- @param #MENUPARAM MenuParam
|
-- @param #MENUPARAM MenuParam
|
||||||
function ESCORT:_Smoke( Color, Message )
|
function ESCORT:_Smoke( Color, Message )
|
||||||
|
|
||||||
local EscortGroup = self.EscortGroup
|
local EscortGroup = self.EscortGroup
|
||||||
@@ -787,7 +787,7 @@ function ESCORT:_Smoke( Color, Message )
|
|||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
--- @param #MENUPARAM MenuParam
|
-- @param #MENUPARAM MenuParam
|
||||||
function ESCORT:_ReportNearbyTargetsNow()
|
function ESCORT:_ReportNearbyTargetsNow()
|
||||||
|
|
||||||
local EscortGroup = self.EscortGroup
|
local EscortGroup = self.EscortGroup
|
||||||
@@ -809,12 +809,12 @@ function ESCORT:_SwitchReportNearbyTargets( ReportTargets )
|
|||||||
self.ReportTargetsScheduler:Schedule( self, self._ReportTargetsScheduler, {}, 1, 30 )
|
self.ReportTargetsScheduler:Schedule( self, self._ReportTargetsScheduler, {}, 1, 30 )
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
routines.removeFunction( self.ReportTargetsScheduler )
|
self.ReportTargetsScheduler:Remove(self.ReportTargetsSchedulerID)
|
||||||
self.ReportTargetsScheduler = nil
|
self.ReportTargetsScheduler = nil
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
--- @param #MENUPARAM MenuParam
|
-- @param #MENUPARAM MenuParam
|
||||||
function ESCORT:_ScanTargets( ScanDuration )
|
function ESCORT:_ScanTargets( ScanDuration )
|
||||||
|
|
||||||
local EscortGroup = self.EscortGroup -- Wrapper.Group#GROUP
|
local EscortGroup = self.EscortGroup -- Wrapper.Group#GROUP
|
||||||
@@ -844,7 +844,7 @@ function ESCORT:_ScanTargets( ScanDuration )
|
|||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
--- @param Wrapper.Group#GROUP EscortGroup
|
-- @param Wrapper.Group#GROUP EscortGroup
|
||||||
function _Resume( EscortGroup )
|
function _Resume( EscortGroup )
|
||||||
env.info( '_Resume' )
|
env.info( '_Resume' )
|
||||||
|
|
||||||
@@ -856,7 +856,7 @@ function _Resume( EscortGroup )
|
|||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
--- @param #ESCORT self
|
-- @param #ESCORT self
|
||||||
-- @param Functional.Detection#DETECTION_BASE.DetectedItem DetectedItem
|
-- @param Functional.Detection#DETECTION_BASE.DetectedItem DetectedItem
|
||||||
function ESCORT:_AttackTarget( DetectedItem )
|
function ESCORT:_AttackTarget( DetectedItem )
|
||||||
|
|
||||||
@@ -877,7 +877,7 @@ function ESCORT:_AttackTarget( DetectedItem )
|
|||||||
local Tasks = {}
|
local Tasks = {}
|
||||||
|
|
||||||
DetectedSet:ForEachUnit(
|
DetectedSet:ForEachUnit(
|
||||||
--- @param Wrapper.Unit#UNIT DetectedUnit
|
-- @param Wrapper.Unit#UNIT DetectedUnit
|
||||||
function( DetectedUnit, Tasks )
|
function( DetectedUnit, Tasks )
|
||||||
if DetectedUnit:IsAlive() then
|
if DetectedUnit:IsAlive() then
|
||||||
Tasks[#Tasks+1] = EscortGroup:TaskAttackUnit( DetectedUnit )
|
Tasks[#Tasks+1] = EscortGroup:TaskAttackUnit( DetectedUnit )
|
||||||
@@ -900,7 +900,7 @@ function ESCORT:_AttackTarget( DetectedItem )
|
|||||||
local Tasks = {}
|
local Tasks = {}
|
||||||
|
|
||||||
DetectedSet:ForEachUnit(
|
DetectedSet:ForEachUnit(
|
||||||
--- @param Wrapper.Unit#UNIT DetectedUnit
|
-- @param Wrapper.Unit#UNIT DetectedUnit
|
||||||
function( DetectedUnit, Tasks )
|
function( DetectedUnit, Tasks )
|
||||||
if DetectedUnit:IsAlive() then
|
if DetectedUnit:IsAlive() then
|
||||||
Tasks[#Tasks+1] = EscortGroup:TaskFireAtPoint( DetectedUnit:GetVec2(), 50 )
|
Tasks[#Tasks+1] = EscortGroup:TaskFireAtPoint( DetectedUnit:GetVec2(), 50 )
|
||||||
@@ -921,7 +921,7 @@ function ESCORT:_AttackTarget( DetectedItem )
|
|||||||
end
|
end
|
||||||
|
|
||||||
---
|
---
|
||||||
--- @param #ESCORT self
|
-- @param #ESCORT self
|
||||||
-- @param Functional.Detection#DETECTION_BASE.DetectedItem DetectedItem
|
-- @param Functional.Detection#DETECTION_BASE.DetectedItem DetectedItem
|
||||||
function ESCORT:_AssistTarget( EscortGroupAttack, DetectedItem )
|
function ESCORT:_AssistTarget( EscortGroupAttack, DetectedItem )
|
||||||
|
|
||||||
@@ -939,7 +939,7 @@ function ESCORT:_AssistTarget( EscortGroupAttack, DetectedItem )
|
|||||||
local Tasks = {}
|
local Tasks = {}
|
||||||
|
|
||||||
DetectedSet:ForEachUnit(
|
DetectedSet:ForEachUnit(
|
||||||
--- @param Wrapper.Unit#UNIT DetectedUnit
|
-- @param Wrapper.Unit#UNIT DetectedUnit
|
||||||
function( DetectedUnit, Tasks )
|
function( DetectedUnit, Tasks )
|
||||||
if DetectedUnit:IsAlive() then
|
if DetectedUnit:IsAlive() then
|
||||||
Tasks[#Tasks+1] = EscortGroupAttack:TaskAttackUnit( DetectedUnit )
|
Tasks[#Tasks+1] = EscortGroupAttack:TaskAttackUnit( DetectedUnit )
|
||||||
@@ -961,7 +961,7 @@ function ESCORT:_AssistTarget( EscortGroupAttack, DetectedItem )
|
|||||||
local Tasks = {}
|
local Tasks = {}
|
||||||
|
|
||||||
DetectedSet:ForEachUnit(
|
DetectedSet:ForEachUnit(
|
||||||
--- @param Wrapper.Unit#UNIT DetectedUnit
|
-- @param Wrapper.Unit#UNIT DetectedUnit
|
||||||
function( DetectedUnit, Tasks )
|
function( DetectedUnit, Tasks )
|
||||||
if DetectedUnit:IsAlive() then
|
if DetectedUnit:IsAlive() then
|
||||||
Tasks[#Tasks+1] = EscortGroupAttack:TaskFireAtPoint( DetectedUnit:GetVec2(), 50 )
|
Tasks[#Tasks+1] = EscortGroupAttack:TaskFireAtPoint( DetectedUnit:GetVec2(), 50 )
|
||||||
@@ -981,7 +981,7 @@ function ESCORT:_AssistTarget( EscortGroupAttack, DetectedItem )
|
|||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
--- @param #MENUPARAM MenuParam
|
-- @param #MENUPARAM MenuParam
|
||||||
function ESCORT:_ROE( EscortROEFunction, EscortROEMessage )
|
function ESCORT:_ROE( EscortROEFunction, EscortROEMessage )
|
||||||
|
|
||||||
local EscortGroup = self.EscortGroup
|
local EscortGroup = self.EscortGroup
|
||||||
@@ -991,7 +991,7 @@ function ESCORT:_ROE( EscortROEFunction, EscortROEMessage )
|
|||||||
EscortGroup:MessageToClient( EscortROEMessage, 10, EscortClient )
|
EscortGroup:MessageToClient( EscortROEMessage, 10, EscortClient )
|
||||||
end
|
end
|
||||||
|
|
||||||
--- @param #MENUPARAM MenuParam
|
-- @param #MENUPARAM MenuParam
|
||||||
function ESCORT:_ROT( EscortROTFunction, EscortROTMessage )
|
function ESCORT:_ROT( EscortROTFunction, EscortROTMessage )
|
||||||
|
|
||||||
local EscortGroup = self.EscortGroup
|
local EscortGroup = self.EscortGroup
|
||||||
@@ -1001,7 +1001,7 @@ function ESCORT:_ROT( EscortROTFunction, EscortROTMessage )
|
|||||||
EscortGroup:MessageToClient( EscortROTMessage, 10, EscortClient )
|
EscortGroup:MessageToClient( EscortROTMessage, 10, EscortClient )
|
||||||
end
|
end
|
||||||
|
|
||||||
--- @param #MENUPARAM MenuParam
|
-- @param #MENUPARAM MenuParam
|
||||||
function ESCORT:_ResumeMission( WayPoint )
|
function ESCORT:_ResumeMission( WayPoint )
|
||||||
|
|
||||||
local EscortGroup = self.EscortGroup
|
local EscortGroup = self.EscortGroup
|
||||||
@@ -1036,7 +1036,7 @@ function ESCORT:RegisterRoute()
|
|||||||
return TaskPoints
|
return TaskPoints
|
||||||
end
|
end
|
||||||
|
|
||||||
--- @param Functional.Escort#ESCORT self
|
-- @param Functional.Escort#ESCORT self
|
||||||
function ESCORT:_FollowScheduler()
|
function ESCORT:_FollowScheduler()
|
||||||
self:F( { self.FollowDistance } )
|
self:F( { self.FollowDistance } )
|
||||||
|
|
||||||
|
|||||||
@@ -113,14 +113,9 @@
|
|||||||
-- -- Start missile trainer.
|
-- -- Start missile trainer.
|
||||||
-- fox:Start()
|
-- fox:Start()
|
||||||
--
|
--
|
||||||
-- # Fine Tuning
|
-- # Notes
|
||||||
--
|
|
||||||
-- Todo!
|
|
||||||
--
|
|
||||||
-- # Special Events
|
|
||||||
--
|
|
||||||
-- Todo!
|
|
||||||
--
|
--
|
||||||
|
-- The script needs to be running before you enter an airplane slot. If FOX is not available to you, go back to observers and then join a slot again.
|
||||||
--
|
--
|
||||||
-- @field #FOX
|
-- @field #FOX
|
||||||
FOX = {
|
FOX = {
|
||||||
|
|||||||
@@ -22,7 +22,7 @@
|
|||||||
-- @module Functional.Mantis
|
-- @module Functional.Mantis
|
||||||
-- @image Functional.Mantis.jpg
|
-- @image Functional.Mantis.jpg
|
||||||
--
|
--
|
||||||
-- Last Update: Oct 2022
|
-- Last Update: Sept 2023
|
||||||
|
|
||||||
-------------------------------------------------------------------------
|
-------------------------------------------------------------------------
|
||||||
--- **MANTIS** class, extends Core.Base#BASE
|
--- **MANTIS** class, extends Core.Base#BASE
|
||||||
@@ -104,9 +104,13 @@
|
|||||||
-- * Silkworm (though strictly speaking this is a surface to ship missile)
|
-- * Silkworm (though strictly speaking this is a surface to ship missile)
|
||||||
-- * SA-2, SA-3, SA-5, SA-6, SA-7, SA-8, SA-9, SA-10, SA-11, SA-13, SA-15, SA-19
|
-- * SA-2, SA-3, SA-5, SA-6, SA-7, SA-8, SA-9, SA-10, SA-11, SA-13, SA-15, SA-19
|
||||||
-- * From HDS (see note on HDS below): SA-2, SA-3, SA-10B, SA-10C, SA-12, SA-17, SA-20A, SA-20B, SA-23, HQ-2
|
-- * From HDS (see note on HDS below): SA-2, SA-3, SA-10B, SA-10C, SA-12, SA-17, SA-20A, SA-20B, SA-23, HQ-2
|
||||||
|
--
|
||||||
-- * From SMA: RBS98M, RBS70, RBS90, RBS90M, RBS103A, RBS103B, RBS103AM, RBS103BM, Lvkv9040M
|
-- * From SMA: RBS98M, RBS70, RBS90, RBS90M, RBS103A, RBS103B, RBS103AM, RBS103BM, Lvkv9040M
|
||||||
-- **NOTE** If you are using the Swedish Military Assets (SMA), please note that the **group name** for RBS-SAM types also needs to contain the keyword "SMA"
|
-- **NOTE** If you are using the Swedish Military Assets (SMA), please note that the **group name** for RBS-SAM types also needs to contain the keyword "SMA"
|
||||||
--
|
--
|
||||||
|
-- * From CH: 2S38, PantsirS1, PantsirS2, PGL-625, HQ-17A, M903PAC2, M903PAC3, TorM2, TorM2K, TorM2M, NASAMS3-AMRAAMER, NASAMS3-AIM9X2, C-RAM, PGZ-09, S350-9M100, S350-9M96D
|
||||||
|
-- **NOTE** If you are using the Military Assets by Currenthill (CH), please note that the **group name** for CH-SAM types also needs to contain the keyword "CHM"
|
||||||
|
--
|
||||||
-- Following the example started above, an SA-6 site group name should start with "Red SAM SA-6" then, or a blue Patriot installation with e.g. "Blue SAM Patriot".
|
-- Following the example started above, an SA-6 site group name should start with "Red SAM SA-6" then, or a blue Patriot installation with e.g. "Blue SAM Patriot".
|
||||||
-- **NOTE** If you are using the High-Digit-Sam Mod, please note that the **group name** for the following SAM types also needs to contain the keyword "HDS":
|
-- **NOTE** If you are using the High-Digit-Sam Mod, please note that the **group name** for the following SAM types also needs to contain the keyword "HDS":
|
||||||
--
|
--
|
||||||
@@ -369,6 +373,7 @@ MANTIS.SamData = {
|
|||||||
["SA-20A"] = { Range=150, Blindspot=5, Height=27, Type="Long" , Radar="S-300PMU1"},
|
["SA-20A"] = { Range=150, Blindspot=5, Height=27, Type="Long" , Radar="S-300PMU1"},
|
||||||
["SA-20B"] = { Range=200, Blindspot=4, Height=27, Type="Long" , Radar="S-300PMU2"},
|
["SA-20B"] = { Range=200, Blindspot=4, Height=27, Type="Long" , Radar="S-300PMU2"},
|
||||||
["HQ-2"] = { Range=50, Blindspot=6, Height=35, Type="Medium", Radar="HQ_2_Guideline_LN" },
|
["HQ-2"] = { Range=50, Blindspot=6, Height=35, Type="Medium", Radar="HQ_2_Guideline_LN" },
|
||||||
|
["SHORAD"] = { Range=3, Blindspot=0, Height=3, Type="Short", Radar="Igla" }
|
||||||
}
|
}
|
||||||
|
|
||||||
--- SAM data HDS
|
--- SAM data HDS
|
||||||
@@ -415,6 +420,37 @@ MANTIS.SamDataSMA = {
|
|||||||
["Lvkv9040M SMA"] = { Range=4, Blindspot=0, Height=2.5, Type="Short", Radar="LvKv9040" },
|
["Lvkv9040M SMA"] = { Range=4, Blindspot=0, Height=2.5, Type="Short", Radar="LvKv9040" },
|
||||||
}
|
}
|
||||||
|
|
||||||
|
--- SAM data CH
|
||||||
|
-- @type MANTIS.SamDataCH
|
||||||
|
-- @field #number Range Max firing range in km
|
||||||
|
-- @field #number Blindspot no-firing range (green circle)
|
||||||
|
-- @field #number Height Max firing height in km
|
||||||
|
-- @field #string Type #MANTIS.SamType of SAM, i.e. SHORT, MEDIUM or LONG (range)
|
||||||
|
-- @field #string Radar Radar typename on unit level (used as key)
|
||||||
|
MANTIS.SamDataCH = {
|
||||||
|
-- units from CH (Military Assets by Currenthill)
|
||||||
|
-- https://www.currenthill.com/
|
||||||
|
-- group name MUST contain CHM to ID launcher type correctly!
|
||||||
|
["2S38 CH"] = { Range=8, Blindspot=0.5, Height=6, Type="Short", Radar="2S38" },
|
||||||
|
["PantsirS1 CH"] = { Range=20, Blindspot=1.2, Height=15, Type="Short", Radar="PantsirS1" },
|
||||||
|
["PantsirS2 CH"] = { Range=30, Blindspot=1.2, Height=18, Type="Medium", Radar="PantsirS2" },
|
||||||
|
["PGL-625 CH"] = { Range=10, Blindspot=0.5, Height=5, Type="Short", Radar="PGL_625" },
|
||||||
|
["HQ-17A CH"] = { Range=20, Blindspot=1.5, Height=10, Type="Short", Radar="HQ17A" },
|
||||||
|
["M903PAC2 CH"] = { Range=160, Blindspot=3, Height=24.5, Type="Long", Radar="MIM104_M903_PAC2" },
|
||||||
|
["M903PAC3 CH"] = { Range=120, Blindspot=1, Height=40, Type="Long", Radar="MIM104_M903_PAC3" },
|
||||||
|
["TorM2 CH"] = { Range=12, Blindspot=1, Height=10, Type="Short", Radar="TorM2" },
|
||||||
|
["TorM2K CH"] = { Range=12, Blindspot=1, Height=10, Type="Short", Radar="TorM2K" },
|
||||||
|
["TorM2M CH"] = { Range=16, Blindspot=1, Height=10, Type="Short", Radar="TorM2M" },
|
||||||
|
["NASAMS3-AMRAAMER CH"] = { Range=50, Blindspot=2, Height=35.7, Type="Medium", Radar="CH_NASAMS3_LN_AMRAAM_ER" },
|
||||||
|
["NASAMS3-AIM9X2 CH"] = { Range=20, Blindspot=0.2, Height=18, Type="Short", Radar="CH_NASAMS3_LN_AIM9X2" },
|
||||||
|
["C-RAM CH"] = { Range=2, Blindspot=0, Height=2, Type="Short", Radar="CH_Centurion_C_RAM" },
|
||||||
|
["PGZ-09 CH"] = { Range=4, Blindspot=0, Height=3, Type="Short", Radar="CH_PGZ09" },
|
||||||
|
["S350-9M100 CH"] = { Range=15, Blindspot=1.5, Height=8, Type="Short", Radar="CH_S350_50P6_9M100" },
|
||||||
|
["S350-9M96D CH"] = { Range=150, Blindspot=2.5, Height=30, Type="Long", Radar="CH_S350_50P6_9M96D" },
|
||||||
|
["LAV-AD CH"] = { Range=8, Blindspot=0.2, Height=4.8, Type="Short", Radar="CH_LAVAD" },
|
||||||
|
["HQ-22 CH"] = { Range=170, Blindspot=5, Height=27, Type="Long", Radar="CH_HQ22_LN" },
|
||||||
|
}
|
||||||
|
|
||||||
-----------------------------------------------------------------------
|
-----------------------------------------------------------------------
|
||||||
-- MANTIS System
|
-- MANTIS System
|
||||||
-----------------------------------------------------------------------
|
-----------------------------------------------------------------------
|
||||||
@@ -431,6 +467,7 @@ do
|
|||||||
--@param #string awacs Group name of your Awacs (optional)
|
--@param #string awacs Group name of your Awacs (optional)
|
||||||
--@param #boolean EmOnOff Make MANTIS switch Emissions on and off instead of changing the alarm state between RED and GREEN (optional)
|
--@param #boolean EmOnOff Make MANTIS switch Emissions on and off instead of changing the alarm state between RED and GREEN (optional)
|
||||||
--@param #number Padding For #SEAD - Extra number of seconds to add to radar switch-back-on time (optional)
|
--@param #number Padding For #SEAD - Extra number of seconds to add to radar switch-back-on time (optional)
|
||||||
|
--@param #table Zones Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects
|
||||||
--@return #MANTIS self
|
--@return #MANTIS self
|
||||||
--@usage Start up your MANTIS with a basic setting
|
--@usage Start up your MANTIS with a basic setting
|
||||||
--
|
--
|
||||||
@@ -449,7 +486,7 @@ do
|
|||||||
-- mybluemantis = MANTIS:New("bluemantis","Blue SAM","Blue EWR",nil,"blue",false,"Blue Awacs")
|
-- mybluemantis = MANTIS:New("bluemantis","Blue SAM","Blue EWR",nil,"blue",false,"Blue Awacs")
|
||||||
-- mybluemantis:Start()
|
-- mybluemantis:Start()
|
||||||
--
|
--
|
||||||
function MANTIS:New(name,samprefix,ewrprefix,hq,coalition,dynamic,awacs, EmOnOff, Padding)
|
function MANTIS:New(name,samprefix,ewrprefix,hq,coalition,dynamic,awacs, EmOnOff, Padding, Zones)
|
||||||
|
|
||||||
-- DONE: Create some user functions for these
|
-- DONE: Create some user functions for these
|
||||||
-- DONE: Make HQ useful
|
-- DONE: Make HQ useful
|
||||||
@@ -510,6 +547,7 @@ do
|
|||||||
self.maxclassic = 6
|
self.maxclassic = 6
|
||||||
self.autoshorad = true
|
self.autoshorad = true
|
||||||
self.ShoradGroupSet = SET_GROUP:New() -- Core.Set#SET_GROUP
|
self.ShoradGroupSet = SET_GROUP:New() -- Core.Set#SET_GROUP
|
||||||
|
self.FilterZones = Zones
|
||||||
|
|
||||||
self.UseEmOnOff = true
|
self.UseEmOnOff = true
|
||||||
if EmOnOff == false then
|
if EmOnOff == false then
|
||||||
@@ -559,16 +597,23 @@ do
|
|||||||
|
|
||||||
self:T({self.ewr_templates})
|
self:T({self.ewr_templates})
|
||||||
|
|
||||||
|
self.SAM_Group = SET_GROUP:New():FilterPrefixes(self.SAM_Templates_Prefix):FilterCoalitions(self.Coalition)
|
||||||
|
self.EWR_Group = SET_GROUP:New():FilterPrefixes(self.ewr_templates):FilterCoalitions(self.Coalition)
|
||||||
|
|
||||||
|
if self.FilterZones then
|
||||||
|
self.SAM_Group:FilterZones(self.FilterZones)
|
||||||
|
end
|
||||||
|
|
||||||
if self.dynamic then
|
if self.dynamic then
|
||||||
-- Set SAM SET_GROUP
|
-- Set SAM SET_GROUP
|
||||||
self.SAM_Group = SET_GROUP:New():FilterPrefixes(self.SAM_Templates_Prefix):FilterCoalitions(self.Coalition):FilterStart()
|
self.SAM_Group:FilterStart()
|
||||||
-- Set EWR SET_GROUP
|
-- Set EWR SET_GROUP
|
||||||
self.EWR_Group = SET_GROUP:New():FilterPrefixes(self.ewr_templates):FilterCoalitions(self.Coalition):FilterStart()
|
self.EWR_Group:FilterStart()
|
||||||
else
|
else
|
||||||
-- Set SAM SET_GROUP
|
-- Set SAM SET_GROUP
|
||||||
self.SAM_Group = SET_GROUP:New():FilterPrefixes(self.SAM_Templates_Prefix):FilterCoalitions(self.Coalition):FilterOnce()
|
self.SAM_Group:FilterOnce()
|
||||||
-- Set EWR SET_GROUP
|
-- Set EWR SET_GROUP
|
||||||
self.EWR_Group = SET_GROUP:New():FilterPrefixes(self.ewr_templates):FilterCoalitions(self.Coalition):FilterOnce()
|
self.EWR_Group:FilterOnce()
|
||||||
end
|
end
|
||||||
|
|
||||||
-- set up CC
|
-- set up CC
|
||||||
@@ -578,7 +623,7 @@ do
|
|||||||
|
|
||||||
-- TODO Version
|
-- TODO Version
|
||||||
-- @field #string version
|
-- @field #string version
|
||||||
self.version="0.8.9"
|
self.version="0.8.14"
|
||||||
self:I(string.format("***** Starting MANTIS Version %s *****", self.version))
|
self:I(string.format("***** Starting MANTIS Version %s *****", self.version))
|
||||||
|
|
||||||
--- FSM Functions ---
|
--- FSM Functions ---
|
||||||
@@ -1299,11 +1344,12 @@ do
|
|||||||
-- @param #string grpname Name of the group
|
-- @param #string grpname Name of the group
|
||||||
-- @param #boolean mod HDS mod flag
|
-- @param #boolean mod HDS mod flag
|
||||||
-- @param #boolean sma SMA mod flag
|
-- @param #boolean sma SMA mod flag
|
||||||
|
-- @param #boolean chm CH mod flag
|
||||||
-- @return #number range Max firing range
|
-- @return #number range Max firing range
|
||||||
-- @return #number height Max firing height
|
-- @return #number height Max firing height
|
||||||
-- @return #string type Long, medium or short range
|
-- @return #string type Long, medium or short range
|
||||||
-- @return #number blind "blind" spot
|
-- @return #number blind "blind" spot
|
||||||
function MANTIS:_GetSAMDataFromUnits(grpname,mod,sma)
|
function MANTIS:_GetSAMDataFromUnits(grpname,mod,sma,chm)
|
||||||
self:T(self.lid.."_GetSAMRangeFromUnits")
|
self:T(self.lid.."_GetSAMRangeFromUnits")
|
||||||
local found = false
|
local found = false
|
||||||
local range = self.checkradius
|
local range = self.checkradius
|
||||||
@@ -1318,8 +1364,10 @@ do
|
|||||||
SAMData = self.SamDataHDS
|
SAMData = self.SamDataHDS
|
||||||
elseif sma then
|
elseif sma then
|
||||||
SAMData = self.SamDataSMA
|
SAMData = self.SamDataSMA
|
||||||
|
elseif chm then
|
||||||
|
SAMData = self.SamDataCH
|
||||||
end
|
end
|
||||||
--self:I("Looking to auto-match for "..grpname)
|
--self:T("Looking to auto-match for "..grpname)
|
||||||
for _,_unit in pairs(units) do
|
for _,_unit in pairs(units) do
|
||||||
local unit = _unit -- Wrapper.Unit#UNIT
|
local unit = _unit -- Wrapper.Unit#UNIT
|
||||||
local type = string.lower(unit:GetTypeName())
|
local type = string.lower(unit:GetTypeName())
|
||||||
@@ -1364,10 +1412,13 @@ do
|
|||||||
local found = false
|
local found = false
|
||||||
local HDSmod = false
|
local HDSmod = false
|
||||||
local SMAMod = false
|
local SMAMod = false
|
||||||
|
local CHMod = false
|
||||||
if string.find(grpname,"HDS",1,true) then
|
if string.find(grpname,"HDS",1,true) then
|
||||||
HDSmod = true
|
HDSmod = true
|
||||||
elseif string.find(grpname,"SMA",1,true) then
|
elseif string.find(grpname,"SMA",1,true) then
|
||||||
SMAMod = true
|
SMAMod = true
|
||||||
|
elseif string.find(grpname,"CHM",1,true) then
|
||||||
|
CHMod = true
|
||||||
end
|
end
|
||||||
if self.automode then
|
if self.automode then
|
||||||
for idx,entry in pairs(self.SamData) do
|
for idx,entry in pairs(self.SamData) do
|
||||||
@@ -1386,8 +1437,8 @@ do
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
-- secondary filter if not found
|
-- secondary filter if not found
|
||||||
if (not found and self.automode) or HDSmod or SMAMod then
|
if (not found and self.automode) or HDSmod or SMAMod or CHMod then
|
||||||
range, height, type = self:_GetSAMDataFromUnits(grpname,HDSmod,SMAMod)
|
range, height, type = self:_GetSAMDataFromUnits(grpname,HDSmod,SMAMod,CHMod)
|
||||||
elseif not found then
|
elseif not found then
|
||||||
self:E(self.lid .. string.format("*****Could not match radar data for %s! Will default to midrange values!",grpname))
|
self:E(self.lid .. string.format("*****Could not match radar data for %s! Will default to midrange values!",grpname))
|
||||||
end
|
end
|
||||||
|
|||||||
@@ -50,6 +50,11 @@
|
|||||||
-- * **100 meter**: Destroys the missile when the distance to the aircraft is below or equal to 100 meter.
|
-- * **100 meter**: Destroys the missile when the distance to the aircraft is below or equal to 100 meter.
|
||||||
-- * **150 meter**: Destroys the missile when the distance to the aircraft is below or equal to 150 meter.
|
-- * **150 meter**: Destroys the missile when the distance to the aircraft is below or equal to 150 meter.
|
||||||
-- * **200 meter**: Destroys the missile when the distance to the aircraft is below or equal to 200 meter.
|
-- * **200 meter**: Destroys the missile when the distance to the aircraft is below or equal to 200 meter.
|
||||||
|
--
|
||||||
|
-- # Developer Note
|
||||||
|
--
|
||||||
|
-- Note while this class still works, it is no longer supported as the original author stopped active development of MOOSE.
|
||||||
|
-- Therefore, this class is considered to be deprecated and superseded by the [Functional.Fox](https://flightcontrol-master.github.io/MOOSE_DOCS_DEVELOP/Documentation/Functional.Fox.html) class, which provides the same functionality.
|
||||||
--
|
--
|
||||||
-- ===
|
-- ===
|
||||||
--
|
--
|
||||||
@@ -67,8 +72,8 @@
|
|||||||
-- @module Functional.MissileTrainer
|
-- @module Functional.MissileTrainer
|
||||||
-- @image Missile_Trainer.JPG
|
-- @image Missile_Trainer.JPG
|
||||||
|
|
||||||
|
---
|
||||||
--- @type MISSILETRAINER
|
-- @type MISSILETRAINER
|
||||||
-- @field Core.Set#SET_CLIENT DBClients
|
-- @field Core.Set#SET_CLIENT DBClients
|
||||||
-- @extends Core.Base#BASE
|
-- @extends Core.Base#BASE
|
||||||
|
|
||||||
@@ -97,6 +102,11 @@
|
|||||||
-- * @{#MISSILETRAINER.InitRangeOnOff}: Sets by default the display of range information of missiles ON of OFF.
|
-- * @{#MISSILETRAINER.InitRangeOnOff}: Sets by default the display of range information of missiles ON of OFF.
|
||||||
-- * @{#MISSILETRAINER.InitBearingOnOff}: Sets by default the display of bearing information of missiles ON of OFF.
|
-- * @{#MISSILETRAINER.InitBearingOnOff}: Sets by default the display of bearing information of missiles ON of OFF.
|
||||||
-- * @{#MISSILETRAINER.InitMenusOnOff}: Allows to configure the options through the radio menu.
|
-- * @{#MISSILETRAINER.InitMenusOnOff}: Allows to configure the options through the radio menu.
|
||||||
|
--
|
||||||
|
-- # Developer Note
|
||||||
|
--
|
||||||
|
-- Note while this class still works, it is no longer supported as the original author stopped active development of MOOSE.
|
||||||
|
-- Therefore, this class is considered to be deprecated and superseded by the [Functional.Fox](https://flightcontrol-master.github.io/MOOSE_DOCS_DEVELOP/Documentation/Functional.Fox.html) class, which provides the same functionality.
|
||||||
--
|
--
|
||||||
-- @field #MISSILETRAINER
|
-- @field #MISSILETRAINER
|
||||||
MISSILETRAINER = {
|
MISSILETRAINER = {
|
||||||
@@ -205,7 +215,7 @@ function MISSILETRAINER:New( Distance, Briefing )
|
|||||||
|
|
||||||
|
|
||||||
-- self.DB:ForEachClient(
|
-- self.DB:ForEachClient(
|
||||||
-- --- @param Wrapper.Client#CLIENT Client
|
-- -- @param Wrapper.Client#CLIENT Client
|
||||||
-- function( Client )
|
-- function( Client )
|
||||||
--
|
--
|
||||||
-- ... actions ...
|
-- ... actions ...
|
||||||
@@ -555,7 +565,7 @@ function MISSILETRAINER:_AddBearing( Client, TrainerWeapon )
|
|||||||
|
|
||||||
local DirectionVector = { x = PositionMissile.x - TargetVec3.x, y = PositionMissile.y - TargetVec3.y, z = PositionMissile.z - TargetVec3.z }
|
local DirectionVector = { x = PositionMissile.x - TargetVec3.x, y = PositionMissile.y - TargetVec3.y, z = PositionMissile.z - TargetVec3.z }
|
||||||
local DirectionRadians = math.atan2( DirectionVector.z, DirectionVector.x )
|
local DirectionRadians = math.atan2( DirectionVector.z, DirectionVector.x )
|
||||||
--DirectionRadians = DirectionRadians + routines.getNorthCorrection( PositionTarget )
|
|
||||||
if DirectionRadians < 0 then
|
if DirectionRadians < 0 then
|
||||||
DirectionRadians = DirectionRadians + 2 * math.pi
|
DirectionRadians = DirectionRadians + 2 * math.pi
|
||||||
end
|
end
|
||||||
|
|||||||
@@ -10,7 +10,8 @@
|
|||||||
-- @module Functional.Movement
|
-- @module Functional.Movement
|
||||||
-- @image MOOSE.JPG
|
-- @image MOOSE.JPG
|
||||||
|
|
||||||
--- @type MOVEMENT
|
---
|
||||||
|
-- @type MOVEMENT
|
||||||
-- @extends Core.Base#BASE
|
-- @extends Core.Base#BASE
|
||||||
|
|
||||||
---
|
---
|
||||||
@@ -55,7 +56,6 @@ end
|
|||||||
--- Call this function to start the MOVEMENT scheduling.
|
--- Call this function to start the MOVEMENT scheduling.
|
||||||
function MOVEMENT:ScheduleStart()
|
function MOVEMENT:ScheduleStart()
|
||||||
self:F()
|
self:F()
|
||||||
--self.MoveFunction = routines.scheduleFunction( self._Scheduler, { self }, timer.getTime() + 1, 120 )
|
|
||||||
self.MoveFunction = SCHEDULER:New( self, self._Scheduler, {}, 1, 120 )
|
self.MoveFunction = SCHEDULER:New( self, self._Scheduler, {}, 1, 120 )
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|||||||
@@ -26,9 +26,9 @@
|
|||||||
--
|
--
|
||||||
-- ===
|
-- ===
|
||||||
--
|
--
|
||||||
-- ### Author: **[funkyfranky](https://forums.eagle.ru/member.php?u=115026)**
|
-- ### Author: **funkyfranky**
|
||||||
--
|
--
|
||||||
-- ### Contributions: [FlightControl](https://forums.eagle.ru/member.php?u=89536)
|
-- ### Contributions: FlightControl, Applevangelist
|
||||||
--
|
--
|
||||||
-- ====
|
-- ====
|
||||||
-- @module Functional.PseudoATC
|
-- @module Functional.PseudoATC
|
||||||
@@ -44,7 +44,7 @@
|
|||||||
-- @field #number mrefresh Interval in seconds after which the F10 menu is refreshed. E.g. by the closest airports. Default is 120 sec.
|
-- @field #number mrefresh Interval in seconds after which the F10 menu is refreshed. E.g. by the closest airports. Default is 120 sec.
|
||||||
-- @field #number talt Interval in seconds between reporting altitude until touchdown. Default 3 sec.
|
-- @field #number talt Interval in seconds between reporting altitude until touchdown. Default 3 sec.
|
||||||
-- @field #boolean chatty Display some messages on events like take-off and touchdown.
|
-- @field #boolean chatty Display some messages on events like take-off and touchdown.
|
||||||
-- @field #boolean eventsmoose If true, events are handled by MOOSE. If false, events are handled directly by DCS eventhandler.
|
-- @field #boolean eventsmoose [Deprecated] If true, events are handled by MOOSE. If false, events are handled directly by DCS eventhandler.
|
||||||
-- @field #boolean reportplayername If true, use playername not callsign on callouts
|
-- @field #boolean reportplayername If true, use playername not callsign on callouts
|
||||||
-- @extends Core.Base#BASE
|
-- @extends Core.Base#BASE
|
||||||
|
|
||||||
@@ -100,13 +100,14 @@ PSEUDOATC.id="PseudoATC | "
|
|||||||
|
|
||||||
--- PSEUDOATC version.
|
--- PSEUDOATC version.
|
||||||
-- @field #number version
|
-- @field #number version
|
||||||
PSEUDOATC.version="0.9.5"
|
PSEUDOATC.version="0.10.5"
|
||||||
|
|
||||||
-----------------------------------------------------------------------------------------------------------------------------------------
|
-----------------------------------------------------------------------------------------------------------------------------------------
|
||||||
|
|
||||||
-- TODO list
|
-- TODO list
|
||||||
-- DONE: Add takeoff event.
|
-- DONE: Add takeoff event.
|
||||||
-- DONE: Add user functions.
|
-- DONE: Add user functions.
|
||||||
|
-- DONE: Refactor to use Moose event handling only
|
||||||
|
|
||||||
-----------------------------------------------------------------------------------------------------------------------------------------
|
-----------------------------------------------------------------------------------------------------------------------------------------
|
||||||
|
|
||||||
@@ -131,23 +132,14 @@ function PSEUDOATC:Start()
|
|||||||
self:F()
|
self:F()
|
||||||
|
|
||||||
-- Debug info
|
-- Debug info
|
||||||
self:E(PSEUDOATC.id.."Starting PseudoATC")
|
self:I(PSEUDOATC.id.."Starting PseudoATC")
|
||||||
|
|
||||||
-- Handle events.
|
-- Handle events.
|
||||||
if self.eventsmoose then
|
self:HandleEvent(EVENTS.Birth, self._OnBirth)
|
||||||
self:T(PSEUDOATC.id.."Events are handled by MOOSE.")
|
self:HandleEvent(EVENTS.Land, self._PlayerLanded)
|
||||||
self:HandleEvent(EVENTS.Birth, self._OnBirth)
|
self:HandleEvent(EVENTS.Takeoff, self._PlayerTakeOff)
|
||||||
self:HandleEvent(EVENTS.Land, self._PlayerLanded)
|
self:HandleEvent(EVENTS.PlayerLeaveUnit, self._PlayerLeft)
|
||||||
self:HandleEvent(EVENTS.Takeoff, self._PlayerTakeOff)
|
self:HandleEvent(EVENTS.Crash, self._PlayerLeft)
|
||||||
self:HandleEvent(EVENTS.PlayerLeaveUnit, self._PlayerLeft)
|
|
||||||
self:HandleEvent(EVENTS.Crash, self._PlayerLeft)
|
|
||||||
--self:HandleEvent(EVENTS.Ejection, self._PlayerLeft)
|
|
||||||
--self:HandleEvent(EVENTS.PilotDead, self._PlayerLeft)
|
|
||||||
else
|
|
||||||
self:T(PSEUDOATC.id.."Events are handled by DCS.")
|
|
||||||
-- Events are handled directly by DCS.
|
|
||||||
world.addEventHandler(self)
|
|
||||||
end
|
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -199,7 +191,7 @@ function PSEUDOATC:SetMenuRefresh(interval)
|
|||||||
self.mrefresh=interval or 120
|
self.mrefresh=interval or 120
|
||||||
end
|
end
|
||||||
|
|
||||||
--- Enable/disable event handling by MOOSE or DCS.
|
--- [Deprecated] Enable/disable event handling by MOOSE or DCS.
|
||||||
-- @param #PSEUDOATC self
|
-- @param #PSEUDOATC self
|
||||||
-- @param #boolean switch If true, events are handled by MOOSE (default). If false, events are handled directly by DCS.
|
-- @param #boolean switch If true, events are handled by MOOSE (default). If false, events are handled directly by DCS.
|
||||||
function PSEUDOATC:SetEventsMoose(switch)
|
function PSEUDOATC:SetEventsMoose(switch)
|
||||||
@@ -216,84 +208,6 @@ end
|
|||||||
-----------------------------------------------------------------------------------------------------------------------------------------
|
-----------------------------------------------------------------------------------------------------------------------------------------
|
||||||
-- Event Handling
|
-- Event Handling
|
||||||
|
|
||||||
--- Event handler for suppressed groups.
|
|
||||||
--@param #PSEUDOATC self
|
|
||||||
--@param #table Event Event data table. Holds event.id, event.initiator and event.target etc.
|
|
||||||
function PSEUDOATC:onEvent(Event)
|
|
||||||
if Event == nil or Event.initiator == nil or Unit.getByName(Event.initiator:getName()) == nil then
|
|
||||||
return true
|
|
||||||
end
|
|
||||||
|
|
||||||
local DCSiniunit = Event.initiator
|
|
||||||
local DCSplace = Event.place
|
|
||||||
local DCSsubplace = Event.subplace
|
|
||||||
|
|
||||||
local EventData={}
|
|
||||||
local _playerunit=nil
|
|
||||||
local _playername=nil
|
|
||||||
|
|
||||||
if Event.initiator then
|
|
||||||
EventData.IniUnitName = Event.initiator:getName()
|
|
||||||
EventData.IniDCSGroup = Event.initiator:getGroup()
|
|
||||||
EventData.IniGroupName = Event.initiator:getGroup():getName()
|
|
||||||
-- Get player unit and name. This returns nil,nil if the event was not fired by a player unit. And these are the only events we are interested in.
|
|
||||||
_playerunit, _playername = self:_GetPlayerUnitAndName(EventData.IniUnitName)
|
|
||||||
end
|
|
||||||
|
|
||||||
if Event.place then
|
|
||||||
EventData.Place=Event.place
|
|
||||||
EventData.PlaceName=Event.place:getName()
|
|
||||||
end
|
|
||||||
if Event.subplace then
|
|
||||||
EventData.SubPlace=Event.subplace
|
|
||||||
EventData.SubPlaceName=Event.subplace:getName()
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Event info.
|
|
||||||
self:T3(PSEUDOATC.id..string.format("EVENT: Event in onEvent with ID = %s", tostring(Event.id)))
|
|
||||||
self:T3(PSEUDOATC.id..string.format("EVENT: Ini unit = %s" , tostring(EventData.IniUnitName)))
|
|
||||||
self:T3(PSEUDOATC.id..string.format("EVENT: Ini group = %s" , tostring(EventData.IniGroupName)))
|
|
||||||
self:T3(PSEUDOATC.id..string.format("EVENT: Ini player = %s" , tostring(_playername)))
|
|
||||||
self:T3(PSEUDOATC.id..string.format("EVENT: Place = %s" , tostring(EventData.PlaceName)))
|
|
||||||
self:T3(PSEUDOATC.id..string.format("EVENT: SubPlace = %s" , tostring(EventData.SubPlaceName)))
|
|
||||||
|
|
||||||
-- Event birth.
|
|
||||||
if Event.id == world.event.S_EVENT_BIRTH and _playername then
|
|
||||||
self:_OnBirth(EventData)
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Event takeoff.
|
|
||||||
if Event.id == world.event.S_EVENT_TAKEOFF and _playername and EventData.Place then
|
|
||||||
self:_PlayerTakeOff(EventData)
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Event land.
|
|
||||||
if Event.id == world.event.S_EVENT_LAND and _playername and EventData.Place then
|
|
||||||
self:_PlayerLanded(EventData)
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Event player left unit
|
|
||||||
if Event.id == world.event.S_EVENT_PLAYER_LEAVE_UNIT and _playername then
|
|
||||||
self:_PlayerLeft(EventData)
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Event crash ==> player left unit
|
|
||||||
if Event.id == world.event.S_EVENT_CRASH and _playername then
|
|
||||||
self:_PlayerLeft(EventData)
|
|
||||||
end
|
|
||||||
|
|
||||||
--[[
|
|
||||||
-- Event eject ==> player left unit
|
|
||||||
if Event.id == world.event.S_EVENT_EJECTION and _playername then
|
|
||||||
self:_PlayerLeft(EventData)
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Event pilot dead ==> player left unit
|
|
||||||
if Event.id == world.event.S_EVENT_PILOT_DEAD and _playername then
|
|
||||||
self:_PlayerLeft(EventData)
|
|
||||||
end
|
|
||||||
]]
|
|
||||||
end
|
|
||||||
|
|
||||||
--- Function called my MOOSE event handler when a player enters a unit.
|
--- Function called my MOOSE event handler when a player enters a unit.
|
||||||
-- @param #PSEUDOATC self
|
-- @param #PSEUDOATC self
|
||||||
@@ -303,7 +217,9 @@ function PSEUDOATC:_OnBirth(EventData)
|
|||||||
|
|
||||||
-- Get unit and player.
|
-- Get unit and player.
|
||||||
local _unitName=EventData.IniUnitName
|
local _unitName=EventData.IniUnitName
|
||||||
local _unit, _playername=self:_GetPlayerUnitAndName(_unitName)
|
--local _unit, _playername=self:_GetPlayerUnitAndName(_unitName)
|
||||||
|
local _unit = EventData.IniUnit
|
||||||
|
local _playername = EventData.IniPlayerName
|
||||||
|
|
||||||
-- Check if a player entered.
|
-- Check if a player entered.
|
||||||
if _unit and _playername then
|
if _unit and _playername then
|
||||||
@@ -320,7 +236,10 @@ function PSEUDOATC:_PlayerLeft(EventData)
|
|||||||
|
|
||||||
-- Get unit and player.
|
-- Get unit and player.
|
||||||
local _unitName=EventData.IniUnitName
|
local _unitName=EventData.IniUnitName
|
||||||
local _unit, _playername=self:_GetPlayerUnitAndName(_unitName)
|
--local _unit, _playername=self:_GetPlayerUnitAndName(_unitName)
|
||||||
|
|
||||||
|
local _unit = EventData.IniUnit
|
||||||
|
local _playername = EventData.IniPlayerName
|
||||||
|
|
||||||
-- Check if a player left.
|
-- Check if a player left.
|
||||||
if _unit and _playername then
|
if _unit and _playername then
|
||||||
@@ -335,18 +254,16 @@ function PSEUDOATC:_PlayerLanded(EventData)
|
|||||||
self:F({EventData=EventData})
|
self:F({EventData=EventData})
|
||||||
|
|
||||||
-- Get unit, player and place.
|
-- Get unit, player and place.
|
||||||
local _unitName=EventData.IniUnitName
|
local _unitName=EventData.IniUnitName
|
||||||
local _unit, _playername=self:_GetPlayerUnitAndName(_unitName)
|
local _unit = EventData.IniUnit
|
||||||
|
local _playername = EventData.IniPlayerName
|
||||||
|
--local _unit, _playername=self:_GetPlayerUnitAndName(_unitName)
|
||||||
local _base=nil
|
local _base=nil
|
||||||
local _baseName=nil
|
local _baseName=nil
|
||||||
if EventData.place then
|
if EventData.place then
|
||||||
_base=EventData.place
|
_base=EventData.place
|
||||||
_baseName=EventData.place:getName()
|
_baseName=EventData.place:getName()
|
||||||
end
|
end
|
||||||
-- if EventData.subplace then
|
|
||||||
-- local _subPlace=EventData.subplace
|
|
||||||
-- local _subPlaceName=EventData.subplace:getName()
|
|
||||||
-- end
|
|
||||||
|
|
||||||
-- Call landed function.
|
-- Call landed function.
|
||||||
if _unit and _playername and _base then
|
if _unit and _playername and _base then
|
||||||
@@ -361,8 +278,10 @@ function PSEUDOATC:_PlayerTakeOff(EventData)
|
|||||||
self:F({EventData=EventData})
|
self:F({EventData=EventData})
|
||||||
|
|
||||||
-- Get unit, player and place.
|
-- Get unit, player and place.
|
||||||
local _unitName=EventData.IniUnitName
|
local _unitName=EventData.IniUnitName
|
||||||
local _unit,_playername=self:_GetPlayerUnitAndName(_unitName)
|
local _unit = EventData.IniUnit
|
||||||
|
local _playername = EventData.IniPlayerName
|
||||||
|
--local _unit,_playername=self:_GetPlayerUnitAndName(_unitName)
|
||||||
local _base=nil
|
local _base=nil
|
||||||
local _baseName=nil
|
local _baseName=nil
|
||||||
if EventData.place then
|
if EventData.place then
|
||||||
@@ -450,9 +369,6 @@ function PSEUDOATC:PlayerLanded(unit, place)
|
|||||||
local group=unit:GetGroup()
|
local group=unit:GetGroup()
|
||||||
local GID=group:GetID()
|
local GID=group:GetID()
|
||||||
local UID=unit:GetDCSObject():getID()
|
local UID=unit:GetDCSObject():getID()
|
||||||
--local PlayerName=self.group[GID].player[UID].playername
|
|
||||||
--local UnitName=self.group[GID].player[UID].unitname
|
|
||||||
--local GroupName=self.group[GID].player[UID].groupname
|
|
||||||
local PlayerName = unit:GetPlayerName() or "Ghost"
|
local PlayerName = unit:GetPlayerName() or "Ghost"
|
||||||
local UnitName = unit:GetName() or "Ghostplane"
|
local UnitName = unit:GetName() or "Ghostplane"
|
||||||
local GroupName = group:GetName() or "Ghostgroup"
|
local GroupName = group:GetName() or "Ghostgroup"
|
||||||
@@ -483,12 +399,6 @@ function PSEUDOATC:PlayerTakeOff(unit, place)
|
|||||||
|
|
||||||
-- Gather some information.
|
-- Gather some information.
|
||||||
local group=unit:GetGroup()
|
local group=unit:GetGroup()
|
||||||
--local GID=group:GetID()
|
|
||||||
--local UID=unit:GetDCSObject():getID()
|
|
||||||
--local PlayerName=self.group[GID].player[UID].playername
|
|
||||||
--local CallSign=self.group[GID].player[UID].callsign
|
|
||||||
--local UnitName=self.group[GID].player[UID].unitname
|
|
||||||
--local GroupName=self.group[GID].player[UID].groupname
|
|
||||||
local PlayerName = unit:GetPlayerName() or "Ghost"
|
local PlayerName = unit:GetPlayerName() or "Ghost"
|
||||||
local UnitName = unit:GetName() or "Ghostplane"
|
local UnitName = unit:GetName() or "Ghostplane"
|
||||||
local GroupName = group:GetName() or "Ghostgroup"
|
local GroupName = group:GetName() or "Ghostgroup"
|
||||||
@@ -926,7 +836,7 @@ function PSEUDOATC:AltitudeTimeStart(GID, UID)
|
|||||||
self:T(PSEUDOATC.id..string.format("Starting altitude report timer for player ID %d.", UID))
|
self:T(PSEUDOATC.id..string.format("Starting altitude report timer for player ID %d.", UID))
|
||||||
|
|
||||||
-- Start timer. Altitude is reported every ~3 seconds.
|
-- Start timer. Altitude is reported every ~3 seconds.
|
||||||
self.group[GID].player[UID].altimer, self.group[GID].player[UID].altimerid=SCHEDULER:New(nil, self.ReportHeight, {self, GID, UID, 0.1, true}, 1, 3)
|
self.group[GID].player[UID].altimer, self.group[GID].player[UID].altimerid=SCHEDULER:New(nil, self.ReportHeight, {self, GID, UID, 1, true}, 1, 3)
|
||||||
end
|
end
|
||||||
|
|
||||||
--- Stop/destroy DCS scheduler function for reporting altitude.
|
--- Stop/destroy DCS scheduler function for reporting altitude.
|
||||||
|
|||||||
@@ -3483,7 +3483,7 @@ function RAT:Status(message, forID)
|
|||||||
-- Get group.
|
-- Get group.
|
||||||
local group=ratcraft.group --Wrapper.Group#GROUP
|
local group=ratcraft.group --Wrapper.Group#GROUP
|
||||||
|
|
||||||
if group and group:IsAlive() then
|
if group and group:IsAlive() and (group:GetCoordinate() or group:GetVec3()) then
|
||||||
nalive=nalive+1
|
nalive=nalive+1
|
||||||
|
|
||||||
-- Gather some information.
|
-- Gather some information.
|
||||||
@@ -3491,8 +3491,11 @@ function RAT:Status(message, forID)
|
|||||||
local life=self:_GetLife(group)
|
local life=self:_GetLife(group)
|
||||||
local fuel=group:GetFuel()*100.0
|
local fuel=group:GetFuel()*100.0
|
||||||
local airborne=group:InAir()
|
local airborne=group:InAir()
|
||||||
local coords=group:GetCoordinate()
|
local coords=group:GetCoordinate() or group:GetVec3()
|
||||||
local alt=coords.y or 1000
|
local alt=1000
|
||||||
|
if coords then
|
||||||
|
alt=coords.y or 1000
|
||||||
|
end
|
||||||
--local vel=group:GetVelocityKMH()
|
--local vel=group:GetVelocityKMH()
|
||||||
local departure=ratcraft.departure:GetName()
|
local departure=ratcraft.departure:GetName()
|
||||||
local destination=ratcraft.destination:GetName()
|
local destination=ratcraft.destination:GetName()
|
||||||
@@ -5490,7 +5493,7 @@ function RAT:_ATCInit(airports_map)
|
|||||||
if not RAT.ATC.init then
|
if not RAT.ATC.init then
|
||||||
local text
|
local text
|
||||||
text="Starting RAT ATC.\nSimultanious = "..RAT.ATC.Nclearance.."\n".."Delay = "..RAT.ATC.delay
|
text="Starting RAT ATC.\nSimultanious = "..RAT.ATC.Nclearance.."\n".."Delay = "..RAT.ATC.delay
|
||||||
BASE:T(RAT.id..text)
|
BASE:T(RAT.id..text)
|
||||||
RAT.ATC.init=true
|
RAT.ATC.init=true
|
||||||
for _,ap in pairs(airports_map) do
|
for _,ap in pairs(airports_map) do
|
||||||
local name=ap:GetName()
|
local name=ap:GetName()
|
||||||
@@ -5671,9 +5674,9 @@ function RAT:_ATCClearForLanding(airport, flight)
|
|||||||
|
|
||||||
-- Debug message.
|
-- Debug message.
|
||||||
local text1=string.format("ATC %s: Flight %s cleared for landing (flag=%d).", airport, flight, flagvalue)
|
local text1=string.format("ATC %s: Flight %s cleared for landing (flag=%d).", airport, flight, flagvalue)
|
||||||
if string.find(flight,"#") then
|
if string.find(flight,"#") then
|
||||||
flight = string.match(flight,"^(.+)#")
|
flight = string.match(flight,"^(.+)#")
|
||||||
end
|
end
|
||||||
local text2=string.format("ATC %s: Flight %s you are cleared for landing.", airport, flight)
|
local text2=string.format("ATC %s: Flight %s you are cleared for landing.", airport, flight)
|
||||||
BASE:T( RAT.id..text1)
|
BASE:T( RAT.id..text1)
|
||||||
MESSAGE:New(text2, 10):ToAllIf(RAT.ATC.messages)
|
MESSAGE:New(text2, 10):ToAllIf(RAT.ATC.messages)
|
||||||
@@ -5716,9 +5719,9 @@ function RAT:_ATCFlightLanded(name)
|
|||||||
local text1=string.format("ATC %s: Flight %s landed. Tholding = %i:%02d, Tfinal = %i:%02d.", dest, name, Thold/60, Thold%60, Tfinal/60, Tfinal%60)
|
local text1=string.format("ATC %s: Flight %s landed. Tholding = %i:%02d, Tfinal = %i:%02d.", dest, name, Thold/60, Thold%60, Tfinal/60, Tfinal%60)
|
||||||
local text2=string.format("ATC %s: Number of flights still on final %d.", dest, RAT.ATC.airport[dest].Nonfinal)
|
local text2=string.format("ATC %s: Number of flights still on final %d.", dest, RAT.ATC.airport[dest].Nonfinal)
|
||||||
local text3=string.format("ATC %s: Traffic report: Number of planes landed in total %d. Flights/hour = %3.2f.", dest, RAT.ATC.airport[dest].traffic, TrafficPerHour)
|
local text3=string.format("ATC %s: Traffic report: Number of planes landed in total %d. Flights/hour = %3.2f.", dest, RAT.ATC.airport[dest].traffic, TrafficPerHour)
|
||||||
if string.find(name,"#") then
|
if string.find(name,"#") then
|
||||||
name = string.match(name,"^(.+)#")
|
name = string.match(name,"^(.+)#")
|
||||||
end
|
end
|
||||||
local text4=string.format("ATC %s: Flight %s landed. Welcome to %s.", dest, name, dest)
|
local text4=string.format("ATC %s: Flight %s landed. Welcome to %s.", dest, name, dest)
|
||||||
BASE:T(RAT.id..text1)
|
BASE:T(RAT.id..text1)
|
||||||
BASE:T(RAT.id..text2)
|
BASE:T(RAT.id..text2)
|
||||||
@@ -5832,6 +5835,7 @@ RATMANAGER={
|
|||||||
rat={},
|
rat={},
|
||||||
name={},
|
name={},
|
||||||
alive={},
|
alive={},
|
||||||
|
planned={},
|
||||||
min={},
|
min={},
|
||||||
nrat=0,
|
nrat=0,
|
||||||
ntot=nil,
|
ntot=nil,
|
||||||
@@ -5880,6 +5884,7 @@ function RATMANAGER:Add(ratobject,min)
|
|||||||
|
|
||||||
self.rat[self.nrat]=ratobject
|
self.rat[self.nrat]=ratobject
|
||||||
self.alive[self.nrat]=0
|
self.alive[self.nrat]=0
|
||||||
|
self.planned[self.nrat]=0
|
||||||
self.name[self.nrat]=ratobject.alias
|
self.name[self.nrat]=ratobject.alias
|
||||||
self.min[self.nrat]=min or 1
|
self.min[self.nrat]=min or 1
|
||||||
|
|
||||||
@@ -6020,11 +6025,25 @@ function RATMANAGER:_Manage()
|
|||||||
for i=1,self.nrat do
|
for i=1,self.nrat do
|
||||||
for j=1,N[i] do
|
for j=1,N[i] do
|
||||||
time=time+self.dTspawn
|
time=time+self.dTspawn
|
||||||
SCHEDULER:New(nil, RAT._SpawnWithRoute, {self.rat[i]}, time)
|
self.planned[i]=self.planned[i]+1
|
||||||
|
SCHEDULER:New(nil, RATMANAGER._Spawn, {self, i}, time)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
--- Instantly starts the RAT manager and spawns the initial random number RAT groups for each RAT object.
|
||||||
|
-- @param #RATMANAGER self
|
||||||
|
-- @param #RATMANAGER RATMANAGER self object.
|
||||||
|
-- @param #number i Index.
|
||||||
|
function RATMANAGER:_Spawn(i)
|
||||||
|
|
||||||
|
local rat=self.rat[i] --#RAT
|
||||||
|
|
||||||
|
rat:_SpawnWithRoute()
|
||||||
|
self.planned[i]=self.planned[i]-1
|
||||||
|
|
||||||
|
end
|
||||||
|
|
||||||
--- Counts the number of alive RAT objects.
|
--- Counts the number of alive RAT objects.
|
||||||
-- @param #RATMANAGER self
|
-- @param #RATMANAGER self
|
||||||
function RATMANAGER:_Count()
|
function RATMANAGER:_Count()
|
||||||
@@ -6053,7 +6072,7 @@ function RATMANAGER:_Count()
|
|||||||
ntotal=ntotal+n
|
ntotal=ntotal+n
|
||||||
|
|
||||||
-- Debug output.
|
-- Debug output.
|
||||||
local text=string.format("Number of alive groups of %s = %d", self.name[i], n)
|
local text=string.format("Number of alive groups of %s = %d, planned=%d", self.name[i], n, self.planned[i])
|
||||||
self:T(RATMANAGER.id..text)
|
self:T(RATMANAGER.id..text)
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -6083,9 +6102,10 @@ function RATMANAGER:_RollDice(nrat,ntot,min,alive)
|
|||||||
local M={}
|
local M={}
|
||||||
local P={}
|
local P={}
|
||||||
for i=1,nrat do
|
for i=1,nrat do
|
||||||
|
local a=alive[i]+self.planned[i]
|
||||||
N[#N+1]=0
|
N[#N+1]=0
|
||||||
M[#M+1]=math.max(alive[i], min[i])
|
M[#M+1]=math.max(a, min[i])
|
||||||
P[#P+1]=math.max(min[i]-alive[i],0)
|
P[#P+1]=math.max(min[i]-a,0)
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Min/max group arrays.
|
-- Min/max group arrays.
|
||||||
@@ -6102,7 +6122,7 @@ function RATMANAGER:_RollDice(nrat,ntot,min,alive)
|
|||||||
-- Number of new groups to be added.
|
-- Number of new groups to be added.
|
||||||
local nnew=ntot
|
local nnew=ntot
|
||||||
for i=1,nrat do
|
for i=1,nrat do
|
||||||
nnew=nnew-alive[i]
|
nnew=nnew-alive[i]-self.planned[i]
|
||||||
end
|
end
|
||||||
|
|
||||||
for i=1,nrat-1 do
|
for i=1,nrat-1 do
|
||||||
@@ -6134,7 +6154,7 @@ function RATMANAGER:_RollDice(nrat,ntot,min,alive)
|
|||||||
end
|
end
|
||||||
|
|
||||||
-- Debug info
|
-- Debug info
|
||||||
self:T3(string.format("RATMANAGER: i=%d, alive=%d, min=%d, mini=%d, maxi=%d, add=%d, sumN=%d, sumP=%d", j, alive[j], min[j], mini[j], maxi[j], N[j],sN, sP))
|
self:T3(string.format("RATMANAGER: i=%d, alive=%d, planned=%d, min=%d, mini=%d, maxi=%d, add=%d, sumN=%d, sumP=%d", j, alive[j], self.planned[i], min[j], mini[j], maxi[j], N[j],sN, sP))
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -6149,7 +6169,7 @@ function RATMANAGER:_RollDice(nrat,ntot,min,alive)
|
|||||||
-- Debug info
|
-- Debug info
|
||||||
local text=RATMANAGER.id.."\n"
|
local text=RATMANAGER.id.."\n"
|
||||||
for i=1,nrat do
|
for i=1,nrat do
|
||||||
text=text..string.format("%s: i=%d, alive=%d, min=%d, mini=%d, maxi=%d, add=%d\n", self.name[i], i, alive[i], min[i], mini[i], maxi[i], N[i])
|
text=text..string.format("%s: i=%d, alive=%d, planned=%d, min=%d, mini=%d, maxi=%d, add=%d\n", self.name[i], i, alive[i], self.planned[i], min[i], mini[i], maxi[i], N[i])
|
||||||
end
|
end
|
||||||
text=text..string.format("Total # of groups to add = %d", sum(N, done))
|
text=text..string.format("Total # of groups to add = %d", sum(N, done))
|
||||||
self:T(text)
|
self:T(text)
|
||||||
|
|||||||
@@ -591,7 +591,7 @@ RANGE.MenuF10Root = nil
|
|||||||
|
|
||||||
--- Range script version.
|
--- Range script version.
|
||||||
-- @field #string version
|
-- @field #string version
|
||||||
RANGE.version = "2.7.0"
|
RANGE.version = "2.7.1"
|
||||||
|
|
||||||
-- TODO list:
|
-- TODO list:
|
||||||
-- TODO: Verbosity level for messages.
|
-- TODO: Verbosity level for messages.
|
||||||
@@ -2044,6 +2044,7 @@ function RANGE:OnEventShot( EventData )
|
|||||||
-- Attack parameters.
|
-- Attack parameters.
|
||||||
local attackHdg=_unit:GetHeading()
|
local attackHdg=_unit:GetHeading()
|
||||||
local attackAlt=_unit:GetHeight()
|
local attackAlt=_unit:GetHeight()
|
||||||
|
attackAlt = UTILS.MetersToFeet(attackAlt)
|
||||||
local attackVel=_unit:GetVelocityKNOTS()
|
local attackVel=_unit:GetVelocityKNOTS()
|
||||||
|
|
||||||
-- Tracking info and init of last bomb position.
|
-- Tracking info and init of last bomb position.
|
||||||
|
|||||||
@@ -226,6 +226,7 @@ SCORING = {
|
|||||||
ClassID = 0,
|
ClassID = 0,
|
||||||
Players = {},
|
Players = {},
|
||||||
AutoSave = true,
|
AutoSave = true,
|
||||||
|
version = "1.17.1"
|
||||||
}
|
}
|
||||||
|
|
||||||
local _SCORINGCoalition = {
|
local _SCORINGCoalition = {
|
||||||
@@ -659,7 +660,7 @@ function SCORING:_AddPlayerFromUnit( UnitData )
|
|||||||
self.Players[PlayerName].Penalty = self.Players[PlayerName].Penalty + self.CoalitionChangePenalty or 50
|
self.Players[PlayerName].Penalty = self.Players[PlayerName].Penalty + self.CoalitionChangePenalty or 50
|
||||||
self.Players[PlayerName].PenaltyCoalition = self.Players[PlayerName].PenaltyCoalition + 1
|
self.Players[PlayerName].PenaltyCoalition = self.Players[PlayerName].PenaltyCoalition + 1
|
||||||
MESSAGE:NewType( self.DisplayMessagePrefix .. "Player '" .. PlayerName .. "' changed coalition from " .. _SCORINGCoalition[self.Players[PlayerName].UnitCoalition] .. " to " .. _SCORINGCoalition[UnitCoalition] ..
|
MESSAGE:NewType( self.DisplayMessagePrefix .. "Player '" .. PlayerName .. "' changed coalition from " .. _SCORINGCoalition[self.Players[PlayerName].UnitCoalition] .. " to " .. _SCORINGCoalition[UnitCoalition] ..
|
||||||
"(changed " .. self.Players[PlayerName].PenaltyCoalition .. " times the coalition). ".. self.CoalitionChangePenalty .."Penalty points added.",
|
"(changed " .. self.Players[PlayerName].PenaltyCoalition .. " times the coalition). ".. self.CoalitionChangePenalty .." penalty points added.",
|
||||||
MESSAGE.Type.Information
|
MESSAGE.Type.Information
|
||||||
):ToAll()
|
):ToAll()
|
||||||
self:ScoreCSV( PlayerName, "", "COALITION_PENALTY", 1, -1*self.CoalitionChangePenalty, self.Players[PlayerName].UnitName, _SCORINGCoalition[self.Players[PlayerName].UnitCoalition], _SCORINGCategory[self.Players[PlayerName].UnitCategory], self.Players[PlayerName].UnitType,
|
self:ScoreCSV( PlayerName, "", "COALITION_PENALTY", 1, -1*self.CoalitionChangePenalty, self.Players[PlayerName].UnitName, _SCORINGCoalition[self.Players[PlayerName].UnitCoalition], _SCORINGCategory[self.Players[PlayerName].UnitCategory], self.Players[PlayerName].UnitType,
|
||||||
@@ -715,11 +716,11 @@ function SCORING:AddGoalScorePlayer( PlayerName, GoalTag, Text, Score )
|
|||||||
PlayerData.Goals[GoalTag] = PlayerData.Goals[GoalTag] or { Score = 0 }
|
PlayerData.Goals[GoalTag] = PlayerData.Goals[GoalTag] or { Score = 0 }
|
||||||
PlayerData.Goals[GoalTag].Score = PlayerData.Goals[GoalTag].Score + Score
|
PlayerData.Goals[GoalTag].Score = PlayerData.Goals[GoalTag].Score + Score
|
||||||
PlayerData.Score = PlayerData.Score + Score
|
PlayerData.Score = PlayerData.Score + Score
|
||||||
|
if Text then
|
||||||
MESSAGE:NewType( self.DisplayMessagePrefix .. Text,
|
MESSAGE:NewType( self.DisplayMessagePrefix .. Text,
|
||||||
MESSAGE.Type.Information )
|
MESSAGE.Type.Information )
|
||||||
:ToAll()
|
:ToAll()
|
||||||
|
end
|
||||||
self:ScoreCSV( PlayerName, "", "GOAL_" .. string.upper( GoalTag ), 1, Score, nil )
|
self:ScoreCSV( PlayerName, "", "GOAL_" .. string.upper( GoalTag ), 1, Score, nil )
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@@ -738,7 +739,7 @@ function SCORING:AddGoalScore( PlayerUnit, GoalTag, Text, Score )
|
|||||||
|
|
||||||
local PlayerName = PlayerUnit:GetPlayerName()
|
local PlayerName = PlayerUnit:GetPlayerName()
|
||||||
|
|
||||||
self:F( { PlayerUnit.UnitName, PlayerName, GoalTag, Text, Score } )
|
self:T2( { PlayerUnit.UnitName, PlayerName, GoalTag, Text, Score } )
|
||||||
|
|
||||||
-- PlayerName can be nil, if the Unit with the player crashed or due to another reason.
|
-- PlayerName can be nil, if the Unit with the player crashed or due to another reason.
|
||||||
if PlayerName then
|
if PlayerName then
|
||||||
@@ -747,11 +748,12 @@ function SCORING:AddGoalScore( PlayerUnit, GoalTag, Text, Score )
|
|||||||
PlayerData.Goals[GoalTag] = PlayerData.Goals[GoalTag] or { Score = 0 }
|
PlayerData.Goals[GoalTag] = PlayerData.Goals[GoalTag] or { Score = 0 }
|
||||||
PlayerData.Goals[GoalTag].Score = PlayerData.Goals[GoalTag].Score + Score
|
PlayerData.Goals[GoalTag].Score = PlayerData.Goals[GoalTag].Score + Score
|
||||||
PlayerData.Score = PlayerData.Score + Score
|
PlayerData.Score = PlayerData.Score + Score
|
||||||
|
|
||||||
MESSAGE:NewType( self.DisplayMessagePrefix .. Text,
|
if Text then
|
||||||
|
MESSAGE:NewType( self.DisplayMessagePrefix .. Text,
|
||||||
MESSAGE.Type.Information )
|
MESSAGE.Type.Information )
|
||||||
:ToAll()
|
:ToAll()
|
||||||
|
end
|
||||||
self:ScoreCSV( PlayerName, "", "GOAL_" .. string.upper( GoalTag ), 1, Score, PlayerUnit:GetName() )
|
self:ScoreCSV( PlayerName, "", "GOAL_" .. string.upper( GoalTag ), 1, Score, PlayerUnit:GetName() )
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@@ -784,11 +786,12 @@ function SCORING:_AddMissionTaskScore( Mission, PlayerUnit, Text, Score )
|
|||||||
|
|
||||||
PlayerData.Score = self.Players[PlayerName].Score + Score
|
PlayerData.Score = self.Players[PlayerName].Score + Score
|
||||||
PlayerData.Mission[MissionName].ScoreTask = self.Players[PlayerName].Mission[MissionName].ScoreTask + Score
|
PlayerData.Mission[MissionName].ScoreTask = self.Players[PlayerName].Mission[MissionName].ScoreTask + Score
|
||||||
|
|
||||||
MESSAGE:NewType( self.DisplayMessagePrefix .. Mission:GetText() .. " : " .. Text .. " Score: " .. Score,
|
if Text then
|
||||||
MESSAGE.Type.Information )
|
MESSAGE:NewType( self.DisplayMessagePrefix .. Mission:GetText() .. " : " .. Text .. " Score: " .. Score,
|
||||||
:ToAll()
|
MESSAGE.Type.Information )
|
||||||
|
:ToAll()
|
||||||
|
end
|
||||||
self:ScoreCSV( PlayerName, "", "TASK_" .. MissionName:gsub( ' ', '_' ), 1, Score, PlayerUnit:GetName() )
|
self:ScoreCSV( PlayerName, "", "TASK_" .. MissionName:gsub( ' ', '_' ), 1, Score, PlayerUnit:GetName() )
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@@ -820,9 +823,11 @@ function SCORING:_AddMissionGoalScore( Mission, PlayerName, Text, Score )
|
|||||||
|
|
||||||
PlayerData.Score = self.Players[PlayerName].Score + Score
|
PlayerData.Score = self.Players[PlayerName].Score + Score
|
||||||
PlayerData.Mission[MissionName].ScoreTask = self.Players[PlayerName].Mission[MissionName].ScoreTask + Score
|
PlayerData.Mission[MissionName].ScoreTask = self.Players[PlayerName].Mission[MissionName].ScoreTask + Score
|
||||||
|
|
||||||
MESSAGE:NewType( string.format( "%s%s: %s! Player %s receives %d score!", self.DisplayMessagePrefix, Mission:GetText(), Text, PlayerName, Score ), MESSAGE.Type.Information ):ToAll()
|
if Text then
|
||||||
|
MESSAGE:NewType( string.format( "%s%s: %s! Player %s receives %d score!", self.DisplayMessagePrefix, Mission:GetText(), Text, PlayerName, Score ), MESSAGE.Type.Information ):ToAll()
|
||||||
|
end
|
||||||
|
|
||||||
self:ScoreCSV( PlayerName, "", "TASK_" .. MissionName:gsub( ' ', '_' ), 1, Score )
|
self:ScoreCSV( PlayerName, "", "TASK_" .. MissionName:gsub( ' ', '_' ), 1, Score )
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@@ -847,11 +852,12 @@ function SCORING:_AddMissionScore( Mission, Text, Score )
|
|||||||
|
|
||||||
PlayerData.Score = PlayerData.Score + Score
|
PlayerData.Score = PlayerData.Score + Score
|
||||||
PlayerData.Mission[MissionName].ScoreMission = PlayerData.Mission[MissionName].ScoreMission + Score
|
PlayerData.Mission[MissionName].ScoreMission = PlayerData.Mission[MissionName].ScoreMission + Score
|
||||||
|
|
||||||
MESSAGE:NewType( self.DisplayMessagePrefix .. "Player '" .. PlayerName .. "' has " .. Text .. " in " .. Mission:GetText() .. ". " .. Score .. " mission score!",
|
if Text then
|
||||||
|
MESSAGE:NewType( self.DisplayMessagePrefix .. "Player '" .. PlayerName .. "' has " .. Text .. " in " .. Mission:GetText() .. ". " .. Score .. " mission score!",
|
||||||
MESSAGE.Type.Information )
|
MESSAGE.Type.Information )
|
||||||
:ToAll()
|
:ToAll()
|
||||||
|
end
|
||||||
self:ScoreCSV( PlayerName, "", "MISSION_" .. MissionName:gsub( ' ', '_' ), 1, Score )
|
self:ScoreCSV( PlayerName, "", "MISSION_" .. MissionName:gsub( ' ', '_' ), 1, Score )
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@@ -1415,7 +1421,7 @@ function SCORING:ReportDetailedPlayerHits( PlayerName )
|
|||||||
Penalty = Penalty + UnitData.Penalty
|
Penalty = Penalty + UnitData.Penalty
|
||||||
PenaltyHit = UnitData.PenaltyHit
|
PenaltyHit = UnitData.PenaltyHit
|
||||||
end
|
end
|
||||||
local ScoreMessageHit = string.format( "%s:%d ", CategoryName, Score - Penalty )
|
local ScoreMessageHit = string.format( "%s: %d ", CategoryName, Score - Penalty )
|
||||||
self:T( ScoreMessageHit )
|
self:T( ScoreMessageHit )
|
||||||
ScoreMessageHits = ScoreMessageHits .. ScoreMessageHit
|
ScoreMessageHits = ScoreMessageHits .. ScoreMessageHit
|
||||||
PlayerScore = PlayerScore + Score
|
PlayerScore = PlayerScore + Score
|
||||||
@@ -1471,7 +1477,7 @@ function SCORING:ReportDetailedPlayerDestroys( PlayerName )
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local ScoreMessageDestroy = string.format( " %s:%d ", CategoryName, Score - Penalty )
|
local ScoreMessageDestroy = string.format( " %s: %d ", CategoryName, Score - Penalty )
|
||||||
self:T( ScoreMessageDestroy )
|
self:T( ScoreMessageDestroy )
|
||||||
ScoreMessageDestroys = ScoreMessageDestroys .. ScoreMessageDestroy
|
ScoreMessageDestroys = ScoreMessageDestroys .. ScoreMessageDestroy
|
||||||
|
|
||||||
@@ -1762,9 +1768,9 @@ function SCORING:SecondsToClock( sSeconds )
|
|||||||
-- return nil;
|
-- return nil;
|
||||||
return "00:00:00";
|
return "00:00:00";
|
||||||
else
|
else
|
||||||
nHours = string.format( "%02.f", math.floor( nSeconds / 3600 ) );
|
local nHours = string.format( "%02.f", math.floor( nSeconds / 3600 ) );
|
||||||
nMins = string.format( "%02.f", math.floor( nSeconds / 60 - (nHours * 60) ) );
|
local nMins = string.format( "%02.f", math.floor( nSeconds / 60 - (nHours * 60) ) );
|
||||||
nSecs = string.format( "%02.f", math.floor( nSeconds - nHours * 3600 - nMins * 60 ) );
|
local nSecs = string.format( "%02.f", math.floor( nSeconds - nHours * 3600 - nMins * 60 ) );
|
||||||
return nHours .. ":" .. nMins .. ":" .. nSecs
|
return nHours .. ":" .. nMins .. ":" .. nSecs
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
--- **Functional** - Make SAM sites execute evasive and defensive behaviour when being fired upon.
|
--- **Functional** - Make SAM sites evasive and execute defensive behaviour when being fired upon.
|
||||||
--
|
--
|
||||||
-- ===
|
-- ===
|
||||||
--
|
--
|
||||||
@@ -19,7 +19,7 @@
|
|||||||
--
|
--
|
||||||
-- ### Authors: **FlightControl**, **applevangelist**
|
-- ### Authors: **FlightControl**, **applevangelist**
|
||||||
--
|
--
|
||||||
-- Last Update: Feb 2022
|
-- Last Update: September 2023
|
||||||
--
|
--
|
||||||
-- ===
|
-- ===
|
||||||
--
|
--
|
||||||
@@ -66,7 +66,7 @@ SEAD = {
|
|||||||
-- @field Harms
|
-- @field Harms
|
||||||
SEAD.Harms = {
|
SEAD.Harms = {
|
||||||
["AGM_88"] = "AGM_88",
|
["AGM_88"] = "AGM_88",
|
||||||
["AGM_45"] = "AGM_45",
|
--["AGM_45"] = "AGM_45",
|
||||||
["AGM_122"] = "AGM_122",
|
["AGM_122"] = "AGM_122",
|
||||||
["AGM_84"] = "AGM_84",
|
["AGM_84"] = "AGM_84",
|
||||||
["AGM_45"] = "AGM_45",
|
["AGM_45"] = "AGM_45",
|
||||||
@@ -143,7 +143,7 @@ function SEAD:New( SEADGroupPrefixes, Padding )
|
|||||||
self:AddTransition("*", "ManageEvasion", "*")
|
self:AddTransition("*", "ManageEvasion", "*")
|
||||||
self:AddTransition("*", "CalculateHitZone", "*")
|
self:AddTransition("*", "CalculateHitZone", "*")
|
||||||
|
|
||||||
self:I("*** SEAD - Started Version 0.4.3")
|
self:I("*** SEAD - Started Version 0.4.4")
|
||||||
return self
|
return self
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -203,7 +203,7 @@ function SEAD:SwitchEmissions(Switch)
|
|||||||
return self
|
return self
|
||||||
end
|
end
|
||||||
|
|
||||||
--- Add an object to call back when going evasive.
|
--- Set an object to call back when going evasive.
|
||||||
-- @param #SEAD self
|
-- @param #SEAD self
|
||||||
-- @param #table Object The object to call. Needs to have object functions as follows:
|
-- @param #table Object The object to call. Needs to have object functions as follows:
|
||||||
-- `:SeadSuppressionPlanned(Group, Name, SuppressionStartTime, SuppressionEndTime)`
|
-- `:SeadSuppressionPlanned(Group, Name, SuppressionStartTime, SuppressionEndTime)`
|
||||||
@@ -369,7 +369,7 @@ function SEAD:onafterManageEvasion(From,Event,To,_targetskill,_targetgroup,SEADP
|
|||||||
local reach = 10
|
local reach = 10
|
||||||
if hit then
|
if hit then
|
||||||
local wpndata = SEAD.HarmData[data]
|
local wpndata = SEAD.HarmData[data]
|
||||||
reach = wpndata[1] * 1,1
|
reach = wpndata[1] * 1.1
|
||||||
local mach = wpndata[2]
|
local mach = wpndata[2]
|
||||||
wpnspeed = math.floor(mach * 340.29)
|
wpnspeed = math.floor(mach * 340.29)
|
||||||
end
|
end
|
||||||
@@ -405,7 +405,7 @@ function SEAD:onafterManageEvasion(From,Event,To,_targetskill,_targetgroup,SEADP
|
|||||||
local function SuppressionStop(args)
|
local function SuppressionStop(args)
|
||||||
self:T(string.format("*** SEAD - %s Radar On",args[2]))
|
self:T(string.format("*** SEAD - %s Radar On",args[2]))
|
||||||
local grp = args[1] -- Wrapper.Group#GROUP
|
local grp = args[1] -- Wrapper.Group#GROUP
|
||||||
local name = args[2] -- #string Group Nam
|
local name = args[2] -- #string Group Name
|
||||||
if self.UseEmissionsOnOff then
|
if self.UseEmissionsOnOff then
|
||||||
grp:EnableEmission(true)
|
grp:EnableEmission(true)
|
||||||
end
|
end
|
||||||
@@ -424,7 +424,7 @@ function SEAD:onafterManageEvasion(From,Event,To,_targetskill,_targetgroup,SEADP
|
|||||||
if _tti > 600 then delay = _tti - 90 end -- shot from afar, 600 is default shorad ontime
|
if _tti > 600 then delay = _tti - 90 end -- shot from afar, 600 is default shorad ontime
|
||||||
|
|
||||||
local SuppressionStartTime = timer.getTime() + delay
|
local SuppressionStartTime = timer.getTime() + delay
|
||||||
local SuppressionEndTime = timer.getTime() + _tti + self.Padding
|
local SuppressionEndTime = timer.getTime() + delay + _tti + self.Padding + delay
|
||||||
local _targetgroupname = _targetgroup:GetName()
|
local _targetgroupname = _targetgroup:GetName()
|
||||||
if not self.SuppressedGroups[_targetgroupname] then
|
if not self.SuppressedGroups[_targetgroupname] then
|
||||||
self:T(string.format("*** SEAD - %s | Parameters TTI %ds | Switch-Off in %ds",_targetgroupname,_tti,delay))
|
self:T(string.format("*** SEAD - %s | Parameters TTI %ds | Switch-Off in %ds",_targetgroupname,_tti,delay))
|
||||||
|
|||||||
@@ -1798,7 +1798,7 @@ _WAREHOUSEDB = {
|
|||||||
|
|
||||||
--- Warehouse class version.
|
--- Warehouse class version.
|
||||||
-- @field #string version
|
-- @field #string version
|
||||||
WAREHOUSE.version="1.0.2"
|
WAREHOUSE.version="1.0.2a"
|
||||||
|
|
||||||
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||||
-- TODO: Warehouse todo list.
|
-- TODO: Warehouse todo list.
|
||||||
@@ -3616,9 +3616,10 @@ function WAREHOUSE:onafterStatus(From, Event, To)
|
|||||||
end
|
end
|
||||||
|
|
||||||
-- Print queue after processing requests.
|
-- Print queue after processing requests.
|
||||||
self:_PrintQueue(self.queue, "Queue waiting")
|
if self.verbosity > 2 then
|
||||||
self:_PrintQueue(self.pending, "Queue pending")
|
self:_PrintQueue(self.queue, "Queue waiting")
|
||||||
|
self:_PrintQueue(self.pending, "Queue pending")
|
||||||
|
end
|
||||||
-- Check fuel for all assets.
|
-- Check fuel for all assets.
|
||||||
--self:_CheckFuel()
|
--self:_CheckFuel()
|
||||||
|
|
||||||
@@ -4101,9 +4102,9 @@ function WAREHOUSE:_RegisterAsset(group, ngroups, forceattribute, forcecargobay,
|
|||||||
-- Get the size of an object.
|
-- Get the size of an object.
|
||||||
local function _GetObjectSize(DCSdesc)
|
local function _GetObjectSize(DCSdesc)
|
||||||
if DCSdesc.box then
|
if DCSdesc.box then
|
||||||
local x=DCSdesc.box.max.x+math.abs(DCSdesc.box.min.x) --length
|
local x=DCSdesc.box.max.x-DCSdesc.box.min.x --length
|
||||||
local y=DCSdesc.box.max.y+math.abs(DCSdesc.box.min.y) --height
|
local y=DCSdesc.box.max.y-DCSdesc.box.min.y --height
|
||||||
local z=DCSdesc.box.max.z+math.abs(DCSdesc.box.min.z) --width
|
local z=DCSdesc.box.max.z-DCSdesc.box.min.z --width
|
||||||
return math.max(x,z), x , y, z
|
return math.max(x,z), x , y, z
|
||||||
end
|
end
|
||||||
return 0,0,0,0
|
return 0,0,0,0
|
||||||
@@ -4561,7 +4562,8 @@ function WAREHOUSE:onafterRequest(From, Event, To, Request)
|
|||||||
self:_ErrorMessage("ERROR: Cargo transport by train not supported yet!")
|
self:_ErrorMessage("ERROR: Cargo transport by train not supported yet!")
|
||||||
return
|
return
|
||||||
|
|
||||||
elseif Request.transporttype==WAREHOUSE.TransportType.SHIP or Request.transporttype==WAREHOUSE.TransportType.NAVALCARRIER then
|
elseif Request.transporttype==WAREHOUSE.TransportType.SHIP or Request.transporttype==WAREHOUSE.TransportType.NAVALCARRIER
|
||||||
|
or Request.transporttype==WAREHOUSE.TransportType.ARMEDSHIP or Request.transporttype==WAREHOUSE.TransportType.WARSHIP then
|
||||||
|
|
||||||
-- Spawn Ship in port zone
|
-- Spawn Ship in port zone
|
||||||
spawngroup=self:_SpawnAssetGroundNaval(_alias, _assetitem, Request, self.portzone)
|
spawngroup=self:_SpawnAssetGroundNaval(_alias, _assetitem, Request, self.portzone)
|
||||||
@@ -5497,8 +5499,13 @@ function WAREHOUSE:onafterAssetDead(From, Event, To, asset, request)
|
|||||||
---
|
---
|
||||||
|
|
||||||
-- Remove dead group from cargo group set.
|
-- Remove dead group from cargo group set.
|
||||||
request.cargogroupset:Remove(groupname, NoTriggerEvent)
|
if request.cargogroupset then
|
||||||
self:T(self.lid..string.format("Removed selfpropelled cargo %s: ncargo=%d.", groupname, request.cargogroupset:Count()))
|
-- cargogroupset was nil for user case. Difficult to reproduce so we add a nil check.
|
||||||
|
request.cargogroupset:Remove(groupname, NoTriggerEvent)
|
||||||
|
self:T(self.lid..string.format("Removed selfpropelled cargo %s: ncargo=%d.", groupname, request.cargogroupset:Count()))
|
||||||
|
else
|
||||||
|
self:E(self.lid..string.format("ERROR: cargogroupset is nil for request ID=%s!", tostring(request.uid)))
|
||||||
|
end
|
||||||
|
|
||||||
else
|
else
|
||||||
|
|
||||||
@@ -5829,62 +5836,65 @@ function WAREHOUSE:_SpawnAssetRequest(Request)
|
|||||||
|
|
||||||
-- Get stock item.
|
-- Get stock item.
|
||||||
local asset=cargoassets[i] --#WAREHOUSE.Assetitem
|
local asset=cargoassets[i] --#WAREHOUSE.Assetitem
|
||||||
|
|
||||||
|
if not asset.spawned then
|
||||||
|
|
||||||
-- Set asset status to not spawned until we capture its birth event.
|
-- Set asset status to not spawned until we capture its birth event.
|
||||||
asset.spawned=false
|
asset.iscargo=true
|
||||||
asset.iscargo=true
|
|
||||||
|
-- Set request ID.
|
||||||
-- Set request ID.
|
asset.rid=Request.uid
|
||||||
asset.rid=Request.uid
|
|
||||||
|
-- Spawn group name.
|
||||||
-- Spawn group name.
|
local _alias=asset.spawngroupname
|
||||||
local _alias=asset.spawngroupname
|
|
||||||
|
--Request add asset by id.
|
||||||
--Request add asset by id.
|
Request.assets[asset.uid]=asset
|
||||||
Request.assets[asset.uid]=asset
|
|
||||||
|
-- Spawn an asset group.
|
||||||
-- Spawn an asset group.
|
local _group=nil --Wrapper.Group#GROUP
|
||||||
local _group=nil --Wrapper.Group#GROUP
|
if asset.category==Group.Category.GROUND then
|
||||||
if asset.category==Group.Category.GROUND then
|
|
||||||
|
-- Spawn ground troops.
|
||||||
-- Spawn ground troops.
|
|
||||||
_group=self:_SpawnAssetGroundNaval(_alias, asset, Request, self.spawnzone, Request.lateActivation)
|
|
||||||
|
|
||||||
elseif asset.category==Group.Category.AIRPLANE or asset.category==Group.Category.HELICOPTER then
|
|
||||||
|
|
||||||
-- Spawn air units.
|
|
||||||
if Parking[asset.uid] then
|
|
||||||
_group=self:_SpawnAssetAircraft(_alias, asset, Request, Parking[asset.uid], UnControlled, Request.lateActivation)
|
|
||||||
else
|
|
||||||
_group=self:_SpawnAssetAircraft(_alias, asset, Request, nil, UnControlled, Request.lateActivation)
|
|
||||||
end
|
|
||||||
|
|
||||||
elseif asset.category==Group.Category.TRAIN then
|
|
||||||
|
|
||||||
-- Spawn train.
|
|
||||||
if self.rail then
|
|
||||||
--TODO: Rail should only get one asset because they would spawn on top!
|
|
||||||
|
|
||||||
-- Spawn naval assets.
|
|
||||||
_group=self:_SpawnAssetGroundNaval(_alias, asset, Request, self.spawnzone, Request.lateActivation)
|
_group=self:_SpawnAssetGroundNaval(_alias, asset, Request, self.spawnzone, Request.lateActivation)
|
||||||
|
|
||||||
|
elseif asset.category==Group.Category.AIRPLANE or asset.category==Group.Category.HELICOPTER then
|
||||||
|
|
||||||
|
-- Spawn air units.
|
||||||
|
if Parking[asset.uid] then
|
||||||
|
_group=self:_SpawnAssetAircraft(_alias, asset, Request, Parking[asset.uid], UnControlled, Request.lateActivation)
|
||||||
|
else
|
||||||
|
_group=self:_SpawnAssetAircraft(_alias, asset, Request, nil, UnControlled, Request.lateActivation)
|
||||||
|
end
|
||||||
|
|
||||||
|
elseif asset.category==Group.Category.TRAIN then
|
||||||
|
|
||||||
|
-- Spawn train.
|
||||||
|
if self.rail then
|
||||||
|
--TODO: Rail should only get one asset because they would spawn on top!
|
||||||
|
|
||||||
|
-- Spawn naval assets.
|
||||||
|
_group=self:_SpawnAssetGroundNaval(_alias, asset, Request, self.spawnzone, Request.lateActivation)
|
||||||
|
end
|
||||||
|
|
||||||
|
--self:E(self.lid.."ERROR: Spawning of TRAIN assets not possible yet!")
|
||||||
|
|
||||||
|
elseif asset.category==Group.Category.SHIP then
|
||||||
|
|
||||||
|
-- Spawn naval assets.
|
||||||
|
_group=self:_SpawnAssetGroundNaval(_alias, asset, Request, self.portzone, Request.lateActivation)
|
||||||
|
|
||||||
|
else
|
||||||
|
self:E(self.lid.."ERROR: Unknown asset category!")
|
||||||
end
|
end
|
||||||
|
|
||||||
--self:E(self.lid.."ERROR: Spawning of TRAIN assets not possible yet!")
|
-- Trigger event.
|
||||||
|
if _group then
|
||||||
elseif asset.category==Group.Category.SHIP then
|
self:__AssetSpawned(0.01, _group, asset, Request)
|
||||||
|
end
|
||||||
-- Spawn naval assets.
|
|
||||||
_group=self:_SpawnAssetGroundNaval(_alias, asset, Request, self.portzone, Request.lateActivation)
|
|
||||||
|
|
||||||
else
|
|
||||||
self:E(self.lid.."ERROR: Unknown asset category!")
|
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Trigger event.
|
|
||||||
if _group then
|
|
||||||
self:__AssetSpawned(0.01, _group, asset, Request)
|
|
||||||
end
|
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
@@ -6667,7 +6677,13 @@ function WAREHOUSE:_OnEventCrashOrDead(EventData)
|
|||||||
self:Destroyed()
|
self:Destroyed()
|
||||||
end
|
end
|
||||||
if self.airbase and self.airbasename and self.airbasename==EventData.IniUnitName then
|
if self.airbase and self.airbasename and self.airbasename==EventData.IniUnitName then
|
||||||
self:RunwayDestroyed()
|
if self:IsRunwayOperational() then
|
||||||
|
-- Trigger RunwayDestroyed event (only if it is not destroyed already)
|
||||||
|
self:RunwayDestroyed()
|
||||||
|
else
|
||||||
|
-- Reset the time stamp.
|
||||||
|
self.runwaydestroyed=timer.getAbsTime()
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -6757,7 +6773,7 @@ function WAREHOUSE:_UnitDead(deadunit, deadgroup, request)
|
|||||||
-- Dont trigger a Remove event for the group sets.
|
-- Dont trigger a Remove event for the group sets.
|
||||||
local NoTriggerEvent=true
|
local NoTriggerEvent=true
|
||||||
|
|
||||||
if not request.transporttype==WAREHOUSE.TransportType.SELFPROPELLED then
|
if request.transporttype~=WAREHOUSE.TransportType.SELFPROPELLED then
|
||||||
|
|
||||||
---
|
---
|
||||||
-- Complicated case: Dead unit could be:
|
-- Complicated case: Dead unit could be:
|
||||||
@@ -8219,7 +8235,7 @@ end
|
|||||||
-- @return #number Request ID.
|
-- @return #number Request ID.
|
||||||
function WAREHOUSE:_GetIDsFromGroupName(groupname)
|
function WAREHOUSE:_GetIDsFromGroupName(groupname)
|
||||||
|
|
||||||
---@param #string text The text to analyse.
|
-- @param #string text The text to analyse.
|
||||||
local function analyse(text)
|
local function analyse(text)
|
||||||
|
|
||||||
-- Get rid of #0001 tail from spawn.
|
-- Get rid of #0001 tail from spawn.
|
||||||
|
|||||||
@@ -4,7 +4,12 @@
|
|||||||
--
|
--
|
||||||
-- ZONE_GOAL_CARGO models processes that have a Goal with a defined achievement involving a Zone and Cargo.
|
-- ZONE_GOAL_CARGO models processes that have a Goal with a defined achievement involving a Zone and Cargo.
|
||||||
-- Derived classes implement the ways how the achievements can be realized.
|
-- Derived classes implement the ways how the achievements can be realized.
|
||||||
--
|
--
|
||||||
|
-- # Developer Note
|
||||||
|
--
|
||||||
|
-- Note while this class still works, it is no longer supported as the original author stopped active development of MOOSE
|
||||||
|
-- Therefore, this class is considered to be deprecated
|
||||||
|
--
|
||||||
-- ===
|
-- ===
|
||||||
--
|
--
|
||||||
-- ### Author: **FlightControl**
|
-- ### Author: **FlightControl**
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
--- **Functional** - Base class that models processes to achieve goals involving a Zone for a Coalition.
|
--- **Functional (WIP)** - Base class modeling processes to achieve goals involving coalition zones.
|
||||||
--
|
--
|
||||||
-- ===
|
-- ===
|
||||||
--
|
--
|
||||||
|
|||||||
@@ -1,53 +1,55 @@
|
|||||||
__Moose.Include( 'Scripts/Moose/Utilities/Enums.lua' )
|
__Moose.Include( 'Scripts/Moose/Utilities/Enums.lua' )
|
||||||
__Moose.Include( 'Scripts/Moose/Utilities/Routines.lua' )
|
|
||||||
__Moose.Include( 'Scripts/Moose/Utilities/Utils.lua' )
|
|
||||||
__Moose.Include( 'Scripts/Moose/Utilities/Profiler.lua' )
|
|
||||||
__Moose.Include( 'Scripts/Moose/Utilities/Templates.lua' )
|
|
||||||
__Moose.Include( 'Scripts/Moose/Utilities/STTS.lua' )
|
|
||||||
__Moose.Include( 'Scripts/Moose/Utilities/FiFo.lua' )
|
__Moose.Include( 'Scripts/Moose/Utilities/FiFo.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Utilities/Profiler.lua' )
|
||||||
__Moose.Include( 'Scripts/Moose/Utilities/Socket.lua' )
|
__Moose.Include( 'Scripts/Moose/Utilities/Socket.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Utilities/STTS.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Utilities/Templates.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Utilities/Utils.lua' )
|
||||||
|
|
||||||
__Moose.Include( 'Scripts/Moose/Core/Base.lua' )
|
__Moose.Include( 'Scripts/Moose/Core/Base.lua' )
|
||||||
|
|
||||||
__Moose.Include( 'Scripts/Moose/Core/Astar.lua' )
|
__Moose.Include( 'Scripts/Moose/Core/Astar.lua' )
|
||||||
__Moose.Include( 'Scripts/Moose/Core/Beacon.lua' )
|
__Moose.Include( 'Scripts/Moose/Core/Beacon.lua' )
|
||||||
__Moose.Include( 'Scripts/Moose/Core/Condition.lua' )
|
__Moose.Include( 'Scripts/Moose/Core/Condition.lua' )
|
||||||
__Moose.Include( 'Scripts/Moose/Core/UserFlag.lua' )
|
__Moose.Include( 'Scripts/Moose/Core/ClientMenu.lua')
|
||||||
__Moose.Include( 'Scripts/Moose/Core/Report.lua' )
|
|
||||||
__Moose.Include( 'Scripts/Moose/Core/Scheduler.lua' )
|
|
||||||
__Moose.Include( 'Scripts/Moose/Core/ScheduleDispatcher.lua' )
|
|
||||||
__Moose.Include( 'Scripts/Moose/Core/Event.lua' )
|
|
||||||
__Moose.Include( 'Scripts/Moose/Core/Settings.lua' )
|
|
||||||
__Moose.Include( 'Scripts/Moose/Core/Menu.lua' )
|
|
||||||
__Moose.Include( 'Scripts/Moose/Core/Zone.lua' )
|
|
||||||
__Moose.Include( 'Scripts/Moose/Core/Zone_Detection.lua' )
|
|
||||||
__Moose.Include( 'Scripts/Moose/Core/Database.lua' )
|
__Moose.Include( 'Scripts/Moose/Core/Database.lua' )
|
||||||
__Moose.Include( 'Scripts/Moose/Core/Set.lua' )
|
__Moose.Include( 'Scripts/Moose/Core/Event.lua' )
|
||||||
__Moose.Include( 'Scripts/Moose/Core/Point.lua' )
|
|
||||||
__Moose.Include( 'Scripts/Moose/Core/Velocity.lua' )
|
|
||||||
__Moose.Include( 'Scripts/Moose/Core/Message.lua' )
|
|
||||||
__Moose.Include( 'Scripts/Moose/Core/Fsm.lua' )
|
__Moose.Include( 'Scripts/Moose/Core/Fsm.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Core/Goal.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Core/MarkerOps_Base.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Core/Menu.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Core/Message.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Core/Point.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Core/Report.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Core/ScheduleDispatcher.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Core/Scheduler.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Core/Set.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Core/Settings.lua' )
|
||||||
__Moose.Include( 'Scripts/Moose/Core/Spawn.lua' )
|
__Moose.Include( 'Scripts/Moose/Core/Spawn.lua' )
|
||||||
__Moose.Include( 'Scripts/Moose/Core/SpawnStatic.lua' )
|
__Moose.Include( 'Scripts/Moose/Core/SpawnStatic.lua' )
|
||||||
__Moose.Include( 'Scripts/Moose/Core/Timer.lua' )
|
|
||||||
__Moose.Include( 'Scripts/Moose/Core/Goal.lua' )
|
|
||||||
__Moose.Include( 'Scripts/Moose/Core/Spot.lua' )
|
__Moose.Include( 'Scripts/Moose/Core/Spot.lua' )
|
||||||
__Moose.Include( 'Scripts/Moose/Core/MarkerOps_Base.lua' )
|
|
||||||
__Moose.Include( 'Scripts/Moose/Core/TextAndSound.lua' )
|
__Moose.Include( 'Scripts/Moose/Core/TextAndSound.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Core/Timer.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Core/UserFlag.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Core/Velocity.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Core/Zone_Detection.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Core/Zone.lua' )
|
||||||
__Moose.Include( 'Scripts/Moose/Core/Pathline.lua' )
|
__Moose.Include( 'Scripts/Moose/Core/Pathline.lua' )
|
||||||
|
|
||||||
__Moose.Include( 'Scripts/Moose/Wrapper/Object.lua' )
|
__Moose.Include( 'Scripts/Moose/Wrapper/Airbase.lua' )
|
||||||
__Moose.Include( 'Scripts/Moose/Wrapper/Identifiable.lua' )
|
__Moose.Include( 'Scripts/Moose/Wrapper/Client.lua' )
|
||||||
__Moose.Include( 'Scripts/Moose/Wrapper/Positionable.lua' )
|
|
||||||
__Moose.Include( 'Scripts/Moose/Wrapper/Controllable.lua' )
|
__Moose.Include( 'Scripts/Moose/Wrapper/Controllable.lua' )
|
||||||
__Moose.Include( 'Scripts/Moose/Wrapper/Group.lua' )
|
__Moose.Include( 'Scripts/Moose/Wrapper/Group.lua' )
|
||||||
__Moose.Include( 'Scripts/Moose/Wrapper/Unit.lua' )
|
__Moose.Include( 'Scripts/Moose/Wrapper/Identifiable.lua' )
|
||||||
__Moose.Include( 'Scripts/Moose/Wrapper/Client.lua' )
|
|
||||||
__Moose.Include( 'Scripts/Moose/Wrapper/Static.lua' )
|
|
||||||
__Moose.Include( 'Scripts/Moose/Wrapper/Airbase.lua' )
|
|
||||||
__Moose.Include( 'Scripts/Moose/Wrapper/Scenery.lua' )
|
|
||||||
__Moose.Include( 'Scripts/Moose/Wrapper/Marker.lua' )
|
__Moose.Include( 'Scripts/Moose/Wrapper/Marker.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Wrapper/Object.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Wrapper/Positionable.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Wrapper/Scenery.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Wrapper/Static.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Wrapper/Unit.lua' )
|
||||||
__Moose.Include( 'Scripts/Moose/Wrapper/Weapon.lua' )
|
__Moose.Include( 'Scripts/Moose/Wrapper/Weapon.lua' )
|
||||||
__Moose.Include( 'Scripts/Moose/Wrapper/Net.lua' )
|
__Moose.Include( 'Scripts/Moose/Wrapper/Net.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Wrapper/Storage.lua' )
|
||||||
|
|
||||||
__Moose.Include( 'Scripts/Moose/Cargo/Cargo.lua' )
|
__Moose.Include( 'Scripts/Moose/Cargo/Cargo.lua' )
|
||||||
__Moose.Include( 'Scripts/Moose/Cargo/CargoUnit.lua' )
|
__Moose.Include( 'Scripts/Moose/Cargo/CargoUnit.lua' )
|
||||||
@@ -55,35 +57,64 @@ __Moose.Include( 'Scripts/Moose/Cargo/CargoSlingload.lua' )
|
|||||||
__Moose.Include( 'Scripts/Moose/Cargo/CargoCrate.lua' )
|
__Moose.Include( 'Scripts/Moose/Cargo/CargoCrate.lua' )
|
||||||
__Moose.Include( 'Scripts/Moose/Cargo/CargoGroup.lua' )
|
__Moose.Include( 'Scripts/Moose/Cargo/CargoGroup.lua' )
|
||||||
|
|
||||||
__Moose.Include( 'Scripts/Moose/Functional/Scoring.lua' )
|
__Moose.Include( 'Scripts/Moose/Functional/AICSAR.lua' )
|
||||||
__Moose.Include( 'Scripts/Moose/Functional/CleanUp.lua' )
|
__Moose.Include( 'Scripts/Moose/Functional/AmmoTruck.lua' )
|
||||||
__Moose.Include( 'Scripts/Moose/Functional/Movement.lua' )
|
__Moose.Include( 'Scripts/Moose/Functional/Artillery.lua' )
|
||||||
__Moose.Include( 'Scripts/Moose/Functional/Sead.lua' )
|
|
||||||
__Moose.Include( 'Scripts/Moose/Functional/Escort.lua' )
|
|
||||||
__Moose.Include( 'Scripts/Moose/Functional/MissileTrainer.lua' )
|
|
||||||
__Moose.Include( 'Scripts/Moose/Functional/ATC_Ground.lua' )
|
__Moose.Include( 'Scripts/Moose/Functional/ATC_Ground.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Functional/Autolase.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Functional/CleanUp.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Functional/Designate.lua' )
|
||||||
__Moose.Include( 'Scripts/Moose/Functional/Detection.lua' )
|
__Moose.Include( 'Scripts/Moose/Functional/Detection.lua' )
|
||||||
__Moose.Include( 'Scripts/Moose/Functional/DetectionZones.lua' )
|
__Moose.Include( 'Scripts/Moose/Functional/DetectionZones.lua' )
|
||||||
__Moose.Include( 'Scripts/Moose/Functional/Designate.lua' )
|
__Moose.Include( 'Scripts/Moose/Functional/Escort.lua' )
|
||||||
__Moose.Include( 'Scripts/Moose/Functional/RAT.lua' )
|
|
||||||
__Moose.Include( 'Scripts/Moose/Functional/Range.lua' )
|
|
||||||
__Moose.Include( 'Scripts/Moose/Functional/ZoneGoal.lua' )
|
|
||||||
__Moose.Include( 'Scripts/Moose/Functional/ZoneGoalCoalition.lua' )
|
|
||||||
__Moose.Include( 'Scripts/Moose/Functional/ZoneCaptureCoalition.lua' )
|
|
||||||
__Moose.Include( 'Scripts/Moose/Functional/Artillery.lua' )
|
|
||||||
__Moose.Include( 'Scripts/Moose/Functional/Suppression.lua' )
|
|
||||||
__Moose.Include( 'Scripts/Moose/Functional/PseudoATC.lua' )
|
|
||||||
__Moose.Include( 'Scripts/Moose/Functional/Warehouse.lua' )
|
|
||||||
__Moose.Include( 'Scripts/Moose/Functional/Fox.lua' )
|
__Moose.Include( 'Scripts/Moose/Functional/Fox.lua' )
|
||||||
__Moose.Include( 'Scripts/Moose/Functional/Mantis.lua' )
|
__Moose.Include( 'Scripts/Moose/Functional/Mantis.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Functional/MissileTrainer.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Functional/Movement.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Functional/PseudoATC.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Functional/Range.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Functional/RAT.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Functional/Scoring.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Functional/Sead.lua' )
|
||||||
__Moose.Include( 'Scripts/Moose/Functional/Shorad.lua' )
|
__Moose.Include( 'Scripts/Moose/Functional/Shorad.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Functional/Suppression.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Functional/Warehouse.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Functional/ZoneCaptureCoalition.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Functional/ZoneGoal.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Functional/ZoneGoalCargo.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Functional/ZoneGoalCoalition.lua' )
|
||||||
|
|
||||||
__Moose.Include( 'Scripts/Moose/Ops/Airboss.lua' )
|
__Moose.Include( 'Scripts/Moose/Ops/Airboss.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Ops/AirWing.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Ops/ArmyGroup.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Ops/ATIS.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Ops/Auftrag.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Ops/Awacs.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Ops/Brigade.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Ops/Chief.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Ops/Cohort.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Ops/Commander.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Ops/CSAR.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Ops/CTLD.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Ops/Fleet.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Ops/FlightControl.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Ops/FlightGroup.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Ops/Flotilla.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Ops/Intelligence.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Ops/Legion.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Ops/NavyGroup.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Ops/Operation.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Ops/OpsGroup.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Ops/OpsTransport.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Ops/OpsZone.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Ops/Platoon.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Ops/PlayerTask.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Ops/PlayerRecce.lua' )
|
||||||
__Moose.Include( 'Scripts/Moose/Ops/RecoveryTanker.lua' )
|
__Moose.Include( 'Scripts/Moose/Ops/RecoveryTanker.lua' )
|
||||||
__Moose.Include( 'Scripts/Moose/Ops/RescueHelo.lua' )
|
__Moose.Include( 'Scripts/Moose/Ops/RescueHelo.lua' )
|
||||||
__Moose.Include( 'Scripts/Moose/Ops/ATIS.lua' )
|
__Moose.Include( 'Scripts/Moose/Ops/Squadron.lua' )
|
||||||
__Moose.Include( 'Scripts/Moose/Ops/CTLD.lua' )
|
__Moose.Include( 'Scripts/Moose/Ops/Target.lua' )
|
||||||
__Moose.Include( 'Scripts/Moose/Ops/CSAR.lua' )
|
__Moose.Include( 'Scripts/Moose/Ops/EasyGCICAP.lua' )
|
||||||
|
|
||||||
__Moose.Include( 'Scripts/Moose/AI/AI_Balancer.lua' )
|
__Moose.Include( 'Scripts/Moose/AI/AI_Balancer.lua' )
|
||||||
__Moose.Include( 'Scripts/Moose/AI/AI_Air.lua' )
|
__Moose.Include( 'Scripts/Moose/AI/AI_Air.lua' )
|
||||||
@@ -98,9 +129,9 @@ __Moose.Include( 'Scripts/Moose/AI/AI_A2G_CAS.lua' )
|
|||||||
__Moose.Include( 'Scripts/Moose/AI/AI_A2G_SEAD.lua' )
|
__Moose.Include( 'Scripts/Moose/AI/AI_A2G_SEAD.lua' )
|
||||||
__Moose.Include( 'Scripts/Moose/AI/AI_A2G_Dispatcher.lua' )
|
__Moose.Include( 'Scripts/Moose/AI/AI_A2G_Dispatcher.lua' )
|
||||||
__Moose.Include( 'Scripts/Moose/AI/AI_Patrol.lua' )
|
__Moose.Include( 'Scripts/Moose/AI/AI_Patrol.lua' )
|
||||||
__Moose.Include( 'Scripts/Moose/AI/AI_Cap.lua' )
|
__Moose.Include( 'Scripts/Moose/AI/AI_CAP.lua' )
|
||||||
__Moose.Include( 'Scripts/Moose/AI/AI_Cas.lua' )
|
__Moose.Include( 'Scripts/Moose/AI/AI_CAS.lua' )
|
||||||
__Moose.Include( 'Scripts/Moose/AI/AI_Bai.lua' )
|
__Moose.Include( 'Scripts/Moose/AI/AI_BAI.lua' )
|
||||||
__Moose.Include( 'Scripts/Moose/AI/AI_Formation.lua' )
|
__Moose.Include( 'Scripts/Moose/AI/AI_Formation.lua' )
|
||||||
__Moose.Include( 'Scripts/Moose/AI/AI_Escort.lua' )
|
__Moose.Include( 'Scripts/Moose/AI/AI_Escort.lua' )
|
||||||
__Moose.Include( 'Scripts/Moose/AI/AI_Escort_Request.lua' )
|
__Moose.Include( 'Scripts/Moose/AI/AI_Escort_Request.lua' )
|
||||||
@@ -122,12 +153,12 @@ __Moose.Include( 'Scripts/Moose/Actions/Act_Route.lua' )
|
|||||||
__Moose.Include( 'Scripts/Moose/Actions/Act_Account.lua' )
|
__Moose.Include( 'Scripts/Moose/Actions/Act_Account.lua' )
|
||||||
__Moose.Include( 'Scripts/Moose/Actions/Act_Assist.lua' )
|
__Moose.Include( 'Scripts/Moose/Actions/Act_Assist.lua' )
|
||||||
|
|
||||||
__Moose.Include( 'Scripts/Moose/Sound/UserSound.lua' )
|
|
||||||
__Moose.Include( 'Scripts/Moose/Sound/SoundOutput.lua' )
|
|
||||||
__Moose.Include( 'Scripts/Moose/Sound/Radio.lua' )
|
__Moose.Include( 'Scripts/Moose/Sound/Radio.lua' )
|
||||||
__Moose.Include( 'Scripts/Moose/Sound/RadioQueue.lua' )
|
__Moose.Include( 'Scripts/Moose/Sound/RadioQueue.lua' )
|
||||||
__Moose.Include( 'Scripts/Moose/Sound/RadioSpeech.lua' )
|
__Moose.Include( 'Scripts/Moose/Sound/RadioSpeech.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Sound/SoundOutput.lua' )
|
||||||
__Moose.Include( 'Scripts/Moose/Sound/SRS.lua' )
|
__Moose.Include( 'Scripts/Moose/Sound/SRS.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Sound/UserSound.lua' )
|
||||||
|
|
||||||
__Moose.Include( 'Scripts/Moose/Tasking/CommandCenter.lua' )
|
__Moose.Include( 'Scripts/Moose/Tasking/CommandCenter.lua' )
|
||||||
__Moose.Include( 'Scripts/Moose/Tasking/Mission.lua' )
|
__Moose.Include( 'Scripts/Moose/Tasking/Mission.lua' )
|
||||||
@@ -139,7 +170,7 @@ __Moose.Include( 'Scripts/Moose/Tasking/Task_A2G_Dispatcher.lua' )
|
|||||||
__Moose.Include( 'Scripts/Moose/Tasking/Task_A2G.lua' )
|
__Moose.Include( 'Scripts/Moose/Tasking/Task_A2G.lua' )
|
||||||
__Moose.Include( 'Scripts/Moose/Tasking/Task_A2A_Dispatcher.lua' )
|
__Moose.Include( 'Scripts/Moose/Tasking/Task_A2A_Dispatcher.lua' )
|
||||||
__Moose.Include( 'Scripts/Moose/Tasking/Task_A2A.lua' )
|
__Moose.Include( 'Scripts/Moose/Tasking/Task_A2A.lua' )
|
||||||
__Moose.Include( 'Scripts/Moose/Tasking/Task_Cargo.lua' )
|
__Moose.Include( 'Scripts/Moose/Tasking/Task_CARGO.lua' )
|
||||||
__Moose.Include( 'Scripts/Moose/Tasking/Task_Cargo_Transport.lua' )
|
__Moose.Include( 'Scripts/Moose/Tasking/Task_Cargo_Transport.lua' )
|
||||||
__Moose.Include( 'Scripts/Moose/Tasking/Task_Cargo_CSAR.lua' )
|
__Moose.Include( 'Scripts/Moose/Tasking/Task_Cargo_CSAR.lua' )
|
||||||
__Moose.Include( 'Scripts/Moose/Tasking/Task_Cargo_Dispatcher.lua' )
|
__Moose.Include( 'Scripts/Moose/Tasking/Task_Cargo_Dispatcher.lua' )
|
||||||
|
|||||||
172
Moose Development/Moose/Modules_local.lua
Normal file
172
Moose Development/Moose/Modules_local.lua
Normal file
@@ -0,0 +1,172 @@
|
|||||||
|
__Moose.Include( 'Utilities\\Enums.lua' )
|
||||||
|
__Moose.Include( 'Utilities\\Routines.lua' )
|
||||||
|
__Moose.Include( 'Utilities\\Utils.lua' )
|
||||||
|
__Moose.Include( 'Utilities\\Profiler.lua' )
|
||||||
|
__Moose.Include( 'Utilities\\Templates.lua' )
|
||||||
|
__Moose.Include( 'Utilities\\STTS.lua' )
|
||||||
|
__Moose.Include( 'Utilities\\FiFo.lua' )
|
||||||
|
__Moose.Include( 'Utilities\\Socket.lua' )
|
||||||
|
|
||||||
|
__Moose.Include( 'Core\\Base.lua' )
|
||||||
|
__Moose.Include( 'Core\\Beacon.lua' )
|
||||||
|
__Moose.Include( 'Core\\UserFlag.lua' )
|
||||||
|
__Moose.Include( 'Core\\Report.lua' )
|
||||||
|
__Moose.Include( 'Core\\Scheduler.lua' )
|
||||||
|
__Moose.Include( 'Core\\ScheduleDispatcher.lua' )
|
||||||
|
__Moose.Include( 'Core\\Event.lua' )
|
||||||
|
__Moose.Include( 'Core\\Settings.lua' )
|
||||||
|
__Moose.Include( 'Core\\Menu.lua' )
|
||||||
|
__Moose.Include( 'Core\\Zone.lua' )
|
||||||
|
__Moose.Include( 'Core\\Zone_Detection.lua' )
|
||||||
|
__Moose.Include( 'Core\\Database.lua' )
|
||||||
|
__Moose.Include( 'Core\\Set.lua' )
|
||||||
|
__Moose.Include( 'Core\\Point.lua' )
|
||||||
|
__Moose.Include( 'Core\\Velocity.lua' )
|
||||||
|
__Moose.Include( 'Core\\Message.lua' )
|
||||||
|
__Moose.Include( 'Core\\Fsm.lua' )
|
||||||
|
__Moose.Include( 'Core\\Spawn.lua' )
|
||||||
|
__Moose.Include( 'Core\\SpawnStatic.lua' )
|
||||||
|
__Moose.Include( 'Core\\Timer.lua' )
|
||||||
|
__Moose.Include( 'Core\\Goal.lua' )
|
||||||
|
__Moose.Include( 'Core\\Spot.lua' )
|
||||||
|
__Moose.Include( 'Core\\Astar.lua' )
|
||||||
|
__Moose.Include( 'Core\\MarkerOps_Base.lua' )
|
||||||
|
__Moose.Include( 'Core\\TextAndSound.lua' )
|
||||||
|
__Moose.Include( 'Core\\Condition.lua' )
|
||||||
|
__Moose.Include( 'Core\\ClientMenu.lua' )
|
||||||
|
|
||||||
|
__Moose.Include( 'Wrapper\\Object.lua' )
|
||||||
|
__Moose.Include( 'Wrapper\\Identifiable.lua' )
|
||||||
|
__Moose.Include( 'Wrapper\\Positionable.lua' )
|
||||||
|
__Moose.Include( 'Wrapper\\Controllable.lua' )
|
||||||
|
__Moose.Include( 'Wrapper\\Group.lua' )
|
||||||
|
__Moose.Include( 'Wrapper\\Unit.lua' )
|
||||||
|
__Moose.Include( 'Wrapper\\Client.lua' )
|
||||||
|
__Moose.Include( 'Wrapper\\Static.lua' )
|
||||||
|
__Moose.Include( 'Wrapper\\Airbase.lua' )
|
||||||
|
__Moose.Include( 'Wrapper\\Scenery.lua' )
|
||||||
|
__Moose.Include( 'Wrapper\\Marker.lua' )
|
||||||
|
|
||||||
|
__Moose.Include( 'Cargo\\Cargo.lua' )
|
||||||
|
__Moose.Include( 'Cargo\\CargoUnit.lua' )
|
||||||
|
__Moose.Include( 'Cargo\\CargoSlingload.lua' )
|
||||||
|
__Moose.Include( 'Cargo\\CargoCrate.lua' )
|
||||||
|
__Moose.Include( 'Cargo\\CargoGroup.lua' )
|
||||||
|
|
||||||
|
__Moose.Include( 'Functional\\Scoring.lua' )
|
||||||
|
__Moose.Include( 'Functional\\CleanUp.lua' )
|
||||||
|
__Moose.Include( 'Functional\\Movement.lua' )
|
||||||
|
__Moose.Include( 'Functional\\Sead.lua' )
|
||||||
|
__Moose.Include( 'Functional\\Escort.lua' )
|
||||||
|
__Moose.Include( 'Functional\\MissileTrainer.lua' )
|
||||||
|
__Moose.Include( 'Functional\\ATC_Ground.lua' )
|
||||||
|
__Moose.Include( 'Functional\\Detection.lua' )
|
||||||
|
__Moose.Include( 'Functional\\DetectionZones.lua' )
|
||||||
|
__Moose.Include( 'Functional\\Designate.lua' )
|
||||||
|
__Moose.Include( 'Functional\\RAT.lua' )
|
||||||
|
__Moose.Include( 'Functional\\Range.lua' )
|
||||||
|
__Moose.Include( 'Functional\\ZoneGoal.lua' )
|
||||||
|
__Moose.Include( 'Functional\\ZoneGoalCoalition.lua' )
|
||||||
|
__Moose.Include( 'Functional\\ZoneCaptureCoalition.lua' )
|
||||||
|
__Moose.Include( 'Functional\\Artillery.lua' )
|
||||||
|
__Moose.Include( 'Functional\\Suppression.lua' )
|
||||||
|
__Moose.Include( 'Functional\\PseudoATC.lua' )
|
||||||
|
__Moose.Include( 'Functional\\Warehouse.lua' )
|
||||||
|
__Moose.Include( 'Functional\\Fox.lua' )
|
||||||
|
__Moose.Include( 'Functional\\Mantis.lua' )
|
||||||
|
__Moose.Include( 'Functional\\Shorad.lua' )
|
||||||
|
__Moose.Include( 'Functional\\Autolase.lua' )
|
||||||
|
__Moose.Include( 'Functional\\AICSAR.lua' )
|
||||||
|
|
||||||
|
__Moose.Include( 'Ops\\Airboss.lua' )
|
||||||
|
__Moose.Include( 'Ops\\RecoveryTanker.lua' )
|
||||||
|
__Moose.Include( 'Ops\\RescueHelo.lua' )
|
||||||
|
__Moose.Include( 'Ops\\ATIS.lua' )
|
||||||
|
__Moose.Include( 'Ops\\Auftrag.lua' )
|
||||||
|
__Moose.Include( 'Ops\\Target.lua' )
|
||||||
|
__Moose.Include( 'Ops\\OpsGroup.lua' )
|
||||||
|
__Moose.Include( 'Ops\\FlightGroup.lua' )
|
||||||
|
__Moose.Include( 'Ops\\NavyGroup.lua' )
|
||||||
|
__Moose.Include( 'Ops\\ArmyGroup.lua' )
|
||||||
|
__Moose.Include( 'Ops\\Cohort.lua' )
|
||||||
|
__Moose.Include( 'Ops\\Squadron.lua' )
|
||||||
|
__Moose.Include( 'Ops\\Platoon.lua' )
|
||||||
|
__Moose.Include( 'Ops\\Legion.lua' )
|
||||||
|
__Moose.Include( 'Ops\\AirWing.lua' )
|
||||||
|
__Moose.Include( 'Ops\\Brigade.lua' )
|
||||||
|
__Moose.Include( 'Ops\\Intelligence.lua' )
|
||||||
|
__Moose.Include( 'Ops\\Commander.lua' )
|
||||||
|
__Moose.Include( 'Ops\\OpsTransport.lua' )
|
||||||
|
__Moose.Include( 'Ops\\CSAR.lua' )
|
||||||
|
__Moose.Include( 'Ops\\CTLD.lua' )
|
||||||
|
__Moose.Include( 'Ops\\OpsZone.lua' )
|
||||||
|
__Moose.Include( 'Ops\\Chief.lua' )
|
||||||
|
__Moose.Include( 'Ops\\Flotilla.lua' )
|
||||||
|
__Moose.Include( 'Ops\\Fleet.lua' )
|
||||||
|
__Moose.Include( 'Ops\\Awacs.lua' )
|
||||||
|
__Moose.Include( 'Ops\\PlayerTask.lua' )
|
||||||
|
__Moose.Include( 'Ops\\Operation.lua' )
|
||||||
|
__Moose.Include( 'Ops\\FlightControl.lua' )
|
||||||
|
|
||||||
|
__Moose.Include( 'AI\\AI_Balancer.lua' )
|
||||||
|
__Moose.Include( 'AI\\AI_Air.lua' )
|
||||||
|
__Moose.Include( 'AI\\AI_Air_Patrol.lua' )
|
||||||
|
__Moose.Include( 'AI\\AI_Air_Engage.lua' )
|
||||||
|
__Moose.Include( 'AI\\AI_A2A_Patrol.lua' )
|
||||||
|
__Moose.Include( 'AI\\AI_A2A_Cap.lua' )
|
||||||
|
__Moose.Include( 'AI\\AI_A2A_Gci.lua' )
|
||||||
|
__Moose.Include( 'AI\\AI_A2A_Dispatcher.lua' )
|
||||||
|
__Moose.Include( 'AI\\AI_A2G_BAI.lua' )
|
||||||
|
__Moose.Include( 'AI\\AI_A2G_CAS.lua' )
|
||||||
|
__Moose.Include( 'AI\\AI_A2G_SEAD.lua' )
|
||||||
|
__Moose.Include( 'AI\\AI_A2G_Dispatcher.lua' )
|
||||||
|
__Moose.Include( 'AI\\AI_Patrol.lua' )
|
||||||
|
__Moose.Include( 'AI\\AI_Cap.lua' )
|
||||||
|
__Moose.Include( 'AI\\AI_Cas.lua' )
|
||||||
|
__Moose.Include( 'AI\\AI_Bai.lua' )
|
||||||
|
__Moose.Include( 'AI\\AI_Formation.lua' )
|
||||||
|
__Moose.Include( 'AI\\AI_Escort.lua' )
|
||||||
|
__Moose.Include( 'AI\\AI_Escort_Request.lua' )
|
||||||
|
__Moose.Include( 'AI\\AI_Escort_Dispatcher.lua' )
|
||||||
|
__Moose.Include( 'AI\\AI_Escort_Dispatcher_Request.lua' )
|
||||||
|
__Moose.Include( 'AI\\AI_Cargo.lua' )
|
||||||
|
__Moose.Include( 'AI\\AI_Cargo_APC.lua' )
|
||||||
|
__Moose.Include( 'AI\\AI_Cargo_Helicopter.lua' )
|
||||||
|
__Moose.Include( 'AI\\AI_Cargo_Airplane.lua' )
|
||||||
|
__Moose.Include( 'AI\\AI_Cargo_Ship.lua' )
|
||||||
|
__Moose.Include( 'AI\\AI_Cargo_Dispatcher.lua' )
|
||||||
|
__Moose.Include( 'AI\\AI_Cargo_Dispatcher_APC.lua' )
|
||||||
|
__Moose.Include( 'AI\\AI_Cargo_Dispatcher_Helicopter.lua' )
|
||||||
|
__Moose.Include( 'AI\\AI_Cargo_Dispatcher_Airplane.lua' )
|
||||||
|
__Moose.Include( 'AI\\AI_Cargo_Dispatcher_Ship.lua' )
|
||||||
|
|
||||||
|
__Moose.Include( 'Actions\\Act_Assign.lua' )
|
||||||
|
__Moose.Include( 'Actions\\Act_Route.lua' )
|
||||||
|
__Moose.Include( 'Actions\\Act_Account.lua' )
|
||||||
|
__Moose.Include( 'Actions\\Act_Assist.lua' )
|
||||||
|
|
||||||
|
__Moose.Include( 'Sound\\UserSound.lua' )
|
||||||
|
__Moose.Include( 'Sound\\SoundOutput.lua' )
|
||||||
|
__Moose.Include( 'Sound\\Radio.lua' )
|
||||||
|
__Moose.Include( 'Sound\\RadioQueue.lua' )
|
||||||
|
__Moose.Include( 'Sound\\RadioSpeech.lua' )
|
||||||
|
__Moose.Include( 'Sound\\SRS.lua' )
|
||||||
|
|
||||||
|
__Moose.Include( 'Tasking\\CommandCenter.lua' )
|
||||||
|
__Moose.Include( 'Tasking\\Mission.lua' )
|
||||||
|
__Moose.Include( 'Tasking\\Task.lua' )
|
||||||
|
__Moose.Include( 'Tasking\\TaskInfo.lua' )
|
||||||
|
__Moose.Include( 'Tasking\\Task_Manager.lua' )
|
||||||
|
__Moose.Include( 'Tasking\\DetectionManager.lua' )
|
||||||
|
__Moose.Include( 'Tasking\\Task_A2G_Dispatcher.lua' )
|
||||||
|
__Moose.Include( 'Tasking\\Task_A2G.lua' )
|
||||||
|
__Moose.Include( 'Tasking\\Task_A2A_Dispatcher.lua' )
|
||||||
|
__Moose.Include( 'Tasking\\Task_A2A.lua' )
|
||||||
|
__Moose.Include( 'Tasking\\Task_Cargo.lua' )
|
||||||
|
__Moose.Include( 'Tasking\\Task_Cargo_Transport.lua' )
|
||||||
|
__Moose.Include( 'Tasking\\Task_Cargo_CSAR.lua' )
|
||||||
|
__Moose.Include( 'Tasking\\Task_Cargo_Dispatcher.lua' )
|
||||||
|
__Moose.Include( 'Tasking\\Task_Capture_Zone.lua' )
|
||||||
|
__Moose.Include( 'Tasking\\Task_Capture_Dispatcher.lua' )
|
||||||
|
|
||||||
|
__Moose.Include( 'Globals.lua' )
|
||||||
File diff suppressed because it is too large
Load Diff
1561
Moose Development/Moose/Ops/AirWing.lua
Normal file
1561
Moose Development/Moose/Ops/AirWing.lua
Normal file
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
2320
Moose Development/Moose/Ops/ArmyGroup.lua
Normal file
2320
Moose Development/Moose/Ops/ArmyGroup.lua
Normal file
File diff suppressed because it is too large
Load Diff
6793
Moose Development/Moose/Ops/Auftrag.lua
Normal file
6793
Moose Development/Moose/Ops/Auftrag.lua
Normal file
File diff suppressed because it is too large
Load Diff
6909
Moose Development/Moose/Ops/Awacs.lua
Normal file
6909
Moose Development/Moose/Ops/Awacs.lua
Normal file
File diff suppressed because it is too large
Load Diff
621
Moose Development/Moose/Ops/Brigade.lua
Normal file
621
Moose Development/Moose/Ops/Brigade.lua
Normal file
@@ -0,0 +1,621 @@
|
|||||||
|
--- **Ops** - Brigade Warehouse.
|
||||||
|
--
|
||||||
|
-- **Main Features:**
|
||||||
|
--
|
||||||
|
-- * Manage platoons
|
||||||
|
-- * Carry out ARTY and PATROLZONE missions (AUFTRAG)
|
||||||
|
-- * Define rearming zones
|
||||||
|
--
|
||||||
|
-- ===
|
||||||
|
--
|
||||||
|
-- ## Example Missions:
|
||||||
|
--
|
||||||
|
-- Demo missions can be found on [github](https://github.com/FlightControl-Master/MOOSE_MISSIONS/tree/develop/OPS%20-%20Brigade).
|
||||||
|
--
|
||||||
|
-- ===
|
||||||
|
--
|
||||||
|
-- ### Author: **funkyfranky**
|
||||||
|
--
|
||||||
|
-- ===
|
||||||
|
-- @module Ops.Brigade
|
||||||
|
-- @image OPS_Brigade_.png
|
||||||
|
|
||||||
|
|
||||||
|
--- BRIGADE class.
|
||||||
|
-- @type BRIGADE
|
||||||
|
-- @field #string ClassName Name of the class.
|
||||||
|
-- @field #number verbose Verbosity of output.
|
||||||
|
-- @field #table rearmingZones Rearming zones. Each element is of type `#BRIGADE.SupplyZone`.
|
||||||
|
-- @field #table refuellingZones Refuelling zones. Each element is of type `#BRIGADE.SupplyZone`.
|
||||||
|
-- @field Core.Set#SET_ZONE retreatZones Retreat zone set.
|
||||||
|
-- @extends Ops.Legion#LEGION
|
||||||
|
|
||||||
|
--- *I am not afraid of an Army of lions lead by a sheep; I am afraid of sheep lead by a lion* -- Alexander the Great
|
||||||
|
--
|
||||||
|
-- ===
|
||||||
|
--
|
||||||
|
-- # The BRIGADE Concept
|
||||||
|
--
|
||||||
|
-- A BRIGADE consists of one or multiple PLATOONs. These platoons "live" in a WAREHOUSE that has a phyiscal struction (STATIC or UNIT) and can be captured or destroyed.
|
||||||
|
--
|
||||||
|
--
|
||||||
|
-- @field #BRIGADE
|
||||||
|
BRIGADE = {
|
||||||
|
ClassName = "BRIGADE",
|
||||||
|
verbose = 0,
|
||||||
|
rearmingZones = {},
|
||||||
|
refuellingZones = {},
|
||||||
|
}
|
||||||
|
|
||||||
|
--- Supply Zone.
|
||||||
|
-- @type BRIGADE.SupplyZone
|
||||||
|
-- @field Core.Zone#ZONE zone The zone.
|
||||||
|
-- @field Ops.Auftrag#AUFTRAG mission Mission assigned to supply ammo or fuel.
|
||||||
|
-- @field #boolean markerOn If `true`, marker is on.
|
||||||
|
-- @field Wrapper.Marker#MARKER marker F10 marker.
|
||||||
|
|
||||||
|
--- BRIGADE class version.
|
||||||
|
-- @field #string version
|
||||||
|
BRIGADE.version="0.1.1"
|
||||||
|
|
||||||
|
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||||
|
-- ToDo list
|
||||||
|
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
-- TODO: Spawn when hosting warehouse is a ship or oil rig or gas platform.
|
||||||
|
-- TODO: Rearming zones.
|
||||||
|
-- TODO: Retreat zones.
|
||||||
|
-- DONE: Add weapon range.
|
||||||
|
|
||||||
|
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||||
|
-- Constructor
|
||||||
|
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
--- Create a new BRIGADE class object.
|
||||||
|
-- @param #BRIGADE self
|
||||||
|
-- @param #string WarehouseName Name of the warehouse STATIC or UNIT object representing the warehouse.
|
||||||
|
-- @param #string BrigadeName Name of the brigade.
|
||||||
|
-- @return #BRIGADE self
|
||||||
|
function BRIGADE:New(WarehouseName, BrigadeName)
|
||||||
|
|
||||||
|
-- Inherit everything from LEGION class.
|
||||||
|
local self=BASE:Inherit(self, LEGION:New(WarehouseName, BrigadeName)) -- #BRIGADE
|
||||||
|
|
||||||
|
-- Nil check.
|
||||||
|
if not self then
|
||||||
|
BASE:E(string.format("ERROR: Could not find warehouse %s!", WarehouseName))
|
||||||
|
return nil
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Set some string id for output to DCS.log file.
|
||||||
|
self.lid=string.format("BRIGADE %s | ", self.alias)
|
||||||
|
|
||||||
|
-- Defaults
|
||||||
|
self:SetRetreatZones()
|
||||||
|
|
||||||
|
-- Turn ship into NAVYGROUP.
|
||||||
|
if self:IsShip() then
|
||||||
|
local wh=self.warehouse --Wrapper.Unit#UNIT
|
||||||
|
local group=wh:GetGroup()
|
||||||
|
self.warehouseOpsGroup=NAVYGROUP:New(group) --Ops.NavyGroup#NAVYGROUP
|
||||||
|
self.warehouseOpsElement=self.warehouseOpsGroup:GetElementByName(wh:GetName())
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Add FSM transitions.
|
||||||
|
-- From State --> Event --> To State
|
||||||
|
self:AddTransition("*", "ArmyOnMission", "*") -- An ARMYGROUP was send on a Mission (AUFTRAG).
|
||||||
|
|
||||||
|
------------------------
|
||||||
|
--- Pseudo Functions ---
|
||||||
|
------------------------
|
||||||
|
|
||||||
|
--- Triggers the FSM event "Start". Starts the BRIGADE. Initializes parameters and starts event handlers.
|
||||||
|
-- @function [parent=#BRIGADE] Start
|
||||||
|
-- @param #BRIGADE self
|
||||||
|
|
||||||
|
--- Triggers the FSM event "Start" after a delay. Starts the BRIGADE. Initializes parameters and starts event handlers.
|
||||||
|
-- @function [parent=#BRIGADE] __Start
|
||||||
|
-- @param #BRIGADE self
|
||||||
|
-- @param #number delay Delay in seconds.
|
||||||
|
|
||||||
|
|
||||||
|
--- Triggers the FSM event "Stop". Stops the BRIGADE and all its event handlers.
|
||||||
|
-- @param #BRIGADE self
|
||||||
|
|
||||||
|
--- Triggers the FSM event "Stop" after a delay. Stops the BRIGADE and all its event handlers.
|
||||||
|
-- @function [parent=#BRIGADE] __Stop
|
||||||
|
-- @param #BRIGADE self
|
||||||
|
-- @param #number delay Delay in seconds.
|
||||||
|
|
||||||
|
|
||||||
|
--- Triggers the FSM event "ArmyOnMission".
|
||||||
|
-- @function [parent=#BRIGADE] ArmyOnMission
|
||||||
|
-- @param #BRIGADE self
|
||||||
|
-- @param Ops.ArmyGroup#ARMYGROUP ArmyGroup The ARMYGROUP on mission.
|
||||||
|
-- @param Ops.Auftrag#AUFTRAG Mission The mission.
|
||||||
|
|
||||||
|
--- Triggers the FSM event "ArmyOnMission" after a delay.
|
||||||
|
-- @function [parent=#BRIGADE] __ArmyOnMission
|
||||||
|
-- @param #BRIGADE self
|
||||||
|
-- @param #number delay Delay in seconds.
|
||||||
|
-- @param Ops.ArmyGroup#ARMYGROUP ArmyGroup The ARMYGROUP on mission.
|
||||||
|
-- @param Ops.Auftrag#AUFTRAG Mission The mission.
|
||||||
|
|
||||||
|
--- On after "ArmyOnMission" event.
|
||||||
|
-- @function [parent=#BRIGADE] OnAfterArmyOnMission
|
||||||
|
-- @param #BRIGADE self
|
||||||
|
-- @param #string From From state.
|
||||||
|
-- @param #string Event Event.
|
||||||
|
-- @param #string To To state.
|
||||||
|
-- @param Ops.ArmyGroup#ARMYGROUP ArmyGroup The ARMYGROUP on mission.
|
||||||
|
-- @param Ops.Auftrag#AUFTRAG Mission The mission.
|
||||||
|
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||||
|
-- User Functions
|
||||||
|
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
--- Add a platoon to the brigade.
|
||||||
|
-- @param #BRIGADE self
|
||||||
|
-- @param Ops.Platoon#PLATOON Platoon The platoon object.
|
||||||
|
-- @return #BRIGADE self
|
||||||
|
function BRIGADE:AddPlatoon(Platoon)
|
||||||
|
|
||||||
|
-- Add platoon to brigade.
|
||||||
|
table.insert(self.cohorts, Platoon)
|
||||||
|
|
||||||
|
-- Add assets to platoon.
|
||||||
|
self:AddAssetToPlatoon(Platoon, Platoon.Ngroups)
|
||||||
|
|
||||||
|
-- Set brigade of platoon.
|
||||||
|
Platoon:SetBrigade(self)
|
||||||
|
|
||||||
|
-- Start platoon.
|
||||||
|
if Platoon:IsStopped() then
|
||||||
|
Platoon:Start()
|
||||||
|
end
|
||||||
|
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Add asset group(s) to platoon.
|
||||||
|
-- @param #BRIGADE self
|
||||||
|
-- @param Ops.Platoon#PLATOON Platoon The platoon object.
|
||||||
|
-- @param #number Nassets Number of asset groups to add.
|
||||||
|
-- @return #BRIGADE self
|
||||||
|
function BRIGADE:AddAssetToPlatoon(Platoon, Nassets)
|
||||||
|
|
||||||
|
if Platoon then
|
||||||
|
|
||||||
|
-- Get the template group of the platoon.
|
||||||
|
local Group=GROUP:FindByName(Platoon.templatename)
|
||||||
|
|
||||||
|
if Group then
|
||||||
|
|
||||||
|
-- Debug text.
|
||||||
|
local text=string.format("Adding asset %s to platoon %s", Group:GetName(), Platoon.name)
|
||||||
|
self:T(self.lid..text)
|
||||||
|
|
||||||
|
-- Add assets to airwing warehouse.
|
||||||
|
self:AddAsset(Group, Nassets, nil, nil, nil, nil, Platoon.skill, Platoon.livery, Platoon.name)
|
||||||
|
|
||||||
|
else
|
||||||
|
self:E(self.lid.."ERROR: Group does not exist!")
|
||||||
|
end
|
||||||
|
|
||||||
|
else
|
||||||
|
self:E(self.lid.."ERROR: Platoon does not exit!")
|
||||||
|
end
|
||||||
|
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Define a set of retreat zones.
|
||||||
|
-- @param #BRIGADE self
|
||||||
|
-- @param Core.Set#SET_ZONE RetreatZoneSet Set of retreat zones.
|
||||||
|
-- @return #BRIGADE self
|
||||||
|
function BRIGADE:SetRetreatZones(RetreatZoneSet)
|
||||||
|
self.retreatZones=RetreatZoneSet or SET_ZONE:New()
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Add a retreat zone.
|
||||||
|
-- @param #BRIGADE self
|
||||||
|
-- @param Core.Zone#ZONE RetreatZone Retreat zone.
|
||||||
|
-- @return #BRIGADE self
|
||||||
|
function BRIGADE:AddRetreatZone(RetreatZone)
|
||||||
|
self.retreatZones:AddZone(RetreatZone)
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Get retreat zones.
|
||||||
|
-- @param #BRIGADE self
|
||||||
|
-- @return Core.Set#SET_ZONE Set of retreat zones.
|
||||||
|
function BRIGADE:GetRetreatZones()
|
||||||
|
return self.retreatZones
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Add a rearming zone.
|
||||||
|
-- @param #BRIGADE self
|
||||||
|
-- @param Core.Zone#ZONE RearmingZone Rearming zone.
|
||||||
|
-- @return #BRIGADE.SupplyZone The rearming zone data.
|
||||||
|
function BRIGADE:AddRearmingZone(RearmingZone)
|
||||||
|
|
||||||
|
local rearmingzone={} --#BRIGADE.SupplyZone
|
||||||
|
|
||||||
|
rearmingzone.zone=RearmingZone
|
||||||
|
rearmingzone.mission=nil
|
||||||
|
rearmingzone.marker=MARKER:New(rearmingzone.zone:GetCoordinate(), "Rearming Zone"):ToCoalition(self:GetCoalition())
|
||||||
|
|
||||||
|
table.insert(self.rearmingZones, rearmingzone)
|
||||||
|
|
||||||
|
return rearmingzone
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
--- Add a refuelling zone.
|
||||||
|
-- @param #BRIGADE self
|
||||||
|
-- @param Core.Zone#ZONE RefuellingZone Refuelling zone.
|
||||||
|
-- @return #BRIGADE.SupplyZone The refuelling zone data.
|
||||||
|
function BRIGADE:AddRefuellingZone(RefuellingZone)
|
||||||
|
|
||||||
|
local supplyzone={} --#BRIGADE.SupplyZone
|
||||||
|
|
||||||
|
supplyzone.zone=RefuellingZone
|
||||||
|
supplyzone.mission=nil
|
||||||
|
supplyzone.marker=MARKER:New(supplyzone.zone:GetCoordinate(), "Refuelling Zone"):ToCoalition(self:GetCoalition())
|
||||||
|
|
||||||
|
table.insert(self.refuellingZones, supplyzone)
|
||||||
|
|
||||||
|
return supplyzone
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
--- Get platoon by name.
|
||||||
|
-- @param #BRIGADE self
|
||||||
|
-- @param #string PlatoonName Name of the platoon.
|
||||||
|
-- @return Ops.Platoon#PLATOON The Platoon object.
|
||||||
|
function BRIGADE:GetPlatoon(PlatoonName)
|
||||||
|
local platoon=self:_GetCohort(PlatoonName)
|
||||||
|
return platoon
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Get platoon of an asset.
|
||||||
|
-- @param #BRIGADE self
|
||||||
|
-- @param Functional.Warehouse#WAREHOUSE.Assetitem Asset The platoon asset.
|
||||||
|
-- @return Ops.Platoon#PLATOON The platoon object.
|
||||||
|
function BRIGADE:GetPlatoonOfAsset(Asset)
|
||||||
|
local platoon=self:GetPlatoon(Asset.squadname)
|
||||||
|
return platoon
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Remove asset from platoon.
|
||||||
|
-- @param #BRIGADE self
|
||||||
|
-- @param Functional.Warehouse#WAREHOUSE.Assetitem Asset The platoon asset.
|
||||||
|
function BRIGADE:RemoveAssetFromPlatoon(Asset)
|
||||||
|
local platoon=self:GetPlatoonOfAsset(Asset)
|
||||||
|
if platoon then
|
||||||
|
platoon:DelAsset(Asset)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
--- [ GROUND ] Function to load back an asset in the field that has been filed before.
|
||||||
|
-- @param #BRIGADE self
|
||||||
|
-- @param #string Templatename e.g."1 PzDv LogRg I\_AID-976" - that's the alias (name) of an platoon spawned as `"platoon - alias"_AID-"asset-ID"`
|
||||||
|
-- @param Core.Point#COORDINATE Position where to spawn the platoon
|
||||||
|
-- @return #BRIGADE self
|
||||||
|
-- @usage
|
||||||
|
-- Prerequisites:
|
||||||
|
-- Save the assets spawned by BRIGADE/CHIEF regularly (~every 5 mins) into a file, e.g. like this:
|
||||||
|
--
|
||||||
|
-- local Path = FilePath or "C:\\Users\\<yourname>\\Saved Games\\DCS\\Missions\\" -- example path
|
||||||
|
-- local BlueOpsFilename = BlueFileName or "ExamplePlatoonSave.csv" -- example filename
|
||||||
|
-- local BlueSaveOps = SET_GROUP:New():FilterCoalitions("blue"):FilterPrefixes("AID"):FilterCategoryGround():FilterOnce()
|
||||||
|
-- UTILS.SaveSetOfGroups(BlueSaveOps,Path,BlueOpsFilename)
|
||||||
|
--
|
||||||
|
-- where Path and Filename are strings, as chosen by you.
|
||||||
|
-- You can then load back the assets at the start of your next mission run. Be aware that it takes a couple of seconds for the
|
||||||
|
-- platoon data to arrive in brigade, so make this an action after ~20 seconds, e.g. like so:
|
||||||
|
--
|
||||||
|
-- function LoadBackAssets()
|
||||||
|
-- local Path = FilePath or "C:\\Users\\<yourname>\\Saved Games\\DCS\\Missions\\" -- example path
|
||||||
|
-- local BlueOpsFilename = BlueFileName or "ExamplePlatoonSave.csv" -- example filename
|
||||||
|
-- if UTILS.CheckFileExists(Path,BlueOpsFilename) then
|
||||||
|
-- local loadback = UTILS.LoadSetOfGroups(Path,BlueOpsFilename,false)
|
||||||
|
-- for _,_platoondata in pairs (loadback) do
|
||||||
|
-- local groupname = _platoondata.groupname -- #string
|
||||||
|
-- local coordinate = _platoondata.coordinate -- Core.Point#COORDINATE
|
||||||
|
-- Your_Brigade:LoadBackAssetInPosition(groupname,coordinate)
|
||||||
|
-- end
|
||||||
|
-- end
|
||||||
|
-- end
|
||||||
|
--
|
||||||
|
-- local AssetLoader = TIMER:New(LoadBackAssets)
|
||||||
|
-- AssetLoader:Start(20)
|
||||||
|
--
|
||||||
|
-- The assets loaded back into the mission will be considered for AUFTRAG type missions from CHIEF and BRIGADE.
|
||||||
|
function BRIGADE:LoadBackAssetInPosition(Templatename,Position)
|
||||||
|
self:T(self.lid .. "LoadBackAssetInPosition: " .. tostring(Templatename))
|
||||||
|
|
||||||
|
-- get Platoon alias from Templatename
|
||||||
|
local nametbl = UTILS.Split(Templatename,"_")
|
||||||
|
|
||||||
|
local name = nametbl[1]
|
||||||
|
|
||||||
|
self:T(string.format("*** Target Platoon = %s ***",name))
|
||||||
|
|
||||||
|
-- find a matching asset table from BRIGADE
|
||||||
|
local cohorts = self.cohorts or {}
|
||||||
|
local thisasset = nil --Functional.Warehouse#WAREHOUSE.Assetitem
|
||||||
|
local found = false
|
||||||
|
|
||||||
|
for _,_cohort in pairs(cohorts) do
|
||||||
|
local asset = _cohort:GetName()
|
||||||
|
self:T(string.format("*** Looking at Platoon = %s ***",asset))
|
||||||
|
if asset == name then
|
||||||
|
self:T("**** Found Platoon ****")
|
||||||
|
local cohassets = _cohort.assets or {}
|
||||||
|
for _,_zug in pairs (cohassets) do
|
||||||
|
local zug = _zug -- Functional.Warehouse#WAREHOUSE.Assetitem
|
||||||
|
if zug.assignment == name and zug.requested == false then
|
||||||
|
self:T("**** Found Asset ****")
|
||||||
|
found = true
|
||||||
|
thisasset = zug --Functional.Warehouse#WAREHOUSE.Assetitem
|
||||||
|
break
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if found then
|
||||||
|
|
||||||
|
-- prep asset
|
||||||
|
thisasset.rid = thisasset.uid
|
||||||
|
thisasset.requested = false
|
||||||
|
thisasset.score=100
|
||||||
|
thisasset.missionTask="CAS"
|
||||||
|
thisasset.spawned = true
|
||||||
|
local template = thisasset.templatename
|
||||||
|
local alias = thisasset.spawngroupname
|
||||||
|
|
||||||
|
-- Spawn group
|
||||||
|
local spawnasset = SPAWN:NewWithAlias(template,alias)
|
||||||
|
:InitDelayOff()
|
||||||
|
:SpawnFromCoordinate(Position)
|
||||||
|
|
||||||
|
-- build a new self request
|
||||||
|
local request = {} --Functional.Warehouse#WAREHOUSE.Pendingitem
|
||||||
|
request.assignment = name
|
||||||
|
request.warehouse = self
|
||||||
|
request.assets = {thisasset}
|
||||||
|
request.ntransporthome = 0
|
||||||
|
request.ndelivered = 0
|
||||||
|
request.ntransport = 0
|
||||||
|
request.cargoattribute = thisasset.attribute
|
||||||
|
request.category = thisasset.category
|
||||||
|
request.cargoassets = {thisasset}
|
||||||
|
request.assetdesc = WAREHOUSE.Descriptor.ASSETLIST
|
||||||
|
request.cargocategory = thisasset.category
|
||||||
|
request.toself = true
|
||||||
|
request.transporttype = WAREHOUSE.TransportType.SELFPROPELLED
|
||||||
|
request.assetproblem = {}
|
||||||
|
request.born = true
|
||||||
|
request.prio = 50
|
||||||
|
request.uid = thisasset.uid
|
||||||
|
request.airbase = nil
|
||||||
|
request.timestamp = timer.getAbsTime()
|
||||||
|
request.assetdescval = {thisasset}
|
||||||
|
request.nasset = 1
|
||||||
|
request.cargogroupset = SET_GROUP:New()
|
||||||
|
request.cargogroupset:AddGroup(spawnasset)
|
||||||
|
request.iscargo = true
|
||||||
|
|
||||||
|
-- Call Brigade self
|
||||||
|
self:__AssetSpawned(2, spawnasset, thisasset, request)
|
||||||
|
|
||||||
|
end
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||||
|
-- FSM Functions
|
||||||
|
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
--- Start BRIGADE FSM.
|
||||||
|
-- @param #BRIGADE self
|
||||||
|
function BRIGADE:onafterStart(From, Event, To)
|
||||||
|
|
||||||
|
-- Start parent Warehouse.
|
||||||
|
self:GetParent(self, BRIGADE).onafterStart(self, From, Event, To)
|
||||||
|
|
||||||
|
-- Info.
|
||||||
|
self:I(self.lid..string.format("Starting BRIGADE v%s", BRIGADE.version))
|
||||||
|
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Update status.
|
||||||
|
-- @param #BRIGADE self
|
||||||
|
function BRIGADE:onafterStatus(From, Event, To)
|
||||||
|
|
||||||
|
-- Status of parent Warehouse.
|
||||||
|
self:GetParent(self).onafterStatus(self, From, Event, To)
|
||||||
|
|
||||||
|
-- FSM state.
|
||||||
|
local fsmstate=self:GetState()
|
||||||
|
|
||||||
|
----------------
|
||||||
|
-- Transport ---
|
||||||
|
----------------
|
||||||
|
|
||||||
|
self:CheckTransportQueue()
|
||||||
|
|
||||||
|
--------------
|
||||||
|
-- Mission ---
|
||||||
|
--------------
|
||||||
|
|
||||||
|
-- Check if any missions should be cancelled.
|
||||||
|
self:CheckMissionQueue()
|
||||||
|
|
||||||
|
---------------------
|
||||||
|
-- Rearming Zones ---
|
||||||
|
---------------------
|
||||||
|
|
||||||
|
for _,_rearmingzone in pairs(self.rearmingZones) do
|
||||||
|
local rearmingzone=_rearmingzone --#BRIGADE.SupplyZone
|
||||||
|
if (not rearmingzone.mission) or rearmingzone.mission:IsOver() then
|
||||||
|
rearmingzone.mission=AUFTRAG:NewAMMOSUPPLY(rearmingzone.zone)
|
||||||
|
self:AddMission(rearmingzone.mission)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-----------------------
|
||||||
|
-- Refuelling Zones ---
|
||||||
|
-----------------------
|
||||||
|
|
||||||
|
-- Check refuelling zones.
|
||||||
|
for _,_supplyzone in pairs(self.refuellingZones) do
|
||||||
|
local supplyzone=_supplyzone --#BRIGADE.SupplyZone
|
||||||
|
-- Check if mission is nil or over.
|
||||||
|
if (not supplyzone.mission) or supplyzone.mission:IsOver() then
|
||||||
|
supplyzone.mission=AUFTRAG:NewFUELSUPPLY(supplyzone.zone)
|
||||||
|
self:AddMission(supplyzone.mission)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
-----------
|
||||||
|
-- Info ---
|
||||||
|
-----------
|
||||||
|
|
||||||
|
-- General info:
|
||||||
|
if self.verbose>=1 then
|
||||||
|
|
||||||
|
-- Count missions not over yet.
|
||||||
|
local Nmissions=self:CountMissionsInQueue()
|
||||||
|
|
||||||
|
-- Asset count.
|
||||||
|
local Npq, Np, Nq=self:CountAssetsOnMission()
|
||||||
|
|
||||||
|
-- Asset string.
|
||||||
|
local assets=string.format("%d [OnMission: Total=%d, Active=%d, Queued=%d]", self:CountAssets(), Npq, Np, Nq)
|
||||||
|
|
||||||
|
-- Output.
|
||||||
|
local text=string.format("%s: Missions=%d, Platoons=%d, Assets=%s", fsmstate, Nmissions, #self.cohorts, assets)
|
||||||
|
self:I(self.lid..text)
|
||||||
|
end
|
||||||
|
|
||||||
|
------------------
|
||||||
|
-- Mission Info --
|
||||||
|
------------------
|
||||||
|
if self.verbose>=2 then
|
||||||
|
local text=string.format("Missions Total=%d:", #self.missionqueue)
|
||||||
|
for i,_mission in pairs(self.missionqueue) do
|
||||||
|
local mission=_mission --Ops.Auftrag#AUFTRAG
|
||||||
|
|
||||||
|
local prio=string.format("%d/%s", mission.prio, tostring(mission.importance)) ; if mission.urgent then prio=prio.." (!)" end
|
||||||
|
local assets=string.format("%d/%d", mission:CountOpsGroups(), mission.Nassets or 0)
|
||||||
|
local target=string.format("%d/%d Damage=%.1f", mission:CountMissionTargets(), mission:GetTargetInitialNumber(), mission:GetTargetDamage())
|
||||||
|
|
||||||
|
text=text..string.format("\n[%d] %s %s: Status=%s, Prio=%s, Assets=%s, Targets=%s", i, mission.name, mission.type, mission.status, prio, assets, target)
|
||||||
|
end
|
||||||
|
self:I(self.lid..text)
|
||||||
|
end
|
||||||
|
|
||||||
|
--------------------
|
||||||
|
-- Transport Info --
|
||||||
|
--------------------
|
||||||
|
if self.verbose>=2 then
|
||||||
|
local text=string.format("Transports Total=%d:", #self.transportqueue)
|
||||||
|
for i,_transport in pairs(self.transportqueue) do
|
||||||
|
local transport=_transport --Ops.OpsTransport#OPSTRANSPORT
|
||||||
|
|
||||||
|
local prio=string.format("%d/%s", transport.prio, tostring(transport.importance)) ; if transport.urgent then prio=prio.." (!)" end
|
||||||
|
local carriers=string.format("Ncargo=%d/%d, Ncarriers=%d", transport.Ncargo, transport.Ndelivered, transport.Ncarrier)
|
||||||
|
|
||||||
|
text=text..string.format("\n[%d] UID=%d: Status=%s, Prio=%s, Cargo: %s", i, transport.uid, transport:GetState(), prio, carriers)
|
||||||
|
end
|
||||||
|
self:I(self.lid..text)
|
||||||
|
end
|
||||||
|
|
||||||
|
-------------------
|
||||||
|
-- Platoon Info --
|
||||||
|
-------------------
|
||||||
|
if self.verbose>=3 then
|
||||||
|
local text="Platoons:"
|
||||||
|
for i,_platoon in pairs(self.cohorts) do
|
||||||
|
local platoon=_platoon --Ops.Platoon#PLATOON
|
||||||
|
|
||||||
|
local callsign=platoon.callsignName and UTILS.GetCallsignName(platoon.callsignName) or "N/A"
|
||||||
|
local modex=platoon.modex and platoon.modex or -1
|
||||||
|
local skill=platoon.skill and tostring(platoon.skill) or "N/A"
|
||||||
|
|
||||||
|
-- Platoon text.
|
||||||
|
text=text..string.format("\n* %s %s: %s*%d/%d, Callsign=%s, Modex=%d, Skill=%s", platoon.name, platoon:GetState(), platoon.aircrafttype, platoon:CountAssets(true), #platoon.assets, callsign, modex, skill)
|
||||||
|
end
|
||||||
|
self:I(self.lid..text)
|
||||||
|
end
|
||||||
|
|
||||||
|
-------------------
|
||||||
|
-- Rearming Info --
|
||||||
|
-------------------
|
||||||
|
if self.verbose>=4 then
|
||||||
|
local text="Rearming Zones:"
|
||||||
|
for i,_rearmingzone in pairs(self.rearmingZones) do
|
||||||
|
local rearmingzone=_rearmingzone --#BRIGADE.SupplyZone
|
||||||
|
-- Info text.
|
||||||
|
text=text..string.format("\n* %s: Mission status=%s, suppliers=%d", rearmingzone.zone:GetName(), rearmingzone.mission:GetState(), rearmingzone.mission:CountOpsGroups())
|
||||||
|
end
|
||||||
|
self:I(self.lid..text)
|
||||||
|
end
|
||||||
|
|
||||||
|
---------------------
|
||||||
|
-- Refuelling Info --
|
||||||
|
---------------------
|
||||||
|
if self.verbose>=4 then
|
||||||
|
local text="Refuelling Zones:"
|
||||||
|
for i,_refuellingzone in pairs(self.refuellingZones) do
|
||||||
|
local refuellingzone=_refuellingzone --#BRIGADE.SupplyZone
|
||||||
|
-- Info text.
|
||||||
|
text=text..string.format("\n* %s: Mission status=%s, suppliers=%d", refuellingzone.zone:GetName(), refuellingzone.mission:GetState(), refuellingzone.mission:CountOpsGroups())
|
||||||
|
end
|
||||||
|
self:I(self.lid..text)
|
||||||
|
end
|
||||||
|
|
||||||
|
----------------
|
||||||
|
-- Asset Info --
|
||||||
|
----------------
|
||||||
|
if self.verbose>=5 then
|
||||||
|
local text="Assets in stock:"
|
||||||
|
for i,_asset in pairs(self.stock) do
|
||||||
|
local asset=_asset --Functional.Warehouse#WAREHOUSE.Assetitem
|
||||||
|
-- Info text.
|
||||||
|
text=text..string.format("\n* %s: spawned=%s", asset.spawngroupname, tostring(asset.spawned))
|
||||||
|
end
|
||||||
|
self:I(self.lid..text)
|
||||||
|
end
|
||||||
|
|
||||||
|
end
|
||||||
|
|
||||||
|
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||||
|
-- FSM Functions
|
||||||
|
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
--- On after "ArmyOnMission".
|
||||||
|
-- @param #BRIGADE self
|
||||||
|
-- @param #string From From state.
|
||||||
|
-- @param #string Event Event.
|
||||||
|
-- @param #string To To state.
|
||||||
|
-- @param Ops.ArmyGroup#ARMYGROUP ArmyGroup Ops army group on mission.
|
||||||
|
-- @param Ops.Auftrag#AUFTRAG Mission The requested mission.
|
||||||
|
function BRIGADE:onafterArmyOnMission(From, Event, To, ArmyGroup, Mission)
|
||||||
|
-- Debug info.
|
||||||
|
self:T(self.lid..string.format("Group %s on %s mission %s", ArmyGroup:GetName(), Mission:GetType(), Mission:GetName()))
|
||||||
|
end
|
||||||
|
|
||||||
|
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||||
|
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||||
|
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||||
@@ -30,7 +30,7 @@
|
|||||||
-- @module Ops.CSAR
|
-- @module Ops.CSAR
|
||||||
-- @image OPS_CSAR.jpg
|
-- @image OPS_CSAR.jpg
|
||||||
|
|
||||||
-- Date: January 2023
|
-- Date: May 2023
|
||||||
|
|
||||||
-------------------------------------------------------------------------
|
-------------------------------------------------------------------------
|
||||||
--- **CSAR** class, extends Core.Base#BASE, Core.Fsm#FSM
|
--- **CSAR** class, extends Core.Base#BASE, Core.Fsm#FSM
|
||||||
@@ -61,6 +61,8 @@
|
|||||||
-- You need to load an .ogg soundfile for the pilot\'s beacons into the mission, e.g. "beacon.ogg", use a once trigger, "sound to country" for that.
|
-- You need to load an .ogg soundfile for the pilot\'s beacons into the mission, e.g. "beacon.ogg", use a once trigger, "sound to country" for that.
|
||||||
-- Create a late-activated single infantry unit as template in the mission editor and name it e.g. "Downed Pilot".
|
-- Create a late-activated single infantry unit as template in the mission editor and name it e.g. "Downed Pilot".
|
||||||
--
|
--
|
||||||
|
-- Example sound files are here: [Moose Sound](https://github.com/FlightControl-Master/MOOSE_SOUND/tree/master/CTLD%20CSAR)
|
||||||
|
--
|
||||||
-- ## 1. Basic Setup
|
-- ## 1. Basic Setup
|
||||||
--
|
--
|
||||||
-- A basic setup example is the following:
|
-- A basic setup example is the following:
|
||||||
@@ -292,7 +294,7 @@ CSAR.AircraftType["Bronco-OV-10A"] = 2
|
|||||||
|
|
||||||
--- CSAR class version.
|
--- CSAR class version.
|
||||||
-- @field #string version
|
-- @field #string version
|
||||||
CSAR.version="1.0.17"
|
CSAR.version="1.0.18"
|
||||||
|
|
||||||
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||||
-- ToDo list
|
-- ToDo list
|
||||||
@@ -316,7 +318,7 @@ function CSAR:New(Coalition, Template, Alias)
|
|||||||
-- Inherit everything from FSM class.
|
-- Inherit everything from FSM class.
|
||||||
local self=BASE:Inherit(self, FSM:New()) -- #CSAR
|
local self=BASE:Inherit(self, FSM:New()) -- #CSAR
|
||||||
|
|
||||||
BASE:T({Coalition, Prefixes, Alias})
|
BASE:T({Coalition, Template, Alias})
|
||||||
|
|
||||||
--set Coalition
|
--set Coalition
|
||||||
if Coalition and type(Coalition)=="string" then
|
if Coalition and type(Coalition)=="string" then
|
||||||
@@ -1880,7 +1882,7 @@ function CSAR:_SignalFlare(_unitName)
|
|||||||
if _SETTINGS:IsImperial() then
|
if _SETTINGS:IsImperial() then
|
||||||
_distance = string.format("%.1fnm",UTILS.MetersToNM(_closest.distance))
|
_distance = string.format("%.1fnm",UTILS.MetersToNM(_closest.distance))
|
||||||
else
|
else
|
||||||
_distance = string.format("%.1fkm",_closest.distance)
|
_distance = string.format("%.1fkm",_closest.distance/1000)
|
||||||
end
|
end
|
||||||
local _msg = string.format("%s - Popping signal flare at your %s o\'clock. Distance %s", self:_GetCustomCallSign(_unitName), _clockDir, _distance)
|
local _msg = string.format("%s - Popping signal flare at your %s o\'clock. Distance %s", self:_GetCustomCallSign(_unitName), _clockDir, _distance)
|
||||||
self:_DisplayMessageToSAR(_heli, _msg, self.messageTime, false, true, true)
|
self:_DisplayMessageToSAR(_heli, _msg, self.messageTime, false, true, true)
|
||||||
@@ -2175,6 +2177,7 @@ function CSAR:_AddBeaconToGroup(_group, _freq)
|
|||||||
if _group:IsAlive() then
|
if _group:IsAlive() then
|
||||||
local _radioUnit = _group:GetUnit(1)
|
local _radioUnit = _group:GetUnit(1)
|
||||||
if _radioUnit then
|
if _radioUnit then
|
||||||
|
local name = _radioUnit:GetName()
|
||||||
local Frequency = _freq -- Freq in Hertz
|
local Frequency = _freq -- Freq in Hertz
|
||||||
local name = _radioUnit:GetName()
|
local name = _radioUnit:GetName()
|
||||||
local Sound = "l10n/DEFAULT/"..self.radioSound
|
local Sound = "l10n/DEFAULT/"..self.radioSound
|
||||||
|
|||||||
File diff suppressed because it is too large
Load Diff
3335
Moose Development/Moose/Ops/Chief.lua
Normal file
3335
Moose Development/Moose/Ops/Chief.lua
Normal file
File diff suppressed because it is too large
Load Diff
1597
Moose Development/Moose/Ops/Cohort.lua
Normal file
1597
Moose Development/Moose/Ops/Cohort.lua
Normal file
File diff suppressed because it is too large
Load Diff
2163
Moose Development/Moose/Ops/Commander.lua
Normal file
2163
Moose Development/Moose/Ops/Commander.lua
Normal file
File diff suppressed because it is too large
Load Diff
1297
Moose Development/Moose/Ops/EasyGCICAP.lua
Normal file
1297
Moose Development/Moose/Ops/EasyGCICAP.lua
Normal file
File diff suppressed because it is too large
Load Diff
425
Moose Development/Moose/Ops/Fleet.lua
Normal file
425
Moose Development/Moose/Ops/Fleet.lua
Normal file
@@ -0,0 +1,425 @@
|
|||||||
|
--- **Ops** - Fleet Warehouse.
|
||||||
|
--
|
||||||
|
-- **Main Features:**
|
||||||
|
--
|
||||||
|
-- * Manage flotillas
|
||||||
|
-- * Carry out ARTY and PATROLZONE missions (AUFTRAG)
|
||||||
|
--
|
||||||
|
-- ===
|
||||||
|
--
|
||||||
|
-- ## Example Missions:
|
||||||
|
--
|
||||||
|
-- Demo missions can be found on [github](https://github.com/FlightControl-Master/MOOSE_MISSIONS/tree/develop/OPS%20-%20Fleet).
|
||||||
|
--
|
||||||
|
-- ===
|
||||||
|
--
|
||||||
|
-- ### Author: **funkyfranky**
|
||||||
|
--
|
||||||
|
-- ===
|
||||||
|
-- @module Ops.Fleet
|
||||||
|
-- @image OPS_Fleet.png
|
||||||
|
|
||||||
|
|
||||||
|
--- FLEET class.
|
||||||
|
-- @type FLEET
|
||||||
|
-- @field #string ClassName Name of the class.
|
||||||
|
-- @field #number verbose Verbosity of output.
|
||||||
|
-- @field Core.Set#SET_ZONE retreatZones Retreat zone set.
|
||||||
|
-- @field #boolean pathfinding Set pathfinding on for all spawned navy groups.
|
||||||
|
-- @extends Ops.Legion#LEGION
|
||||||
|
|
||||||
|
--- *A fleet of British ships at war are the best negotiators.* -- Horatio Nelson
|
||||||
|
--
|
||||||
|
-- ===
|
||||||
|
--
|
||||||
|
-- # The FLEET Concept
|
||||||
|
--
|
||||||
|
-- A FLEET consists of one or multiple FLOTILLAs. These flotillas "live" in a WAREHOUSE that has a phyiscal struction (STATIC or UNIT) and can be captured or destroyed.
|
||||||
|
--
|
||||||
|
-- # Basic Setup
|
||||||
|
--
|
||||||
|
-- A new `FLEET` object can be created with the @{#FLEET.New}(`WarehouseName`, `FleetName`) function, where `WarehouseName` is the name of the static or unit object hosting the fleet
|
||||||
|
-- and `FleetName` is the name you want to give the fleet. This must be *unique*!
|
||||||
|
--
|
||||||
|
-- myFleet=FLEET:New("myWarehouseName", "1st Fleet")
|
||||||
|
-- myFleet:SetPortZone(ZonePort1stFleet)
|
||||||
|
-- myFleet:Start()
|
||||||
|
--
|
||||||
|
-- A fleet needs a *port zone*, which is set via the @{#FLEET.SetPortZone}(`PortZone`) function. This is the zone where the naval assets are spawned and return to.
|
||||||
|
--
|
||||||
|
-- Finally, the fleet needs to be started using the @{#FLEET.Start}() function. If the fleet is not started, it will not process any requests.
|
||||||
|
--
|
||||||
|
-- ## Adding Flotillas
|
||||||
|
--
|
||||||
|
-- Flotillas can be added via the @{#FLEET.AddFlotilla}(`Flotilla`) function. See @{Ops.Flotilla#FLOTILLA} for how to create a flotilla.
|
||||||
|
--
|
||||||
|
-- myFleet:AddFlotilla(FlotillaTiconderoga)
|
||||||
|
-- myFleet:AddFlotilla(FlotillaPerry)
|
||||||
|
--
|
||||||
|
--
|
||||||
|
--
|
||||||
|
-- @field #FLEET
|
||||||
|
FLEET = {
|
||||||
|
ClassName = "FLEET",
|
||||||
|
verbose = 0,
|
||||||
|
pathfinding = false,
|
||||||
|
}
|
||||||
|
|
||||||
|
--- Supply Zone.
|
||||||
|
-- @type FLEET.SupplyZone
|
||||||
|
-- @field Core.Zone#ZONE zone The zone.
|
||||||
|
-- @field Ops.Auftrag#AUFTRAG mission Mission assigned to supply ammo or fuel.
|
||||||
|
-- @field #boolean markerOn If `true`, marker is on.
|
||||||
|
-- @field Wrapper.Marker#MARKER marker F10 marker.
|
||||||
|
|
||||||
|
--- FLEET class version.
|
||||||
|
-- @field #string version
|
||||||
|
FLEET.version="0.0.1"
|
||||||
|
|
||||||
|
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||||
|
-- ToDo list
|
||||||
|
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
-- TODO: Add routes?
|
||||||
|
-- DONE: Add weapon range.
|
||||||
|
|
||||||
|
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||||
|
-- Constructor
|
||||||
|
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
--- Create a new FLEET class object.
|
||||||
|
-- @param #FLEET self
|
||||||
|
-- @param #string WarehouseName Name of the warehouse STATIC or UNIT object representing the warehouse.
|
||||||
|
-- @param #string FleetName Name of the fleet.
|
||||||
|
-- @return #FLEET self
|
||||||
|
function FLEET:New(WarehouseName, FleetName)
|
||||||
|
|
||||||
|
-- Inherit everything from LEGION class.
|
||||||
|
local self=BASE:Inherit(self, LEGION:New(WarehouseName, FleetName)) -- #FLEET
|
||||||
|
|
||||||
|
-- Nil check.
|
||||||
|
if not self then
|
||||||
|
BASE:E(string.format("ERROR: Could not find warehouse %s!", WarehouseName))
|
||||||
|
return nil
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Set some string id for output to DCS.log file.
|
||||||
|
self.lid=string.format("FLEET %s | ", self.alias)
|
||||||
|
|
||||||
|
-- Defaults
|
||||||
|
self:SetRetreatZones()
|
||||||
|
|
||||||
|
-- Turn ship into NAVYGROUP.
|
||||||
|
if self:IsShip() then
|
||||||
|
local wh=self.warehouse --Wrapper.Unit#UNIT
|
||||||
|
local group=wh:GetGroup()
|
||||||
|
self.warehouseOpsGroup=NAVYGROUP:New(group) --Ops.NavyGroup#NAVYGROUP
|
||||||
|
self.warehouseOpsElement=self.warehouseOpsGroup:GetElementByName(wh:GetName())
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
-- Add FSM transitions.
|
||||||
|
-- From State --> Event --> To State
|
||||||
|
self:AddTransition("*", "NavyOnMission", "*") -- An NAVYGROUP was send on a Mission (AUFTRAG).
|
||||||
|
|
||||||
|
------------------------
|
||||||
|
--- Pseudo Functions ---
|
||||||
|
------------------------
|
||||||
|
|
||||||
|
--- Triggers the FSM event "Start". Starts the FLEET. Initializes parameters and starts event handlers.
|
||||||
|
-- @function [parent=#FLEET] Start
|
||||||
|
-- @param #FLEET self
|
||||||
|
|
||||||
|
--- Triggers the FSM event "Start" after a delay. Starts the FLEET. Initializes parameters and starts event handlers.
|
||||||
|
-- @function [parent=#FLEET] __Start
|
||||||
|
-- @param #FLEET self
|
||||||
|
-- @param #number delay Delay in seconds.
|
||||||
|
|
||||||
|
|
||||||
|
--- Triggers the FSM event "Stop". Stops the FLEET and all its event handlers.
|
||||||
|
-- @param #FLEET self
|
||||||
|
|
||||||
|
--- Triggers the FSM event "Stop" after a delay. Stops the FLEET and all its event handlers.
|
||||||
|
-- @function [parent=#FLEET] __Stop
|
||||||
|
-- @param #FLEET self
|
||||||
|
-- @param #number delay Delay in seconds.
|
||||||
|
|
||||||
|
|
||||||
|
--- Triggers the FSM event "NavyOnMission".
|
||||||
|
-- @function [parent=#FLEET] NavyOnMission
|
||||||
|
-- @param #FLEET self
|
||||||
|
-- @param Ops.NavyGroup#NAVYGROUP ArmyGroup The NAVYGROUP on mission.
|
||||||
|
-- @param Ops.Auftrag#AUFTRAG Mission The mission.
|
||||||
|
|
||||||
|
--- Triggers the FSM event "NavyOnMission" after a delay.
|
||||||
|
-- @function [parent=#FLEET] __NavyOnMission
|
||||||
|
-- @param #FLEET self
|
||||||
|
-- @param #number delay Delay in seconds.
|
||||||
|
-- @param Ops.NavyGroup#NAVYGROUP ArmyGroup The NAVYGROUP on mission.
|
||||||
|
-- @param Ops.Auftrag#AUFTRAG Mission The mission.
|
||||||
|
|
||||||
|
--- On after "NavyOnMission" event.
|
||||||
|
-- @function [parent=#FLEET] OnAfterNavyOnMission
|
||||||
|
-- @param #FLEET self
|
||||||
|
-- @param #string From From state.
|
||||||
|
-- @param #string Event Event.
|
||||||
|
-- @param #string To To state.
|
||||||
|
-- @param Ops.NavyGroup#NAVYGROUP NavyGroup The NAVYGROUP on mission.
|
||||||
|
-- @param Ops.Auftrag#AUFTRAG Mission The mission.
|
||||||
|
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||||
|
-- User Functions
|
||||||
|
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
--- Add a flotilla to the fleet.
|
||||||
|
-- @param #FLEET self
|
||||||
|
-- @param Ops.Flotilla#FLOTILLA Flotilla The flotilla object.
|
||||||
|
-- @return #FLEET self
|
||||||
|
function FLEET:AddFlotilla(Flotilla)
|
||||||
|
|
||||||
|
-- Add flotilla to fleet.
|
||||||
|
table.insert(self.cohorts, Flotilla)
|
||||||
|
|
||||||
|
-- Add assets to flotilla.
|
||||||
|
self:AddAssetToFlotilla(Flotilla, Flotilla.Ngroups)
|
||||||
|
|
||||||
|
-- Set fleet of flotilla.
|
||||||
|
Flotilla:SetFleet(self)
|
||||||
|
|
||||||
|
-- Start flotilla.
|
||||||
|
if Flotilla:IsStopped() then
|
||||||
|
Flotilla:Start()
|
||||||
|
end
|
||||||
|
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Add asset group(s) to flotilla.
|
||||||
|
-- @param #FLEET self
|
||||||
|
-- @param Ops.Flotilla#FLOTILLA Flotilla The flotilla object.
|
||||||
|
-- @param #number Nassets Number of asset groups to add.
|
||||||
|
-- @return #FLEET self
|
||||||
|
function FLEET:AddAssetToFlotilla(Flotilla, Nassets)
|
||||||
|
|
||||||
|
if Flotilla then
|
||||||
|
|
||||||
|
-- Get the template group of the flotilla.
|
||||||
|
local Group=GROUP:FindByName(Flotilla.templatename)
|
||||||
|
|
||||||
|
if Group then
|
||||||
|
|
||||||
|
-- Debug text.
|
||||||
|
local text=string.format("Adding asset %s to flotilla %s", Group:GetName(), Flotilla.name)
|
||||||
|
self:T(self.lid..text)
|
||||||
|
|
||||||
|
-- Add assets to airwing warehouse.
|
||||||
|
self:AddAsset(Group, Nassets, nil, nil, nil, nil, Flotilla.skill, Flotilla.livery, Flotilla.name)
|
||||||
|
|
||||||
|
else
|
||||||
|
self:E(self.lid.."ERROR: Group does not exist!")
|
||||||
|
end
|
||||||
|
|
||||||
|
else
|
||||||
|
self:E(self.lid.."ERROR: Flotilla does not exit!")
|
||||||
|
end
|
||||||
|
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Set pathfinding for all spawned naval groups.
|
||||||
|
-- @param #FLEET self
|
||||||
|
-- @param #boolean Switch If `true`, pathfinding is used.
|
||||||
|
-- @return #FLEET self
|
||||||
|
function FLEET:SetPathfinding(Switch)
|
||||||
|
self.pathfinding=Switch
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Define a set of retreat zones.
|
||||||
|
-- @param #FLEET self
|
||||||
|
-- @param Core.Set#SET_ZONE RetreatZoneSet Set of retreat zones.
|
||||||
|
-- @return #FLEET self
|
||||||
|
function FLEET:SetRetreatZones(RetreatZoneSet)
|
||||||
|
self.retreatZones=RetreatZoneSet or SET_ZONE:New()
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Add a retreat zone.
|
||||||
|
-- @param #FLEET self
|
||||||
|
-- @param Core.Zone#ZONE RetreatZone Retreat zone.
|
||||||
|
-- @return #FLEET self
|
||||||
|
function FLEET:AddRetreatZone(RetreatZone)
|
||||||
|
self.retreatZones:AddZone(RetreatZone)
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Get retreat zones.
|
||||||
|
-- @param #FLEET self
|
||||||
|
-- @return Core.Set#SET_ZONE Set of retreat zones.
|
||||||
|
function FLEET:GetRetreatZones()
|
||||||
|
return self.retreatZones
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Get flotilla by name.
|
||||||
|
-- @param #FLEET self
|
||||||
|
-- @param #string FlotillaName Name of the flotilla.
|
||||||
|
-- @return Ops.Flotilla#FLOTILLA The Flotilla object.
|
||||||
|
function FLEET:GetFlotilla(FlotillaName)
|
||||||
|
local flotilla=self:_GetCohort(FlotillaName)
|
||||||
|
return flotilla
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Get flotilla of an asset.
|
||||||
|
-- @param #FLEET self
|
||||||
|
-- @param Functional.Warehouse#WAREHOUSE.Assetitem Asset The flotilla asset.
|
||||||
|
-- @return Ops.Flotilla#FLOTILLA The flotilla object.
|
||||||
|
function FLEET:GetFlotillaOfAsset(Asset)
|
||||||
|
local flotilla=self:GetFlotilla(Asset.squadname)
|
||||||
|
return flotilla
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Remove asset from flotilla.
|
||||||
|
-- @param #FLEET self
|
||||||
|
-- @param Functional.Warehouse#WAREHOUSE.Assetitem Asset The flotilla asset.
|
||||||
|
function FLEET:RemoveAssetFromFlotilla(Asset)
|
||||||
|
local flotilla=self:GetFlotillaOfAsset(Asset)
|
||||||
|
if flotilla then
|
||||||
|
flotilla:DelAsset(Asset)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||||
|
-- FSM Functions
|
||||||
|
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
--- Start FLEET FSM.
|
||||||
|
-- @param #FLEET self
|
||||||
|
function FLEET:onafterStart(From, Event, To)
|
||||||
|
|
||||||
|
-- Start parent Warehouse.
|
||||||
|
self:GetParent(self, FLEET).onafterStart(self, From, Event, To)
|
||||||
|
|
||||||
|
-- Info.
|
||||||
|
self:I(self.lid..string.format("Starting FLEET v%s", FLEET.version))
|
||||||
|
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Update status.
|
||||||
|
-- @param #FLEET self
|
||||||
|
function FLEET:onafterStatus(From, Event, To)
|
||||||
|
|
||||||
|
-- Status of parent Warehouse.
|
||||||
|
self:GetParent(self).onafterStatus(self, From, Event, To)
|
||||||
|
|
||||||
|
-- FSM state.
|
||||||
|
local fsmstate=self:GetState()
|
||||||
|
|
||||||
|
----------------
|
||||||
|
-- Transport ---
|
||||||
|
----------------
|
||||||
|
|
||||||
|
self:CheckTransportQueue()
|
||||||
|
|
||||||
|
--------------
|
||||||
|
-- Mission ---
|
||||||
|
--------------
|
||||||
|
|
||||||
|
-- Check if any missions should be cancelled.
|
||||||
|
self:CheckMissionQueue()
|
||||||
|
|
||||||
|
-----------
|
||||||
|
-- Info ---
|
||||||
|
-----------
|
||||||
|
|
||||||
|
-- General info:
|
||||||
|
if self.verbose>=1 then
|
||||||
|
|
||||||
|
-- Count missions not over yet.
|
||||||
|
local Nmissions=self:CountMissionsInQueue()
|
||||||
|
|
||||||
|
-- Asset count.
|
||||||
|
local Npq, Np, Nq=self:CountAssetsOnMission()
|
||||||
|
|
||||||
|
-- Asset string.
|
||||||
|
local assets=string.format("%d [OnMission: Total=%d, Active=%d, Queued=%d]", self:CountAssets(), Npq, Np, Nq)
|
||||||
|
|
||||||
|
-- Output.
|
||||||
|
local text=string.format("%s: Missions=%d, Flotillas=%d, Assets=%s", fsmstate, Nmissions, #self.cohorts, assets)
|
||||||
|
self:I(self.lid..text)
|
||||||
|
end
|
||||||
|
|
||||||
|
------------------
|
||||||
|
-- Mission Info --
|
||||||
|
------------------
|
||||||
|
if self.verbose>=2 then
|
||||||
|
local text=string.format("Missions Total=%d:", #self.missionqueue)
|
||||||
|
for i,_mission in pairs(self.missionqueue) do
|
||||||
|
local mission=_mission --Ops.Auftrag#AUFTRAG
|
||||||
|
|
||||||
|
local prio=string.format("%d/%s", mission.prio, tostring(mission.importance)) ; if mission.urgent then prio=prio.." (!)" end
|
||||||
|
local assets=string.format("%d/%d", mission:CountOpsGroups(), mission.Nassets or 0)
|
||||||
|
local target=string.format("%d/%d Damage=%.1f", mission:CountMissionTargets(), mission:GetTargetInitialNumber(), mission:GetTargetDamage())
|
||||||
|
|
||||||
|
text=text..string.format("\n[%d] %s %s: Status=%s, Prio=%s, Assets=%s, Targets=%s", i, mission.name, mission.type, mission.status, prio, assets, target)
|
||||||
|
end
|
||||||
|
self:I(self.lid..text)
|
||||||
|
end
|
||||||
|
|
||||||
|
--------------------
|
||||||
|
-- Transport Info --
|
||||||
|
--------------------
|
||||||
|
if self.verbose>=2 then
|
||||||
|
local text=string.format("Transports Total=%d:", #self.transportqueue)
|
||||||
|
for i,_transport in pairs(self.transportqueue) do
|
||||||
|
local transport=_transport --Ops.OpsTransport#OPSTRANSPORT
|
||||||
|
|
||||||
|
local prio=string.format("%d/%s", transport.prio, tostring(transport.importance)) ; if transport.urgent then prio=prio.." (!)" end
|
||||||
|
local carriers=string.format("Ncargo=%d/%d, Ncarriers=%d", transport.Ncargo, transport.Ndelivered, transport.Ncarrier)
|
||||||
|
|
||||||
|
text=text..string.format("\n[%d] UID=%d: Status=%s, Prio=%s, Cargo: %s", i, transport.uid, transport:GetState(), prio, carriers)
|
||||||
|
end
|
||||||
|
self:I(self.lid..text)
|
||||||
|
end
|
||||||
|
|
||||||
|
-------------------
|
||||||
|
-- Flotilla Info --
|
||||||
|
-------------------
|
||||||
|
if self.verbose>=3 then
|
||||||
|
local text="Flotillas:"
|
||||||
|
for i,_flotilla in pairs(self.cohorts) do
|
||||||
|
local flotilla=_flotilla --Ops.Flotilla#FLOTILLA
|
||||||
|
|
||||||
|
local callsign=flotilla.callsignName and UTILS.GetCallsignName(flotilla.callsignName) or "N/A"
|
||||||
|
local modex=flotilla.modex and flotilla.modex or -1
|
||||||
|
local skill=flotilla.skill and tostring(flotilla.skill) or "N/A"
|
||||||
|
|
||||||
|
-- Flotilla text.
|
||||||
|
text=text..string.format("\n* %s %s: %s*%d/%d, Callsign=%s, Modex=%d, Skill=%s", flotilla.name, flotilla:GetState(), flotilla.aircrafttype, flotilla:CountAssets(true), #flotilla.assets, callsign, modex, skill)
|
||||||
|
end
|
||||||
|
self:I(self.lid..text)
|
||||||
|
end
|
||||||
|
|
||||||
|
end
|
||||||
|
|
||||||
|
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||||
|
-- FSM Functions
|
||||||
|
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
--- On after "NavyOnMission".
|
||||||
|
-- @param #FLEET self
|
||||||
|
-- @param #string From From state.
|
||||||
|
-- @param #string Event Event.
|
||||||
|
-- @param #string To To state.
|
||||||
|
-- @param Ops.ArmyGroup#ARMYGROUP ArmyGroup Ops army group on mission.
|
||||||
|
-- @param Ops.Auftrag#AUFTRAG Mission The requested mission.
|
||||||
|
function FLEET:onafterNavyOnMission(From, Event, To, NavyGroup, Mission)
|
||||||
|
-- Debug info.
|
||||||
|
self:T(self.lid..string.format("Group %s on %s mission %s", NavyGroup:GetName(), Mission:GetType(), Mission:GetName()))
|
||||||
|
end
|
||||||
|
|
||||||
|
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||||
|
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||||
|
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||||
4679
Moose Development/Moose/Ops/FlightControl.lua
Normal file
4679
Moose Development/Moose/Ops/FlightControl.lua
Normal file
File diff suppressed because it is too large
Load Diff
5174
Moose Development/Moose/Ops/FlightGroup.lua
Normal file
5174
Moose Development/Moose/Ops/FlightGroup.lua
Normal file
File diff suppressed because it is too large
Load Diff
175
Moose Development/Moose/Ops/Flotilla.lua
Normal file
175
Moose Development/Moose/Ops/Flotilla.lua
Normal file
@@ -0,0 +1,175 @@
|
|||||||
|
--- **Ops** - Flotilla is a small naval group belonging to a fleet.
|
||||||
|
--
|
||||||
|
-- **Main Features:**
|
||||||
|
--
|
||||||
|
-- * Set parameters like livery, skill valid for all flotilla members.
|
||||||
|
-- * Define mission types, this flotilla can perform (see Ops.Auftrag#AUFTRAG).
|
||||||
|
-- * Pause/unpause flotilla operations.
|
||||||
|
--
|
||||||
|
-- ===
|
||||||
|
--
|
||||||
|
-- ### Author: **funkyfranky**
|
||||||
|
--
|
||||||
|
-- ===
|
||||||
|
-- @module Ops.Flotilla
|
||||||
|
-- @image OPS_Flotilla.png
|
||||||
|
|
||||||
|
|
||||||
|
--- FLOTILLA class.
|
||||||
|
-- @type FLOTILLA
|
||||||
|
-- @field #string ClassName Name of the class.
|
||||||
|
-- @field #number verbose Verbosity level.
|
||||||
|
-- @field Ops.OpsGroup#OPSGROUP.WeaponData weaponData Weapon data table with key=BitType.
|
||||||
|
-- @extends Ops.Cohort#COHORT
|
||||||
|
|
||||||
|
--- *No captain can do very wrong if he places his ship alongside that of an enemy.* -- Horation Nelson
|
||||||
|
--
|
||||||
|
-- ===
|
||||||
|
--
|
||||||
|
-- # The FLOTILLA Concept
|
||||||
|
--
|
||||||
|
-- A FLOTILLA is an essential part of a FLEET.
|
||||||
|
--
|
||||||
|
--
|
||||||
|
--
|
||||||
|
-- @field #FLOTILLA
|
||||||
|
FLOTILLA = {
|
||||||
|
ClassName = "FLOTILLA",
|
||||||
|
verbose = 0,
|
||||||
|
weaponData = {},
|
||||||
|
}
|
||||||
|
|
||||||
|
--- FLOTILLA class version.
|
||||||
|
-- @field #string version
|
||||||
|
FLOTILLA.version="0.1.0"
|
||||||
|
|
||||||
|
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||||
|
-- TODO list
|
||||||
|
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
-- TODO: A lot.
|
||||||
|
|
||||||
|
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||||
|
-- Constructor
|
||||||
|
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
--- Create a new FLOTILLA object and start the FSM.
|
||||||
|
-- @param #FLOTILLA self
|
||||||
|
-- @param #string TemplateGroupName Name of the template group.
|
||||||
|
-- @param #number Ngroups Number of asset groups of this flotilla. Default 3.
|
||||||
|
-- @param #string FlotillaName Name of the flotilla. Must be **unique**!
|
||||||
|
-- @return #FLOTILLA self
|
||||||
|
function FLOTILLA:New(TemplateGroupName, Ngroups, FlotillaName)
|
||||||
|
|
||||||
|
-- Inherit everything from COHORT class.
|
||||||
|
local self=BASE:Inherit(self, COHORT:New(TemplateGroupName, Ngroups, FlotillaName)) -- #FLOTILLA
|
||||||
|
|
||||||
|
-- All flotillas get mission type Nothing.
|
||||||
|
self:AddMissionCapability(AUFTRAG.Type.NOTHING, 50)
|
||||||
|
|
||||||
|
-- Is naval.
|
||||||
|
self.isNaval=true
|
||||||
|
|
||||||
|
-- Get initial ammo.
|
||||||
|
self.ammo=self:_CheckAmmo()
|
||||||
|
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||||
|
-- User functions
|
||||||
|
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
-- TODO: Flotilla specific user functions.
|
||||||
|
|
||||||
|
--- Set fleet of this flotilla.
|
||||||
|
-- @param #FLOTILLA self
|
||||||
|
-- @param Ops.Fleet#FLEET Fleet The fleet.
|
||||||
|
-- @return #FLOTILLA self
|
||||||
|
function FLOTILLA:SetFleet(Fleet)
|
||||||
|
self.legion=Fleet
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Get fleet of this flotilla.
|
||||||
|
-- @param #FLOTILLA self
|
||||||
|
-- @return Ops.Fleet#FLEET The fleet.
|
||||||
|
function FLOTILLA:GetFleet()
|
||||||
|
return self.legion
|
||||||
|
end
|
||||||
|
|
||||||
|
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||||
|
-- Start & Status
|
||||||
|
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
--- On after Start event. Starts the FLIGHTGROUP FSM and event handlers.
|
||||||
|
-- @param #FLOTILLA self
|
||||||
|
-- @param #string From From state.
|
||||||
|
-- @param #string Event Event.
|
||||||
|
-- @param #string To To state.
|
||||||
|
function FLOTILLA:onafterStart(From, Event, To)
|
||||||
|
|
||||||
|
-- Short info.
|
||||||
|
local text=string.format("Starting %s v%s %s", self.ClassName, self.version, self.name)
|
||||||
|
self:I(self.lid..text)
|
||||||
|
|
||||||
|
-- Start the status monitoring.
|
||||||
|
self:__Status(-1)
|
||||||
|
end
|
||||||
|
|
||||||
|
--- On after "Status" event.
|
||||||
|
-- @param #FLOTILLA self
|
||||||
|
-- @param #string From From state.
|
||||||
|
-- @param #string Event Event.
|
||||||
|
-- @param #string To To state.
|
||||||
|
function FLOTILLA:onafterStatus(From, Event, To)
|
||||||
|
|
||||||
|
if self.verbose>=1 then
|
||||||
|
|
||||||
|
-- FSM state.
|
||||||
|
local fsmstate=self:GetState()
|
||||||
|
|
||||||
|
local callsign=self.callsignName and UTILS.GetCallsignName(self.callsignName) or "N/A"
|
||||||
|
local skill=self.skill and tostring(self.skill) or "N/A"
|
||||||
|
|
||||||
|
local NassetsTot=#self.assets
|
||||||
|
local NassetsInS=self:CountAssets(true)
|
||||||
|
local NassetsQP=0 ; local NassetsP=0 ; local NassetsQ=0
|
||||||
|
if self.legion then
|
||||||
|
NassetsQP, NassetsP, NassetsQ=self.legion:CountAssetsOnMission(nil, self)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Short info.
|
||||||
|
local text=string.format("%s [Type=%s, Call=%s, Skill=%s]: Assets Total=%d, Stock=%d, Mission=%d [Active=%d, Queue=%d]",
|
||||||
|
fsmstate, self.aircrafttype, callsign, skill, NassetsTot, NassetsInS, NassetsQP, NassetsP, NassetsQ)
|
||||||
|
self:T(self.lid..text)
|
||||||
|
|
||||||
|
-- Weapon data info.
|
||||||
|
if self.verbose>=3 and self.weaponData then
|
||||||
|
local text="Weapon Data:"
|
||||||
|
for bit,_weapondata in pairs(self.weaponData) do
|
||||||
|
local weapondata=_weapondata --Ops.OpsGroup#OPSGROUP.WeaponData
|
||||||
|
text=text..string.format("\n- Bit=%s: Rmin=%.1f km, Rmax=%.1f km", bit, weapondata.RangeMin/1000, weapondata.RangeMax/1000)
|
||||||
|
end
|
||||||
|
self:I(self.lid..text)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Check if group has detected any units.
|
||||||
|
self:_CheckAssetStatus()
|
||||||
|
|
||||||
|
end
|
||||||
|
|
||||||
|
if not self:IsStopped() then
|
||||||
|
self:__Status(-60)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||||
|
-- Misc Functions
|
||||||
|
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||||
|
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||||
|
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||||
2490
Moose Development/Moose/Ops/Intelligence.lua
Normal file
2490
Moose Development/Moose/Ops/Intelligence.lua
Normal file
File diff suppressed because it is too large
Load Diff
3367
Moose Development/Moose/Ops/Legion.lua
Normal file
3367
Moose Development/Moose/Ops/Legion.lua
Normal file
File diff suppressed because it is too large
Load Diff
2281
Moose Development/Moose/Ops/NavyGroup.lua
Normal file
2281
Moose Development/Moose/Ops/NavyGroup.lua
Normal file
File diff suppressed because it is too large
Load Diff
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user