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https://github.com/FlightControl-Master/MOOSE.git
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Sound update
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@@ -1,4 +1,4 @@
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--- **Sound** - Sound file management.
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--- **Sound** - Sound output classes.
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--
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-- ===
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--
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@@ -16,12 +16,46 @@
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-- @image Sound_Soundfile.png
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--
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do -- Sound Base
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--- @type SOUNDBASE
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-- @field #string ClassName Name of the class
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-- @extends Core.Base#BASE
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--- Sound files used by other classes.
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--
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-- # 1. USERFLAG constructor
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--
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-- * @{#USERFLAG.New}(): Creates a new USERFLAG object.
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--
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-- @field #SOUNDBASE
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SOUNDBASE={
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ClassName = "SOUNDBASE",
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}
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--- Constructor to create a new SOUNDBASE object.
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-- @param #SOUNDBASE self
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-- @return #SOUNDBASE self
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function SOUNDBASE:New()
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-- Inherit BASE.
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local self=BASE:Inherit(self, BASE:New()) -- #SOUNDFILE
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return self
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end
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end
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do -- Sound File
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--- @type SOUNDFILE
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-- @field #string ClassName Name of the class
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-- @field #string filename Name of the flag.
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-- @field #string path Directory path, where the sound file is located.
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-- @field #string path Directory path, where the sound file is located. This includes the final slash "/".
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-- @field #string duration Duration of the sound file in seconds.
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-- @field #string subtitle Subtitle of the transmission.
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-- @field #number subduration Duration in seconds how long the subtitle is displayed.
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@@ -39,7 +73,7 @@ do -- Sound File
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SOUNDFILE={
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ClassName = "SOUNDFILE",
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filename = nil,
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path = "l10n/DEFAULT",
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path = "l10n/DEFAULT/",
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duration = 3,
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subtitle = nil,
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subduration = 0,
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@@ -58,12 +92,10 @@ do -- Sound File
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local self=BASE:Inherit(self, BASE:New()) -- #SOUNDFILE
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-- Set file name.
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self.filename=FileName or "Hallo World.ogg"
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--TODO: check that sound file is .ogg or .mp3
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self:SetFileName(FileName)
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-- Set path
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self.path=Path or "l10n/DEFAULT/"
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self:SetPath(Path)
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self.duration=Duration or 3
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@@ -79,19 +111,39 @@ do -- Sound File
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-- @return #SOUNDFILE self
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function SOUNDFILE:SetPath(Path)
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-- Init path.
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self.path=Path or "l10n/DEFAULT/"
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-- Remove (back)slashes.
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local nmax=1000
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local n=1
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local nmax=1000 ; local n=1
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while (self.path:sub(-1)=="/" or self.path:sub(-1)==[[\]]) and n<=nmax do
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self.path=self.path:sub(1,#self.path-1)
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n=n+1
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end
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-- Append slash.
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self.path=self.path.."/"
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return self
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end
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--- Get path of the directory, where the sound file is located.
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-- @param #SOUNDFILE self
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-- @return #string Path.
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function SOUNDFILE:GetPath()
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local path=self.path or "l10n/DEFAULT/"
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return path
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end
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--- Set sound file name. This must be a .ogg or .mp3 file!
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-- @param #SOUNDFILE self
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-- @param #string FileName Name of the file.
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-- @return #SOUNDFILE self
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function SOUNDFILE:SetFileName(FileName)
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--TODO: check that sound file is really .ogg or .mp3
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self.filename=FileName or "HelloWorld.mp3"
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return self
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end
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--- Get the sound file name.
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-- @param #SOUNDFILE self
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@@ -99,24 +151,133 @@ do -- Sound File
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function SOUNDFILE:GetFileName()
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return self.filename
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end
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--- Get path of the directory, where the sound file is located.
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--- Set duration how long it takes to play the sound file.
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-- @param #SOUNDFILE self
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-- @return #string Path.
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function SOUNDFILE:GetPath()
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local path=self.path or "l10n/DEFAULT"
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path=path.."/"
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return path
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-- @param #string Duration Duration in seconds. Default 3 seconds.
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-- @return #SOUNDFILE self
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function SOUNDFILE:SetDuration(Duration)
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self.duration=Duration or 3
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return self
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end
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--- Get duration how long the sound file takes to play.
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-- @param #SOUNDFILE self
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-- @return #number Duration in seconds.
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function SOUNDFILE:GetDuration()
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return self.duration or 3
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end
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--- Get the complete sound file name inlcuding its path.
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-- @param #SOUNDFILE self
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-- @return #string Name of the sound file.
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function SOUNDFILE:GetName()
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local filename=self:GetFileName()
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local path=self:GetPath()
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local name=string.format("%s/%s", path, filename)
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local filename=self:GetFileName()
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local name=string.format("%s%s", path, filename)
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return name
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end
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end
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do -- Text-To-Speech
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--- @type SOUNDTEXT
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-- @field #string ClassName Name of the class
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-- @field #string text Text to speak.
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-- @field #number duration Duration in seconds.
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-- @field #string gender Gender.
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-- @field #string voice Voice.
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-- @field #string culture Culture.
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-- @extends Core.Base#BASE
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--- Sound files used by other classes.
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--
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-- # 1. USERFLAG constructor
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--
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-- * @{#USERFLAG.New}(): Creates a new USERFLAG object.
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--
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-- @field #SOUNDTEXT
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SOUNDTEXT={
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ClassName = "SOUNDTEXT",
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}
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--- Constructor to create a new SOUNDTEXT object.
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-- @param #SOUNDTEXT self
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-- @param #string Text The text to speak.
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-- @param #number Duration Duration in seconds, how long it takes to play the text. Default is 3 seconds.
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-- @return #SOUNDTEXT self
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function SOUNDTEXT:New(Text, Duration)
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-- Inherit BASE.
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local self=BASE:Inherit(self, BASE:New()) -- #SOUNDTEXT
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self:SetText(Text)
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self:SetDuration(Duration)
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self:SetGender()
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self:SetCulture()
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-- Debug info:
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self:I(string.format("New SOUNDTEXT: text=%s, duration=%.1f sec", self.text, self.duration))
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return self
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end
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--- Set text.
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-- @param #SOUNDTEXT self
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-- @param #string Text Text to speak. Default "Hello World!".
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-- @return #SOUNDTEXT self
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function SOUNDTEXT:SetText(Text)
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self.text=Text or "Hello World!"
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return self
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end
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--- Set duration, how long it takes to speak the text.
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-- @param #SOUNDTEXT self
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-- @param #number Duration Duration in seconds. Default 3 seconds.
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-- @return #SOUNDTEXT self
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function SOUNDTEXT:SetDuration(Duration)
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self.duration=Duration or 3
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return self
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end
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--- Set gender.
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-- @param #SOUNDTEXT self
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-- @param #string Gender Gender: "male" or "female" (default).
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-- @return #SOUNDTEXT self
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function SOUNDTEXT:SetGender(Gender)
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self.gender=Gender or "female"
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return self
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end
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--- Set the voice name. See the list from --help or if using google see: https://cloud.google.com/text-to-speech/docs/voices
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-- @param #SOUNDTEXT self
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-- @param #string Voice
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-- @return #SOUNDTEXT self
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function SOUNDTEXT:SetVoice(Voice)
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self.voice=Voice
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return self
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end
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--- Set TTS culture - local for the voice.
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-- @param #SOUNDTEXT self
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-- @param #string Culture TTS culture. Default "en-GB".
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-- @return #SOUNDTEXT self
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function SOUNDTEXT:SetCulture(Culture)
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self.culture=Culture or "en-GB"
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return self
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end
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end
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